Fix T43427: Particle system children sometimes not generated on reload
[blender.git] / source / blender / blenkernel /
2015-01-27 Sergey SharybinFix T43427: Particle system children sometimes not...
2015-01-26 Bastien MontagneCleanup: current/parent paths: add helpers in BLI_path_...
2015-01-26 Bastien MontagneCleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean...
2015-01-26 Lukas TönneFix T43409: Particle instancing on hair sometimes doesn...
2015-01-26 Joshua LeungFix T38619: Confusing logic for Keying Set keyframing...
2015-01-26 Campbell BartonFix T41834: Ctrl+LMB, Extrude Curves 2+ splines
2015-01-26 Campbell BartonCurves: BKE_nurb_copy left duplicate arrays
2015-01-25 Campbell Bartoncleanup: warnings, spelling
2015-01-24 Campbell BartonBKE_image: use BKE_image_*** prefix
2015-01-24 Campbell BartonCleanup: style
2015-01-23 Campbell Bartoncleanup: style
2015-01-23 Sergey SharybinKeep proper bone active group after removing first one
2015-01-22 Joshua LeungFix: Joining armatures fixes up the drivers accordingly
2015-01-22 Sergey SharybinFix T43120: Cycles mapping node rotation order is diffe...
2015-01-21 Joshua LeungFix: Joining armatures loses drivers
2015-01-21 Lukas TönneAdded new debug flag which can be used to lazy-init...
2015-01-21 Campbell BartonBKE_screen: add BKE_screen_find_area_xy
2015-01-21 Campbell BartonCleanup: style
2015-01-20 Lukas TönneMade SimDebugData into a single global instance.
2015-01-20 Nicholas BishopDe-duplicate large block of shared code for GL vert...
2015-01-20 Lukas TönneFix for crash when using virtual parent hairs and clumping.
2015-01-20 Lukas TönneUse separate flags to enable/disable clump and roughnes...
2015-01-20 Lukas TönneFix for slow deformation-motionblur in Cycles using...
2015-01-20 Lukas TönneMake removal of existing particle systems on copying...
2015-01-20 Lukas TönneFix for particle system copy: This has to make sure...
2015-01-20 Lukas TönneNew operator for copying (hair) particle systems from...
2015-01-20 Lukas TönneRemoved unused particles pointer from particle edit...
2015-01-20 Lukas TönneNew texture influence option for particle kink amplitud...
2015-01-20 Lukas TönneRenaming "Kink" texture influence to "Kink Frequency...
2015-01-20 Lukas TönneSpiral rotation axis was not always fully normalized...
2015-01-20 Lukas TönneMake random child length work again with the spiral...
2015-01-20 Lukas TönneAllow clumping and roughness in Spiral kink mode as...
2015-01-20 Lukas TönneOptional randomization factors for the spiral radius...
2015-01-20 Lukas TönneNicer calculation of the kink axis and result of the...
2015-01-20 Lukas TönneRemoved unused old code.
2015-01-20 Lukas TönneDisable the path length check for spiral kink mode.
2015-01-20 Lukas TönneFix for calculation of the key velocity on the last...
2015-01-20 Lukas TönneAnother crappy approach to spirals on hairs, crazy...
2015-01-20 Lukas TönneSpiral kink mode for particles.
2015-01-20 Lukas TönneOptional clumping noise feature for simulating twisted...
2015-01-20 Lukas TönneCurve-based control for "roughness" (noise displacement...
2015-01-20 Lukas TönneCurve-based control for child path tapering.
2015-01-20 Lukas TönneMoved kink, clump and roughness functions into the...
2015-01-20 Lukas TönneReorganizing hair child code a little bit to make it...
2015-01-20 Lukas TönneSeparate context freeing from task freeing in threaded...
2015-01-20 Lukas TönneFix for invalid access to undefined hair data in edge...
2015-01-20 Lukas TönneImproved force field effects on hair strands.
2015-01-20 Lukas TönneFix for applying the bending randomness factor.
2015-01-20 Lukas TönneRandomness factor for hair bending stiffness.
2015-01-20 Lukas TönneNicer hashing functionality for sim debugging using...
2015-01-20 Lukas TönneUse a fixed, uniform cell size for hair continuum grids.
2015-01-20 Lukas TönneBetter grid rasterization method for hair volumetric...
2015-01-20 Lukas TönneNew debug element "circle" for simulations, which is...
2015-01-20 Lukas TönneFix for warnings/errors
2015-01-20 Lukas TönneMoved render simplification function for particle distr...
2015-01-20 Lukas TönneRemoved unused variable.
2015-01-20 Lukas TönneA little bit of code sanity by splitting particle distr...
2015-01-20 Lukas TönneMoved particle code for distributions into own file...
2015-01-20 Lukas TönneNew hair editing feature "Shape Cut", for cutting hair...
2015-01-20 Lukas TönneFix for inverted condition: hair data needs to be rebui...
2015-01-20 Lukas TönneCleanup: Removed the unnecessary cloth solver abstracti...
2015-01-20 Lukas Tönneenum instead of #define for cloth vertex flags.
2015-01-20 Lukas TönneRemoved accidentally committed debug print.
2015-01-20 Lukas TönneUse the generic task scheduler for threaded particle...
2015-01-20 Lukas TönneRemoved block matrix indices storage from ClothSpring...
2015-01-20 Lukas TönneGuide hair drawing for hair particles.
2015-01-20 Lukas TönneImproved child hair curling for interpolated child...
2015-01-20 Lukas TönneCloth solver data for edit mode is unused, removed it.
2015-01-20 Lukas TönneAdded separate damping for bending springs.
2015-01-20 Lukas TönneSet the length threshold for hair simulation to 10...
2015-01-20 Lukas TönneFix for outdated root array size when changing the...
2015-01-20 Lukas TönneFix for hair chain testing in the cloth modifier.
2015-01-20 Lukas TönneCompleted the implementation of bent rest shapes for...
2015-01-20 Lukas TönneTarget calculation for local non-straight rest shapes.
2015-01-20 Lukas TönneProper implementation of angular bending springs includ...
2015-01-20 Lukas TönneBasic solver result feedback from the mass-spring ...
2015-01-20 Lukas TönneCalculate bending targets based on the direction of...
2015-01-20 Lukas TönneSimple initial implementation of angular bending springs.
2015-01-20 Lukas TönneFixed scons build files for new physics subfolder.
2015-01-20 Lukas TönneMade the voxel grid size for hair interaction configura...
2015-01-20 Lukas TönneReduced the length threshold for disabling short hairs...
2015-01-20 Lukas TönneFix for Sintel hair bug.
2015-01-20 Lukas TönneRenamed functions to make them explicitly refer to...
2015-01-20 Lukas TönneMoved the cloth solver code into a new subfolder/librar...
2015-01-20 Lukas TönneDesperate attempt to get stable collisions: Disable...
2015-01-20 Lukas TönneRevert "Ignore velocity changes when the cloth solver...
2015-01-20 Lukas TönneIgnore velocity changes when the cloth solver does...
2015-01-20 Lukas TönneMoved collision response into the main cloth sim source...
2015-01-20 Lukas TönneCorrection for inverse constraint matrix rotation.
2015-01-20 Lukas TönneTransform the constraint matrix and target solver vecto...
2015-01-20 Lukas TönneUse identity transform in the solver data roots to...
2015-01-20 Lukas TönneOption for disabling the root frame transformation...
2015-01-20 Lukas TönnePorted root frame transformation to the old cloth solver.
2015-01-20 Lukas TönneSwitched back to the old solver for the time being.
2015-01-20 Lukas TönneImplemented gradient transformation for forces in the...
2015-01-20 Lukas TönneRemoved unused variable.
2015-01-20 Lukas TönneFirst stage of implementing moving frames of reference...
2015-01-20 Lukas TönneDisable some debugging options in Eigen to make it...
2015-01-20 Lukas TönneAdded new data in the cloth modifier for hair root...
2015-01-20 Lukas TönneCleanup, removed unused old code.
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