Bugfix: the game player did not initialize tiff and quicktime, so loading
[blender.git] / source / gameengine / Converter /
2008-09-26 Erwin CoumansAllow Bullet soft bodies to be created using a AddObjec...
2008-09-25 Erwin Coumansre-use some Blender soft body settings for Bullet game...
2008-09-25 Benoit BolseeBGE patch: add Debug button next to object state. The...
2008-09-25 Erwin Coumansimproved game soft bodies, works for objects that are...
2008-09-24 Erwin CoumansCreated a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-22 Benoit BolseeBGE patch #17569 approved: Make FrameProp: work in...
2008-09-21 Daniel GenrichMerging fluidcontrol to trunk from rev16649 fluidcontro...
2008-09-21 Erwin CoumansBGE real-time soft bodies, step 2 / 3: create a btSoftB...
2008-09-21 Daniel Genrichsvn merge -r 16593:16648 https://svn.blender.org/svnroo...
2008-09-21 Campbell Bartonset the visibility state based on the objects render...
2008-09-20 Campbell Barton[#17600] char* -> const char*
2008-09-19 Benoit BolseeBGE patch: new 'Advanced Settings' button to keep speci...
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-18 Brecht Van LommelFix for bug #3858: the game engine mouse focus sensor...
2008-09-17 Brecht Van LommelFix for bug #4192: game engine armatures that are dynam...
2008-09-16 Benoit BolseeBGE patch: bullet buttons UI change after discussion...
2008-09-16 Brecht Van LommelFix for bug #5413: game engine armature actions and...
2008-09-14 Benoit BolseeBGE patch: new Physics button and margin parameter...
2008-09-14 Brecht Van LommelFix a game engine crash with mesh objects parented...
2008-09-14 Andrea WeikertBugfix: avoid crash with too long pathname.
2008-09-14 Joshua Leung== Global 'Delete Key' Tool ==
2008-09-14 Campbell Bartongame engine didnt compile with recent keyframing changes
2008-09-14 Brecht Van LommelFix for bug #7097: blender multitexture materials in...
2008-09-14 Brecht Van LommelVarious game engine fixes:
2008-09-12 Daniel Genrichmerging bullet 2.71 to trunk --> svn merge -r16334...
2008-09-12 Daniel Genrichsvn merge -r 16453:16485 https://svn.blender.org/svnroo...
2008-09-12 Campbell Bartonsave and load configuration actuator, (option in game...
2008-09-10 Daniel Genrichsvn merge -r 16369:16454 https://svn.blender.org/svnroo...
2008-09-10 Daniel Genrichsvn merge -r 16411:16453 https://svn.blender.org/svnroo...
2008-09-07 Benoit BolseeBGE bug #17574 fixed: GE Text input doesn't register...
2008-09-07 Daniel Genrichsvn merge -r 16396:16411 https://svn.blender.org/svnroo...
2008-09-07 Benoit BolseeBGE patch: Simulate dupligroup operation when parent...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit BolseeBGE patch: break parent relationship when child and...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-06 Kent Meinconverted my gen_utils.h fix to PyObjectPlus.h
2008-09-06 Kent MeinTrying to keep things compiling on my imac (10.4.11)
2008-09-05 Campbell BartonBGE set visible actuator, option to set visibility...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-09-03 Daniel GenrichRevert rev16344 on trunk, bullet work is done in sim_ph...
2008-09-03 Daniel Genrichsvn merge -r 16334:16347 https://svn.blender.org/svnroo...
2008-09-03 Erwin CoumansFinally upgraded to latest Bullet subversion, about...
2008-09-01 Ian ThompsonText Editor (GSOC 2008)
2008-08-31 Benoit BolseeBGE bug #17459 fixed: action actuators depending on...
2008-08-31 Daniel Genrichsvn merge -r 16222:16320 https://svn.blender.org/svnroo...
2008-08-31 Benoit BolseeBGE patch approved: BGE Multiple Joysticks
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-28 Benoit BolseeBGE patch: add X-Ray option to ray sensor. The option...
2008-08-28 Benoit BolseeBGE patch: fix division by 0 error when sound sample...
2008-08-27 Campbell Bartonget/set Angular velocity for KX_GameObjects python...
2008-08-27 Campbell BartonBGE: allow sound actuators to be converted even when...
2008-08-22 Campbell BartonBGE data conversion was making sound paths absolute...
2008-08-22 Daniel Genrichsvn merge -r 16060:16222 https://svn.blender.org/svnroo...
2008-08-18 Andre Susano Pintosvn merge -r 16077:16174 https://svn.blender.org/svnroo...
2008-08-16 Benoit BolseeBGE patch: New Delay sensor (derived from patch #17472)
2008-08-16 Campbell Bartonwarning message for when sensors loose their controller...
2008-08-15 Benoit BolseeBGE bug fix: the fix in revision 16022 for bug #17450...
2008-08-15 Ian ThompsonMerge from trunk 16031:16122
2008-08-14 Martin Poiriermerging trunk 15964 -> 16116
2008-08-14 Campbell BartonPython API get/setObject update for Actuators. (SetPare...
2008-08-14 Campbell Bartongame engine python api
2008-08-12 Daniel Genrichsvn merge -r 15973:16060 https://svn.blender.org/svnroo...
2008-08-11 Andre Susano Pintosvn merge -r 15988:16055 https://svn.blender.org/svnroo...
2008-08-09 Ian ThompsonMerge from trunk: 15912:16031
2008-08-08 Benoit BolseeBGE bug #17450 fixed: When we have parented objects...
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-06 Benoit BolseeBGE fix: confirm fix for segmentation fault by Diego...
2008-08-05 Diego BorghettiFix segmentation faul in GE.
2008-08-05 Daniel Genrichsvn merge -r 15800:15973 https://svn.blender.org/svnroo...
2008-08-05 Martin PoirierMerging with trunk
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Brecht Van LommelBugfix: game engine does not support non-camera type...
2008-07-27 Daniel Genrichsvn merge -r 15649:15800 https://svn.blender.org/svnroo...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-26 Ian ThompsonMerge from trunk
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-20 Daniel Genrichsvn merge -r 15529:15649 https://svn.blender.org/svnroo...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-16 Benoit BolseeBGE patch: fix mesh deformation errors with duplicated...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-11 Daniel Genrichsvn merge -r 15409:15529 https://svn.blender.org/svnroo...
2008-07-10 Campbell BartonAdding an option for action actuator - "Continue" this...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
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