Fix for bug: cross platform strand render differences with kink/branch.
[blender.git] / source / blender / blenkernel / BKE_texture.h
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-10-31 Ton RoosendaalNew feature:
2006-09-18 Ton RoosendaalMaximum amount of keys in a ColorBand now is 32.
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-23 Ton RoosendaalGiant commit!
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-04 Ton RoosendaalOrange: more Node goodies;
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-28 Ton RoosendaalChristmas coding work!
2004-07-26 Ton RoosendaalNathan's huge ipo patch.
2004-06-30 Ton RoosendaalNEW: Ramp shades for diffuse and specular
2003-12-21 Ton RoosendaalPhew, a lot of work, and no new features...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision v2.25