Fix T66096: Crash in Cycles versioning
[blender.git] / source / blender / draw / engines /
37 hours ago AntonioyaGPencil: Cleanup code
42 hours ago Campbell BartonCleanup: unused args
2 days ago Campbell BartonCleanup: unused args
2 days ago AntonioyaGPencil: Fix Fast Drawing and MSAA disabled in previous...
2 days ago AntonioyaGPencil: Don't use MSAA for background texture
2 days ago AntonioyaFix T65955: GPencil: drawing shapes on surface causes...
3 days ago Jeroen BakkerFix T62876: Camera Background Images
6 days ago Clément FoucaultFix T65631 Eevee: Translucent shader broken in Eevee...
6 days ago Jeroen BakkerTexturePaint: Projection Edit
7 days ago Clément FoucaultDRW: Make stencil state clearer and distinct
8 days ago Campbell BartonCleanup: comment spelling
10 days ago Campbell BartonCleanup: spelling
10 days ago Campbell BartonCleanup: clang-format
10 days ago Clément FoucaultFix T64913 Eevee: shader compilation does not reset TAA
10 days ago Clément FoucaultFix T65569 Eevee: Volumetrics on alphablend surf. not...
10 days ago Clément FoucaultEevee: Fix Contact shadows with Translucent BSDF
10 days ago Clément FoucaultFix T65647 EEVEE: Contact shadows "Softness" settings...
11 days ago AntonioyaCleanup: clang-format
11 days ago AntonioyaGPencil: Reorganize blend shader
11 days ago AntonioyaGPencil: Remove blend_opacity from shader
12 days ago Campbell BartonCleanup: clang-format
12 days ago AntonioyaGPencil: Fix clamp alpha problems when using Regular...
13 days ago Campbell BartonCleanup: spelling in comments
13 days ago Bastien MontagneFix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.
2019-06-07 Brecht Van LommelFix T64625: Eevee image textures with alpha have dark...
2019-06-07 Clément FoucaultEevee: Try to fix NaN caused by normal maps + bentnormals
2019-06-06 Clément FoucaultFix T63701 Eevee: High Volumetric end distance darkens...
2019-06-06 Clément FoucaultFix T64742 Eevee: SSRefract broken with planar reflections
2019-06-06 Brecht Van LommelPython API: allow external render engines to use Eevee...
2019-06-05 Clément FoucaultFix T65118 Eevee: NaN when using bent normals
2019-06-05 Jeroen BakkerWorkbench: World Space Cavity
2019-06-05 Clément FoucaultFix T65298 Eevee: Principled BSDF doesn't use specular...
2019-06-04 Clément FoucaultFix T65378 Eevee: Glitches in ESM shadowmapping
2019-06-04 Clément FoucaultEevee: Merge shadow map processing into one drawcall...
2019-06-03 Campbell BartonCleanup: style, use braces in draw
2019-06-03 Campbell BartonCleanup: use const arguments
2019-06-02 Tomoaki KawadaGPU: support default framebuffer with ID not equal...
2019-06-02 Brecht Van LommelFix T65185: Cycles viewport render no refreshing overla...
2019-05-31 Brecht Van LommelFix sculpt mode drawing with modifiers still being...
2019-05-31 Antonio VazquezGPencil: Cleanup some comments
2019-05-31 Jeroen BakkerDrawManager: Color Management
2019-05-31 Jeroen BakkerEEVEE: Baking + Volumetrics
2019-05-31 Campbell BartonCleanup: clang-format
2019-05-30 Clément FoucaultFix T65049 Crash cause by NULL geom pointer
2019-05-30 Clément FoucaultEevee: Fix crash caused by visibility calculation
2019-05-30 Clément FoucaultDRW: Refactor to use object pointer for drawcall by...
2019-05-30 Clément FoucaultGPencil: Remove uneeded storage->unit_matrix
2019-05-30 Clément FoucaultGPU: Enforce Uniform buffer alignment to 16bytes
2019-05-30 AntonioyaGPencil: Add missing blend factor to Regular blend
2019-05-30 AntonioyaGPencil: Rename Blend mode "Normal" to "Regular"
2019-05-30 AntonioyaGPencil: Remove wrong premult in Blend shader
2019-05-29 AntonioyaGPencil: Cleanup - Remove storage Grid matrix and repla...
2019-05-29 AntonioyaCleanup: Remove duplicated comment from previous commit
2019-05-29 AntonioyaGPencil: Rename viewmatrix field to parent_obmat
2019-05-29 AntonioyaGPencil: Cleanup code to avoid double matrix copy
2019-05-28 Clément FoucaultFix T64123 Eevee: Reflections Not Visible On Alpha...
2019-05-28 Clément FoucaultEevee: Fix assert when displaying transparent film...
2019-05-28 Clément FoucaultEevee: Render alpha blended objects when rendering...
2019-05-28 AntonioyaFix T65187: Overlay blend increase wrongly the opacity
2019-05-28 AntonioyaGPencil: Minor cleanup
2019-05-28 Jeroen BakkerMeshAnalysis: Disable when XRay is turned on
2019-05-28 Clément FoucaultCleanup: DRW: Rename DRW_STATE_BLEND_* for API clarity
2019-05-28 AntonioyaFix T65212: Cycles_render_layer test grease pencil...
2019-05-27 Adam NydahlEevee: Fix Aliasing in Light Probes
2019-05-27 Brecht Van LommelFix annotations not drawing correctly on Cycles rendere...
2019-05-27 Clément FoucaultEevee/GPencil: Fix depth reading after render
2019-05-27 Clément FoucaultEevee: Fix render z-depth for orthographic camera
2019-05-27 Clément FoucaultEevee: Fix render depth pass being negative
2019-05-27 Clément FoucaultCleanup: DRW: Move WorldClipPlanes to builtin uniform
2019-05-24 Clément FoucaultViewport: Change default studiolight
2019-05-24 Jeroen BakkerEEVEE: Volumetrics
2019-05-23 Sergey SharybinEevee: Ignore COW tag when deciding on auto-bake
2019-05-23 Jeroen BakkerFix T65035: Wokbench Material Alpha
2019-05-23 Jeroen BakkerCleanup: Remove debug print
2019-05-23 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Campbell BartonCleanup: unused vars
2019-05-22 Jeroen BakkerDrawEngines: Depth Of Field Units
2019-05-22 Clément FoucaultDRW/Eevee: Fix camera texture coordinates in renders
2019-05-22 Jeroen BakkerWorkbench: FXAA Artifacts
2019-05-22 Clément FoucaultFix T64806 Missing sss_blur pass in EEVEE crashing...
2019-05-22 Clément FoucaultDRW: DRWView: Finish refactor
2019-05-22 Clément FoucaultEevee: Make lookdev shader use common_view_lib
2019-05-22 Clément FoucaultEevee: Make lightprobes work with new DRWView system
2019-05-22 Clément FoucaultEevee: Make Planar reflections work with the new DRWVie...
2019-05-22 Clément FoucaultDRW: Add view param to DRW_culling_* functions
2019-05-22 Clément FoucaultEevee: Use DRW_view_* API instead of DRW_viewport_matrix_*
2019-05-22 Clément FoucaultGPencil: Use DRW_view_* API instead of DRW_viewport_mat...
2019-05-22 Clément FoucaultWorkbench: Fix TAA logic
2019-05-22 Clément FoucaultWorkbench: Use DRWView instead of DRW_viewport_matrix_*
2019-05-22 Clément FoucaultDRW: Remove some usage of DRW_viewport_matrix_get
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_reset
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_set_from_rv3d
2019-05-22 Clément FoucaultDRW: Add DRWView to improve different view handling
2019-05-22 Clément FoucaultEevee: Lookdev: Make winmat point to negative Z
2019-05-21 Sebastián BarschkisFix T58492: Removes jitter when using adaptive smoke...
2019-05-17 Clément FoucaultCleanup: Eevee: Use dummy texture for GTAO when not...
2019-05-17 Clément FoucaultEevee / Workbench: Fix hair normals
2019-05-17 Clément FoucaultCleanup: Eevee: Use DRW_PASS_CREATE macro when possible
2019-05-17 Clément FoucaultCleanup: DRW: Remove uneeded DRWState values