Fix a few more cases where an operator should not show in the search menu.
[blender.git] / source / gameengine /
2013-04-25 Sergej Reichgame engine: Use bullet's default contact processing...
2013-04-18 Dalai FelintoBGE: Extend Framing Mode + Camera sensor
2013-04-18 Brecht Van LommelFix #34997: when starting the game engine in one window...
2013-04-18 Campbell Bartonstyle cleanup
2013-04-14 Mitchell StokesBGE: Cleaning up BL_ShapeDeformer's use of Blender...
2013-04-14 Mitchell StokesBGE: Adding mipmapping control to bge.render via bge...
2013-04-13 Mitchell StokesBGE: Adding a render.setFullScreen() and a render.getFu...
2013-04-12 Dalai Felintobge fix: framing mode "Expanded" not updated when resiz...
2013-04-12 Campbell Bartoncode cleanup: warnings and style.
2013-04-10 Campbell Bartoncode cleanup: unused vars, make other vars static.
2013-04-08 Campbell Bartonstyle cleanup
2013-04-07 Thomas DingesFix for [#34898] Typo in error message of mathutils...
2013-04-07 Mitchell StokesBGE: KX_Camera.getScreenVect() was using glReadPixels...
2013-04-05 Campbell Bartonsvn merge ^/trunk/blender -r55776:55813
2013-04-05 Mitchell StokesBGE: Cleaning up the VBO code to use RAS_TexVert more...
2013-04-05 Campbell Bartoncorrection to previous warning cleanup, also quiet...
2013-04-04 Campbell Bartoncode cleanup: bge warnings
2013-04-04 Brecht Van LommelFix #34863: bge.render.makeScreenshot from Blender...
2013-04-04 Campbell Bartonsvn merge ^/trunk/blender -r55700:55776
2013-04-04 Mitchell StokesFix for [#34754] "Revision 55527 provokes glitchy GLSL...
2013-04-01 Tamito KajiyamaMerged changes in the trunk up to revision 55700.
2013-03-29 Campbell Bartonstyle cleanup
2013-03-27 Campbell Bartonsvn merge ^/trunk/blender -r55594:55635
2013-03-27 Campbell Bartonstyle cleanup: osl and NULL pointer use, also correct...
2013-03-26 Sergey SharybinMerging r55547 through r55594 from trunk into soc-2008...
2013-03-26 Sergey SharybinFreestyle: fix crash unlinking object
2013-03-26 Campbell Bartonstyle cleanup:
2013-03-25 Campbell Bartoncode cleanup:
2013-03-24 Tamito KajiyamaMerged changes in the trunk up to revision 55546.
2013-03-24 Campbell Bartonfix for struct definition building with msvc2008 and...
2013-03-23 Mitchell StokesBGE: getting rid of a few maybe-uninitialized warnings.
2013-03-22 Campbell Bartonfix for BGE crash replicating a navmesh.
2013-03-22 Campbell Bartoncode cleanup: unused defines, shadowing and unintended...
2013-03-22 Campbell Bartoncode cleanup: use booleans and const's for operator...
2013-03-21 Dalai FelintoBGE bugfix for [#34505] Vertex Colors not working in...
2013-03-21 Campbell Bartoncode cleanup: conversion from blender to BGE was unnece...
2013-03-21 Dalai FelintoBGE bugfix: [#34550] getVertexArrayLength changed in...
2013-03-19 Mitchell StokesBGE: Adding a getProfileInfo() function to bge.logic...
2013-03-18 Dalai Felintobge bugfix: [#34677] Setting Boolean property on KX_Gam...
2013-03-18 Campbell Bartonsvn merge ^/trunk/blender -r55357:55372
2013-03-18 Campbell Bartonstyle cleanup
2013-03-18 Tamito KajiyamaMerged changes in the trunk up to revision 55357.
2013-03-17 Campbell Bartonuse const pointers for file loading and booleans for...
2013-03-17 Campbell Bartoncode cleanup: add 'const' to headers to quiet msvc...
2013-03-15 Campbell Bartoncode cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_...
2013-03-12 Irie ShinsukePatch [#34373] Use i18n monospace font in Text editor...
2013-03-10 Campbell Bartonpatch [#34103] check_for_dupid.patch
2013-03-08 Campbell Bartonstyle cleanup
2013-03-07 Sergej Reichbullet: Update to current svn, r2636
2013-03-05 Campbell Bartoncode cleanup: also change BKE_blender.h BLENDER_VERSION...
2013-03-05 Campbell Bartonpatch [#34103]
2013-03-04 Dalai Felintobge bugfix: [#34517] 2D Filter causes mouselook script...
2013-03-04 Dalai FelintoBGE bug-fix[#34523] 2dfilter produces render error...
2013-03-04 Campbell Bartoncode cleanup: unused vars in collada, preprocessor...
2013-03-03 Tamito KajiyamaMerged changes in the trunk up to revision 54992.
2013-03-02 Mitchell StokesBGE: Fix for bugs #34428, #20856, #20281. These were...
2013-03-01 Brecht Van LommelFix #34483: game engine multi UV glsl materials not...
2013-02-26 Campbell Bartonadd PHY headers to cmake's ketsji (else some IDE's...
2013-02-26 Brecht Van LommelFix various warnings with clang build, and adjust cmake...
2013-02-25 Nathan LetworyCheck if the variable is a string and split nicely...
2013-02-25 Sergey Sharybincode cleanup: remove unused and unsupported functions...
2013-02-25 Sergey SharybinCamera tracking: libmv distortion API now also uses...
2013-02-25 Mitchell StokesBGE: Fixing a crash reported by Ace Dragon on BA. It...
2013-02-24 Mitchell StokesBGE: Adding back the virtual destructor to PHY_IPhysics...
2013-02-24 Campbell Bartonfix for own commit r54806 with argument order and multi...
2013-02-24 Mitchell StokesBGE: Removing the source files for the PHY interfaces...
2013-02-24 Campbell Bartonfix for fullscreen on X11 (used by the BGE, not blender...
2013-02-24 Tamito KajiyamaMerged changes in the trunk up to revision 54802.
2013-02-23 Campbell BartonGHOST/X11 - free memory allocated by XF86VidModeGetAllM...
2013-02-23 Campbell Bartoncode cleanup: confusingly written and named function...
2013-02-23 Campbell Bartoncode cleanup: bge material conversion was creating...
2013-02-23 Campbell BartonBGE: fix for uninitialized tangents
2013-02-23 Mitchell StokesBGE: Fix for bug #34377 "Multi UV mesh's materials...
2013-02-23 Mitchell StokesBGE: Finally moving material IPOs to the 2.60 BGE anima...
2013-02-23 Campbell Bartonfix for error using uninitialized draw mode with 'm_fai...
2013-02-23 Campbell Bartonadd include for scons.
2013-02-23 Campbell Bartoncode cleanup: bge - was converting float[] to MT_Vector...
2013-02-23 Mitchell StokesBGE: Object color channels can now be animated separate...
2013-02-23 Mitchell StokesBGE: Second fix for #34330 "Action Actuator "caching...
2013-02-23 Mitchell StokesBGE: For BL_Action, use the object's scene rather than...
2013-02-22 Mitchell StokesBGE: (partial?) fix for #34330 "Action Actuator "cachin...
2013-02-22 Mitchell StokesBGE: Fix for bug #34219 "Webcam support under Linux...
2013-02-22 Dalai Felintofixing typo in include (report and patch by Jochen...
2013-02-22 Alexander KuznetsovFix for building without python.
2013-02-22 Sergej Reichgame engine: Revert to using regular gimpact for mesh...
2013-02-22 Mitchell StokesBGE: Fix for bug #34349 "Character walkDirection ADD...
2013-02-22 Dalai FelintoBGE projection code fix: old patch #28893 (to fix ...
2013-02-21 Jens VerwiebeFix scons compile
2013-02-21 Mitchell StokesBGE cleanup: Removing the PHY__Vector classes and repla...
2013-02-16 Tamito KajiyamaMerged changes in the trunk up to revision 54594.
2013-02-16 Mitchell StokesBGE: Fix for issue #34242 "It does not render in "P...
2013-02-11 Mitchell StokesBGE: Fix for issue #32606 "Raycasts are locked to the...
2013-02-11 Campbell Bartonstyle cleanup: also some typos
2013-02-10 Tamito KajiyamaMerged changes in the trunk up to revision 54421.
2013-02-10 Mitchell StokesBGE: Make sure we are writting to the depth buffer...
2013-02-09 Ton RoosendaalBug fix #34157
2013-02-09 Mitchell StokesBGE: Fix to make KX_CharacterWrapper.jumpCount work...
2013-02-07 Brecht Van LommelFix part of #34083: crash trying to play surround ...
2013-02-05 Bastien MontagneAnd one more "G.main" compile fix, this time for BGE ;)
2013-02-04 Campbell Bartonstyle cleanup: spaces -> tabs
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