svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855
[blender.git] / source / gameengine / SConscript
2009-06-13 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-06-13 Campbell Bartonmerged from trunk 20741:20848
2009-06-08 Brecht Van Lommel2.50:
2009-04-20 Brecht Van Lommel2.50: svn merge https://svn.blender.org/svnroot/bf...
2009-03-17 Brecht Van Lommel2.50: svn merge https://svn.blender.org/svnroot/bf...
2009-03-13 Martin Poiriermerging trunk 19093:19274 etch-a-ton
2009-02-25 Campbell BartonBuilding the game engine with Solid/Sumo is now optiona...
2009-01-26 Brecht Van Lommel2.50: svn merge https://svn.blender.org/svnroot/bf...
2008-12-24 Nathan Letwory2.5 / SCons / BGE
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-11-02 Martin Poiriermerging trunk 17221:17300
2008-11-01 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2008-10-31 Benoit BolseeVideoTexture module.
2008-01-08 Nathan Letwory* tweak linking priorities - should help for GCC users
2007-11-06 Martin PoirierFilling in branch from trunk
2006-02-04 Nathan Letwory== SCons ==
2005-10-23 Erwin Coumansupdated SConstruct and Makefile so that if you compile...
2005-08-01 Simon ClitherowAdded support for compiling BULLET with scons on windows
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-04-08 Nathan LetworyAdded preliminary support for GamePlayer building with...
2004-02-22 Michel SeltenSCons updates
2004-02-15 Michel SeltenSCons updates
2004-01-20 Michel SeltenSCons updates: (All done by jesterKing)