Merged 15170:15635 from trunk (no conflicts or even merges)
[blender.git] / source / gameengine / Converter / BL_SkinDeformer.h
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-05 Benoit BolseeCommit patch #2439: Mesh replacement in BGE will react...
2007-11-06 Martin PoirierFilling in branch from trunk
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-12-01 Ton RoosendaalJust copied over changes in engine, from bf-blender...
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-29 Ton RoosendaalCleanup & preparation commit for getting Armatures...
2005-04-18 Kester MaddockPatch: [ #2439 ] Makes objects react properly to deform...
2005-03-22 Kent MeinReordered some of the includes to fix STL issues.
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-12 Hans LambermontInitial revision v2.25