BGE modifier: generate correct physic shape, share static derived mesh, share display...
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_ListRasterizer.h
2009-05-14 Benoit BolseeBGE modifier: generate correct physic shape, share...
2009-05-07 Benoit BolseeBGE: unfortunately VA+list still doesn't work on ATI...
2009-04-21 Benoit BolseeBGE: Support mesh modifiers in the game engine.
2009-04-18 Benoit BolseeBGE: restore a feature that was lost in 2.48: sharing...
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-11 Daniel Genrichsvn merge -r 15409:15529 https://svn.blender.org/svnroo...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-09 Benoit BolseeBGE memleak fix: OpenGL Display Lists not deleted when...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed ZaghaghiPatch [#7743] Enable display lists when vertex arrays...
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...