RNA: only search necessary space types when unregistered panels
[blender.git] / source / blender / draw / intern /
4 days ago Sergey SharybinRevert "Particle system: Move runtime data to runtime...
4 days ago Jeroen BakkerFix T62876: Camera Background Images
6 days ago Jeroen BakkerFix T65914: Workbench Transparency Film
7 days ago Clément FoucaultMeshBatchCache: Speedup: Do not return valid batch...
7 days ago Clément FoucaultFix T65689 Geometry overlaps axis selector
7 days ago AntonioyaAdd a new function to recover the next shading group.
8 days ago Clément FoucaultFix T65805 Assert "Too many draw engines enabled at...
8 days ago Clément FoucaultDRW: Make stencil state clearer and distinct
8 days ago AntonioyaCleanup: Fix comment typo error
9 days ago Philipp OeserFix T65844: wrong eevee hair when vertex colors are...
12 days ago Campbell BartonCleanup: sort structs
12 days ago Brecht Van LommelFix T59275: generated texture coordinates don't stick...
12 days ago Clément FoucaultFix T65669 Bones in Envelope Display break apart after...
12 days ago Sergey SharybinParticle system: Move runtime data to runtime field
2019-06-11 Campbell BartonCleanup: spelling in comments
2019-06-07 Jeroen BakkerDrawManager: OpenGL State Image Rendering
2019-06-06 Campbell BartonCleanup: extra-semi-stmt warning
2019-06-05 mano-wiiFix crash when editing shaders on Intel HD 4000.
2019-06-02 Tomoaki KawadaGPU: support default framebuffer with ID not equal...
2019-05-31 Dalai FelintoFix T65330: Blender crash when double click on face
2019-05-31 Brecht Van LommelFix T62282: multires sculpting does not update smooth...
2019-05-31 Brecht Van LommelFix various missing updates in sculpt mode, when changi...
2019-05-31 Brecht Van LommelFix sculpt mode drawing with modifiers still being...
2019-05-31 Jeroen BakkerDrawManager: Color Management
2019-05-31 Jeroen BakkerDrawManager: Sculpt Mesh Drawing
2019-05-30 Clément FoucaultFix T65319 Crash when selecting vertices in edit mode
2019-05-30 Clément FoucaultFix T64510 Armature: Empty Not Visible as Bone custom...
2019-05-30 Clément FoucaultDRW: Fix crash when object has no bounding box
2019-05-30 Clément FoucaultDRW: Add unit_state to avoid lots of DRWCallState dupli...
2019-05-30 Clément FoucaultDRW: Refactor to use object pointer for drawcall by...
2019-05-30 Clément FoucaultGPU: Remove GPU_INDEX_U8
2019-05-30 Campbell BartonCleanup: use const argument, r_ prefix return arg
2019-05-30 Campbell Barton3D View: Support light probe data clipping
2019-05-29 Jeroen BakkerDrawManager: Cycles+GPencil
2019-05-29 mano-wiiPossible fix for T63685: macOS edit mode selection...
2019-05-28 Clément FoucaultEevee: Fix assert when displaying transparent film...
2019-05-28 Clément FoucaultDRW: Fix issue introduce in removal of DRW_STATE_POINT
2019-05-28 Clément FoucaultCleanup: GPU: Move program point size to GPU_state
2019-05-28 Campbell BartonCleanup: clang-format
2019-05-28 Philipp OeserFix T64829: Active point of Curve objects is not displa...
2019-05-28 Clément FoucaultCleanup: DRW: Rename DRW_STATE_BLEND_* for API clarity
2019-05-27 Ray Molenkampdraw_manager: fix warning with msvc.
2019-05-27 Clément FoucaultCleanup: DRW: Make clipped shader use UBO clip planes
2019-05-27 Clément FoucaultCleanup: DRW: Move WorldClipPlanes to builtin uniform
2019-05-27 Clément FoucaultCleanup: DRW: Remove DRW_STATE_OFFSET
2019-05-27 Clément FoucaultCleanup: EditMesh: Remove DRW_STATE_OFFSET_*
2019-05-24 Brecht Van LommelViewport: don't show transparent checkboard in lookdev...
2019-05-23 Clément FoucaultGpencil: Fix assert when rendering with Eevee
2019-05-23 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Clément FoucaultDRW/Eevee: Fix camera texture coordinates in renders
2019-05-22 Clément FoucaultDRW: Only change VAO if geometry changes
2019-05-22 Clément FoucaultGPU: Refactor GPU_batch_draw_range_ex
2019-05-22 Clément FoucaultFox drwview
2019-05-22 Clément FoucaultCleanup: DRW: Remove, rename stuffs
2019-05-22 Clément FoucaultDRW: Do not update the view ubo for each pass
2019-05-22 Clément FoucaultDRW: DRWView: Finish refactor
2019-05-22 Clément FoucaultEevee: Make Planar reflections work with the new DRWVie...
2019-05-22 Clément FoucaultDRW: Add view param to DRW_culling_* functions
2019-05-22 Clément FoucaultBLI_memblock: Refactor for faster iteration and allocation
2019-05-22 Clément FoucaultDRW: Remove some usage of DRW_viewport_matrix_get
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_reset
2019-05-22 Clément FoucaultDRW: Remove DRW_state_clip_planes_set_from_rv3d
2019-05-22 Clément FoucaultDRW: Add DRWView to improve different view handling
2019-05-22 Clément FoucaultCleanup: DRW: Refactor code for better readability...
2019-05-21 Jacques LuckeGPU: double uniform names buffer size
2019-05-20 mano-wiiGPU: Use uint in GPU_batch_uniform_1ui.
2019-05-20 mano-wiiEdit Mesh Select: Fix OpenGL status to use `GPU_point_s...
2019-05-20 Campbell BartonFix missing assignments in object mode select id drawing
2019-05-20 Campbell BartonFix invalid face offset in DRW_draw_select_id_object
2019-05-18 mano-wiiEdit Mesh Selection Drawing: Make sure the state of...
2019-05-18 Campbell BartonFix T54686: objects don't occlude each other for edit...
2019-05-17 Clément FoucaultCleanup: DRW: Remove uneeded DRWState values
2019-05-17 Clément FoucaultCleanup: Eevee: Remove custom volumetric matrix
2019-05-17 Clément FoucaultEevee: Remove the Volumetric Render checkbox
2019-05-17 Clément FoucaultDRW: Fix warning on MSVC
2019-05-16 Campbell BartonFix edit-mesh select crash when using face-dots
2019-05-15 mano-wiiFix T54686: objects don't occlude each other for edit...
2019-05-14 Clément FoucaultFix T64551 Crash on leaving local view on the shading tab
2019-05-14 Clément FoucaultEevee: Fix Auto Tangent not working if active UV layer...
2019-05-14 Clément FoucaultGPUVertexFormat: Reduce size of structs
2019-05-14 Clément FoucaultCleanup: DRW: Add and use DRW_shgroup_uniform_vec2_copy
2019-05-14 Clément FoucaultCleanup: DRW: Remove unused Uniform types
2019-05-14 Clément FoucaultCleanup: DRW: Remove uneeded _add suffix from DRW_shgro...
2019-05-14 Clément FoucaultDRW: Refactor: Use DRWCall to accumulate per instance...
2019-05-14 Clément FoucaultBLI_memblock: Add more options
2019-05-14 Clément FoucaultCleanup: Remove DRWCallType
2019-05-14 Clément FoucaultDRW: Fix threading hazard when rendering and using...
2019-05-14 Clément FoucaultCleanup: DRW: Remove unused functions
2019-05-14 Clément FoucaultDRW: Change Procedural function to use a GPUBatch
2019-05-14 Clément FoucaultMesh Batch Cache: Fix use of uninitialized variable
2019-05-14 Clément FoucaultDRW: Make Instance count not a pointer
2019-05-14 Clément FoucaultCleanup: DRW: Remove pointers to materials
2019-05-14 Clément FoucaultGPU: Move Material index to nodetree evaluation
2019-05-14 Clément FoucaultDRW: Remove ModelViewMatrix and ModelViewMatrixInverse
2019-05-13 Brecht Van LommelCycles/Eevee: unified and improved texture image color...
2019-05-11 Clément FoucaultDRW: Fix previous commit
2019-05-11 Clément FoucaultFix T64464 App crashes when navigating between UV Edito...
2019-05-10 Clément FoucaultFix T64137 Empty Images flickering graphics when "Auto...
2019-05-10 Clément FoucaultFix T64399 Crash when trying to enter edit mode on...
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