Improved the clearcoat part by using GTR1 instead of GTR2
[blender.git] / intern / cycles / kernel / shaders / node_disney_bsdf.osl
2016-11-07 Pascal SchoenImproved the clearcoat part by using GTR1 instead of...
2016-10-31 Pascal SchoenUse reflection BSDF for glossy reflections when roughne...
2016-10-24 Pascal SchoenRemoved the color parameters from the diffuse and sheen...
2016-10-24 Pascal SchoenAdded subsurface radius parameter to control the per...
2016-10-24 Pascal SchoenRearranged the inputs of the shader.
2016-10-20 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-10-20 Pascal SchoenSwitching between OSL and SVM is more consistant now...
2016-09-27 Pascal SchoenFixed a bug that caused transparency to be always white...
2016-09-27 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-09-27 Pascal SchoenUnified the OSL implementation of the Disney clearcoat...
2016-09-08 Pascal SchoenAdded selection field to the Disney BSDF node for switc...
2016-09-06 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-09-06 Pascal SchoenImplemented the OSL part of the Disney shader
2016-09-02 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-08-16 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-08-03 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-08-03 Pascal SchoenImplemented the Disney clearcoat as a variation of...
2016-08-03 Pascal SchoenMerge branch 'master' into cycles_disney_brdf
2016-07-26 Pascal SchoenAdded subsurface color parameter to the Disney shader
2016-07-20 Pascal SchoenAdded a roughness parameter for refractions (for scatte...
2016-05-31 Pascal SchoenAdded parameters IOR and Transparency for refractions
2016-05-30 Pascal SchoenAdded an additional normal for the clearcoat
2016-05-30 Pascal SchoenSwitched to the improved subsurface scattering from...
2016-05-30 Pascal SchoenAdded Disney Sheen shader as a preparation to get to...
2016-05-30 Pascal SchoenMerge branch 'cycles_disney_brdf' of git.blender.org...
2016-05-24 Pascal SchoenSVM and OSL are both working for the simple version...
2016-05-24 Pascal Schoenadded the disney brdf as a shader node
2016-05-24 Pascal Schoenadded vessel for disney diffuse shader
2016-05-17 Pascal Schoenadded the disney brdf as a shader node
2016-05-17 Pascal Schoenadded vessel for disney diffuse shader