Fix T47293: game engine crashes since Bullet upgrade.
[blender.git] / extern / bullet2 / src / BulletDynamics / Character /
2016-01-25 Brecht Van LommelUpgrade Bullet to version 2.83.
2014-08-09 Benoit BolseeRemove an assert in Bullet for the Character physics.
2013-10-25 Sergej Reichbullet: Update to version 2.82 (bullet revision 2705)
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-03-24 Tamito KajiyamaMerged changes in the trunk up to revision 55546.
2013-03-18 Tamito KajiyamaMerged changes in the trunk up to revision 55357.
2013-03-07 Sergej Reichbullet: Update to current svn, r2636
2012-10-09 Ove Murberg Henriksensvn merge ^/trunk/blender -r48592:HEAD
2012-08-02 Tamito KajiyamaMerged changes in the trunk up to revision 49478.
2012-07-30 Sergey SharybinMerging r49362 through r49385 from trunk into soc-2011...
2012-07-30 Mitchell StokesFixing [#32210] "Character physics type colliding with...
2012-06-17 Ove Murberg Henriksensvn merge ^/trunk/blender -r47023:HEAD
2012-06-10 Tamito KajiyamaMerged changes in the trunk up to revision 47700.
2012-06-08 Sergey SharybinMerging r47612 through r47623 from trunk into soc-2011...
2012-06-08 Sergej ReichUpdate Bullet to version 2.80 (bullet svn revision...
2012-06-03 Tamito KajiyamaMerged changes in the trunk up to revision 47381.
2012-05-29 Campbell Bartonsvn merge ^/trunk/blender -r47103:47150
2012-05-28 Benoit BolseeBGE patch #28476: Character object physics type
2011-07-16 Joshua LeungBugfix [#27157] keyframing a constrained bone does...
2011-06-08 Mike Erwinmigrated NDOF code from soc-2010-merwin, SpaceNavigator...
2011-05-16 Nick Samarinsynched with trunk at revision 36569
2011-04-15 Joseph Eagar=bmesh= merge from trunk at r36153
2011-03-13 Tamito KajiyamaMerged changes in the trunk up to revision 35505.
2011-03-12 Erwin Coumansupdate Bullet physics sdk to latest trunk/version 2.78