BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true...
[blender.git] / source / gameengine / Rasterizer /
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Nathan Letwory* another commit adding std:: to the sort call (older...
2008-07-29 Nathan Letwory* making sure BGE compiles after brecht's big commit...
2008-07-29 Mal DuffinAm teaching a GE course this week, and am finding some...
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-20 Hamed ZaghaghiBGE 2dFilters some extra fixes
2008-07-20 Hamed ZaghaghiBGE Bug Fix:#17349, fixes some problems about 2d-filters
2008-07-15 Andre Susano PintoLast commit fixed the file contents.. but some svn...
2008-07-15 Kent MeinUpdated so things compile. (Missing includes needed)
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-06-30 Andre Susano Pintosvn merge -r 15292:15392 https://svn.blender.org/svnroo...
2008-06-29 Brecht Van LommelFix for bug #7753: after game engine drawing with verte...
2008-06-29 Jean-Luc Peurièreadding explicit cast to get things compiling
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-18 Brecht Van Lommel* Fix for a crash in game engine vertex array drawing...
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-11 Andre Susano PintoMerge from trunk
2008-06-06 Hamed Zaghaghifix 2dfilter problem on AMD64, Patches item #13626
2008-06-04 Kent MeinIssue jms was having with # else on msvc. Seems odd...
2008-06-04 Hamed Zaghaghibugfix #13618 - 2d filters + GLSL python scripts
2008-05-30 Andre Susano PintoMerge from trunk
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-25 Andre Susano PintoMerge from trunk
2008-05-24 Benoit Bolseefix BGE bug #8646: unusable anaglyph settings
2008-05-09 Andre Susano PintoMerge from trunk
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-06 Kent MeinFixes Makefiles for mac_compat_glext.h by updating...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-01 Benoit BolseeComplement to bug fix #8869: crash with alpha mesh
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-30 Andre Susano PintoMerge trunk with branch
2008-04-29 Jean-Luc Peurièregetting ARB shaders working again in GE.
2008-04-20 Benoit Bolseesecond attempt to fix compilation problem with 2D shade...
2008-04-18 Benoit BolseeBGE: fix compilation error with 2D filters on System...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2008-03-23 Benoit BolseeCommit patch #8724:
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-14 Jean-Luc Peurièreupdate to trunk r14104
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-09 Benoit BolseeBGE memleak fix: OpenGL Display Lists not deleted when...
2008-02-10 Nathan Letwory* remove constness.
2008-02-10 Nathan Letwory* make some explicit casts to make some compilers happy
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed ZaghaghiPatch [#7743] Enable display lists when vertex arrays...
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-11-06 Daniel Genrichsvn merge -r 12478:12495 https://svn.blender.org/svnroo...
2007-11-05 Kent MeinTweaks I needed to get blender compiling on my new...
2007-11-04 Daniel Genrichsvn merge -r 12419:12478 https://svn.blender.org/svnroo...
2007-11-04 Hamed ZaghaghiGE Patch(#7684) by Ovidiu Sabou, Speedup patch for...
2007-10-29 Hamed ZaghaghiGE Patch(#7684) by Ovidiu Sabou, Speedup patch for...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-01 Daniel GenrichMerge ... trunk: svn merge -r 12151:12179 https://svn...
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2007-08-28 Kent MeinThis commit fixes up a bunch of svn properties to hopef...
2007-05-20 Ton RoosendaalFix provided by Mal:
2007-05-19 Jean-Luc Peurièrepost release update of the scons build system for os...
2007-04-04 Campbell Bartonmoved source and text to american spelling
2007-02-01 Charlie Carley1). Fix for cube maps in the player.
2007-01-23 Charlie CarleyTwo errors caused by previous commit;
2007-01-21 Charlie CarleyKlockwork (klocwork.com) report; game engine fixes...
2007-01-13 Charlie CarleyAdd a break, to get the bumpmap demo running again!
2007-01-08 Tom Musgrove= game engine fixes=
2007-01-07 Erwin Coumanspatch by Charlie, related to recent changes of multi...
2006-11-25 Ton RoosendaalPatch by Vladimír Marek (neuron), part of bugfix #5298
2006-11-17 Jacques BeuarainCMake lists initial submission. Documentationand furthe...
2006-07-06 Erwin Coumansattempt to fix crashes (reported under Linux)related...
2006-05-09 Erwin Coumansapplied Charlies patch (commenting out unused extension...
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-05 Erwin Coumansfixed two issues that hinder linux build
2006-04-03 Erwin Coumansmade some gfx debug code win32 specific
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-03-24 Kent Meina bunch of small warnings fixes:
2006-02-22 Chris WantSome issues compiling on Irix:
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-07 Nathan Letwory==SCons==
2006-02-04 Nathan Letwory== SCons ==
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-11 Erwin Coumansattempt to avoid nameclashes (although it is already...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-10 Erwin Coumansapplied patch from snailrose, related to multi-platform...
2006-01-08 Erwin CoumansGot the armatures, GLSL shaders and other snailrose...
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