Add compile time define to disable skeleton generation and retargetting UI (disabled...
[blender.git] / source / blender / include / reeb.h
2008-10-28 Martin PoirierAdd compile time define to disable skeleton generation...
2008-10-20 Martin Poiriermerge 16951:17122
2008-10-06 Martin Poiriermerge runk 16887:16950
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-03 Martin PoirierPrebuild an indexed edge list for faster connectivity...
2008-08-20 Martin Poiriertransfering some ongoing work for home, nothing to...
2008-08-19 Martin PoirierControl bone commit from yesterday broke root bones...
2008-08-18 Martin PoirierMake subgraph tagging use own index, to not interfere...
2008-08-15 Ian ThompsonMerge from trunk 16031:16122
2008-08-14 Martin Poiriermerging trunk 15964 -> 16116
2008-08-05 Martin PoirierMerging with trunk
2008-07-17 Martin PoirierMore levels for multi resolution (smoother progression...
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-10 Martin PoirierUse tree length as parameter for multi resolution filte...
2008-07-09 Martin PoirierDraw node index
2008-07-09 Martin PoirierMulti resolution retargetting. Go back to lowest level...
2008-07-08 Martin PoirierRename some struct members to reduce confusion
2008-07-07 Martin PoirierFirst draft: Use multiresolution graph for retargetting...
2008-07-07 Martin PoirierReeb multiresolution filtering, now with more than...
2008-07-04 Martin PoirierGenerate and display multi resolution filtering graphs
2008-07-03 Martin PoirierReeb Graph Copy procedures, for multi resolution filtering
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-22 Martin PoirierDisplay graph in 3d view
2008-06-17 Martin PoirierDistance parameter for retargeting. Keeps bones close...
2008-06-13 Martin PoirierFirst draft for gradient descent optimization for aggre...
2008-05-30 Martin PoirierRetargetting
2008-05-28 Martin PoirierGeneralizing the graph code used for Reeb graphs and...
2008-05-27 Martin PoirierSkeleton retargetting - Preliminary commit. Results...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-11-30 Martin PoirierAdding missing declaration in header and removing some...
2007-11-29 Martin PoirierMoved both filtering operations (external and internal...
2007-11-28 Martin PoirierFix for crashes due to non-working cycle detection.
2007-11-22 Martin PoirierCode cleanup and recursive symmetry detection.
2007-11-21 Martin PoirierFixing inter-arc parenting problems
2007-11-20 Martin PoirierAdding subdivisions by correlation.
2007-11-14 Martin PoirierFixing up angle based subdivisions.
2007-11-07 Martin PoirierInitial commit for Harmonic Skeleton generation.