GPencil: Cleanup - Remove storage Grid matrix and replace with local variable
[blender.git] / source / blender / draw / engines /
2019-05-29 AntonioyaGPencil: Cleanup - Remove storage Grid matrix and repla...
2019-05-29 AntonioyaCleanup: Remove duplicated comment from previous commit
2019-05-29 AntonioyaGPencil: Rename viewmatrix field to parent_obmat
2019-05-29 AntonioyaGPencil: Cleanup code to avoid double matrix copy
2019-05-28 Clément FoucaultFix T64123 Eevee: Reflections Not Visible On Alpha...
2019-05-28 Clément FoucaultEevee: Fix assert when displaying transparent film...
2019-05-28 Clément FoucaultEevee: Render alpha blended objects when rendering...
2019-05-28 AntonioyaFix T65187: Overlay blend increase wrongly the opacity
2019-05-28 AntonioyaGPencil: Minor cleanup
2019-05-28 Jeroen BakkerMeshAnalysis: Disable when XRay is turned on
2019-05-28 Clément FoucaultCleanup: DRW: Rename DRW_STATE_BLEND_* for API clarity
2019-05-28 AntonioyaFix T65212: Cycles_render_layer test grease pencil...
2019-05-27 Adam NydahlEevee: Fix Aliasing in Light Probes
2019-05-27 Brecht Van LommelFix annotations not drawing correctly on Cycles rendere...
2019-05-27 Clément FoucaultEevee/GPencil: Fix depth reading after render
2019-05-27 Clément FoucaultEevee: Fix render z-depth for orthographic camera
2019-05-27 Clément FoucaultEevee: Fix render depth pass being negative
2019-05-27 Clément FoucaultCleanup: DRW: Move WorldClipPlanes to builtin uniform
2019-05-24 Clément FoucaultViewport: Change default studiolight
2019-05-24 Jeroen BakkerEEVEE: Volumetrics
2019-05-23 Sergey SharybinEevee: Ignore COW tag when deciding on auto-bake
2019-05-23 Jeroen BakkerFix T65035: Wokbench Material Alpha
2019-05-23 Jeroen BakkerCleanup: Remove debug print
2019-05-23 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Campbell BartonCleanup: unused vars
2019-05-22 Jeroen BakkerDrawEngines: Depth Of Field Units
2019-05-22 Clément FoucaultDRW/Eevee: Fix camera texture coordinates in renders
2019-05-22 Jeroen BakkerWorkbench: FXAA Artifacts
2019-05-22 Clément FoucaultFix T64806 Missing sss_blur pass in EEVEE crashing...
2019-05-22 Clément FoucaultDRW: DRWView: Finish refactor
2019-05-22 Clément FoucaultEevee: Make lookdev shader use common_view_lib
2019-05-22 Clément FoucaultEevee: Make lightprobes work with new DRWView system
2019-05-22 Clément FoucaultEevee: Make Planar reflections work with the new DRWVie...
2019-05-22 Clément FoucaultDRW: Add view param to DRW_culling_* functions
2019-05-22 Clément FoucaultEevee: Use DRW_view_* API instead of DRW_viewport_matrix_*
2019-05-22 Clément FoucaultGPencil: Use DRW_view_* API instead of DRW_viewport_mat...
2019-05-22 Clément FoucaultWorkbench: Fix TAA logic
2019-05-22 Clément FoucaultWorkbench: Use DRWView instead of DRW_viewport_matrix_*
2019-05-22 Clément FoucaultDRW: Remove some usage of DRW_viewport_matrix_get
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_reset
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_set_from_rv3d
2019-05-22 Clément FoucaultDRW: Add DRWView to improve different view handling
2019-05-22 Clément FoucaultEevee: Lookdev: Make winmat point to negative Z
2019-05-21 Sebastián BarschkisFix T58492: Removes jitter when using adaptive smoke...
2019-05-17 Clément FoucaultCleanup: Eevee: Use dummy texture for GTAO when not...
2019-05-17 Clément FoucaultEevee / Workbench: Fix hair normals
2019-05-17 Clément FoucaultCleanup: Eevee: Use DRW_PASS_CREATE macro when possible
2019-05-17 Clément FoucaultCleanup: DRW: Remove uneeded DRWState values
2019-05-17 Jeroen BakkerCycles/Eevee: unify depth of field settings for cameras
2019-05-17 Clément FoucaultCleanup: Eevee: Remove custom volumetric matrix
2019-05-17 Clément FoucaultEevee: Remove the Volumetric Render checkbox
2019-05-17 Clément FoucaultEevee: Remove the Subsurface Render checkbox
2019-05-17 Clément FoucaultCleanup: Eevee: Use SET_FLAG_FROM_TEST
2019-05-16 Sergey SharybinCycles: Fix missing viewport updates after recent changes
2019-05-16 Jeroen BakkerEEVEE: Viewport Rendering TAA
2019-05-16 AntonioyaGPencil: New filter in Onion by keyframe type
2019-05-16 Jeroen BakkerEEVEE: Intel Shader Compiler Bug
2019-05-15 AntonioyaGPencil: Invert Fade Object slider
2019-05-15 Tim StullichLights: change sun light size to be specified as angle
2019-05-15 Clément FoucaultEevee: Add per material option to cull backfaces
2019-05-14 AntonioyaGPencil: Rename property Follow Drawing Path to Alignment
2019-05-14 Clément FoucaultFix Shader compilation error on MacOS & some other...
2019-05-14 AntonioyaFix T64441: GPencil textures weird rotation
2019-05-14 Clément FoucaultCleanup: DRW: Move ModelMatrix declaration to common_vi...
2019-05-14 Clément FoucaultCleanup: DRW: Remove uneeded _add suffix from DRW_shgro...
2019-05-14 Clément FoucaultDRW: Refactor: Use DRWCall to accumulate per instance...
2019-05-14 Clément FoucaultEevee: Replace DRW_shgroup_empty_tri_batch_create by...
2019-05-14 Clément FoucaultDRW: Make Instance count not a pointer
2019-05-14 Clément FoucaultCleanup: Eevee: Make planar downsampling not use instan...
2019-05-14 Clément FoucaultCleanup: DRW: Remove pointers to materials
2019-05-13 Brecht Van LommelCycles/Eevee: unify light strength and color
2019-05-13 Brecht Van LommelCycles/Eevee: unified and improved texture image color...
2019-05-11 AntonioyaGPencil: Apply FBO changes to AA macros
2019-05-10 Clément FoucaultWorkbench: Use common_view_lib.glsl
2019-05-10 Clément FoucaultGPencil: Use common_view_lib.glsl
2019-05-10 Clément FoucaultDRW: Remove ModelViewMatrix Usage
2019-05-10 Clément FoucaultEevee: Update matrices operations to not use combined...
2019-05-10 Clément FoucaultCleanup: DRW: Renaming of glsl utility macros
2019-05-09 AntonioyaGPencil: Lock rotation of textures
2019-05-09 Jeroen BakkerWorkbench: Viewport AA Preferences
2019-05-09 Campbell BartonUI: rename Look Dev 'Ball' to 'Sphere'
2019-05-08 Clément FoucaultFix T64158 Eevee: Mixed SSS shader becomes brighter...
2019-05-08 Clément FoucaultWorkbench: Use common_view_lib and remove NormalMatrix...
2019-05-08 Clément FoucaultDRW: Remove WorldNormalMatrix
2019-05-08 Clément FoucaultEevee: Remove uneeded normalization
2019-05-06 Clément FoucaultCleanup: Eevee/Workbench: Remove non-needed matrix...
2019-05-06 Clément FoucaultCleanup: Eevee: Remove comment about vcol support in...
2019-05-04 George VogiatzisUI: Add Look Developer Balls Size option
2019-05-04 Clément FoucaultCleanup: Eevee: Remove Flat normal shader variation
2019-05-04 Clément FoucaultCleanup: Remove unused code in sculpt_mode, workbench...
2019-05-04 Clément FoucaultSculpt: Refactor draw manager sculpt drawing mechanism
2019-05-02 Clément FoucaultFix T63997 Weird z-fight during weight paint
2019-05-02 Jeroen BakkerWorkbench,EEVEE: Viewport Render Samples
2019-05-02 Jeroen BakkerDrawManager: External Engine Depth Buffer
2019-05-02 Clément FoucaultFix T63435 Incorrect fresnel and normals for hair stran...
2019-05-02 Campbell BartonCleanup: style
2019-05-01 Clément FoucaultEevee: Fix crash when rendering due to recent lookdev...
2019-05-01 Clément FoucaultEevee: Lookdev: Cleanup implementation & support for...
2019-05-01 Clément FoucaultEevee: Add support for alpha background in viewport
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