2006-12-25 |
Erwin Coumans | fixing some issues: force needs to wake up objects... |
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2006-12-16 |
Erwin Coumans | contribution from RCRuiz: |
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2006-12-04 |
Erwin Coumans | fixed some motionstate synchronization issues |
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2006-12-03 |
Erwin Coumans | different Bullet/graphics synchronization |
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2006-12-02 |
Erwin Coumans | gameengine: reverted some timing experiment |
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2006-12-02 |
Erwin Coumans | - GEadded VSYNC for Mac OS X swapbuffers (can be easily... |
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2006-12-02 |
Erwin Coumans | - added support for generic 6DOF constraint |
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2006-12-01 |
Erwin Coumans | - enabled compound collision objects, requires 'clear... |
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2006-11-29 |
Erwin Coumans | fix some loose ends in Bullet 2.x upgrade |
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2006-11-29 |
Erwin Coumans | updated to latest Bullet Physics |
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2006-11-23 |
Erwin Coumans | make compiler happy |
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2006-11-21 |
Erwin Coumans | more Bullet 2.x upgrading. fair amount of functionality... |
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2006-11-21 |
Erwin Coumans | Removed old Blender/extern/bullet, and upgraded game... |
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2006-08-28 |
Erwin Coumans | upgraded Bullet rigidbody physics to latest version 1.9 |
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2006-07-03 |
Erwin Coumans | debug lines / register the applied impulse for constrai... |
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2006-06-23 |
Erwin Coumans | bug: normalized raycast |
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2006-06-22 |
Erwin Coumans | workaround for a irregularity/bug in physics system... |
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2006-06-20 |
Erwin Coumans | bugfix: removing constraints should activate rigidbodies. |
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2006-06-17 |
Erwin Coumans | fixed Bullet bug: constraints didn't merge simulation... |
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2006-06-12 |
Erwin Coumans | Bullet, bugfix: don't simulate when substeps are set... |
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2006-05-22 |
Erwin Coumans | -added basic support for GameActuator 'load game',... |
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2006-05-13 |
Erwin Coumans | Patch from Charlie: |
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2006-05-11 |
Erwin Coumans | - Charlie provided a work-around for some armature... |
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2006-05-11 |
Erwin Coumans | - Added support for kinematic objects (interaction... |
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2006-05-10 |
Erwin Coumans | (experimental) logic timestep to 60hertz instead of... |
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2006-05-09 |
Erwin Coumans | fixed Bullet raycasting filtering issue |
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2006-04-28 |
Erwin Coumans | - fixed Bullet noResponse/ghost mode |
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2006-04-26 |
Erwin Coumans | added Bullet rigidbodies that behave like Sumo 'dynamic... |
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2006-04-24 |
Erwin Coumans | fixes in raycasting |
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2006-04-23 |
Erwin Coumans | use ContinuousConvexCollision for raycaster, fixes... |
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2006-04-17 |
Erwin Coumans | Bullet physics: fixed some accuracy problem (square... |
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2006-04-17 |
Erwin Coumans | added support for 'Ghost' object and collision sensor... |
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2006-04-13 |
Erwin Coumans | a lot of work in a few small changes to improve penetra... |
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2006-04-06 |
Erwin Coumans | added hinge constraint support to Bullet physics |
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2006-04-01 |
Erwin Coumans | more Bullet physics improvements, mainly stability... |
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2006-03-29 |
Erwin Coumans | more physics work: fixed some deactivation bug, improve... |
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2006-03-27 |
Erwin Coumans | Synchronized Bullet physics to latest version. |
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2006-03-24 |
Kent Mein | a bunch of small warnings fixes: |
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2006-02-22 |
Erwin Coumans | added 'disable sleeping' option for rigidbodies. +... |
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2006-02-21 |
Erwin Coumans | exposed a few more tuning paramters |
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2006-02-21 |
Erwin Coumans | Reorganized Bullet physics files, added preliminary... |
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2006-02-13 |
Erwin Coumans | more vehicle preparation and some bullet collision... |
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2006-01-28 |
Chris Want | Final merge of HEAD (bf-blender) into the orange branch. |
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2006-01-26 |
no-author | This commit was manufactured by cvs2svn to create branc... |
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2006-01-15 |
Erwin Coumans | more graphics patches from Snailrose, |
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2006-01-12 |
Kent Mein | Ken's 64bit patches weren't merged over to orange for... |
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2006-01-12 |
Erwin Coumans | renamed some variables to make the timing in the game... |
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2006-01-10 |
Ton Roosendaal | Tuesday merger of bf-blender into orange branch. |
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2006-01-04 |
Ton Roosendaal | Wednesday sync orange with bf-blender |
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2006-01-03 |
Ton Roosendaal | Orange; merger with bf-blender. |
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2006-01-01 |
Ton Roosendaal | Orange <-> bf-blender conflict, with 2.40 saved files... |
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2006-01-01 |
Erwin Coumans | Some rigidbody dynamics fixes (scaling again) to make... |
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2005-12-31 |
Erwin Coumans | Fixed several bugs: python refcounting related and... |
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2005-12-19 |
Ton Roosendaal | Orange: monday merger with bf-blender (loadsa bugfixes). |
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2005-12-17 |
Ton Roosendaal | Saturday merger of bf-blender in orange branch. |
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2005-12-14 |
Ton Roosendaal | Another merger of Orange branch with bf-blender, it... |
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2005-12-14 |
Ton Roosendaal | Wednesday merger of Orange branch and bf-blender |
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2005-12-13 |
Ton Roosendaal | Tuesday merger of Orange branch with bf-blender |
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2005-12-11 |
Ton Roosendaal | Sunday merger of orange branch with bf-blender |
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2005-12-06 |
Ton Roosendaal | Orange: tuesday sync with bf-blender |
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2005-12-04 |
Ton Roosendaal | Sunday sync of Orange with bf-blender |
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2005-12-02 |
Ton Roosendaal | Friday merge of bf-blender into orange branch. |
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2005-11-30 |
Ton Roosendaal | Syncing Orange branch with bf-blender |
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2005-11-28 |
Erwin Coumans | applied the 64-bit pointer patch submitted by Ken Hughes |
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2005-08-18 |
Chris Want | The name of an included header had the capitalization... |
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2005-08-17 |
Erwin Coumans | some more fixes in the raycast/mouse over |
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2005-08-13 |
Erwin Coumans | these files missed the cvs commt yesterday, this should... |
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2005-08-08 |
Erwin Coumans | some more work on bullet raycast |
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2005-08-05 |
Erwin Coumans | fixed the mouse-over sensor, |
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2005-08-04 |
Erwin Coumans | improved deactivation, exposed more tweakable parameter... |
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2005-08-03 |
Erwin Coumans | moved some hardcoded constants into tweaking tresholds |
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2005-08-02 |
Simon Clitherow | Finalised support for compiling BULLET on linux. |
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2005-07-30 |
Erwin Coumans | enable bullet for vc7 too by default (can be switched... |
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2005-07-29 |
Erwin Coumans | added physics-debugging |
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2005-07-27 |
Erwin Coumans | - added debug line drawing in gameengine (handy for... |
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2005-07-18 |
Erwin Coumans | more preparations for bullet physics, and some eol... |
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