Fix T43427: Particle system children sometimes not generated on reload
[blender.git] / source / blender / gpu /
2015-01-26 Bastien MontagneCleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean...
2015-01-26 Nicholas BishopCode cleanup: de-duplicate codegen texid assignment
2015-01-26 Nicholas BishopCode cleanup: use GPUDynamicType instead of int
2015-01-26 Nicholas BishopCode cleanup: use GPUDataSource enum instead of int
2015-01-26 Nicholas BishopCode cleanup: use bool instead of int
2015-01-26 Nicholas BishopCode cleanup: use an enum for GPUNodeLink.image
2015-01-26 Nicholas BishopCode cleanup: use enums instead of defines
2015-01-26 Nicholas BishopCode cleanup: move struct GPUFunction and related code...
2015-01-26 Nicholas BishopCode cleanup: use lowercase "gpu" prefix for static...
2015-01-26 Nicholas BishopCode cleanup: remove do-nothing function `GPU_node_end`
2015-01-26 Nicholas BishopCode cleanup: remove some `UNUSED` parameters from...
2015-01-26 Nicholas BishopCode cleanup: retype various fields/parameters from...
2015-01-26 Nicholas BishopCode cleanup: remove parameter from GPU_node_link_create()
2015-01-26 Nicholas BishopCode cleanup: minor comment improvements
2015-01-26 Nicholas BishopCode cleanup: give anomymous enum used for CustomData...
2015-01-23 Campbell Bartoncleanup: style
2015-01-17 Kévin DietrichFix T43273: vector math cross product inconsistent
2015-01-05 Antony RiakiotakisRemove border clamping. Usually we just want to clamp...
2015-01-05 Antony RiakiotakisUse float format for high bit depth textures if availab...
2015-01-01 Campbell Bartoncleanup: redundant casts & const cast correctness
2014-12-31 Antony RiakiotakisModify shader for texture coordinates of objects to...
2014-12-31 Antony RiakiotakisCorrections to world texture coordinates to match the...
2014-12-18 Campbell BartonFix for GPU_materials_free accessing NULL pointer
2014-12-16 Antony RiakiotakisFix T42917 shadow maps not working on ATIs.
2014-12-16 Antony RiakiotakisFix typo in VBO
2014-12-16 Antony RiakiotakisRemove NULL checking variable after using it.
2014-12-12 Antony RiakiotakisFix T42875 GLSL display not correct in vertex array...
2014-12-10 Sergey SharybinFix T42184: Normal not displayed correctly in Material...
2014-12-05 Antony RiakiotakisFix T42807, variance shadow map broken afterFBO changes.
2014-12-03 Dalai FelintoGPU: code cleanup, no fundamental changes
2014-12-03 Antony RiakiotakisAnother crappy mistake in VBO code.
2014-12-03 Antony RiakiotakisOnly annoy coders with warnings, not users.
2014-12-01 Antony RiakiotakisDim down default (no) material for cycles so it matches...
2014-11-29 Campbell BartonCorrect includes for win32
2014-11-29 Campbell BartonCleanup: use const, avoid float -> double in matrix...
2014-11-28 Campbell BartonCleanup: unused headers
2014-11-28 Campbell BartonCleanup: unused headers
2014-11-28 Antony RiakiotakisCleanup GPU: get rid of some extremely legacy draw...
2014-11-26 Antony RiakiotakisDo not use mipmapping on envmaps, can cause discontinui...
2014-11-26 Antony RiakiotakisWorld background working on cycle nodes.
2014-11-25 Antony RiakiotakisFix framebuffer completeness being broken after last...
2014-11-21 Antony RiakiotakisFix leftover f postfix from C code.
2014-11-21 Antony RiakiotakisCycles: support for specular color in solid shading...
2014-11-20 Antony RiakiotakisFix T42622, environment texture GLSL result different...
2014-11-18 Antony RiakiotakisFix for previous commit
2014-11-18 Antony RiakiotakisGPUFramebuffer API cleanup:
2014-11-18 Antony RiakiotakisGPU framebuffer/texture API: Warn when binding a textur...
2014-11-18 Antony RiakiotakisGPU framebuffer API:
2014-11-09 Dontsov ValentinGLSL: specular transparency support for Blender interna...
2014-11-07 Sergey SharybinFix assert failure in GPU codegen
2014-11-06 Antony RiakiotakisFix T42492, Shading error with fresnel weight node.
2014-11-04 Sergey SharybinFix T42445: Clamp flag has no effect on result value...
2014-10-21 Antony RiakiotakisSimplify GLSL in bump mapping, use gl_NormalMatrix...
2014-10-11 Campbell BartonCleanup
2014-10-07 Jason WilkinsGhost Context Refactor
2014-10-07 Antony RiakiotakisCleanup to previous commit, we can reuse set_rgb instea...
2014-10-07 Antony RiakiotakisFix T42074, textured lamps influncing other layers
2014-10-02 Campbell BartonFix T42049: Crash exiting /w GL1.1
2014-09-24 Antony Riakiotakisgooseberry request:
2014-09-02 Antony RiakiotakisFix T41682.
2014-09-02 Sergey SharybinA bit of a code cleanup in GLSL shader
2014-09-02 Antony RiakiotakisSupport window coordinates in cycles nodes.
2014-09-02 Sergey SharybinFix second part of T41068 -- reflection mapping was...
2014-08-29 Antony RiakiotakisFix T41596 GLSL error on ATIs after clipping workaround...
2014-08-27 Antony RiakiotakisDisable clipping on ATI cards not supporting the clippi...
2014-08-27 Campbell BartonCleanup: remove _DEBUG define usage
2014-08-22 Sergey SharybinFix T41068: 3D viewport shading - Material or Window...
2014-08-18 Antony RiakiotakisFix T41456: soft light texture blend mode zero effect
2014-08-18 Sergey SharybinFix T41314: OpenGL error when using Cycles engine
2014-08-13 Campbell BartonFix possible uninitialized var use
2014-08-12 Antony RiakiotakisFix T41414, T41386.
2014-08-12 Antony RiakiotakisFix undo in texture painting not refreshing float image...
2014-08-07 Antony RiakiotakisFix crash on dyntopo when show diffuse option + collaps...
2014-08-05 Campbell BartonCleanup: indentation
2014-07-23 Antony RiakiotakisOcclusion Query based selection.
2014-07-21 Antony RiakiotakisGSOC 2013 paint
2014-07-19 Campbell BartonDefines: replace ELEM3-16 with ELEM(...), that can...
2014-07-19 Brecht Van LommelFix T40658: UV map node not working for GLSL materials.
2014-07-11 Antony RiakiotakisAnother attempt for T40981, clipping border does not...
2014-07-09 Antony RiakiotakisAttempt to mitigate issue T40981
2014-06-30 Sergey SharybinFix T40795: Dot output is inverted in viewport with...
2014-06-20 Thomas DingesFix 2 GLSL errors, with Cycles Hair BSDF.
2014-06-13 Thomas DingesImplement GLSL code for XYZ nodes.
2014-06-12 Campbell BartonQuiet double promotion warning & ws edit
2014-06-09 Antony RiakiotakisFix T40498 invalid textures flickering.
2014-06-04 Brecht Van LommelFix T40478: wrong cycles fresnel with GLSL materials...
2014-05-30 IRIE ShinsukeFix T40078: GLSL Lamp with OnlyShadow makes weird color...
2014-05-29 IRIE ShinsukeFollowup to rB1973b17fce65, partially bring back GLSL...
2014-05-27 Mitchell StokesFix T40362: Projected texture from spotlight doesn...
2014-05-22 Campbell BartonMistake naming in recent commit
2014-05-22 Campbell BartonFix for image garbage collection failing to run for...
2014-05-07 Matt HeimlichNodes: add absolute value operation to all math nodes
2014-05-05 Antony RiakiotakisHidden PBVH nodes:
2014-05-05 Antony RiakiotakisAttempt to solve T39950,
2014-04-30 Antony RiakiotakisAdd PBVH debug display, where we can see the PBVH node...
2014-04-30 Campbell BartonCode cleanup: remove unused includes
2014-04-29 Kevin DietrichFix for wrong behavior of 'darken' blend mode with...
2014-04-27 IRIE ShinsukeView3D: Tweak GLSL preview, use only lamps enabled...
2014-04-26 Campbell BartonCode cleanup: const args and arrays
2014-04-26 Campbell BartonCode cleanup: use 'const' for arrays (blenloader, gpu...
next