svn merge -r 12691:12716 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender.git] / source / gameengine / Converter / KX_BlenderSceneConverter.cpp
2007-11-29 Daniel Genrichsvn merge -r 12691:12716 https://svn.blender.org/svnroo...
2007-11-28 Ton RoosendaalBlender interface code in Game Engine, who would that...
2007-11-27 Daniel Genrichsvn merge -r 12684:12691 https://svn.blender.org/svnroo...
2007-11-26 Daniel GenrichParticle merge: svn merge -r 12653:12664 https://svn...
2007-11-26 Brecht Van LommelParticles
2007-11-24 Daniel Genrichsvn merge -r 12653:12664 https://svn.blender.org/svnroo...
2007-11-22 Daniel Genrichsvn merge -r 12607:12653 https://svn.blender.org/svnroo...
2007-11-16 Daniel Genrichsvn merge -r 12496:12607 https://svn.blender.org/svnroo...
2007-11-06 Daniel Genrichupdated bullet to version 2.64 and hopefully didn't...
2007-09-26 Daniel GenrichMerge ... blender svn -> svn merge -r 12064:12150 https...
2007-09-18 Diego BorghettiFix insert_vert_icu, missing the new "fast" argument.
2007-09-17 Kent MeinUpdated calls to insert_vert_ipo to be
2007-06-23 Erwin Coumanspreparation to upgrade to Bullet 2.53
2006-12-20 Erwin CoumansEnable 'show physics visualization' in the Game Menu...
2006-12-16 Erwin Coumanscontribution from RCRuiz:
2006-11-30 Erwin CoumansReserved some Bullet 2.x constraint data.
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-11 Erwin Coumans- Added support for kinematic objects (interaction...
2006-05-10 Erwin CoumansDisabled Sumo, and use Bullet physics instead.
2006-04-27 Erwin Coumansmake Bullet default physics engine. However, it still...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2005-11-06 Erwin Coumansminor cleanup. Todo: Does 'testhandles' need to be...
2005-10-10 Ton RoosendaalAck! Recently the get_ipocurve was added in the game...
2005-08-23 Erwin Coumansdon't need Object.h
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-22 Erwin Coumansmore preparation for physics recording to ipo keyframes
2005-08-22 Erwin Coumans- prepared for automatic game physics -> animation...
2005-08-13 Erwin Coumansnow for the cigar...
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-02 Erwin Coumansadded python binding for debugdraw,
2005-07-31 Erwin Coumansupdated vc7 projectfiles so they work with bullet
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-16 Erwin Coumanspreparation for bullet physics
2005-03-25 Kent MeinI'll break this commit into two sections in the moto...
2005-03-25 Kester MaddockBig patches:
2005-03-22 Kent MeinReordered some of the includes to fix STL issues.
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-08 Kester MaddockDelete all SOLID shapes at the end of the game engine...
2004-04-03 Kester Maddock#define some constants for physics engines in DNA world...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2003-12-31 Chris WantA fix for the missing pad1 bug: henceforth, world-...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-18 Norman LinFirst checkin of core ODE functionality. See OdePhysics...
2002-10-12 Hans LambermontInitial revision v2.25