get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator.
[blender.git] / source / gameengine / Converter /
2008-08-27 Campbell Bartonget/set Angular velocity for KX_GameObjects python...
2008-08-27 Campbell BartonBGE: allow sound actuators to be converted even when...
2008-08-22 Campbell BartonBGE data conversion was making sound paths absolute...
2008-08-18 Andre Susano Pintosvn merge -r 16077:16174 https://svn.blender.org/svnroo...
2008-08-16 Benoit BolseeBGE patch: New Delay sensor (derived from patch #17472)
2008-08-16 Campbell Bartonwarning message for when sensors loose their controller...
2008-08-15 Benoit BolseeBGE bug fix: the fix in revision 16022 for bug #17450...
2008-08-14 Campbell BartonPython API get/setObject update for Actuators. (SetPare...
2008-08-14 Campbell Bartongame engine python api
2008-08-11 Andre Susano Pintosvn merge -r 15988:16055 https://svn.blender.org/svnroo...
2008-08-08 Benoit BolseeBGE bug #17450 fixed: When we have parented objects...
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-06 Benoit BolseeBGE fix: confirm fix for segmentation fault by Diego...
2008-08-05 Diego BorghettiFix segmentation faul in GE.
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Brecht Van LommelBugfix: game engine does not support non-camera type...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-16 Benoit BolseeBGE patch: fix mesh deformation errors with duplicated...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-10 Campbell BartonAdding an option for action actuator - "Continue" this...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartonbugfix, ActionActuator was missing many checks for...
2008-06-30 Andre Susano Pintosvn merge -r 15292:15392 https://svn.blender.org/svnroo...
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: remove Shape key driver code from previous...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-23 Benoit BolseeBGE patch #14386: Action Actuator Current Frame Prop...
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-19 Benoit BolseeBGE bug fix for new shape action: mesh with multiple...
2008-06-18 Jiri HnidekSmall fix to be able to compile Blender.
2008-06-18 Benoit BolseeForgot to set Id property on new shape action files
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-14 Benoit BolseeBGE patch: support Set Scene in BGE. Linked Set Scene...
2008-06-13 Campbell BartonSome pose action ipo corruptions when using BGE, added...
2008-06-11 Andre Susano PintoMerge from trunk
2008-06-03 Benoit BolseeFix BGE bug #13605: GameEngine corrupts Pose data
2008-06-03 Daniel GenrichCollisions: Commit of collision cleanup, put kdop-bvh...
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Andre Susano PintoMerge from trunk
2008-05-24 Benoit Bolseefix BGE bug #8646: unusable anaglyph settings
2008-05-23 Daniel GenrichMerging revisions 14838-14945 of https://svn.blender...
2008-05-14 Daniel Genrichsvn merge -r 14810:14838 https://svn.blender.org/svnroo...
2008-05-12 Daniel Genrichsvn merge -r 14721:14810 https://svn.blender.org/svnroo...
2008-05-09 Andre Susano PintoMerge from trunk
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Kent MeinFixed some indentation, I stumbled across (spaces vs...
2008-05-04 Ken HughesMore compiler fixes for BLI_convertstringcode calls
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-14 Benoit Bolseefix BGE bug #8309: After Parent Object added to the...
2008-04-06 Benoit BolseeCommit patch #8799: Realtime SetParent function in...
2008-04-05 Benoit BolseeCommit patch #2439: Mesh replacement in BGE will react...
2008-03-23 Benoit BolseeCommit patch #8724:
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Benoit BolseeCorrection on BGE fixes:
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-15 Benoit BolseeNew rayCastTo() python method for KX_GameObject:
2008-03-14 Jean-Luc Peurièreupdate to trunk r14104
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-12 Benoit BolseeDelta Loc/Rot/Scale Ipo curve are now supporting in...
2008-03-09 Benoit BolseeBGE memleak fixed: mesh/material not deleted when switc...
2008-03-01 Benoit BolseeVarious mem leaks related to CValue reference count...
2008-02-15 Benoit Bolseepatch 8235 8218 8211 added: various gameengine improvem...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-29 Daniel Genrichsvn merge -r 13415:13452 https://svn.blender.org/svnroo...
2008-01-26 Daniel Genrichsvn merge -r 13382:13415 https://svn.blender.org/svnroo...
2008-01-24 Daniel Genrichsvn merge -r 13357:13382 https://svn.blender.org/svnroo...
2008-01-22 Daniel Genrichsvn merge -r 13323:13357 https://svn.blender.org/svnroo...
2008-01-21 Daniel Genrichsvn merge -r 13240:13323 https://svn.blender.org/svnroo...
2008-01-15 Daniel Genrichsvn merge -r 13177:13240 https://svn.blender.org/svnroo...
2008-01-09 Daniel Genrichsvn merge -r 13148:13177 https://svn.blender.org/svnroo...
2008-01-07 Daniel Genrichsvn merge -r 13095:13148 https://svn.blender.org/svnroo...
2008-01-02 Daniel Genrichsvn merge -r 12937:13095 https://svn.blender.org/svnroo...
2007-12-18 Daniel Genrichsvn merge -r 12856:12937 https://svn.blender.org/svnroo...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
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