Merge branch 'master' into blender2.8
[blender.git] / source / blender / gpu / shaders / gpu_shader_material.glsl
2017-06-26 Campbell BartonMerge branch 'master' into blender2.8
2017-06-24 Clément FoucaultEevee: Planar reflection: Fix normal deformation for...
2017-06-23 Clément FoucaultEevee: Planar Reflection: Add contact hardening normal...
2017-06-22 Clément FoucaultEevee: Ambient Occlusion: Initial implementation.
2017-06-21 Brecht Van LommelFix T51862: principled shader GLSL artifacts in ortho...
2017-06-21 Brecht Van LommelFix T51849: change Cycles clearcoat gloss to roughness.
2017-06-21 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-06-20 Luca RoodClean node names and organize menus for eevee
2017-06-20 Luca RoodImplement Eevee output node system
2017-06-19 Campbell BartonMerge branch 'master' into blender2.8
2017-06-17 Campbell BartonMerge branch 'master' into blender2.8
2017-06-16 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-15 Campbell BartonMerge branch 'master' into blender2.8
2017-06-15 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-15 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Campbell BartonMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-12 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-12 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-09 Campbell BartonMerge branch 'master' into blender2.8
2017-06-08 Campbell BartonMerge branch 'master' into blender2.8
2017-06-07 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-07 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-07 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-06-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-05 Campbell BartonMerge branch 'master' into blender2.8
2017-06-02 Clément FoucaultEevee: Fix compilation error
2017-06-02 Campbell BartonMerge branch 'master' into blender2.8
2017-06-02 Campbell BartonCleanup: style
2017-06-01 Julian EiselMerge branch 'master' into blender2.8
2017-06-01 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-01 Clément FoucaultGPUCodegen: fix missing ViewMatrix in new shading.
2017-05-31 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-28 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-26 Campbell BartonMerge branch 'master' into blender2.8
2017-05-26 Campbell BartonMerge branch 'master' into blender2.8
2017-05-25 Brecht Van LommelMerge branch 'master' into blender2.8
2017-05-24 Julian EiselMerge branch 'master' into blender2.8
2017-05-24 Campbell BartonMerge branch 'master' into blender2.8
2017-05-23 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-05-22 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-20 Campbell BartonMerge branch 'master' into blender2.8
2017-05-19 Mike ErwinOpenGL: cleanup material shader GLSL
2017-05-19 Mike ErwinOpenGL: remove BIT_OPERATIONS check from GLSL
2017-05-19 Mike ErwinOpenGL: convert old texture2D calls in material GLSL
2017-05-19 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-18 Clément FoucaultGPUMaterial: Add support for tangent node.
2017-05-18 Pascal SchoenFix T51408: Cycles - Principled BSDF Shader - Transpare...
2017-05-17 Clément FoucaultEevee: fix orco.
2017-05-17 Clément FoucaultEevee: Refactor shaders defines
2017-05-17 Campbell BartonCleanup: remove GLSL version checks
2017-05-16 Campbell BartonMerge branch 'master' into blender2.8
2017-05-15 Campbell BartonMerge branch 'master' into blender2.8
2017-05-13 Julian EiselMerge branch 'master' into blender2.8
2017-05-12 Julian EiselMerge branch 'master' into blender2.8
2017-05-11 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-11 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-11 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-11 Campbell BartonMerge branch 'master' into blender2.8
2017-05-11 Campbell BartonMerge branch 'master' into blender2.8
2017-05-10 Campbell BartonMerge branch 'master' into blender2.8
2017-05-10 Campbell BartonMerge branch 'master' into 28
2017-05-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-10 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-10 Clément FoucaultEevee: Support for light path node "is camera ray"...
2017-05-10 Clément FoucaultEevee: Fix some issues
2017-05-10 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-10 Dalai FelintoMerge commit 'origin/master (9395646c2c44cdf568ca950700...
2017-05-09 Clément FoucaultDraw Manager: Simplify usage and check for errors.
2017-05-09 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-09 Bastien MontagneFix shadow shader to support core profile.
2017-05-09 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-09 Carlo AndreacchioFix T51434: Module math operation is wrong in GLSL...
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-07 Julian EiselMerge branch 'master' into blender2.8
2017-05-07 Clément FoucaultGPUMaterial: Fix regressions concerning background...
2017-05-07 Clément FoucaultGPUMaterial: Make background not transparent
2017-05-06 Campbell BartonMerge branch 'master' into blender2.8
2017-05-05 Clément FoucaultEevee: Fix compilation issue on certain driver.
2017-05-05 Julian EiselMerge branch 'master' into blender2.8
2017-05-04 Campbell BartonMerge branch 'master' into blender2.8
2017-05-04 Clément FoucaultGLSL Materials: Fix envmap node artifacts.
2017-05-04 Clément FoucaultGPUMaterial: Remove unused Normal input.
2017-05-04 Clément FoucaultEevee: Draw background shader.
2017-05-04 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-03 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-03 Campbell BartonMerge branch 'master' into 28
2017-05-03 Lukas StocknerMerge branch 'master' into blender2.8
2017-05-03 Clément FoucaultEevee: Add "uber" Shader Output Nodes.
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
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