10 years agomissed a file in previous crosscompiling related commits
Tom Musgrove [Thu, 18 Feb 2010 06:53:10 +0000 (06:53 +0000)]
missed a file in previous crosscompiling related commits

10 years agoAnimation Playback Option (No negative frames) and Other Bugfixes:
Joshua Leung [Thu, 18 Feb 2010 00:29:08 +0000 (00:29 +0000)]
Animation Playback Option (No negative frames) and Other Bugfixes:

* Added a user-preference setting which disallows setting the current frame number to a negative number. This setting only applies when setting the current frame by scrubbing the time cursor in a timeline view, or by typing a value into the current frame number field.

* Made the minimum frame number for the start frame to be 0, which should make setting keyframes by a regular step size less confusing. Also changed the MINFRAME define to 0 for consistency. Hopefully this doesn't cause any problems with any output formats.

* Fixed some missing channel selection cases in animation editors.

10 years agofix for MS compliers
Jens Ole Wund [Wed, 17 Feb 2010 23:04:30 +0000 (23:04 +0000)]
fix for MS compliers
keep var declaration up in .c files

10 years ago[#21207] bpy.ops.object.vertex_group_sort() sorts group names, but not group data
Campbell Barton [Wed, 17 Feb 2010 22:26:50 +0000 (22:26 +0000)]
[#21207] bpy.ops.object.vertex_group_sort() sorts group names, but not group data
support for vertex group sorting in editmode

10 years agomostly fixed [#21172] Reloading scripts leaks memory (F8)
Campbell Barton [Wed, 17 Feb 2010 21:58:08 +0000 (21:58 +0000)]
mostly fixed [#21172] Reloading scripts leaks memory (F8)
the same properties were being registered many times with built in structs.

blender memory at least is not leaking, but it seems python is still not freeing some memory.

For the moment dont allow existing properties to be registered again, will need to have a way to unregister rna properties.

10 years agotopology based mirror, (from apricot branch)
Campbell Barton [Wed, 17 Feb 2010 19:50:42 +0000 (19:50 +0000)]
topology based mirror, (from apricot branch)
- correct errors with non-mirrored meshes
- mirror weight paint on asymmetrical meshes

10 years agoanother attempt at fixing the VBO buffer deletion bugs
Lukas Steiblys [Wed, 17 Feb 2010 18:48:02 +0000 (18:48 +0000)]
another attempt at fixing the VBO buffer deletion bugs

10 years agopy/rna api property api functions crashed with empty args.
Campbell Barton [Wed, 17 Feb 2010 17:22:39 +0000 (17:22 +0000)]
py/rna api property api functions crashed with empty args.
 eg: bpy.props.BoolProperty()

10 years agoNetrender was reloading classes multiple times
Campbell Barton [Wed, 17 Feb 2010 17:16:04 +0000 (17:16 +0000)]
Netrender was reloading classes multiple times

10 years agojoin as UVs referenced older api function name
Campbell Barton [Wed, 17 Feb 2010 16:31:37 +0000 (16:31 +0000)]
join as UVs referenced older api function name

10 years agoObject's RNA cleanups, made descriptions clearer, mostly aesthetic changes. Anyone...
Elia Sarti [Wed, 17 Feb 2010 16:18:41 +0000 (16:18 +0000)]
Object's RNA cleanups, made descriptions clearer, mostly aesthetic changes. Anyone who finds these incorrect feel free to change or make me notice.

10 years ago*Removed a lingering 'Add' prefix in the Add menu to make it more consistent.
William Reynish [Wed, 17 Feb 2010 16:04:06 +0000 (16:04 +0000)]
*Removed a lingering 'Add' prefix in the Add menu to make it more consistent.
*Added Extrude Region/Individual to the Mesh menu

10 years agorename rna props for auto-keying to be consistant, user prefs were graying out auto...
Campbell Barton [Wed, 17 Feb 2010 15:14:09 +0000 (15:14 +0000)]
rename rna props for auto-keying to be consistant, user prefs were graying out auto key options that were still in use.

10 years agoremove duplicate function.
Campbell Barton [Wed, 17 Feb 2010 14:09:16 +0000 (14:09 +0000)]
remove duplicate function.

10 years agofix for negative frames messing up image sequence name.
Campbell Barton [Wed, 17 Feb 2010 13:43:50 +0000 (13:43 +0000)]
fix for negative frames messing up image sequence name.

10 years ago[#21197] change layer of just linked in objects lets them vanish
Campbell Barton [Wed, 17 Feb 2010 12:21:38 +0000 (12:21 +0000)]
[#21197] change layer of just linked in objects lets them vanish
missing undo push in file selector.

10 years agoAnimation Editors: DopeSheet filter for Object-level animation
Joshua Leung [Wed, 17 Feb 2010 12:03:23 +0000 (12:03 +0000)]
Animation Editors: DopeSheet filter for Object-level animation

Added a new option to filter the out Object-level (i.e. transforms, object visibility/settings, and also bone animation) animation data from the channels list. As most of these settings are transforms, I've used the transform manipulator icon and named the RNA setting display_transforms.

This is useful when trying to filter out only material animation data for example, as requested by Colin.

10 years agoRemove some unfinished code I accidentally commit for render thread safety.
Brecht Van Lommel [Wed, 17 Feb 2010 11:35:20 +0000 (11:35 +0000)]
Remove some unfinished code I accidentally commit for render thread safety.

10 years agoCleanup tweaks:
Joshua Leung [Wed, 17 Feb 2010 10:23:14 +0000 (10:23 +0000)]
Cleanup tweaks:

1) Decreased the alpha value for unselected F-Curves in the Graph Editor, making them more invisible to help make the selected ones stand out more.

2) Removed various outdated settings from pose bone RNA

10 years agoAnimation Editors - Texture Animation:
Joshua Leung [Wed, 17 Feb 2010 10:21:07 +0000 (10:21 +0000)]
Animation Editors - Texture Animation:

Texture animation is now shown in the animation editors. Texture stacks are shown for each Material/Lamp/World block that uses them.

There is currently still a bit of a bug with this which means that unless the owner of the texture stack is animated too, the animation data for the textures won't show up. This will get rectified soon though.

10 years agoAdded separate entries for Extrude Region and Extrude Individual in the mesh toolbar.
William Reynish [Wed, 17 Feb 2010 09:33:58 +0000 (09:33 +0000)]
Added separate entries for Extrude Region and Extrude Individual in the mesh toolbar.

10 years agoAlign Object op: ignore objects other than Mesh type
Daniel Salazar [Wed, 17 Feb 2010 08:57:40 +0000 (08:57 +0000)]
Align Object op: ignore objects other than Mesh type

10 years agoFill bones between joints (FKEY) was missing a suitable notifier.
Joshua Leung [Tue, 16 Feb 2010 23:51:49 +0000 (23:51 +0000)]
Fill bones between joints (FKEY) was missing a suitable notifier.

10 years agofix for make proxy, was checking dupligroup when it wasnt needed.
Campbell Barton [Tue, 16 Feb 2010 19:41:44 +0000 (19:41 +0000)]
fix for make proxy, was checking dupligroup when it wasnt needed.

10 years agopyrna, adding back foreach functions from collections. they are needed!
Campbell Barton [Tue, 16 Feb 2010 19:27:38 +0000 (19:27 +0000)]
pyrna, adding back foreach functions from collections. they are needed!

10 years agoRevert render slots commit for release, I can't find the bug or even redo
Brecht Van Lommel [Tue, 16 Feb 2010 19:24:04 +0000 (19:24 +0000)]
Revert render slots commit for release, I can't find the bug or even redo
it myself, there will still be render slots just old implementation.

10 years agoextension copying operator and fix in displaying extensions with no docstring
Campbell Barton [Tue, 16 Feb 2010 19:22:37 +0000 (19:22 +0000)]
extension copying operator and fix in displaying extensions with no docstring

10 years agoLast minute fixes for render crash.
Brecht Van Lommel [Tue, 16 Feb 2010 18:58:15 +0000 (18:58 +0000)]
Last minute fixes for render crash.

10 years ago2.51: second commit, splash png and Makefile fix
Ton Roosendaal [Tue, 16 Feb 2010 18:16:54 +0000 (18:16 +0000)]
2.51: second commit, splash png and Makefile fix

10 years ago2.51 (2.5 alpha 1) first commit. With original durian render even!
Ton Roosendaal [Tue, 16 Feb 2010 18:15:26 +0000 (18:15 +0000)]
2.51 (2.5 alpha 1) first commit. With original durian render even!

10 years agocompile fixes for MSVC!
Andrea Weikert [Tue, 16 Feb 2010 18:12:44 +0000 (18:12 +0000)]
compile fixes for MSVC!
* function must return value!
* missing _USE_MATH_DEFINES for M_PI

10 years agominor adjustment to BLI_uniquename, the last extension is used so "A.B.001" -->...
Campbell Barton [Tue, 16 Feb 2010 18:03:10 +0000 (18:03 +0000)]
minor adjustment to BLI_uniquename, the last extension is used so "A.B.001"  --> "A.B.002" rather then "A.001"

10 years ago[#21102] Nonunique ID names in sequencer!
Campbell Barton [Tue, 16 Feb 2010 17:58:50 +0000 (17:58 +0000)]
[#21102] Nonunique ID names in sequencer!
now uniqute names are ensured with recursive name checking on the scene

10 years agoFix user preferences window contents being shifted to the left.
Brecht Van Lommel [Tue, 16 Feb 2010 17:07:06 +0000 (17:07 +0000)]
Fix user preferences window contents being shifted to the left.

10 years ago[#18961] Use const char * where appropriate (2.5)
Campbell Barton [Tue, 16 Feb 2010 16:47:41 +0000 (16:47 +0000)]
[#18961] Use const char * where appropriate (2.5)
from Sean Bartell (wtachi)

added own changes bpy_props.c

10 years agoCocoa : mem leak fix
Damien Plisson [Tue, 16 Feb 2010 16:38:29 +0000 (16:38 +0000)]
Cocoa : mem leak fix

This fixes the mem leak part of bug report #21186

10 years ago[#21182] Make proxy for object without group crash Blender.
Campbell Barton [Tue, 16 Feb 2010 16:32:25 +0000 (16:32 +0000)]
[#21182] Make proxy for object without group crash Blender.
from Banlu Kemiyatorn (suchness), modified with more error messages.

10 years agobugfix [#20480] crash/lock-up for certain aspect ratios
Campbell Barton [Tue, 16 Feb 2010 15:59:36 +0000 (15:59 +0000)]
bugfix [#20480] crash/lock-up for certain aspect ratios

10 years agoRender Slots: change the implementation by moving it from the render to the
Brecht Van Lommel [Tue, 16 Feb 2010 15:49:22 +0000 (15:49 +0000)]
Render Slots: change the implementation by moving it from the render to the
image code, this should be clearer and makes reusing the Render struct later
on easier.

10 years agoTexture Nodes:
Brecht Van Lommel [Tue, 16 Feb 2010 15:45:19 +0000 (15:45 +0000)]
Texture Nodes:

* Remove the manual OSA method but rather pass on derivatives to the
  textures. This means that at the moment e.g. the bricks node is not
  antialiased, but that image textures are now using mipmaps. Doing
  oversampling on the whole nodetree is convenient but it is really
  the individual textures that can do filtering best and quickest.
* Image textures in a texture node tree were not color corrected and
  did not support 2d mapping, now it's passing along shadeinput to
  make this possible. Would like to avoid this but not sure how.
* Fix preview not filling in all pixels when scaling or rotating in
  the texture nodes.

10 years agoupdate for missing docs & dont include operator classes in sphinx docs.
Campbell Barton [Tue, 16 Feb 2010 15:01:34 +0000 (15:01 +0000)]
update for missing docs & dont include operator classes in sphinx docs.

10 years agobugfix [#20938] Moving shape keys doest not correct the blend basis.
Campbell Barton [Tue, 16 Feb 2010 13:57:23 +0000 (13:57 +0000)]
bugfix [#20938] Moving shape keys doest not correct the blend basis.

10 years agoignore scripts that are loaded twice rather then raising an error.
Campbell Barton [Tue, 16 Feb 2010 13:13:22 +0000 (13:13 +0000)]
ignore scripts that are loaded twice rather then raising an error.

10 years agoCocoa: bugfix [#21158] fix modifiers keys status upon gaining focus
Damien Plisson [Tue, 16 Feb 2010 13:09:03 +0000 (13:09 +0000)]
Cocoa: bugfix [#21158] fix modifiers keys status upon gaining focus

10.6 new function to get modifiers flags status asynchronously returns erroneous value when application gets focus after a virtual desktop switch (Spaces).
Use legacy method to retrieve the modifiers flags status sent with the last  event. Works as at least the "focus gained" event is sent before this query. Bonus: should work also on pre-10.6!

10 years agobugfix [#21167] subsurf+some modifier+ 2 material FAIL
Campbell Barton [Tue, 16 Feb 2010 10:36:17 +0000 (10:36 +0000)]
bugfix [#21167] subsurf+some modifier+ 2 material FAIL
constructive modifiers after subsurf ignored face materials.

10 years agoQuick patch from phonybone: Fix for double allocation of colorbands
Joshua Leung [Tue, 16 Feb 2010 10:12:05 +0000 (10:12 +0000)]
Quick patch from phonybone: Fix for double allocation of colorbands

10 years agobugfix [#21161] Multiresolution Reshape causes crash
Campbell Barton [Tue, 16 Feb 2010 10:06:44 +0000 (10:06 +0000)]
bugfix [#21161] Multiresolution Reshape causes crash
disallow reshape running when the multires mesh isnt available.

10 years ago[#21177] Text editor
Campbell Barton [Tue, 16 Feb 2010 09:55:07 +0000 (09:55 +0000)]
[#21177] Text editor
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.

10 years agoOSX/deprecated Carbon: user and system base dirs retrieval implementation
Damien Plisson [Tue, 16 Feb 2010 08:57:05 +0000 (08:57 +0000)]
OSX/deprecated Carbon: user and system base dirs retrieval implementation

As Carbon is bound to RIP, implemented only a static version of these retrieval functions.

10 years agoCocoa: user and system base dirs retrieval implementation
Damien Plisson [Tue, 16 Feb 2010 08:36:33 +0000 (08:36 +0000)]
Cocoa: user and system base dirs retrieval implementation

10 years agoMissing flag to Curve Shrink Fatten transform
Martin Poirier [Tue, 16 Feb 2010 01:42:34 +0000 (01:42 +0000)]
Missing flag to Curve Shrink Fatten transform

10 years agoSelf tsk. Too much copy paste.
Guillermo S. Romero [Tue, 16 Feb 2010 01:12:21 +0000 (01:12 +0000)]
Self tsk. Too much copy paste.

10 years agoTsk!
Martin Poirier [Tue, 16 Feb 2010 00:55:13 +0000 (00:55 +0000)]

10 years agobugfix [#21173] Autocompleate raises an error
Campbell Barton [Mon, 15 Feb 2010 23:43:51 +0000 (23:43 +0000)]
bugfix [#21173] Autocompleate raises an error

split PropertyRNA off into 3 types, base type, collection and array, since array and collections needed internal checks inside almost every function its better to have the, as subclassed to the property type. This makes introspection more useful.

Also made printing of structs and properties prettier giveing type and length.

10 years agoSystem dependant functions (skeletons) to retrieve user and system base dirs.
Guillermo S. Romero [Mon, 15 Feb 2010 22:50:53 +0000 (22:50 +0000)]
System dependant functions (skeletons) to retrieve user and system base dirs.
Thus #defines in BLI_bfile.c can be dropped, as suggested by Damien Plisson.
Feel free to fill in the non Unix ones. For extra info see:

10 years agobugfix [#21136] End frame And Cur Frame setting is broken with Metric/Imperial units...
Campbell Barton [Mon, 15 Feb 2010 21:07:14 +0000 (21:07 +0000)]
bugfix [#21136] End frame And Cur Frame setting is broken with Metric/Imperial units [26876]
and minor changes for unit.c, no functional change.

10 years agobugfix [#20920] crash when render without camera and clicking into histogram (p)
Campbell Barton [Mon, 15 Feb 2010 20:41:39 +0000 (20:41 +0000)]
bugfix [#20920] crash when render without camera and clicking into histogram (p)

10 years agoadded some more error checking for buffer allocation and fixed it up a bit. Hopefully...
Lukas Steiblys [Mon, 15 Feb 2010 19:09:59 +0000 (19:09 +0000)]
added some more error checking for buffer allocation and fixed it up a bit. Hopefully this won't introduce new bugs and fix old ones.

10 years agoProxy ID property syncing
Campbell Barton [Mon, 15 Feb 2010 18:43:54 +0000 (18:43 +0000)]
Proxy ID property syncing
This means pose bones on proxy poses can have their own values as long as the name and type matches that of the library pose bone.
without this the only way to add new values on a pose bone proxy is to protect in the lib, reload the proxy blend and save.

10 years agoTest code for Brecht:
Ton Roosendaal [Mon, 15 Feb 2010 18:36:06 +0000 (18:36 +0000)]
Test code for Brecht:

Added a function that quickly extracts a full main dbase from an undo buffer,
to pass on to render code. This will efficiently then make a render using only
own memory, allowing real threading and running multiple renders at once.

10 years agoRigify:
Nathan Vegdahl [Mon, 15 Feb 2010 16:46:24 +0000 (16:46 +0000)]
Added a tail control rig.
For now, you have to manually hook the resulting controls up to a separate spline IK rig that you make by hand.  Perhaps this can be automated in the future.
For anyone using this: keep in mind that you need separate armatures for the tail deformation bones and tail control bones.  Otherwise you create a cyclic dependency like so:
tail deform bones <- spline object <- tail control bones

10 years agoFix artifacts in bump map render with Object coordinates. Float precision
Brecht Van Lommel [Mon, 15 Feb 2010 16:45:45 +0000 (16:45 +0000)]
Fix artifacts in bump map render with Object coordinates. Float precision
is problematic here with coordinates being transform by matrix and back by
inverse, so tweaked the epsilons to avoid the problem.

10 years agoMerge -c 26897,26932 from COLLADA branch into trunk.
Arystanbek Dyussenov [Mon, 15 Feb 2010 16:18:21 +0000 (16:18 +0000)]
Merge -c 26897,26932 from COLLADA branch into trunk.

10 years agoFix #21116: wrong shortcut key in view navigation menu.
Brecht Van Lommel [Mon, 15 Feb 2010 14:15:34 +0000 (14:15 +0000)]
Fix #21116: wrong shortcut key in view navigation menu.

10 years agorigify panel, ignore removing a bones type when its not found
Campbell Barton [Mon, 15 Feb 2010 13:30:26 +0000 (13:30 +0000)]
rigify panel, ignore removing a bones type when its not found

10 years agoFix #21073: toggling image premultiply did not reload image.
Brecht Van Lommel [Mon, 15 Feb 2010 12:59:58 +0000 (12:59 +0000)]
Fix #21073: toggling image premultiply did not reload image.

10 years agoFix #21078: image paint undo didn't work correct with wrap option, moved
Brecht Van Lommel [Mon, 15 Feb 2010 12:57:16 +0000 (12:57 +0000)]
Fix #21078: image paint undo didn't work correct with wrap option, moved
wrapping code to paint_image.c so it can be used for the undo push.

10 years agosupport for camera shift with UV camera project.
Campbell Barton [Mon, 15 Feb 2010 12:50:10 +0000 (12:50 +0000)]
support for camera shift with UV camera project.

10 years agomake it so an error registering/unregestering wont stop loading scripts, just print...
Campbell Barton [Mon, 15 Feb 2010 12:43:25 +0000 (12:43 +0000)]
make it so an error registering/unregestering wont stop loading scripts, just print the error and continue

10 years agoPatch: [#20408] Bugfix GLSL shading with VBO
Lukas Steiblys [Mon, 15 Feb 2010 12:35:32 +0000 (12:35 +0000)]
Patch: [#20408] Bugfix GLSL shading with VBO
Thank you, Andre Tibben, for the fix.

10 years agoclasses were having their dictionary cleared when the blender extension data was...
Campbell Barton [Mon, 15 Feb 2010 11:24:43 +0000 (11:24 +0000)]
classes were having their dictionary cleared when the blender extension data was freed which made re-registering fail.
now extensions can be enabled and disabled without having to reload them.

10 years ago[#21141] boring segfault on F8/"reload scripts", 26878, backtrace
Campbell Barton [Mon, 15 Feb 2010 10:54:51 +0000 (10:54 +0000)]
[#21141] boring segfault on F8/"reload scripts", 26878, backtrace
reloading bpy_types was causing reload to fail. also unregister all modules in the reverse order that they were loaded, so when reloading removed files done hang around.

10 years agoOSX/CMake : fix ffmpeg include path
Damien Plisson [Mon, 15 Feb 2010 10:38:47 +0000 (10:38 +0000)]
OSX/CMake : fix ffmpeg include path

10 years agoOSX/Scons cleanup : remove option to build with extern/ffmpeg and old python 2.5...
Damien Plisson [Mon, 15 Feb 2010 10:10:30 +0000 (10:10 +0000)]
OSX/Scons cleanup : remove option to build with extern/ffmpeg and old python 2.5 options

10 years agobug #21160, misspell in align objects operator
Daniel Salazar [Mon, 15 Feb 2010 10:06:27 +0000 (10:06 +0000)]
bug #21160, misspell in align objects operator

10 years agoInline tooltips and descriptions of export/import
Daniel Salazar [Mon, 15 Feb 2010 09:53:02 +0000 (09:53 +0000)]
Inline tooltips and descriptions of export/import
Random fixes and tweaks in names and tooltips

10 years agoFix memory leak "dist table" in node curve mapping.
Brecht Van Lommel [Mon, 15 Feb 2010 09:13:07 +0000 (09:13 +0000)]
Fix memory leak "dist table" in node curve mapping.

10 years agoGLSL: fix some notifiers for scene settings and remove unneeded check.
Brecht Van Lommel [Mon, 15 Feb 2010 09:03:22 +0000 (09:03 +0000)]
GLSL: fix some notifiers for scene settings and remove unneeded check.

10 years ago[#21023] 2 Dynamic loading patches (one bugfix, one feature)
Campbell Barton [Mon, 15 Feb 2010 09:01:52 +0000 (09:01 +0000)]
[#21023] 2 Dynamic loading patches (one bugfix, one feature)
patch from Mitchell Stokes (moguri), only the bugfix part for now.

10 years agocopy animdata and id-props when copying material node tree's to avoid double memory...
Campbell Barton [Mon, 15 Feb 2010 08:50:04 +0000 (08:50 +0000)]
copy animdata and id-props when copying material node tree's to avoid double memory frees or node trees sharing animdata when they shouldnt.

10 years agoFix very long render time when using a large filter size with the new
Brecht Van Lommel [Mon, 15 Feb 2010 08:29:01 +0000 (08:29 +0000)]
Fix very long render time when using a large filter size with the new
image sample code. I've added a dumb clamping now of dxt/dyt, probably
could use a smarter solution but it's not likely to be noticeable.

10 years agorename ->
Campbell Barton [Mon, 15 Feb 2010 08:17:57 +0000 (08:17 +0000)]
rename ->
check if the .Blog file exists rather then using an exception.

10 years agoAlign Object op: Introducing Align Modes Negative Sides / Centers /
Daniel Salazar [Mon, 15 Feb 2010 06:01:13 +0000 (06:01 +0000)]
Align Object op: Introducing Align Modes Negative Sides / Centers /
Positive Sides. Not the most beautiful code ever but will beautify after everything is

10 years agoFix compile error on 64bit (padding error in inline struct)
Martin Poirier [Mon, 15 Feb 2010 03:29:51 +0000 (03:29 +0000)]
Fix compile error on 64bit (padding error in inline struct)

10 years agoDNA Compile fix for my recent theme commit.
Thomas Dinges [Mon, 15 Feb 2010 03:07:09 +0000 (03:07 +0000)]
DNA Compile fix for my recent theme commit.

10 years agoNetrender:
Thomas Dinges [Mon, 15 Feb 2010 02:53:36 +0000 (02:53 +0000)]
* Added File Path Button for the "path" property.

10 years agoConsole:
Thomas Dinges [Mon, 15 Feb 2010 02:39:40 +0000 (02:39 +0000)]
* Added own theme support for the cursor, was depending on the line_error color before.

10 years agoFile > Open recent raised an error when there was no .Blog file. Now it prints an...
Thomas Dinges [Mon, 15 Feb 2010 01:42:51 +0000 (01:42 +0000)]
File > Open recent raised an error when there was no .Blog file. Now it prints an info.

10 years agoUpdating the readme.html to match the upcoming Alpha 1 release.
Thomas Dinges [Mon, 15 Feb 2010 01:28:15 +0000 (01:28 +0000)]
Updating the readme.html to match the upcoming Alpha 1 release.

10 years agoBugfix for the new script register functions, scene tab didn't show Panels due to...
Thomas Dinges [Mon, 15 Feb 2010 01:22:34 +0000 (01:22 +0000)]
Bugfix for the new script register functions, scene tab didn't show Panels due to missing classes.

10 years agoinitial support for extensions in the user preferences
Campbell Barton [Sun, 14 Feb 2010 23:33:18 +0000 (23:33 +0000)]
initial support for extensions in the user preferences

only one script at the moment:
 [#20848] Blender Gears for 2.5 (for ideasman42)
 from Michel Anders (varkenvarken)

10 years agoprepare to remove ffmpeg stuff in extern
Martin Poirier [Sun, 14 Feb 2010 18:59:26 +0000 (18:59 +0000)]
prepare to remove ffmpeg stuff in extern

10 years ago== FFMPEG ==
Peter Schlaile [Sun, 14 Feb 2010 18:52:27 +0000 (18:52 +0000)]
== FFMPEG ==

Made using system's ffmpeg the default now. (First step in removing
ffmpeg from extern)

10 years agoFlac encoding now working. Thanks peter schlaile for the help!
Joerg Mueller [Sun, 14 Feb 2010 15:38:05 +0000 (15:38 +0000)]
Flac encoding now working. Thanks peter schlaile for the help!

10 years agoFix #20400: hair particles do not render when in "particle mode"
Brecht Van Lommel [Sun, 14 Feb 2010 15:11:39 +0000 (15:11 +0000)]
Fix #20400: hair particles do not render when in "particle mode"
if children present.

10 years agoFix #20171: properties of hair are not animateable.
Brecht Van Lommel [Sun, 14 Feb 2010 14:37:26 +0000 (14:37 +0000)]
Fix #20171: properties of hair are not animateable.

10 years agoFix #20282: particle normal force can be animated but not driven.
Brecht Van Lommel [Sun, 14 Feb 2010 14:18:23 +0000 (14:18 +0000)]
Fix #20282: particle normal force can be animated but not driven.

10 years agoFix #21150: duplicating an empty could crash.
Brecht Van Lommel [Sun, 14 Feb 2010 13:51:05 +0000 (13:51 +0000)]
Fix #21150: duplicating an empty could crash.

10 years agomistake in register() commit, mixed up import and export
Campbell Barton [Sun, 14 Feb 2010 12:45:03 +0000 (12:45 +0000)]
mistake in register() commit, mixed up import and export

10 years agoautocompete was matching import_foo as import keyword.
Campbell Barton [Sun, 14 Feb 2010 12:23:25 +0000 (12:23 +0000)]
autocompete was matching import_foo as import keyword.
breaking autocomp. on import_scene_obj for eg.