Merge branch 'master' into blender2.8
[blender.git] / source / blender / draw /
2018-02-15 Campbell BartonMerge branch 'master' into blender2.8
2018-02-15 Campbell BartonCleanup: style, warning
2018-02-14 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-14 Clément FoucaultEevee: Fix broken AO and Contact shadows on certain...
2018-02-14 Clément FoucaultDRW: Refactor: Less feature duplication with Gwn.
2018-02-14 Clément FoucaultDRW: Add instance buffer manager.
2018-02-14 Clément FoucaultGWN: Add new dynamic type of batches and remove
2018-02-14 Clément FoucaultDRW: Refactor: Make use of the new Gawain long attrib...
2018-02-14 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-14 Brecht Van LommelGPU: use alpha blend that works for drawing to transpar...
2018-02-14 Campbell BartonMerge branch 'master' into blender2.8
2018-02-13 Campbell BartonMerge branch 'master' into blender2.8
2018-02-13 Campbell BartonObject Mode: remove Scene.obedit in draw manager
2018-02-12 Campbell BartonMerge branch 'master' into blender2.8
2018-02-12 Campbell BartonMerge branch 'master' into blender2.8
2018-02-09 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Campbell BartonMerge branch 'master' into blender2.8
2018-02-08 Tamito KajiyamaMerge branch 'master' into blender2.8
2018-02-08 Campbell BartonFix mixed weight-paint & pose mode
2018-02-08 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-08 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-08 Campbell BartonMerge branch 'master' into blender2.8
2018-02-08 Campbell BartonMerge branch 'master' into blender2.8
2018-02-07 Clément FoucaultDRW: Fix crash caused by fixing the leak (badly).
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Clément FoucaultDRW: Fix memory leak with dupli objects.
2018-02-07 Clément FoucaultDRW: Opti: Use less bytes in DRWUniform.
2018-02-07 Clément FoucaultClay: Small refactoring of matcap_colors and put ubos...
2018-02-07 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-07 Campbell BartonMerge branch 'master' into blender2.8
2018-02-07 Clément FoucaultEevee: Fix SSR & AO on Vega + Mesa.
2018-02-07 Clément FoucaultGPU: Remove Mesa + Vega hack.
2018-02-07 Campbell BartonMerge branch 'master' into blender2.8
2018-02-06 Campbell BartonMerge branch 'master' into blender2.8
2018-02-06 Campbell BartonUse eObjectMode for function arguments
2018-02-06 Campbell BartonMerge branch 'master' into blender2.8
2018-02-06 Campbell BartonObject Mode: Use eval_ctx mode for drawing, paint ...
2018-02-06 Campbell BartonObject Mode: pass object mode to CTX_data_mode_enum_ex
2018-02-06 Campbell BartonObject Mode: Add to EvaluationContext & DRWContextState
2018-02-05 Campbell BartonMerge branch 'master' into blender2.8
2018-02-05 Clément FoucaultEevee: Pixel Filter: Add parameter & rescale final...
2018-02-05 Clément FoucaultEevee: AA: Add Blackmann-Harris pixel filter distribution.
2018-02-05 Clément FoucaultEevee: Style: More Const correctness.
2018-02-05 Clément FoucaultEevee: Render: Reset winmat before jittering it again.
2018-02-05 Clément FoucaultEevee: Render: Fix Ao pass background contamination.
2018-02-05 Clément FoucaultEevee: Render Fix black normals on blended material...
2018-02-05 Clément FoucaultEevee: Render: Force normal buffer creation if needed.
2018-02-05 Clément FoucaultEevee: Codestyle: Indent #ifdefs
2018-02-05 Clément FoucaultEevee: Render: Fix black reflections in 1st sample.
2018-02-03 Campbell BartonMerge branch 'master' into blender2.8
2018-02-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-03 Clément FoucaultEevee: Fix crash when using Ogl render and subsurface.
2018-02-03 Clément FoucaultEevee: Render: Fix hashed-alpha testing.
2018-02-03 Clément FoucaultEevee: Render: Make sure all probes are refreshed befor...
2018-02-03 Clément FoucaultEevee: Perf: Put transparent sorting before the render...
2018-02-03 Clément FoucaultEevee: Render: Add ambient occlusion pass support.
2018-02-03 Clément FoucaultEevee: Subsurface: Release separate albedo texture...
2018-02-02 Dalai FelintoFix draw manager F12 evaluation mode
2018-02-02 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-02 Campbell BartonMerge branch 'master' into blender2.8
2018-02-02 Clément FoucaultEevee: Render: Fix volume sampling.
2018-02-01 Clément FoucaultEevee: Render: Make sure background does not write...
2018-02-01 Clément FoucaultEevee: Render: Fix NaNs in Normal pass.
2018-02-01 Clément FoucaultEevee: Render: Make render passes appear in compositor.
2018-02-01 Clément FoucaultEevee: Render: Fix broken "non-multiview" render.
2018-02-01 Clément FoucaultEevee: Render: Add support for multiview.
2018-02-01 Clément FoucaultEevee: Render: Add Transparent Background option.
2018-02-01 Clément FoucaultEevee: Add mist pass support.
2018-02-01 Clément FoucaultEevee: Simplify/Fix view_vecs calculation.
2018-02-01 Clément FoucaultEevee: Render: Add Subsurface Pass support.
2018-02-01 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 GermanoMerge branch 'master' into blender2.8
2018-02-01 GermanoMerge branch 'master' into blender2.8
2018-01-31 Gaia ClaryMerge branch 'master' into blender2.8
2018-01-31 Bastien MontagneMerge branch 'master' into blender2.8
2018-01-31 Clément FoucaultDRW: Finish 85d3de94c62fab1394c11fe50614c897f7f68ee3
2018-01-31 Clément FoucaultEevee: SSS: Fix SSS perturbating SSR normals.
2018-01-31 Sergey SharybinMerge branch 'master' into blender2.8
2018-01-31 Campbell BartonMerge branch 'master' into blender2.8
2018-01-31 Clément FoucaultEevee: Render: Fix crash when using a sun lamps with...
2018-01-31 Clément FoucaultEevee: Render: Add Normal pass output.
2018-01-31 Clément FoucaultEevee: Fix indentation and fix output normal of emissio...
2018-01-31 Clément FoucaultEevee: Fix Crash when rendering using Render Border.
2018-01-31 Clément FoucaultEevee: Fix crash when Rendering (F12) using camera...
2018-01-30 Sergey SharybinMerge branch 'master' into blender2.8
2018-01-30 Campbell BartonFix crash drawing light probe
2018-01-30 Campbell BartonFix light probe callbacks
2018-01-29 Clément FoucaultEevee: Remove unused variable.
2018-01-29 Clément FoucaultEevee: Add Z pass render result.
2018-01-29 Clément FoucaultEevee: Add support for TAA/SuperSampling for final...
2018-01-29 Clément FoucaultEevee: Initial Final Render support.
2018-01-29 Clément FoucaultDRW / Render: Add support for render pipeline in drawma...
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