Actual fix for bug #17819, that doesn't disable the functionality, crash with tiled...
[blender.git] / source / blender / gpu / intern / gpu_draw.c
2008-10-11 Brecht Van LommelActual fix for bug #17819, that doesn't disable the...
2008-10-11 Erwin Coumansprevent crash in gpu_draw.c, so tilemode might not...
2008-10-02 Brecht Van LommelFix for bug #17722: sun light in the texture viewmode...
2008-09-26 Andre Susano PintoMerge ... SimpleDeform modifier from soc-2008-jaguarand...
2008-09-23 Campbell Bartondisable magnification filtering when mipmap is off...
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-12 Brecht Van LommelFixes for game engine runtime on Mac OS X, there were...
2008-09-10 Daniel Genrichsvn merge -r 16369:16454 https://svn.blender.org/svnroo...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-05 Brecht Van Lommel* GLSL lamps now respect 3d viewport layers.
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...