When a bone is renamed, all constraints that point to it are
[blender.git] / source / blender / include / BIF_editarmature.h
2004-01-03 Chris WantWhen a bone is renamed, all constraints that point...
2004-01-03 Chris WantAdded the prototype for the bone_looper() function...
2004-01-03 Chris WantHide selected/hide unselected/show all bones in posemod...
2004-01-03 Chris WantArmature speed ups, Part II
2003-10-10 Ton RoosendaalAnother huge commit!!!
2003-04-24 Chris WantSupport for auto-skinning when parenting a mesh to...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-12 Hans LambermontInitial revision v2.25