Cleanup: sort forward declarations of enum & struct
[blender.git] / source / blender / gpu /
2019-01-28 Campbell BartonCleanup: sort forward declarations of enum & struct
2019-01-15 Campbell BartonCleanup: commas at the end of enums
2019-01-04 Sergey SharybinRecognize llvmpipe renderer as software OpenGL
2018-11-14 Campbell BartonCleanup: comment block tabs
2018-10-17 Dalai FelintoFix cmake not triggering rebuild on .glsl changes
2018-09-24 Brecht Van LommelSpelling fixes in comments and descriptions, patch...
2018-09-19 Campbell BartonBLI_utildefines: rename pointer conversion macros
2018-07-14 charlieCycles: add voronoi features and distance settings...
2018-07-13 Charlie JollyNodes: add sqrt, ceil, floor and fract to math nodes.
2018-06-29 Campbell BartonCleanup: trailing newlines
2018-06-25 Bastien MontagneCleanup: Nuke most of G.main from GPU code.
2018-06-15 Lukas StocknerCycles: change Ambient Occlusion shader to output colors.
2018-06-11 Bastien MontagneCleanup: Moar G.main removal of Hell.
2018-06-04 Campbell Barton Cleanup: strip trailing space in GPU module
2018-06-02 Dalai Felinto--debug-gpu-shader: Dump GLSL shaders to disk
2018-06-01 Campbell BartonCleanup: trailing whitespace (comment blocks)
2018-05-24 Lukas StocknerCycles/Compositor: Add arctan2 operation to the Math...
2018-05-07 Campbell BartonCleanup: rename char/float conversion functions
2018-04-19 Campbell BartonCleanup: style
2018-03-10 Brecht Van LommelCycles: switch to squared roughness convention for...
2018-03-01 Campbell BartonGPU_select: remove unused finalize function
2018-02-28 Campbell BartonCleanup: comment for depth picking code, const args
2018-02-28 Campbell BartonCleanup: use 'uint' for GPU_select
2018-02-27 Campbell BartonGPU_select: correction to select-pick-finalize
2018-02-27 Campbell BartonGPU_select: utility function to finalize selection
2018-02-15 Campbell BartonCleanup: rename BLI_thread.h API
2018-02-15 Campbell BartonCleanup: use '_len' instead of '_size' w/ BLI API
2018-02-14 Brecht Van LommelCycles: restore Particle Info Index for now, keep it...
2018-02-14 Brecht Van LommelCycles: change Index output of Hair and Particle Info...
2018-02-03 Brecht Van LommelCycles: add Vector Displacement node and extend Displac...
2018-02-01 Germanogpu_shader_material: Correct incorrect glsl texture...
2018-01-23 Brecht Van LommelCycles: change material output displacement to vector.
2018-01-23 Brecht Van LommelCycles: add Displacement node.
2018-01-16 Sergey SharybinSculpting: Fix uninitialized color being left for smoot...
2018-01-16 Sergey SharybinSculpting: Fix for "Hide Mask" does not work with multires
2018-01-16 Campbell BartonCleanup: indentation
2018-01-15 Sergey SharybinSculpting: Sdd an option to hide mask in viewport
2018-01-15 Sergey SharybinGPU buffers: Use bitflag to whether we want to show...
2017-12-07 Campbell BartonCleanup: Use BKE_colorband prefix
2017-12-07 Campbell BartonCleanup: extract BKE_colorband from BKE_texture
2017-11-23 Brecht Van LommelFix T53348: Cycles difference between gradient texture...
2017-11-07 Brecht Van LommelCycles: add bevel shader, for raytrace based rounded...
2017-11-05 Campbell BartonCleanup: spelling
2017-11-01 Brecht Van LommelFix T53217: GLSL principled BSDF black with zero clearc...
2017-10-17 Sergey SharybinGPU: Report number of compressed texture formats to...
2017-10-17 Sergey SharybinGPU: Fix memory corruption in GPU_debug on GTX1080
2017-09-29 Campbell BartonVertex Paint: Alpha Support
2017-09-06 Brecht Van LommelFix T52652: Cycles image box mapping has flipped textures.
2017-09-06 Campbell BartonFix error in high bit-depth image tile drawing
2017-08-12 Brecht Van LommelFix T52298: hidden lamps still compute shadow buffers...
2017-07-31 Campbell BartonCleanup: use static vars where appropriate
2017-07-08 Brecht Van LommelFix T52001: material draw mode principled BSDF artifact...
2017-07-02 Brecht Van LommelFix T51957: principled BSDF mismatches in GLSL viewport.
2017-06-21 Brecht Van LommelFix T51862: principled shader GLSL artifacts in ortho...
2017-06-21 Brecht Van LommelFix T51849: change Cycles clearcoat gloss to roughness.
2017-06-14 Campbell BartonFix buffer read error w/ 2 pass select queries
2017-06-02 Campbell BartonCleanup: style
2017-05-20 Campbell BartonCMake: Use GCC7's -Wimplicit-fallthrough=5
2017-05-18 Pascal SchoenFix T51408: Cycles - Principled BSDF Shader - Transpare...
2017-05-11 Campbell BartonCleanup: GPU PBVH naming
2017-05-10 Campbell BartonSculpt Drawing: reduce redundant color conversion
2017-05-09 Carlo AndreacchioFix T51434: Module math operation is wrong in GLSL...
2017-04-24 Campbell BartonCleanup: style
2017-04-18 Pascal SchoenSquashed commit of the following:
2017-04-14 Brecht Van LommelFix T51216: SSAO attenuation not being scale invariant.
2017-04-14 Alexander RomanovObject Info node support for GLSL mode and the internal...
2017-04-12 Campbell BartonCleanup: use lowercase gpu prefix for static funcs
2017-03-24 Sergey SharybinFix T50238: Cycles: difference in texture position...
2017-03-11 Campbell BartonCleanup: code style & cmake
2017-03-10 Campbell BartonCorrect glPixelTransfer function
2017-03-10 Campbell BartonCleanup: struct flags for select picking
2017-03-09 Campbell Barton3D View: x-ray support for depth picking
2017-03-08 Campbell Barton3D View: new nethod of opengl selection
2017-03-08 Campbell BartonOpenGL Select: integer rect for passing region
2017-03-03 Campbell BartonCleanup: GPU_select never took NULL rect
2017-03-03 Campbell BartonCleanup: redundant header, use const, short -> bool
2017-02-02 Michael StahreFix incorrect spot lamp blend in python GPU uniform...
2017-01-29 Kévin DietrichFix T50550: GPUShader: compile error - Background image...
2017-01-17 Alexander RomanovReturn correct alpha for environment map in GLSL
2017-01-11 Clément FoucaultViewport SSAO: Fix normals not normalized
2016-11-22 Sergey SharybinGPU: Consider latest Gallium driver an official ATI/AMD
2016-11-07 Thomas DingesForgot this in last commit. (Brick GLSL).
2016-11-07 Thomas DingesFix Brick Texture GLSL, broken after Mortar Smooth...
2016-10-30 Kévin DietrichViewport smoke: add support to render the volume using...
2016-10-10 Mike ErwinOpenGL: remove GLSL support query (it's always supported)
2016-10-01 Brecht Van LommelFix wrong Cycles GLSL pointiness, still not supported...
2016-09-30 Ulysse MartinUPBGE: Fix crash when calling shade_light texture when...
2016-09-21 Mike Erwinfix for potential pitfall with glMatrixMode
2016-08-30 Alexander RomanovFix type mismatch causing the buffer overflow in D810
2016-08-30 Sergey SharybinFix T49201: Mesh with OpenSubdiv subsurf and a texture...
2016-08-28 Kévin DietrichFix T47639: OpenGL render with smoke and fire incorrect...
2016-08-16 Sergey SharybinFix redundant declarations after recent changes in...
2016-08-15 Mike ErwinOpenGL: ignore deprecated API warnings
2016-08-15 Brecht Van LommelFix OpenGL backtrace build errors, without disabling...
2016-08-15 Jens VerwiebeTentative compile fix after recent gpu debug changes
2016-08-15 Mike ErwinOpenGL: backtrace on errors (--debug-gpu)
2016-08-15 Mike ErwinOpenGL: enhance debug output
2016-08-09 Alexander RomanovBugfix. glDisable with bad enum argument in GPU_texture...
2016-07-27 Sergey SharybinFix T48829: Memory leak on Blender Exit
2016-07-23 Kévin DietrichFix T48663: The Soft Light blend type layer make the...
next