- removed an old optimization line from code, which caused stenciling
[blender.git] / source / blender / blenkernel / intern / texture.c
2003-11-25 Ton Roosendaal- removed an old optimization line from code, which...
2003-11-07 Kent MeinUpdated so that Default Vars button will reset envmap...
2003-11-06 Kent MeinFixed my blunder with Default Vars button.
2003-10-23 Ton Roosendaal- <blush> forgot to delete an old line:
2003-10-22 Ton Roosendaal- material editor: each texture channel can be individu...
2003-09-23 Ton Roosendaal- Recursive environment map render
2003-04-26 Ton RoosendaalThe last of the blenkernel files with translated comments
2002-11-25 Kent Meinupdated .c files to include:
2002-10-12 Hans LambermontInitial revision v2.25