Fix for bug: cross platform strand render differences with kink/branch.
[blender.git] / source / blender / blenkernel / BKE_softbody.h
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-31 Jens Ole Wund--bug fix (own collection)
2008-01-09 Jens Ole Wundquite a load is still hidden behind the define #ifdef...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2006-11-20 Jens Ole Wundhaving a nice break/esc behavior on bake
2005-08-15 Daniel Dunbar - readded DL_VERTS type to store lattice deformed...
2005-07-24 Daniel Dunbar - switch displistmesh_to_mesh to just dupalloc the...
2005-07-19 Daniel Dunbar - some missing changes for switch of mesh_modifier to
2005-07-19 Daniel Dunbar - split mesh_deform off from object_deform
2005-04-18 Jens Ole Wundremoved my SB hack from particle collision code
2005-04-02 Ton RoosendaalIntegration stage of Softbody project
2005-01-12 Jens Ole Wundbig softbody commit
2004-10-01 Ton RoosendaalAdded 2 files for softbody plus sconscript!