BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true...
[blender.git] / source / gameengine / Ketsji /
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-27 Campbell BartonBGE bugfix, ipo actuator's foce option didnt check...
2008-08-27 Campbell Bartonget/set Angular velocity for KX_GameObjects python...
2008-08-25 Kent MeinTLC needed for Makefiles to get gameengine compiling...
2008-08-25 Campbell Bartongetting the last created object would return an object...
2008-08-22 Benoit BolseeFix Windows compilation problem and update MSVC project...
2008-08-22 Campbell BartonBGE Python API - GameLogic.getBlendFileList(path='...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-21 Benoit BolseeBGE bug #17411 fixed: the always sensor is called befor...
2008-08-21 Benoit BolseeBGE bug #17491 fixed: BGE, Dupli instance with differen...
2008-08-19 Campbell BartonAdded GameLogic.globalDict, this is a place where data...
2008-08-18 Andre Susano Pintosvn merge -r 16077:16174 https://svn.blender.org/svnroo...
2008-08-17 Daniel GenrichWin64: please check my changes if you ran across them...
2008-08-14 Campbell BartonPython API get/setObject update for Actuators. (SetPare...
2008-08-14 Campbell Bartonbugfix (good for 2.47) - 2 cases of returning Py_None...
2008-08-14 Campbell Bartongame engine python api
2008-08-11 Andre Susano Pintosvn merge -r 15988:16055 https://svn.blender.org/svnroo...
2008-08-07 Benoit BolseeBGE bug #17408 fixed: Radar sensor is oriented the...
2008-08-07 Benoit BolseeBGE fix: alignToVect() fac parameter clamping should...
2008-08-06 Chris WantGetting the blenderplayer to compile/link with CMake.
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-06 Campbell Barton* blenderplayer wasnt useing the scenes frame rate.
2008-08-05 Campbell BartonMade Mathutils its own module rather then GanmeLogic...
2008-08-05 Benoit BolseeBGE fix bug #17430: BGE Collide/Touch Sensor interfeari...
2008-08-05 Campbell BartonAdded GameLogic.Mathutils so Mathutils and its types...
2008-08-04 Campbell Barton* KX_GameObject.cpp - error with getMesh(), was returni...
2008-08-03 Benoit BolseeBGE patch #17398 approved: implementation of BGE method...
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Benoit BolseeBGE patch: fix support of group hidden layer in dupli...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-25 Campbell Bartonadded exception messages to game engine matrix and...
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-25 Benoit BolseeBGE bug fix: approve patch #17297: Track To Actuator...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-23 Campbell BartonAdded NodeUpdateGS so GameObject Python api alignAxisTo...
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-22 Benoit BolseeBGE patch: update KX_GameObject::getChildren() to use...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-22 Joshua Leung== Grease Pencil ==
2008-07-21 Benoit BolseeBGE patch: Optimization of bullet adaptation layer...
2008-07-20 Benoit BolseeBGE patch: constraint orientation actuator did not...
2008-07-20 Campbell BartonGameObject functions getChildren() and getChildrenRecur...
2008-07-20 Benoit BolseeBGE bug fix (for 2.47): setParent() fix, third part...
2008-07-19 Campbell Bartonsyntax change so GCC 4.3 will build
2008-07-19 Benoit BolseeBGE bug fix (good for 2.47): remove static-static colli...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Benoit BolseeBGE patch: support for partial hierarchy in dupligroup...
2008-07-18 Benoit BolseeBGE bug fix (good for 2.47): SetParent actuator did...
2008-07-17 Benoit BolseeBGE patch: use the Blender convention to duplicate...
2008-07-17 Benoit BolseeBGE bug fix (good for 2.47): fix logic reconnection...
2008-07-15 Andre Susano PintoLast commit fixed the file contents.. but some svn...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-15 Benoit BolseeBGE bug fix (good for 2.47): radar and near sensor...
2008-07-15 Andre Susano PintoThere was a problem with the last merge :S
2008-07-14 Campbell Bartonimporting the GameLogic module was being done by adding...
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-09 Campbell Bartonbugfix, vector was not checked for zero length before...
2008-07-09 Campbell Bartonadded a factor argument for aligning to vector, this...
2008-07-08 Campbell Bartonfix for crasher with touch sensor, ben you may want...
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-06 Campbell BartonGameObject rayCast and rayCastTo were not setting excep...
2008-07-04 Campbell BartonMade some python game engine funcs use NOARGS, getAxis...
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-04 Campbell Bartonnon user visible changes and small optimizations to...
2008-07-03 Campbell BartonAdding GameObject setLinearVelocity(), without this...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartontrack to would crash (with a C++ assert) if the source...
2008-06-30 Andre Susano Pintosvn merge -r 15292:15392 https://svn.blender.org/svnroo...
2008-06-29 Campbell BartonBGE python api addition, GameObject get/setState and...
2008-06-27 Campbell Bartonpatch [#15865] BGE API call to delete objects
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-18 Benoit BolseeBGE patch #13625: getLinearVelocity() rewrite to use...
2008-06-18 Campbell Bartonbugfix, BGE, use vec.safe_normalized() rather then...
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-14 Campbell BartonAdded access for adjusting timeOffset value at runtime...
2008-06-11 Andre Susano PintoMerge from trunk
2008-06-09 Campbell Bartonadding clip alpha (binary alpha) to the 3D view and...
2008-06-08 Joshua LeungBugfix #13666:
2008-06-03 Andre Susano PintoMerge from trunk
2008-06-03 Daniel GenrichCollisions: Commit of collision cleanup, put kdop-bvh...
2008-06-02 Benoit BolseePatch #11000 approved: [new function] KX_GameObject...
2008-05-30 Andre Susano PintoMerge from trunk
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-25 Andre Susano PintoMerge from trunk
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