Merge branch 'master' into blender2.8
[blender.git] / source / blender / editors / space_view3d / drawobject.c
2016-07-11 Bastien MontagneMerge branch 'master' into blender2.8
2016-07-06 Bastien MontagneReplace of (id->lib != NULL) check by meaningful macro.
2016-07-02 Campbell BartonCleanup: comment blocks
2016-06-29 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-29 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-28 Campbell BartonMerge branch 'master' into blender2.8
2016-06-28 Campbell BartonMerge branch 'master' into blender2.8
2016-06-27 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-25 Campbell BartonGPU: move select index code out of WM
2016-06-22 Campbell BartonMerge branch 'master' into blender2.8
2016-06-22 Campbell BartonFix T48658: Cycles render & render preview corrupts...
2016-06-22 Campbell BartonMerge branch 'master' into blender2.8
2016-06-22 Campbell BartonEditMesh: Avoid creating deform-vert layer every redraw
2016-06-22 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-21 Campbell BartonMerge branch 'master' into blender2.8
2016-06-18 Campbell BartonCleanup: style, whitespace, doxy filepaths
2016-06-15 Campbell BartonMerge branch 'master' into blender2.8
2016-06-15 Campbell BartonMerge branch 'master' into blender2.8
2016-06-13 Campbell BartonMerge branch 'master' into blender2.8
2016-06-13 Campbell BartonFix glShadeModel being left flat in edit-mode draw
2016-06-12 Bastien MontagneFix T48604: Crash on undo due to bad drawing code.
2016-06-09 Campbell BartonGPU: use basic-shader for line-stipple
2016-06-09 Campbell BartonRemove redundant GL attribute push/pop
2016-06-09 Campbell BartonReduce conflicts be keeping same indent-level as master
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-07 Campbell BartonMerge branch 'master' into blender2.8
2016-06-07 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-01 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-24 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-22 Sergey SharybinUse previous shading mode for border render in viewport
2016-05-16 Alexander RomanovFlat shading for basic shader
2016-05-02 Lukas TönneMerge branch 'temp_remove_pointcache' into blender2.8
2016-05-02 Lukas TönneMerge branch 'temp_remove_particles' into blender2.8
2016-04-30 Lukas TönneRemoved DNA for point caches. temp_remove_pointcache
2016-04-29 Lukas TönneRemoved point cache blenkernel code.
2016-04-28 Lukas TönneMerge branch 'master' into temp_remove_particles temp_remove_particles
2016-04-20 Lukas TönneMerge branch 'master' into temp_remove_particles
2016-04-20 Campbell BartonFix T47891: Edges throw shadow in edit mode
2016-04-16 Lukas TönneRemoved remaining uses of the particle edit mode flag.
2016-04-15 Lukas TönneMerge branch 'master' into temp_remove_particles
2016-04-12 Lukas TönneRemoved remnants of particle draw code.
2016-04-12 Lukas TönneRemoved particle operators API and point cache operators.
2016-03-23 Campbell BartonFix T47890: Vertex mask w/ subsurf select fails
2016-03-04 Campbell BartonCurve/line width change broke outline drawing
2016-02-29 Julian EiselCleanup: Duplicated function
2016-02-27 Campbell BartonFix T47582: Curve handle thickness regression
2016-02-27 Campbell BartonFix T47586: Nurbs handle thickness regression
2016-02-27 Campbell BartonFix T47583: Mesh wire edge thickness regression
2016-02-22 Campbell BartonDon't draw object center when outside the view
2016-02-22 Campbell BartonFix line-width (drawing hair at wrong width)
2016-02-22 Campbell BartonFix T47517: "Show Weights" edit-mode fails
2016-02-20 Campbell BartonOnly use outlines around faces for surface objects
2016-02-20 Campbell BartonFix nurbs surface drawing using material for lines
2016-02-19 Campbell BartonFix T47454: Line width display error
2016-02-17 Campbell BartonAdd missing glLineWidth call
2016-02-13 Julian EiselFix T47404: Bones get draw fat line in pose mode
2016-02-11 Julian EiselFix more cases where gpencil thickness controls line...
2016-02-09 Julian EiselFix curves drawn with wrong line width
2016-02-09 Campbell BartonAdd missing gl line width for curve normals
2016-02-03 Campbell BartonCleanup: correct comment, unused var
2016-02-02 Campbell BartonFix T46933: Bone axes letters may not be visible
2016-01-25 Kévin DietrichSmoke viewport: also draw voxel size indicator when...
2016-01-25 Campbell BartonCorrect line-width for armatures
2016-01-23 Kévin DietrichImplementation of OpenVDB as a possible cache format...
2016-01-23 Mike ErwinOpenGL: combine multiple GL_LINES into fewer draw calls
2016-01-23 Mike ErwinOpenGL: call glLineWidth less often
2016-01-23 Campbell BartonMath Lib: optimize segment-plane clipping
2016-01-16 Mike ErwinOpenGL: pull glBegin/End out of loop
2016-01-16 Mike ErwinOpenGL: fixes related to GL_POINTS
2016-01-07 Mike ErwinOpenGL: remove glPointSize hack
2016-01-05 Mike ErwinOpenGL: various small optimizations
2016-01-04 Mike Erwinminor cleanup
2016-01-04 Mike ErwinOpenGL: image drawing tweaks
2015-12-28 Bastien MontagneMinor cleanup (paranoid checks) and fixes from coverity.
2015-12-22 Brecht Van LommelFix T47003: OpenGL draw missing selection highlight...
2015-12-16 Mike Erwincleanup: C99
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-08 Brecht Van LommelOpenGL: remove non-power-of-two texture check, where...
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-12-06 Brecht Van LommelOpenGL: use simple shader for armatures.
2015-12-06 Brecht Van LommelOpenGL: pass flag to indicate of drawMappedFaces needs...
2015-11-28 Brecht Van LommelOpenGL: rename GPU_enable_material to better indicate...
2015-11-25 Mike ErwinOpenGL: GLSL always supported
2015-11-23 Campbell BartonCleanup: shadowing (editors)
2015-11-22 Kévin DietrichSmoke drawing code cleanups (and little refactor)
2015-11-05 Julian EiselDraw limit & mist indicators darker for non-active...
2015-10-22 Campbell BartonVersion Bump: 2.76.2, deprecate values
2015-10-16 Campbell BartonCleanup: use bools for v2d, minor ws edits
2015-10-15 Campbell Barton3D View: support non-uniform scaled lamps
2015-10-11 Brecht Van LommelFix warnings and remove casts by adding copy_vx_vx_ucha...
2015-10-09 Bastien MontagneFix T46420: Segfault when instancing smoke domain.
2015-09-20 Julian EiselCleanup: Use new vector transform functions
2015-08-13 Philipp OeserAdd real boundbox support to lattice, and update armatu...
2015-08-05 Sergey SharybinOpenSubdiv: Completely avoid possible access to non...
2015-08-01 Campbell BartonReplace checks for tessface w/ polygons
2015-07-29 Antony RiakiotakisFix T45605 crash with editmode selection on solidify...
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