Merged 15170:15635 from trunk (no conflicts or even merges)
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_OpenGLRasterizer.cpp
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-05-25 Andre Susano PintoMerge from trunk
2008-05-24 Benoit Bolseefix BGE bug #8646: unusable anaglyph settings
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2007-01-21 Charlie CarleyKlockwork (klocwork.com) report; game engine fixes...
2007-01-13 Charlie CarleyAdd a break, to get the bumpmap demo running again!
2007-01-07 Erwin Coumanspatch by Charlie, related to recent changes of multi...
2006-11-25 Ton RoosendaalPatch by Vladimír Marek (neuron), part of bugfix #5298
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-03-24 Kent Meina bunch of small warnings fixes:
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-11 Erwin Coumansattempt to avoid nameclashes (although it is already...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-10 Erwin Coumansapplied patch from snailrose, related to multi-platform...
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2004-10-24 Kester MaddockTweek the stereo settings: allow negative eye separation.
2004-10-24 Kester MaddockPort stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-08-10 Kester MaddockFix blenderplayer command line option parsing.
2004-07-17 Kester MaddockPort a few rasterizer changes from tuhopuu2:
2004-06-30 Kester MaddockSwitch to using floats instead of shorts for normal...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockLighting updates:
2004-06-04 Kester MaddockMiscellaneous Fixes:
2004-05-16 Kester MaddockUse const for SetProjectionMatrix
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2003-01-07 Stefan Gartneradded a buch of
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25