own recent change to triangulate bmesh operator stopped filling in mapping slot ...
[blender.git] / source / gameengine /
2013-02-04 Campbell Bartonstyle cleanup: spaces -> tabs
2013-02-04 Campbell Bartonstyle cleanup
2013-02-02 Campbell Bartonstyle cleanup: comment format
2013-01-30 Mitchell StokesBGE: Some various changes to make moving the character...
2013-01-28 Dalai FelintoBGE Profile : visual feedback bars and improvements
2013-01-26 Dalai FelintoBGE bugfix: Material initial object color working in...
2013-01-23 Campbell Bartonmake bullet optional again
2013-01-15 Campbell Bartonstyle cleanup
2013-01-13 Campbell Bartonbge track-to actuator: reverse the order of the cross...
2013-01-12 Mitchell StokesBGE: Fix from HG1 for bug [#32831] "TrackTo aktuator...
2013-01-12 Mitchell StokesBGE: Adding preliminary alpha shadow support for Simple...
2013-01-12 Campbell Bartonpatch from Harley Acheson to remove multiple inline...
2013-01-12 Campbell Bartonminor cleanup to debug drawing code in the BGE, dont...
2013-01-12 Campbell Bartonquiet compiler warning with string formatting in CParse...
2013-01-12 Sergey SharybinPatch #33837: ffmpeg1.1 and libav9.1 compatibility...
2013-01-12 Mitchell StokesBGE: Fix for [#33839] "a logic.joysticks Crashes BGE...
2013-01-11 Campbell Bartoncode cleanup: warnings, also add check in crash handler...
2013-01-06 Mitchell StokesBGE: Fix for [#33053] "2.6x Joystick Sensor Event:...
2013-01-05 Sergey SharybinRemove usage of deprecated TEX_USEALPHA from GE code
2013-01-05 Mitchell StokesBGE: Fix for [#33769] "Material friction settings are...
2013-01-05 Mitchell StokesBGE: The Blenderplayer wasn't calling PyEval_InitThread...
2013-01-04 Campbell Bartoncode cleanup: warnings
2013-01-03 Campbell Bartonadd option WITH_SYSTEM_BULLET to link against the bulle...
2012-12-31 Mitchell StokesBGE: Fixing a crash that occurred when LibLoading a...
2012-12-29 Mitchell StokesBGE: Adding a jumpCount to KX_CharacterWrapper. This...
2012-12-29 Mitchell StokesBGE: An off-by-one error when setting up the viewport...
2012-12-29 Mitchell StokesBGE: Fix for [#33685] "2D Filters Partially Offset...
2012-12-29 Campbell Bartonstyle cleanup
2012-12-26 Mitchell StokesBGE: Don't set the character controller's gravity when...
2012-12-26 Mitchell StokesBGE: Adding a maxJumps to the character controller...
2012-12-25 Mitchell StokesBGE: Some various tweaks to try and get async lib loadi...
2012-12-25 Mitchell StokesBGE: Fixing an assert with the canvas' GetViewPort...
2012-12-24 Mitchell StokesBGE: "Fix" for issue [#33663] "Objects Share Materials...
2012-12-24 Mitchell StokesBGE: Use canvas->SetViewPort() instead of glViewport...
2012-12-23 Sergey SharybinAdded support of J2K codec for Jpeg2000 writing
2012-12-23 Bastien MontagneCode cleanup: add usual 'BKE_' prefix to 'public' const...
2012-12-22 Mitchell StokesBGE: The PyGILState_Ensure() call in KX_Scene was causi...
2012-12-22 Mitchell StokesBGE: Committing async LibLoad from Swiss. This does...
2012-12-21 Mitchell StokesBGE: Adding a Python interface for handling joysticks...
2012-12-20 Campbell Bartonstyle cleanup
2012-12-19 Campbell Bartoncode cleanup: warnings
2012-12-19 Campbell Bartonfix for typo in r53145
2012-12-18 Mitchell StokesBGE: Some as of yet unmerged work I did in the Swiss...
2012-12-17 Brecht Van LommelFix #33487: game engine did not convert objects with...
2012-12-17 Bastien MontagneAdded GPL header to sconscripts!
2012-12-15 Erwin CoumansHi there, it has been a while, just curious if my SVN...
2012-12-11 Campbell Bartondefine the size of matrix args for both rows/cols.
2012-12-11 Brecht Van LommelFix game player still not using fast GPU mipmap generat...
2012-12-05 Brecht Van LommelFix #33417: add back GPU Mipmap Generation option,...
2012-12-01 Campbell Bartonfix for bug in console indent, was not copying the...
2012-11-29 Mitchell StokesBGE: Fixing the double-click issue for mouse events...
2012-11-27 Brecht Van LommelGPU: remove GPU Mipmap Generation option and just alway...
2012-11-27 Mitchell StokesBGE: Fix for [#33027] "logic.keyboard polling rate...
2012-11-26 Campbell Bartonfix [#33303] face selection masking for painting does...
2012-11-25 Mitchell StokesBGE: The blenderplayer usage docs mentioned "enable...
2012-11-24 Mitchell StokesBGE: Implementing a fix for the "Problem With Clock...
2012-11-22 Mitchell StokesBGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_Armat...
2012-11-22 Mitchell StokesBGE: KX_PhysicsObjectWrapper was not being used anywher...
2012-11-22 Mitchell StokesBGE: Removing some glIsEnabled() calls from DisableForT...
2012-11-22 Campbell Bartonbge camera axix actuator was undocumented and python...
2012-11-22 Campbell Bartonmodify the python stub to include __file__ and __name__...
2012-11-21 Campbell Bartondoc corrections and add bge.types.KX_ArmatureSensor
2012-11-21 Campbell Bartonpy api cleanup, replace use...
2012-11-18 Mitchell StokesBGE: Changing "transform_uv" -> "transformUV" in some...
2012-11-18 Campbell Bartonstyle cleanup: comments & spelling
2012-11-18 Campbell Bartoncode cleanup: gpl header update (formatting)
2012-11-15 Sergey SharybinImage thread safe improvements
2012-11-14 Campbell Bartonbuildsystem cleanup: remove duplicate source & includes...
2012-11-13 Mitchell StokesBGE: Renaming KX_GameObject.group_parent and group_chil...
2012-11-11 Bastien MontagneReplacing gettext i18n backend by boost::locale one.
2012-11-11 Campbell BartonBGE: fix for 2 uses of uninitialized memory - property...
2012-11-11 Campbell Bartonbge mesh conversion speedup, avoid calling ConvertMater...
2012-11-11 Campbell Bartongame engine material conversion: don't use the material...
2012-11-10 Campbell Bartoncode cleanup: bge - rename 'type' to 'use_mcol' in...
2012-11-10 Campbell Barton- property sensor was converting floating point values...
2012-11-10 Campbell Bartonadd argument so recent bge function mesh.transform_uv...
2012-11-10 Campbell Bartonadd 2 new utility functions to the BGE mesh py api.
2012-11-10 Campbell Bartoncode cleanup: some warnings and formatting for PyMethod...
2012-11-10 Mitchell StokesBGE: Committing patch [#32697] "New BGE gravity API...
2012-11-09 Campbell Bartoncode cleanup: bge static functions & use C++ guarded...
2012-11-09 Campbell Bartoncode cleanup: double promotion warnings, also allow...
2012-11-08 Campbell Bartoncode cleanup: unused defines & some formatting.
2012-11-05 Antony RiakiotakisCompile fixes for recent boost changes
2012-11-05 Mitchell StokesFix for [#33090] "Segfault/Crash with Empty and Motion...
2012-11-05 Joerg MuellerAudaspace:
2012-11-04 Mitchell StokesBGE: This patch adds a character wrapper (similar to...
2012-11-03 Campbell Bartoncode cleanup: cmake - add missing headers, remove direc...
2012-11-03 Campbell Bartonstyle cleanup: tabs & whitespace
2012-11-01 Mitchell StokesBGE: Fix for bug #33025 "Character physics object won...
2012-10-30 Mitchell StokesBGE: Committing patch #32291 "Updated profiling layout...
2012-10-30 Campbell Bartoncode cleanup: remove unused transform snapping code...
2012-10-30 Campbell Bartonremove CD_POLYINDEX customdata layer:
2012-10-30 Mitchell StokesBGE: Adding support for Bullet's collision masks. Each...
2012-10-29 Campbell Bartonstyle cleanup
2012-10-27 Campbell Bartonstyle cleanup
2012-10-23 Campbell Bartonrename api functions...
2012-10-23 Campbell Bartoncode cleanup: remove $Id's that crept back in, also...
2012-10-22 Bastien MontagneNew "dynamic" i18n menu.
2012-10-22 Campbell Bartonstyle cleanup
2012-10-22 Campbell Bartonremove LOD_Decimator (c++ decimator), now replaced...
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