Tweek the stereo settings: allow negative eye separation.
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_OpenGLRasterizer.h
2004-10-24 Kester MaddockTweek the stereo settings: allow negative eye separation.
2004-10-24 Kester MaddockPort stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-08-10 Kester MaddockFix blenderplayer command line option parsing.
2004-05-16 Kester MaddockUse const for SetProjectionMatrix
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision v2.25