Fix for bug #18900: game engine lights in non-glsl mode did move
[blender.git] / source / gameengine / GamePlayer / common / GPC_RenderTools.cpp
2009-06-09 Brecht Van LommelFix for bug #18900: game engine lights in non-glsl...
2009-05-26 Campbell BartonMisc warnings
2009-04-23 Brecht Van LommelFix for part of bug #18496: issue with light state...
2009-04-02 Campbell Barton[#18472] [patch] Speeding up Blenderplayer's profile...
2009-03-24 Brecht Van LommelFix for bug #18423: BGE lights in overlay scene also...
2009-02-23 Martin Poiriermerging trunk 17520:19093
2009-02-06 Brecht Van LommelFix for bug #18228: OpenGL specular did not get the...
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-08-31 Daniel Genrichsvn merge -r 16222:16320 https://svn.blender.org/svnroo...
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-28 Benoit Bolseepatch for compilation problem around KX_RayCast::Callba...
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-20 Daniel Genrichsvn merge -r 15529:15649 https://svn.blender.org/svnroo...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-02 Daniel Genrichsvn merge -r 14676:15409 https://svn.blender.org/svnroo...
2008-06-30 Andre Susano Pintosvn merge -r 15292:15392 https://svn.blender.org/svnroo...
2008-06-28 Hamed ZaghaghiBGE , fix an compile error
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-05-30 Andre Susano PintoMerge from trunk
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-26 Ian ThompsonFirst commit and merge from trunk for testing.
2008-05-25 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 14967
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Maxime Curionimerge to 14689, Freestyle library changes, SConscript...
2008-05-04 Daniel Genrichsvn merge -r 14649:14676 https://svn.blender.org/svnroo...
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-01 Daniel GenrichMerge ... trunk: svn merge -r 12151:12179 https://svn...
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2006-12-20 Ton RoosendaalGamePlayer: now uses new Image API calls too, so it...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-05-13 Erwin CoumansText patch for game player, from Charlie: TFace from...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-03-25 Kester MaddockBig patches:
2005-01-19 Kent MeinJacques patch to get things compiling on windows.
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockLighting updates:
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockQuery GL for max number of lights to use.
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2003-01-07 Stefan Gartneradded a buch of
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25