committed wrong version of this file
[blender.git] / source / blender / render / intern / source / volumetric.c
2010-07-22 Matt Ebbcommitted wrong version of this file
2010-07-22 Matt EbbFix for volume render light cache:
2010-04-24 Campbell Bartonwarning cleanup, also made voxel.c and volumetric.c...
2010-04-21 Campbell Bartonreplace add_v3_v3v3() --> add_v3_v3() where possible
2010-03-22 Campbell Bartonspaces -> tabs, (4 spaces == 1 tab, only for white...
2010-02-26 Campbell Bartonuse negate_v3 rather then multiplying a vector by ...
2010-02-12 Campbell Bartoncorrect fsf address
2010-01-24 Campbell Bartoncopy of docs from 2.4x for python modules that have...
2010-01-05 Arystanbek DyussenovMerge from trunk -r 25003:25745.
2010-01-05 Arystanbek DyussenovMerge -c 25001,25310,25311,25638,25746 from COLLADA...
2010-01-03 Matt EbbPatch from Raul Fernandez Hernandez - volume render...
2009-11-16 Campbell Bartonpython api for ID property access by Joseph Eager,...
2009-11-12 Arystanbek DyussenovCOLLADA: merge from trunk -r 24390:24522.
2009-11-11 Brecht Van LommelSculpt: svn merge
2009-11-10 Brecht Van LommelMath Lib
2009-10-25 Arystanbek DyussenovMerge from trunk -r 23000:23968.
2009-10-19 Arystanbek DyussenovMerge from trunk -r 22040:23000.
2009-10-19 Brecht Van LommelFix #19657: crash when cancelling volume material rende...
2009-10-09 Matt Ebb* more small raytrace fixes
2009-10-07 Matt Ebb* More fixes post-raytrace commit
2009-10-06 Matt Ebb* Fix for crash with new raytree
2009-10-06 Andre Susano PintoMerged Soc 2009 - raytrace optimization [0]
2009-10-06 Andre Susano Pintosvn merge -r 23528:23646 soc-2009-jaguarandi
2009-10-05 Matt Ebb* changes/additions to volume lighting
2009-09-29 Matt EbbRework of volume shading
2009-09-29 Campbell BartonCopying scripts from 2.4x without 2.5x changes
2009-09-28 Andre Susano Pintosvn merge -r 23207:23528
2009-09-24 Benoit BolseeMerge ... itasc branch. Project files, scons and cmake...
2009-09-22 Arystanbek DyussenovManual merge of soc-2009-kazanbas branch:
2009-09-17 Brecht Van LommelWarning fixes for blenkernel and editors.
2009-09-15 Arystanbek DyussenovUndo revision 23130 which was a merge with 2.5, a messy... soc-2009-kazanbas
2009-09-15 Andre Susano Pintosvn merge -r 22571:22800
2009-09-15 Andre Susano Pintosvn merge -r 22571:22800
2009-09-12 Martin Poiriercopying 2.5 over to trunk
2009-09-11 Arystanbek DyussenovMerge with -r 22620:23107.
2009-09-11 Campbell Bartonsvn merge
2009-09-08 Matt Ebb* Volume render weaks/fixes/etc from Alfredo, after...
2009-09-08 Dalai Felintomanual merge trunk -r 23037
2009-09-07 Campbell Bartonsvn merge
2009-09-07 Campbell Bartonsvn merge
2009-09-01 Campbell Bartonsvn merge
2009-08-30 Matt Ebb* Fixes for shading objects inside volumes
2009-08-29 Campbell Bartonsvn merge
2009-08-26 Matt Ebb* Hopefully fix some weird merging business
2009-08-26 Matt Ebb* Fix for yesterday's valgrind fix
2009-08-26 Joshua Leung2.5 - Warning cleanups (for mingw+scons)
2009-08-25 Matt Ebb* Volume Rendering
2009-08-25 Matt Ebbsvn merge -r 22628:22753 volume25
2009-08-24 Matt Ebb* Fix for camera+internal surface object inside ztransp...
2009-08-23 Matt Ebbsvn merge -r 22628:22714
2009-08-23 Matt Ebb* Volume rendering - z transparency
2009-08-20 Matt Ebb* cleaning and simplification
2009-08-19 Matt Ebb* volume rendering cleanups and optimisations
2009-08-19 Matt Ebbsvn merge -r 22450:22627
2009-08-19 Matt Ebb*small volume render code cleanups
2009-08-17 Matt Ebb* Point density texture works again
2009-08-16 Matt Ebbvolume material
2009-08-15 Matt Ebbsvn merge -r 22423:22450
2009-08-13 Matt Ebb* First commit merging 2.4-based sim_physics in to...
2009-06-20 Matt EbbVoxel data & volume light cache
2009-04-21 Daniel Genrich2nd try to merge sim_physics with trunk rev 19825
2009-04-20 Daniel GenrichHopefully a working merge with trunk (could be one...
2009-02-26 Matt Ebb* Fix for a small bug where multiple scattering wasn...
2009-01-28 Daniel Genrichsvn merge -r 17502:18705
2009-01-26 Matt EbbVolume rendering: multiple scattering
2008-12-31 Matt EbbVolume rendering
2008-12-14 Matt Ebb* Compile fixes for voxeldata.c (thanks jms)
2008-12-13 Matt Ebb* Volume Rendering: Voxel data
2008-11-19 Matt Ebb* Allow for light linking/overrides in volume materials
2008-11-19 Daniel Genrichsvn merge -r 17201:17502
2008-11-15 Matt Ebbcleaned some code and split volume precaching into...
2008-11-14 Matt EbbVolume rendering:
2008-11-13 Matt Ebb* Fixed a float -> int conversion rounding error in...
2008-11-11 Matt Ebb* Added a button to the volume material controls 'Alpha...
2008-10-27 Daniel Genrichsvn merge -r 17042:17201
2008-10-23 Matt Ebb* More improvements for light cache
2008-10-23 Matt EbbDebugging tests paid off, fixed a ridiculously silly bug
2008-10-23 Matt Ebbremoved debug stuff
2008-10-23 Matt Ebband more debugging
2008-10-23 Matt Ebbmore testing code
2008-10-23 Matt EbbJust adding some temporary testing code to help try...
2008-10-22 Matt Ebb* Did some small tweaks to how density is used with...
2008-10-22 Matt EbbTweaked rendering inside a volume to always return...
2008-10-22 Matt Ebbfix for a compile error with msvc
2008-10-22 Matt Ebb* Fixed a crash with using light cache on a plane ...
2008-10-21 Matt Ebb* reimplemented some things, hopefully may fix some...
2008-10-21 Matt Ebbfixed a crash in volume shadows
2008-10-21 Matt Ebb* fixed a memory leak that was happening during preview...
2008-10-20 Matt Ebb* fix for crash after latest light cache commit
2008-10-20 Matt EbbNew volume rendering feature: Light Cache
2008-10-19 Matt EbbAnother WIP commit, nothing to see yet.
2008-10-17 Matt Ebbnon-working WIP commit to continue coding at home.
2008-10-13 Matt Ebb* Added support for solid objects casting shadows withi...
2008-10-13 Matt Ebb* Raytraced shadow casting for volumes
2008-10-13 Matt Ebb* New option for step size: Randomized
2008-10-12 Matt Ebb* A few volume rendering tweaks:
2008-10-12 Daniel Genrichsvn merge -r 16866:17042
2008-10-04 Matt Ebb* New volumetrics feature: scattering types
2008-10-01 Daniel Genrichsvn merge -r 16741:16866
2008-10-01 Matt Ebb* Fix for volumetric rendering. It previously wasn...