BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true...
[blender.git] / source / gameengine / Physics / Bullet / CcdPhysicsEnvironment.cpp
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-21 Benoit BolseeBGE bug #17491 fixed: BGE, Dupli instance with differen...
2008-08-11 Andre Susano Pintosvn merge -r 15988:16055 https://svn.blender.org/svnroo...
2008-08-07 Benoit BolseeBGE bug #17408 fixed: Radar sensor is oriented the...
2008-08-07 Benoit BolseeBGE bug #17409 fixed: BGE Near Sensor Incorrect once...
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-05 Benoit BolseeBGE fix bug #17430: BGE Collide/Touch Sensor interfeari...
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-20 Benoit BolseeBGE bug fix (for 2.47): setParent() fix, third part...
2008-07-19 Benoit BolseeBGE bug fix (good for 2.47): remove static-static colli...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-16 Benoit BolseeBGE: Fix restitution: object will now bounce according...
2008-04-10 Benoit Bolseefix BGE bug #8813: new rayCastTo() function hits near...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-01 Benoit BolseeRadar/Near sensor performance problem fixed
2008-01-29 Daniel Genrichsvn merge -r 13415:13452 https://svn.blender.org/svnroo...
2008-01-26 Daniel Genrichsvn merge -r 13382:13415 https://svn.blender.org/svnroo...
2008-01-24 Daniel Genrichsvn merge -r 13357:13382 https://svn.blender.org/svnroo...
2008-01-22 Daniel Genrichsvn merge -r 13323:13357 https://svn.blender.org/svnroo...
2008-01-21 Daniel Genrichsvn merge -r 13240:13323 https://svn.blender.org/svnroo...
2008-01-15 Daniel Genrichsvn merge -r 13177:13240 https://svn.blender.org/svnroo...
2008-01-09 Daniel Genrichsvn merge -r 13148:13177 https://svn.blender.org/svnroo...
2008-01-07 Daniel Genrichsvn merge -r 13095:13148 https://svn.blender.org/svnroo...
2008-01-02 Daniel Genrichsvn merge -r 12937:13095 https://svn.blender.org/svnroo...
2007-12-18 Daniel Genrichsvn merge -r 12856:12937 https://svn.blender.org/svnroo...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-11-29 Daniel Genrichsvn merge -r 12691:12716 https://svn.blender.org/svnroo...
2007-11-27 Daniel Genrichsvn merge -r 12684:12691 https://svn.blender.org/svnroo...
2007-11-26 Daniel GenrichParticle merge: svn merge -r 12653:12664 https://svn...
2007-11-26 Brecht Van LommelParticles
2007-11-24 Daniel Genrichsvn merge -r 12653:12664 https://svn.blender.org/svnroo...
2007-11-22 Daniel Genrichsvn merge -r 12607:12653 https://svn.blender.org/svnroo...
2007-11-16 Daniel Genrichsvn merge -r 12496:12607 https://svn.blender.org/svnroo...
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Daniel Genrichupdated bullet to version 2.64 and hopefully didn't...
2007-07-16 Erwin Coumansbugfixes for generic (experimental) Bullet rigidbody...
2007-05-07 Erwin Coumanstwo minor changes, hopefully before release:
2007-01-19 Erwin Coumansfix crash in constraint conversion, fix reference...
2006-12-26 Erwin Coumansnormalize hitnormal
2006-12-25 Erwin Coumansfixing some issues: force needs to wake up objects...
2006-12-16 Erwin Coumanscontribution from RCRuiz:
2006-12-04 Erwin Coumansfixed some motionstate synchronization issues
2006-12-03 Erwin Coumansdifferent Bullet/graphics synchronization
2006-12-02 Erwin Coumansgameengine: reverted some timing experiment
2006-12-02 Erwin Coumans- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
2006-12-02 Erwin Coumans- added support for generic 6DOF constraint
2006-12-01 Erwin Coumans- enabled compound collision objects, requires 'clear...
2006-11-29 Erwin Coumansfix some loose ends in Bullet 2.x upgrade
2006-11-29 Erwin Coumansupdated to latest Bullet Physics
2006-11-23 Erwin Coumansmake compiler happy
2006-11-21 Erwin Coumansmore Bullet 2.x upgrading. fair amount of functionality...
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-07-03 Erwin Coumansdebug lines / register the applied impulse for constrai...
2006-06-23 Erwin Coumansbug: normalized raycast
2006-06-22 Erwin Coumansworkaround for a irregularity/bug in physics system...
2006-06-20 Erwin Coumansbugfix: removing constraints should activate rigidbodies.
2006-06-17 Erwin Coumansfixed Bullet bug: constraints didn't merge simulation...
2006-06-12 Erwin CoumansBullet, bugfix: don't simulate when substeps are set...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-11 Erwin Coumans- Added support for kinematic objects (interaction...
2006-05-10 Erwin Coumans(experimental) logic timestep to 60hertz instead of...
2006-05-09 Erwin Coumansfixed Bullet raycasting filtering issue
2006-04-28 Erwin Coumans- fixed Bullet noResponse/ghost mode
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-24 Erwin Coumansfixes in raycasting
2006-04-23 Erwin Coumansuse ContinuousConvexCollision for raycaster, fixes...
2006-04-17 Erwin CoumansBullet physics: fixed some accuracy problem (square...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-06 Erwin Coumansadded hinge constraint support to Bullet physics
2006-04-01 Erwin Coumansmore Bullet physics improvements, mainly stability...
2006-03-29 Erwin Coumansmore physics work: fixed some deactivation bug, improve...
2006-03-27 Erwin CoumansSynchronized Bullet physics to latest version.
2006-03-24 Kent Meina bunch of small warnings fixes:
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-12 Kent MeinKen's 64bit patches weren't merged over to orange for...
2006-01-12 Erwin Coumansrenamed some variables to make the timing in the game...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
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