Merged 15170:15635 from trunk (no conflicts or even merges)
[blender.git] / source / blender / render / intern / include / render_types.h
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-06-09 Ian ThompsonMerged from trunk
2008-05-25 Andre Susano PintoMerge from trunk
2008-05-15 Brecht Van LommelFix for bug #11650: removing uv layers in editmode...
2008-04-14 Brecht Van LommelAttempted fix for bug #8349: QMC raytracing being very...
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-14 Brecht Van LommelBugfix: baking selected to active did not include mater...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-12 Brecht Van LommelBaking now does material texture anti-aliasing if the...
2008-03-11 Brecht Van LommelBugfix: render instancing didn't work correct with...
2008-03-04 Brecht Van LommelBugfix: the shadow samplenr increment to reuse shadow...
2008-02-22 Brecht Van LommelBugfix: objects in groups with texture mapping Object...
2008-02-20 Brecht Van LommelNegative zmask rendering: now there is a setting to...
2008-02-15 Brecht Van LommelBugfix for unnecessary missing object warnings for...
2008-02-09 Nicholas Bishop== Multires ==
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-29 Brecht Van LommelBounding box clipping in the render engine.
2008-01-28 Brecht Van LommelStrands now mix together correctly with ZTransp.
2008-01-28 Ton RoosendaalNew rendering option: FSA!
2008-01-24 Brecht Van LommelFix for strand render + simplification + vector blur...
2008-01-23 Brecht Van LommelMinor render memory usage optimization, removed layer and
2008-01-21 Brecht Van LommelFix for error in approximate AO in last commit, made...
2008-01-21 Brecht Van LommelRender instancing can now also handle the same object...
2008-01-17 Brecht Van LommelApproximate Ambient Occlusion
2008-01-16 Brecht Van LommelDupli Bugfixes!
2008-01-09 Brecht Van LommelMisc Render Features
2007-12-20 Brecht Van LommelStrand Render Simplification
2007-12-17 Brecht Van LommelThreaded Shadowbuffers Creation
2007-12-15 Brecht Van LommelRender Instancing
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-04 Brecht Van LommelParticles
2007-11-28 Brecht Van LommelRender Baking
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-09-16 Matt Ebb* Extra lamp falloff options, including custom curve!
2007-09-07 Matt Ebb* QMC Raytracing
2007-07-26 Brecht Van LommelRefactor the raytracing code to split the tracing and...
2007-05-03 Brecht Van LommelSubsurface scattering:
2006-12-21 Brecht Van LommelAdded names to UV and vertex color layers, and display...
2006-12-08 Ton RoosendaalLightgroups!
2006-12-08 Ton RoosendaalNumerous fixes in Render code:
2006-12-05 Ton RoosendaalNext stage of RenderPipe refactor: now everything withi...
2006-11-29 Ton RoosendaalRender Monster support: (part 1)
2006-11-22 Ton RoosendaalRender Baking candy: while baking, the UV Image window...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-11-19 Ton RoosendaalRender Baking:
2006-10-14 Ton RoosendaalNew shadow feature: Irregular Shadow Buffers
2006-08-31 Ton RoosendaalRender feature request:
2006-08-12 Ton RoosendaalBugreport #4787 mentioned subpixel render issues, espec...
2006-07-13 Ton RoosendaalParanoia commit to eliminate threads issues or uninitia...
2006-06-16 Ton RoosendaalPlumiferos fix-fix :)
2006-06-10 Ton RoosendaalThought to be nice for for backwards compat && users...
2006-05-27 Ton RoosendaalSo! Finally time to work on finishing render pipeline...
2006-03-19 Ton RoosendaalMore environment map stuff:
2006-03-12 Ton RoosendaalA couple of render improvements;
2006-03-06 Ton RoosendaalRender option "Single Layer" now keeps the already...
2006-02-27 Ton RoosendaalRecoded Panorama rendering.
2006-02-24 Ton RoosendaalMade the most critical variables in render pipeline...
2006-02-23 Ton RoosendaalWork in progress commit on saving OpenEXR with all...
2006-02-15 Ton RoosendaalWe found out memory got fragmented a lot for creating...
2006-02-12 Ton RoosendaalWork on shadowbuffer system... right now only new filte...
2006-02-06 Ton RoosendaaliImage based Vector Blur
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-23 Ton RoosendaalGiant commit!