Merge from trunk
[blender.git] / source / blender / render / extern /
2008-05-14 Andre Susano PintoMerge from trunk
2008-05-14 Campbell Bartonuvcalc_lightmap would raise an error on meshes with...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-07 Brecht Van LommelNormal map tangents are now not always averaged at...
2008-02-11 Brecht Van LommelBugfix: FSA enabled in compositing scene but disabled...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-31 Ton RoosendaalFix: render could crash when you enable 'do composite...
2008-01-30 Brecht Van Lommel- Bugfix for ztransp not being filled into the z-pass...
2008-01-28 Ton RoosendaalNew rendering option: FSA!
2008-01-24 Ton RoosendaalPhase one of better masking support while rendering.
2008-01-21 Brecht Van LommelFix for error in approximate AO in last commit, made...
2008-01-19 Ton RoosendaalAdded new render pass: "Mist".
2008-01-17 Brecht Van LommelApproximate Ambient Occlusion
2008-01-09 Brecht Van LommelMisc Render Features
2007-12-29 Matt Ebb* Displacement map baking
2007-12-15 Brecht Van LommelRender Instancing
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Campbell Barton- fix for [#7327] Problem/issue with .PLY export,
2007-12-04 Brecht Van LommelParticles
2007-12-01 Brecht Van LommelFor the OpenGL render option in the 3d view, if a camer...
2007-11-28 Brecht Van LommelRender Baking
2007-11-26 Brecht Van LommelParticles
2007-11-15 Matt Ebb* New material option: TexFace Alpha
2007-11-06 Martin PoirierFilling in branch from trunk
2007-07-26 Brecht Van LommelRefactor the raytracing code to split the tracing and...
2007-06-02 Jean-Luc Peurièremerge from trunk up to rev [10858]
2007-05-31 Matt Ebb== Shader nodes ==
2007-05-08 Brecht Van LommelSSS fixes:
2007-05-03 Brecht Van LommelSubsurface scattering:
2006-12-27 Brecht Van LommelFix for bug #5523:
2006-12-22 Ton RoosendaalBugfix #5489
2006-12-21 Brecht Van LommelAdded names to UV and vertex color layers, and display...
2006-12-21 Ton RoosendaalMultiLayer images: added support for choosing compressi...
2006-12-20 Ton RoosendaalThe Big Image refactor!
2006-12-10 Ton RoosendaalComposite & Pass render goodies:
2006-12-08 Ton RoosendaalNumerous fixes in Render code:
2006-12-07 Ton RoosendaalWork on RenderLayer and Pass control:
2006-12-06 Ton RoosendaalThree fixes:
2006-12-05 Ton RoosendaalDamn! Commit for render passes in wrong dir....
2006-11-29 Ton RoosendaalThread support for commandline:
2006-11-22 Ton RoosendaalRender Baking candy: while baking, the UV Image window...
2006-11-21 Ton RoosendaalBugfix #5277
2006-11-19 Ton RoosendaalRender Baking:
2006-11-19 Ton RoosendaalLong waited feature: Render Baking
2006-10-14 Ton RoosendaalNew shadow feature: Irregular Shadow Buffers
2006-07-31 Brecht Van LommelImagePaint Refactoring:
2006-07-09 Ton RoosendaalBugfix #4647
2006-06-30 Ton RoosendaalHooray! Finally found the dreaded "Opengl crash" the...
2006-06-13 Ton RoosendaalRestored the pretty lousy but still popular stars rende...
2006-05-28 Ton RoosendaalMore render pipeline finishing up;
2006-05-27 Ton RoosendaalSo! Finally time to work on finishing render pipeline...
2006-05-24 Ton RoosendaalBugfix #4213
2006-05-23 Ton RoosendaalBugfix #4212
2006-03-14 Ton RoosendaalWIP commit on getting the 'render result layers' saved...
2006-03-12 Ton RoosendaalA couple of render improvements;
2006-03-07 Ton RoosendaalCompositing workflow goodie; each 'render result' node...
2006-02-24 Ton RoosendaalMade the most critical variables in render pipeline...
2006-02-23 Ton RoosendaalWork in progress commit on saving OpenEXR with all...
2006-02-21 Ton RoosendaalCarefully went over all scanline updating while renderi...
2006-02-13 Ton RoosendaalPreview rendering improvement;
2006-02-07 Ton RoosendaalAdded "Blur factor" button in Vector Blur node, which...
2006-02-06 Ton RoosendaaliImage based Vector Blur
2006-02-04 Ton RoosendaalMore work on render stuff!
2006-02-03 Ton RoosendaalRedoing the blur filters for composit;
2006-02-02 Ton RoosendaalThree feats;
2006-02-02 Ton Roosendaalfeatures & fixes:
2006-01-31 Ton RoosendaalThree features;
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-28 Ton RoosendaalTwo missing declarations in this include file.
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-26 Ton RoosendaalOrange; more render & compo stuff!
2006-01-24 Ton RoosendaalOrange: enabled compositing in render pipeline.
2006-01-23 Ton RoosendaalGiant commit!
2006-01-11 Ton RoosendaalOrange;
2006-01-11 Ton RoosendaalOrange: more float buffer support;
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-02 Ton RoosendaalOrange; made Node types Texture and Geometry integrated...
2006-01-02 Ton RoosendaalOrange: more noodle updates!
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-28 Ton RoosendaalChristmas coding work!
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-08 Ton RoosendaalNew feature: "Stress" texture input channel
2005-12-06 Ton RoosendaalOrange: tuesday sync with bf-blender
2005-12-06 Ton RoosendaalOrange branch: Revived hidden treasure, the Groups!
2005-12-04 Ton RoosendaalOrange bramch:
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-04 Ton RoosendaalOrange branch feature; Material Layering
2005-12-03 Ton RoosendaalAdded Copy/Paste 'mapping' options for World/Lamp buttons.
2005-11-23 Ton RoosendaalNew stuff & fixes in Blender OSA filtering.
2005-11-14 Ton RoosendaalAnother optimize step for huge quantities of hair rende...
2005-09-29 Ton Roosendaal- Added "anisotropic" rendering for static particle...