Orange branch: Revived hidden treasure, the Groups!
[blender.git] / source / gameengine /
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-02 Ton RoosendaalFriday merge of bf-blender into orange branch.
2005-12-01 Ton RoosendaalJust copied over changes in engine, from bf-blender...
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-29 Ton RoosendaalCleanup & preparation commit for getting Armatures...
2005-11-28 Erwin Coumansapplied the 64-bit pointer patch submitted by Ken Hughes
2005-11-11 Erwin Coumansfixed raysensor, hooked up a few more bullet method...
2005-11-06 Erwin Coumansminor cleanup. Todo: Does 'testhandles' need to be...
2005-10-30 Erwin Coumanswhen recording physics keyframes, always run at a fixed...
2005-10-23 Erwin Coumansupdated SConstruct and Makefile so that if you compile...
2005-10-10 Ton RoosendaalAck! Recently the get_ipocurve was added in the game...
2005-09-14 Chris WantGetting blender to compile for IRIX, in particular:
2005-08-23 Erwin Coumansdon't need Object.h
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-22 Erwin Coumansmore preparation for physics recording to ipo keyframes
2005-08-22 Erwin Coumans- prepared for automatic game physics -> animation...
2005-08-21 Ton RoosendaalTemporal; make compiling happy. :)
2005-08-18 Chris Wantspack() is no longer used in the blender core, so I...
2005-08-18 Chris WantSupport for 'Bullet' in the Makefiles. Enable with:
2005-08-18 Chris WantThe name of an included header had the capitalization...
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-17 Erwin Coumansadded the "mouse over any", makes the sensor more useful
2005-08-13 Erwin Coumansnow for the cigar...
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-11 Kent MeinA couple of small fixes...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed sphere shape, added non-uniform scaling (making...
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-03 Erwin Coumansmoved some hardcoded constants into tweaking tresholds
2005-08-02 Simon ClitherowFinalised support for compiling BULLET on linux.
2005-08-02 Erwin Coumansadded python binding for debugdraw,
2005-08-01 Simon ClitherowAdded support for compiling BULLET with scons on windows
2005-07-31 Erwin Coumansupdated vc7 projectfiles so they work with bullet
2005-07-30 Erwin Coumansenable bullet for vc7 too by default (can be switched...
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-29 Erwin Coumans>humm, .. this seems to define USE_BULLET for 1400...
2005-07-27 Erwin Coumansgot some "_1400 <= _MSC_VER" wrong, should be "_1400...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-18 Erwin Coumansmore preparations for bullet physics, and some eol...
2005-07-16 Erwin Coumansanother file behind the #USE_BULLET
2005-07-16 Erwin Coumanspreparation for bullet physics
2005-07-16 Erwin Coumansadded Bullet physics binding files
2005-07-09 Ton RoosendaalCommented out one more line to make debug version of...
2005-07-03 Ton RoosendaalOld define in engine still...
2005-07-03 Ton RoosendaalResult of 2 weeks of quiet coding work in Greece :)
2005-06-08 Ton Roosendaal(Accidentally sent previous commit without message...
2005-06-04 Jean-Luc Peurièrenew round of warning fixes. we are now down to 24 with...
2005-04-23 Kester MaddockAdded the docs & use Python booleans for physics reinst...
2005-04-23 Kester MaddockSupport reinstancing the physics mesh from Python.
2005-04-23 Kester MaddockFix lighting in game engine
2005-04-23 Kester MaddockAdded bone parent relationship.
2005-04-22 Stephen Swaneyremoved extra qualifier `SumoPHYCallbackBridge::' that...
2005-04-18 Kester MaddockPatch: [ #2439 ] Makes objects react properly to deform...
2005-04-09 Chris WantClean up for Makefiles: some of the directories were...
2005-04-05 Kent MeinAdded OPENGL includes to this one as well.
2005-03-26 Stephen Swaneyadd new file SumoPHYCallbackBridge.cpp to SConscript...
2005-03-25 Kent MeinI'll break this commit into two sections in the moto...
2005-03-25 Chris BurtQuickly hacked together a fix for game engine compiling...
2005-03-25 Kent Meinadded an #include <stdlib.h> to fix this:
2005-03-25 Kester MaddockBig patches:
2005-03-22 Kent MeinReordered some of the includes to fix STL issues.
2005-03-14 Jean-Luc Peurièreome more warnings cleaning
2005-03-14 Kent MeinThis commit reverses the OpenEXR specific stuff in...
2005-03-11 Kent MeinGernot Ziegler's patch to add OpenEXR support to blender.
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2005-02-15 Kent MeinJoseph Gilbert's fixes for the linux2 build target.
2005-02-15 Kester MaddockFix compile errors for MSVC
2005-01-30 Simon Clitherow - updated MSVC 6 projectfiles.
2005-01-25 Kent MeinFix to get gcc 3.4.1 with scons working again.
2005-01-24 Kent MeinFixed the Makefiles so the Joystick stuff works.
2005-01-23 Kester MaddockMake the KX_PolygonMaterial Python member variables...
2005-01-23 Kester MaddockDon't delete the Python Controller's private dictionary...
2005-01-23 Kester MaddockAdded Joystick sensor (from snailrose)
2005-01-22 Kester MaddockDon't fail on mesh objects with no faces.
2005-01-19 Kent MeinJacques patch to get things compiling on windows.
2005-01-18 Kent MeinThe non scons specific stuff for bug tracker bug #2131
2005-01-16 Stephen Swaneyremove gcc compiler error using -pedantic flag:
2005-01-16 Kester MaddockAdd an Python Material example
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2005-01-16 Kester MaddockAdded getDistanceTo Python method (thanks Charlie C)
2005-01-03 Kent MeinMore warning cleanups...
2004-12-29 Kester MaddockPyDoc updates
2004-12-29 Kester MaddockMake Python Matrix/Vector conversions more robust
2004-12-29 Kester MaddockPython methods for camera actuators (thanks snailrose)
2004-12-29 Kester MaddockSet the sound system listener properties.
2004-12-13 Kester MaddockSet the physics scale on added objects. (Fix bug #1837)
2004-12-06 Kester MaddockFix the case when the physics system starves the logic...
2004-12-06 Kester MaddockFix numerical precision issue in physics. Dividing...
2004-12-06 Kester MaddockSet the default physics tic rate to 90 Hz
2004-12-06 Kester MaddockDon't try to interpolate from prop ipo actuators
2004-12-05 Kester MaddockFix Action & IPO actuators: (Bugs #1921 & #1920)
2004-12-04 Kester MaddockUpdate the physics engine: interpolate between frames...
2004-12-01 Kester MaddockOnly do event processing for ipo actuators on frames.
2004-12-01 Kester MaddockMake objects lit by default if there is a light in...
2004-12-01 Kester Maddock.scr patch (from Raymond Penners)
2004-11-30 Kent MeinRemoved an unused variable and the autoconf config...
2004-11-25 Kester MaddockMake the material colour the default colour for objects...
2004-11-23 Chris WantMaking the C++ stuff work for the MipsPro 7.3 compiler.
2004-11-23 Kester MaddockFix for bug 1800: mouse over sensor doesn't work for...
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