Cleanup: use '_len' instead of '_size' w/ BLI API
[blender.git] / source / blender / blenkernel / intern / cdderivedmesh.c
2018-02-15 Campbell BartonCleanup: use '_len' instead of '_size' w/ BLI API
2018-01-17 Brecht Van LommelFix buffer overflow vulnerabilities in mesh code.
2018-01-15 Sergey SharybinSculpting: Sdd an option to hide mask in viewport
2017-09-30 Campbell BartonFix vertex paint w/ subsurf drawing
2017-09-29 Campbell BartonVertex Paint: Alpha Support
2017-09-27 Campbell BartonVertex/Weight Paint: Use PBVH for painting
2017-09-25 Bastien MontagneAdd an 'atomic cas' wrapper for pointers.
2017-09-25 Bastien MontagneTweak to fix for thread concurency in looptri generation.
2017-09-20 Bastien MontagneFix T52852: Assert in looptri calculation after recent...
2017-09-19 Bastien MontagneFix T52816: regression can't open file in 2.79 (crash).
2017-09-19 Campbell BartonCleanup: BLI_utildefines prefix for header-only libs
2017-08-12 Campbell BartonCleanup: whitespace
2017-08-11 Bastien MontagneCleanup: deduplicate DM's getLoopTriArray() callback.
2017-05-27 Campbell BartonRelease wasn't building, limit debug scope
2017-05-26 Bastien MontagneFix T50851: Array modifier generating invalid geometry.
2017-02-16 Sergey SharybinCDDM Copy: Only tag data layers dirty if we ignored...
2017-02-07 Sergey SharybinFix missing hair after rendering with different viewpor...
2017-02-02 Sergey SharybinFix T50535: Cycles render segfault when Explode modifie...
2016-09-05 Sergey SharybinFix glUniform called from glBegin/glEnd blocks
2016-08-19 Bastien MontagneFix T49105: Array modifier displayed in Edit mode crash...
2016-08-06 Kévin DietrichBasic Alembic support
2016-06-25 Campbell BartonGPU: move select index code out of WM
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-07 Bastien MontagneFix (unreported) EditNormal modifier: broken 'flip...
2016-05-31 Sergey SharybinProperly handle vertex color color space for Cycles...
2016-05-19 Sergey SharybinIgnore vertex color when doing texture paint
2016-04-26 Alexander RomanovSupport multiple tangents for BI render & viewport
2016-03-02 Campbell BartonCleanup: style, and --help edits
2016-02-20 Sergey SharybinCleanup, avoid passing const pointer to MEM_freeN()
2016-02-10 Campbell BartonFix T47332: Face select masks display glitch
2016-02-02 Campbell BartonCleanup: rename uvflag -> flag for dm drawing
2016-02-02 Campbell BartonPartial Fix T47221: Sculpt Hide fails w/ texture drawing
2016-01-30 Bastien MontagneFix T46455: Array modifier could generate chained mappi...
2016-01-16 Campbell BartonCleanup: style
2016-01-15 Sergey SharybinChanges around update normals from PBVH to CDDM
2016-01-13 Campbell BartonFix T47170: Sculpt w/ constructive modifier crash
2015-12-28 Antony Riakiotakiscdderivedmesh fix stippled faces not getting drawn...
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-02 Antony RiakiotakisFix T46899 sculpt normals not getting updated after...
2015-11-26 Campbell BartonCleanup: whitespace
2015-11-22 Antony RiakiotakisRemove vertex array support from GPUBuffers. Remove...
2015-11-13 Antony RiakiotakisFix T46726 shading issues in sculpt mode.
2015-10-12 Bastien MontagneAdd functions to compute normals (verts, polys and...
2015-10-11 Brecht Van LommelFix warnings and remove casts by adding copy_vx_vx_ucha...
2015-10-04 Brecht Van LommelFix T46305: normal map display issues in viewport when...
2015-09-23 Campbell BartonFix T46215: Explode modifier looses textures
2015-09-17 Campbell BartonFix for recent regression clamping materials
2015-09-15 Campbell BartonFix T46073: crash w/ out-of-bounds material
2015-08-24 Campbell BartonFix editmesh GLSL tangent drawing
2015-07-31 Antony RiakiotakisComplete fix for T45618
2015-07-31 Campbell BartonDon't initialize CDDM with MFace from Meshes
2015-07-30 Antony RiakiotakisMove tangents and baking to looptris:
2015-07-29 Antony RiakiotakisFix T45605 crash with editmode selection on solidify...
2015-07-28 Antony Riakiotakiscdderivedmesh: don't prepare a normal buffer when selec...
2015-07-27 Campbell BartonUse loop data instead of face data
2015-07-25 Antony RiakiotakisConvert CCGSubsurf VBO system to also sort hidden and...
2015-07-25 Antony RiakiotakisGPU Buffers:
2015-07-25 Antony RiakiotakisGPU buffer materials:
2015-07-24 Antony RiakiotakisFix yet another issue caused by my recent changes.
2015-07-24 Antony RiakiotakisFix out of bounds memory access when copying loose...
2015-07-20 Antony RiakiotakisUse abstraction to unbind buffers, should avoid crashes...
2015-07-19 Campbell BartonCleanup: style
2015-07-19 Antony RiakiotakisProperly fix T45477
2015-07-17 Campbell BartonAvoid getting the original index if its not needed
2015-07-17 Antony RiakiotakisAbsent-mindedness...Remove testing code
2015-07-17 Antony RiakiotakisFix GLSL code not working correctly for Macs without...
2015-07-17 Antony RiakiotakisFix issue reported by scorpion81 on irc: material mode...
2015-07-17 Antony RiakiotakisFix another index error, made multimaterial mapped...
2015-07-17 Campbell BartonDon't create MFace's when calculating normals
2015-07-17 Antony RiakiotakisFix T45465
2015-07-17 Antony RiakiotakisFix no longer being possible to display a suzanne with...
2015-07-16 Campbell BartonRemove MTFace DM_paint_uvlayer_active_get func
2015-07-16 Campbell BartonAdd tessellation data to DerivedMesh (LoopTri)
2015-07-16 Antony RiakiotakisSculpt draw code:
2015-07-15 Antony Riakiotakis VBO offscreen selection drawing, cdderivedmesh
2015-07-15 Campbell BartonFix autosmooth with recent DM optimizations
2015-07-15 Campbell BartonDerivedMesh: minor changes to callback use
2015-07-15 Campbell BartonCleanup: ws
2015-07-15 Campbell BartonCleanup: ws
2015-07-14 Antony RiakiotakisFix overdrawing and errors with textured and mapped...
2015-07-14 Antony RiakiotakisDisplay optimizations part 1.
2015-07-14 Campbell BartonCorrect last commit
2015-07-14 Campbell BartonMove from MTFace to MTexPoly w/ texture checks
2015-07-10 Campbell BartonCustomData: deprecate CD_ID_MCOL
2015-07-07 Campbell BartonMinor simplification for uv edge drawing
2015-06-23 Antony RiakiotakisFix edge drawing, total loose edges can only be determi...
2015-06-22 Campbell BartonFix T45117: Dark dupli-face objects (regression)
2015-06-22 Antony RiakiotakisFix T45136, only draw edges if there's something to...
2015-06-16 Antony RiakiotakisOptimize drawing of outlines as well
2015-06-16 Antony RiakiotakisDrawing speedup:
2015-05-19 Campbell BartonBMesh: editmode drawing set every faces material
2015-04-15 Campbell Bartondyntopo: don't allocate tessfaces while sculpting
2015-04-07 Campbell BartonUse BKE_edgehash_ensure_p where possible
2015-03-30 Campbell BartonFix for invalid buffer access on zero-face meshes
2015-03-11 Antony RiakiotakisFix really stupid issue reported by Campbell, code...
2015-03-10 Antony RiakiotakisFix T43342 bad rendering of normal maps on NVIDIAs...
2015-02-05 Bastien MontagneAdd Custom Loop Normals.
2015-01-20 Nicholas BishopDe-duplicate large block of shared code for GL vert...
2015-01-19 Bastien MontagneMake use/computation of lnors consistant.
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