Merged 15170:15635 from trunk (no conflicts or even merges)
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_VAOpenGLRasterizer.cpp
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2007-11-06 Martin PoirierFilling in branch from trunk
2007-02-01 Charlie Carley1). Fix for cube maps in the player.
2007-01-08 Tom Musgrove= game engine fixes=
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2005-01-03 Kent MeinMore warning cleanups...
2004-08-10 Kester MaddockFix blenderplayer command line option parsing.
2004-07-17 Kester MaddockPort a few rasterizer changes from tuhopuu2:
2004-06-30 Kester MaddockSwitch to using floats instead of shorts for normal...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-04 Kester MaddockMiscellaneous Fixes:
2004-05-16 Kester MaddockUse const for SetProjectionMatrix
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-31 Kester Maddock* Only load needed extensions (ie none.)
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25