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Cycles: Added Cryptomatte output.
[blender.git]
/
intern
/
cycles
/
kernel
/
kernel_types.h
2018-10-28
Stefan Werner
Cycles: Added Cryptomatte output.
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2018-08-29
Sergey Sharybin
Cycles: Add BVH8 and packeted triangle intersection
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2018-08-25
Lukas Stockner
Cycles: Add Denoising Clean to the debugging denoising...
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2018-07-18
Brecht Van Lommel
Cycles: increase volume stack to support 32 overlapping...
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2018-07-06
Campbell Barton
Cleanup: strip trailing space for cycles
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2018-06-15
Lukas Stockner
Cycles: change Ambient Occlusion shader to output colors.
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2018-06-15
Brecht Van Lommel
Fix more Cycles CUDA errors after recent changes.
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2018-06-15
Brecht Van Lommel
Fix Cycles CUDA error after recent changes.
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2018-06-14
Lukas Stockner
Cycles: Query XYZ to/from Scene Linear conversion from...
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2018-06-14
Lukas Stockner
Cycles: Automatically detect HDRI resolution by default...
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2018-04-29
Lukas Stockner
Cycles: Cleanup: Remove double semicolons
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2018-03-26
Brecht Van Lommel
Fix T54420: too much volume render noise with multiple...
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2018-03-20
Brecht Van Lommel
Fix build error on Windows 32 bit.
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2018-03-10
Brecht Van Lommel
Cycles: add roughness baking support, using squared...
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2018-03-10
Brecht Van Lommel
Cycles: support arbitrary number of motion blur steps...
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2018-03-10
Brecht Van Lommel
Cycles: support arbitrary number of motion blur steps...
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2018-03-10
Brecht Van Lommel
Code refactor: motion blur cleanups, preparing for...
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2018-03-10
Brecht Van Lommel
Code refactor: make Transform always affine, dropping...
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2018-03-10
Brecht Van Lommel
Code refactor: add DecomposedTransform.
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2018-03-10
Brecht Van Lommel
Code refactor: add ProjectionTransform separate from...
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2018-03-10
Stefan Werner
Code refactor: use KernelShader and KernelParticle...
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2018-03-10
Stefan Werner
Code refactor: use KernelLight instead of float4 arrays.
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2018-03-10
Stefan Werner
Code refactor: use KernelOject struct instead of float4...
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2018-03-01
Brecht Van Lommel
Cycles: don't count volume boundaries as transparent...
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2018-02-23
Brecht Van Lommel
Code refactor: improve attribute handling for optional...
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2018-02-23
Brecht Van Lommel
Smoke: add temperature grid, with values 0..1 correspon...
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2018-02-21
Brecht Van Lommel
Cycles: better path termination for transparency.
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2018-02-21
Brecht Van Lommel
Fix incorrect OSL raytype bits and add some comments.
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2018-02-14
Brecht Van Lommel
Cycles: change Index output of Hair and Particle Info...
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2018-02-13
Sergey Sharybin
Cycles: Implement index output for hair node
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2018-02-09
Brecht Van Lommel
Cycles: random walk subsurface scattering.
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2018-01-22
Sergey Sharybin
Cycles: Replace use_qbvh boolean flag with an enum...
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2018-01-12
Lukas Stockner
Cycles: option to make background visible through glass...
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2018-01-11
Stefan Werner
Cycles: support animated object scale in motion blur.
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2017-11-17
Lukas Stockner
Cycles: Add per-tile render time debug pass
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2017-11-17
Lukas Stockner
Cycles: Add Volume Direct and Volume Indirect passes...
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2017-11-17
Lukas Stockner
Cycles: Refactor PassType from bitflag to index in...
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2017-11-14
Lukas Stockner
Cycles: Make per-object random value output also work...
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2017-11-09
Mai Lavelle
Cycles: Replace __MAX_CLOSURE__ build option with runti...
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2017-11-07
Brecht Van Lommel
Cycles: add bevel shader, for raytrace based rounded...
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2017-11-07
Brecht Van Lommel
Code refactor: rename subsurface to local traversal...
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2017-11-07
Brecht Van Lommel
Fix incorrect MIS weights in Cycles with multiple lights.
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2017-11-05
Brecht Van Lommel
Cycles: reduce closure memory usage for emission/shadow...
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2017-11-05
Brecht Van Lommel
Code refactor: sum transparent and absorption weights...
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2017-11-05
Brecht Van Lommel
Code refactor: remove emission and background closures...
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2017-11-05
Brecht Van Lommel
Cycles: fix inefficient attribute map storage, saves...
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2017-10-25
Brecht Van Lommel
Cycles: use AO factor to let user adjust intensity...
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2017-10-17
Campbell Barton
Cleanup: use 'e' prefix for enum typedefs
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2017-10-08
Brecht Van Lommel
Code refactor: use DeviceInfo to enable QBVH and decoup...
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2017-10-04
Brecht Van Lommel
Code refactor: remove rng_state buffer and compute...
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2017-10-04
Brecht Van Lommel
Code refactor: add WorkTile struct for passing work...
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2017-09-29
Brecht Van Lommel
Fix Cycles OpenCL compiler error after recent changes.
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2017-09-28
Brecht Van Lommel
Cycles: reduce subsurface stack memory usage.
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2017-09-20
Brecht Van Lommel
Cycles: slightly improve BSDF sample stratification...
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2017-09-13
Brecht Van Lommel
Code cleanup: store branch factor in PathState.
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2017-09-13
Brecht Van Lommel
Code cleanup: abstract shadow catcher logic more into...
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2017-09-12
Brecht Van Lommel
Cycles: improve sample stratification on area lights...
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2017-08-24
Brecht Van Lommel
Code cleanup: remove shader context.
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2017-08-20
Brecht Van Lommel
Cycles: support baking normals plugged into BSDFs,...
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2017-08-19
Brecht Van Lommel
Code cleanup: move rng into path state.
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2017-08-12
Brecht Van Lommel
Code cleanup: make L_transparent part of PathRadiance.
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2017-08-12
Brecht Van Lommel
Code cleanup: make DebugData part of PathRadiance.
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2017-08-11
Sergey Sharybin
Cycles: Clarify new argument in PathRadiance
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2017-08-11
Sergey Sharybin
Fix T52229: Shadow Catcher artifacts when under transpa...
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2017-08-07
Brecht Van Lommel
Fix Cycles shadow catcher objects influencing each...
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2017-08-04
Brecht Van Lommel
Cycles: remove min bounces, modify RR to terminate...
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2017-07-20
Brecht Van Lommel
Fix T52125: principled BSDF missing with macOS OpenCL.
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2017-07-18
Sergey Sharybin
Fix T52021: Shadow catcher renders wrong when catcher...
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2017-06-14
Sergey Sharybin
Cycles: Fix typo in comment
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2017-06-10
Sergey Sharybin
Cycles: Selectively include denoising in kernel
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2017-06-10
Mai Lavelle
Cycles: Faster split branched path tracing by sharing...
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2017-06-10
Mai Lavelle
Cycles: Add kernel to enqueue inactive rays
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2017-05-09
Sergey Sharybin
Cycles: Enable BPT for NVidia OpenCL
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2017-05-07
Lukas Stockner
Cycles: Implement denoising option for reducing noise...
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2017-05-03
Hristo Gueorguiev
Cycles: Split kernel - sort shaders
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2017-05-02
Mai Lavelle
Cycles: Branched path tracing for the split kernel
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2017-04-26
Mai Lavelle
Cycles: Enable Correlated Multi Jitter for OpenCL and...
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2017-04-21
Sergey Sharybin
Cycles: Solve speed regression of classroom scene after...
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2017-04-21
Sergey Sharybin
Cycles: Cleanup, indentation in preprocessor
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2017-04-07
Mai Lavelle
Cycles: Change work pool and global size of split CPU...
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2017-03-29
Sergey Sharybin
Cycles: Make all #include statements relative to cycles...
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2017-03-27
Sergey Sharybin
Cycles: Make shadow catcher an optional feature for...
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2017-03-27
Hristo Gueorguiev
Cycles: Add OpenCL support for shadow catcher feature
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2017-03-27
Sergey Sharybin
Cycles: First implementation of shadow catcher
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2017-03-17
Mai Lavelle
Cycles: Fix handling of barriers
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2017-03-14
Mai Lavelle
Cycles: Try to avoid infinite loops by catching invalid...
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2017-03-10
Mai Lavelle
Cycles: Enable SSS and volumes for CUDA and Nvidia...
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2017-03-09
Hristo Gueorguiev
Cycles: Speedup transparent shadows in split kernel
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2017-03-09
Hristo Gueorguiev
Cycles: SSS and Volume rendering in split kernel
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2017-03-08
Mai Lavelle
Cycles: CUDA implementation of split kernel
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2017-03-08
Mai Lavelle
Cycles: CPU implementation of split kernel
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2017-03-08
Mai Lavelle
Cycles: Remove ccl_fetch and SOA
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2017-03-08
Mai Lavelle
Cycles: OpenCL split kernel refactor
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2017-02-15
Sergey Sharybin
Cycles: Pass special flag whether BVH motion steps...
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2017-02-08
Sergey Sharybin
Cycles: Speedup transparent shadows on CUDA
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2017-02-01
Lukas Stockner
Cycles: Fix rng_state initialization when using resumab...
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2017-01-27
Sergey Sharybin
Cycles: Add option to replace GI with AO approximation...
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2017-01-23
Sergey Sharybin
Cycles: Split ShaderData object and shader flags
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2017-01-23
Sergey Sharybin
Cycles: Make object flag names more obvious that hey...
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2017-01-12
Sergey Sharybin
Cycles: Use dedicated debug passes for traversed nodes...
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