Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few...
[blender.git] / source / gameengine /
2012-10-23 Campbell Bartonrename api functions...
2012-10-23 Campbell Bartoncode cleanup: remove $Id's that crept back in, also...
2012-10-22 Bastien MontagneNew "dynamic" i18n menu.
2012-10-22 Campbell Bartonstyle cleanup
2012-10-22 Campbell Bartonremove LOD_Decimator (c++ decimator), now replaced...
2012-10-21 Campbell Bartonstyle cleanup: bge, switch statements mostly.
2012-10-21 Campbell Bartonstyle cleanup: trailing tabs & expand some non prefix...
2012-10-20 Benoit BolseeBGE VideoTexture: add depth buffer access to ImageViewp...
2012-10-20 Campbell Bartoncode cleanup: spelling
2012-10-20 Campbell Bartonstyle cleanup
2012-10-17 Campbell Bartoncode cleanup:
2012-10-15 Campbell Bartoncode cleanup: use float sizes for function args.
2012-10-15 Campbell Bartonstyle cleanup: bge
2012-10-15 Campbell Bartonadd missing redraw notifier for separate UV operator...
2012-10-15 Campbell Bartoncode cleanup: check for msvc directly when using warnin...
2012-10-14 Campbell Bartonstyle cleanup
2012-10-14 Campbell Bartoncode cleanup: remove redundant casts
2012-10-14 Mitchell StokesBlenderplayer: Fixing a crash on startup when the graph...
2012-10-09 Campbell Bartoncode cleanup: make header defines more consistent,...
2012-10-09 Ove Murberg Henriksensvn merge ^/trunk/blender -r48592:HEAD
2012-10-09 Campbell Bartonrename BGE KX_GameObject attrs
2012-10-09 Campbell Bartonpatch [#31875] Patch to get scene access through a...
2012-10-09 Campbell Bartoncode cleanup: quiet -Wreorder
2012-10-08 Mitchell StokesBGE: Setting up the RAS_ICanvas interface as the primar...
2012-10-08 Mitchell StokesBGE: Disable depth testing when drawing the overhead...
2012-10-07 Mitchell StokesBGE: When applying movement to an object with the Chara...
2012-10-07 Campbell Bartoncode cleanup: use checks for empty rather then size...
2012-10-07 Mitchell StokesBGE: Committing patch [#31442] "API improvements: Group...
2012-10-02 Campbell Bartoncorrect some include dirs not being included as SYSTEM...
2012-09-26 Campbell Bartonincorrect spelling in comments
2012-09-25 Campbell Bartonadd back game engine python api slicing, (was missing...
2012-09-20 Campbell Bartoncode cleanup: c++ - use empty() rather than size()...
2012-09-19 Campbell Bartoncode cleanup: make shape key api names consistent with...
2012-09-18 Campbell Bartoncode cleanup: remove vertex/weight paint's VP_COLINDEX...
2012-09-18 Campbell Bartoncode cleanup: use system includes for cmake, otherwise...
2012-09-18 Campbell Bartonfix for a strange linking error where set_property...
2012-09-16 Campbell Bartonstyle cleanup
2012-09-16 Campbell Bartonfix for error in recent commit (made function static...
2012-09-16 Campbell Bartoncode cleanup: make local game engine functions static
2012-09-15 Campbell Bartoncode cleanup: replace macro for BLI_rect size/center...
2012-09-13 Dalai Felintobge cleanup caught by accident while going over the...
2012-09-13 Mitchell StokesBGE: LibLoaded sensors that made use of physics control...
2012-09-11 Campbell Bartonadd some missing NULL checks, a few parts of the code...
2012-09-06 Campbell Bartonstyle cleanup: indentation
2012-09-06 Campbell Bartoncode clenup: comments and some style edits on ghost...
2012-09-06 Campbell Bartoncode cleanup: capitalize defines.
2012-09-04 Campbell Bartonfix for building without python, also rework python...
2012-09-04 Mitchell StokesFix for [#32469] "standalone blenderplayer no longer...
2012-09-03 Campbell Bartoncode cleanup: move file string defines into BLI_path_ut...
2012-09-01 Benoit Bolsee..\commmit_hive.txt
2012-08-26 Mitchell StokesBGE: Make sure lib loaded cameras are added to the...
2012-08-26 Campbell Bartonstyle cleanup: whitespace
2012-08-26 Sergey SharybinSome FFmpeg changes
2012-08-24 Campbell Bartonstyle cleanup: also spelling
2012-08-23 Campbell Bartonstyle cleanup
2012-08-20 Campbell Bartoncode cleanup: use BLI_RCT_SIZE macro
2012-08-19 Dalai Felintopatch/bugfix [#32006] Fix for Collision Sensor - R6025...
2012-08-18 Mitchell StokesFix for [#32361] "Blenderplayer quad-buffer maximum...
2012-08-18 Campbell Bartonstyle cleanup: also correct some doxy comments
2012-08-18 Mitchell StokesMoving more duplicate code from GPU_create_gl_tex_compr...
2012-08-11 Campbell Bartonstyle cleanup
2012-08-08 Mitchell StokesAccidentally did a commit when I wanted to revert....
2012-08-08 Mitchell Stokes(no commit message)
2012-08-06 Campbell Bartonfix for bge module imports so you can do for eg:
2012-08-06 Mitchell StokesFix for [#32054] "Animation break after resuming scene...
2012-08-05 Mitchell StokesFix for [#32270] "Removing a Character object from...
2012-08-05 Mitchell StokesBGE: Fixing a NULL pointer exception caused by calling...
2012-08-04 Campbell Bartonstyle cleanup
2012-08-03 Campbell Bartoncode cleanup:
2012-08-02 Campbell Bartoncode cleanup: double promotion warnings
2012-08-01 Sergej Reichgame engine: Fix CcdPhysicsEnvironment functions that...
2012-07-31 Campbell Bartonstyle cleanup: whitespace, also add '?' to save over...
2012-07-31 Brecht Van LommelTweak to commit related to non-power-of-two textures...
2012-07-29 Mitchell StokesBGE: When using the "Restrict Animation Updates" option...
2012-07-29 Mitchell StokesBGE: Fix for [#31993] "BGE Vertex deformer optimized...
2012-07-29 Campbell Bartoncode cleanup:
2012-07-29 Mitchell StokesFix for [#32213] "Action actuator doesn't finish playin...
2012-07-29 Mitchell StokesFix for [#27484] "Run-time command line options don...
2012-07-29 Mitchell StokesBGE: Fixing a memory leaked caused by the character...
2012-07-28 Mitchell StokesBGE: Fixing a performance regression with 2D filters...
2012-07-27 Mitchell StokesGetting rid of some GLEW warnings when compiling ge_vid...
2012-07-26 Campbell Bartonfix some types and incorrect info
2012-07-26 Mitchell StokesFix for [#32185] "Incorrect physics for LibLoaded dupli...
2012-07-25 Mitchell StokesBGE: A better fix for using the Action Actuator with...
2012-07-24 Sergey SharybinHopefully Blender compiles again with MSVC
2012-07-23 Mitchell StokesBGE: Bringing over the dynamic lamp properties fixes...
2012-07-23 Mitchell StokesFix for bug [#26122] "Overlay scene gets transparent...
2012-07-22 Mitchell StokesBGE LibLoad: Allow the user to disable loading text...
2012-07-22 Campbell Bartoncode cleanup: use cosf and sinf when both args and...
2012-07-21 Campbell Bartonstyle cleanup
2012-07-21 Campbell Bartonuse fabsf when using floats.
2012-07-18 Campbell Bartonquiet double promotion warnings for the game engine.
2012-07-18 Mitchell StokesFix for [#32129] "2D filter texture width off by one...
2012-07-16 Campbell Bartoncode cleanup: spelling
2012-07-16 Mitchell StokesBGE: The Action Actuator now returns correct values...
2012-07-14 Mitchell StokesBGE: Better fix for the textures not working with custo...
2012-07-10 Mitchell StokesScaling non-power-of-two (NPOT) textures to powers...
2012-07-10 Sergey SharybinMovie Clip Node: skip putting frame to cache when...
2012-07-10 Sergey SharybinMango request: added an input node to use track's posit...
2012-07-10 Sergey SharybinMango request: option to clamp result of Mix RGB and...
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