Merge commit 'master@6ed15c5a41130b55cb57a43a8a9470a91d38c3d5' into blender2.8
[blender.git] / source / blender / gpu /
2017-04-26 Sybren A. StüvelMerge commit 'master@6ed15c5a41130b55cb57a43a8a9470a91d...
2017-04-26 Bastien MontagneGetting rid of setlinestyle: non-camera 3DView render...
2017-04-26 Bastien MontagneMove imm_draw_line_box_dashed to GPU_immediate_util.
2017-04-26 Bastien MontagneTweak 2D line dashed shader to take a scale parameter.
2017-04-26 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-25 Campbell BartonDraw Manager: support for selection using engines
2017-04-25 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-24 Luca RoodConvert BaseLegacy to Base (part)
2017-04-24 Campbell BartonMerge branch 'master' into blender2.8
2017-04-24 Campbell BartonCleanup: style
2017-04-23 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-22 Campbell BartonFix armature drawing ignoring object matrix
2017-04-22 Mike ErwinOpenGL: remove use of GLEW MX
2017-04-21 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-21 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-21 Campbell BartonMerge branch 'master' into 28
2017-04-20 Campbell BartonCleanup: redundant struct qualifier & long lines
2017-04-20 Campbell BartonFix T51251: Armature/Normal-button scaled twice
2017-04-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-20 Campbell BartonMerge branch 'master' into 28
2017-04-19 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-19 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-19 Sergey SharybinFix alpha overlay for sculpt/paint when using core...
2017-04-19 Sergey SharybinCleanup: Remove executable flag from GLSL shaders
2017-04-19 Sergey SharybinGet rid of glMatrixMode calls
2017-04-19 Sergey SharybinFix node editor drawing when built with core profile
2017-04-19 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-19 Sergey SharybinComment out places which are using texture matrix mode...
2017-04-19 Sergey SharybinCleanup, indentation of preprocessor
2017-04-18 Mike ErwinOpenGL: don't require legacy extensions when using...
2017-04-18 Mike ErwinOpenGL: fix compatibility with Mac & Mesa
2017-04-18 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-18 Sergey SharybinFix text drawing with core profile
2017-04-18 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-04-18 Dalai FelintoRevert "Object Info node support for GLSL mode and...
2017-04-18 Dalai FelintoOpenGL: Update GPU_legacy_stubs.c
2017-04-18 Alexander RomanovObject Info node support for GLSL mode and the internal...
2017-04-18 Sybren A. StüvelMerged master@e12c3110024dc4b62ffefa739288218b04e39f71...
2017-04-18 Clément FoucaultEevee: Introduction of world preconvolved envmap.
2017-04-18 Clément FoucaultGPUFramebuffer: Allow to bind a specific texture mip...
2017-04-18 Clément FoucaultGPUTexture: Fix Cubemap upload
2017-04-18 Clément FoucaultGPUTexture: Add Mipmap Control functions.
2017-04-18 Pascal SchoenSquashed commit of the following:
2017-04-17 Ines AlmeidaOpenGL: Fix crash on start with Mesa drivers
2017-04-16 Mike ErwinOpenGL: tweak GPU_texture_create_nD
2017-04-16 Mike ErwinOpenGL: fix GPU_SHADER_SIMPLE_LIGHTING_SMOOTH_COLOR
2017-04-15 Mike ErwinOpenGL: minor cleanup & TODO
2017-04-15 Mike ErwinGawain: use ShaderInterface to manage vertex attribs
2017-04-15 Mike ErwinGawain: remove 2D matrix uniforms from ShaderInterface
2017-04-15 Campbell BartonCleanup: GPU header guards
2017-04-15 Campbell BartonGPU matrix: add back type checks
2017-04-15 Campbell BartonRemove redundant declaration
2017-04-15 Mike ErwinGPU Matrix API: clean up after 2D-3D unification
2017-04-14 Brecht Van LommelFix T51216: SSAO attenuation not being scale invariant.
2017-04-14 Dalai FelintoGPU Matrix API: Remove ModelView/Projection 3D suffix
2017-04-14 Dalai FelintoGPU Matrix API refactor: Stick to a single 4x4 stack...
2017-04-14 Alexander RomanovObject Info node support for GLSL mode and the internal...
2017-04-14 Mike ErwinOpenGL: fix Mac crashing on startup
2017-04-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-13 Mike ErwinOpenGL: use ShaderInterface to look up uniforms
2017-04-13 Dalai FelintoOpenGL: do not support legacy matrix when using core...
2017-04-13 Alexander RomanovMerge branch 'master' into blender2.8
2017-04-13 Campbell BartonUse regular header guards in GPU
2017-04-13 Mike ErwinOpenGL: implement 2D with 4x4 matrices
2017-04-13 Mike ErwinGawain: use ShaderInterface to manage uniforms
2017-04-12 Dalai FelintoFix T51188 compilation errors in Windows
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-12 Campbell BartonCleanup: use lowercase gpu prefix for static funcs
2017-04-12 Campbell BartonDraw Engine: remove hard coded limit on array sizes
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-11 Campbell BartonMerge branch 'master' into blender2.8
2017-04-10 Clément FoucaultObject Engine: Ported Force Field object drawing.
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Clément FoucaultOpenGL: Fix textureXd deprecated calls.
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Sergey SharybinFix compilation error with strick flags caused by missi...
2017-04-10 Dalai FelintoFix glCheckFramebufferStatusEXT
2017-04-10 Clément FoucaultEevee: First Shadows implementation
2017-04-10 Clément FoucaultGPUTextures: Work on cubemap support and array textures
2017-04-10 Dalai FelintoGL stubs: no need to assert when calling deprecated...
2017-04-10 Dalai FelintoExpand OpenGL stubs to allow for breakpoints
2017-04-10 Dalai FelintoAdd stubs to build WITH_GL_PROFILE_CORE
2017-04-09 Julian EiselMerge branch 'master' into blender2.8
2017-04-09 Campbell BartonCleanup: glsl indentation
2017-04-09 Campbell BartonMerge branch 'master' into blender2.8
2017-04-08 Mike ErwinGPU lib support for WITH_LEGACY_OPENGL
2017-04-08 Mike ErwinOpenGL: drop support for EXT_geometry_shader4
2017-04-08 Mike ErwinOpenGL: use PRIM instead of GL enum everywhere else
2017-04-08 Campbell BartonFix WITH_LEGACY_OPENGL=ON
2017-04-07 Mike ErwinOpenGL: use PRIM instead of GL enum for immBegin
2017-04-07 Mike Erwinshrink fixed-size internal GLSL string buffers
2017-04-07 Mike ErwinOpenGL: support GLSL 3.3 core profile
2017-04-07 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-07 Mike ErwinOpenGL: disable rotate manipulator clipping on Mac
2017-04-06 Dalai FelintoNew build option WITH_LEGACY_OPENGL
2017-04-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-06 Mike ErwinGawain: VertexFormat_add_attrib (function name change)
2017-04-06 Mike ErwinGawain: add VertexBuffer prefix to functions
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
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