2 years agoGP: Improve z-depth for Blur FX
Antonioya [Tue, 18 Dec 2018 21:54:53 +0000 (22:54 +0100)]
GP: Improve z-depth for Blur FX

Instead to get an average value, use the lower value.

Still some issues when render.

2 years agoMesh Batch Cache: Port loose_edges to batch request
Clément Foucault [Tue, 18 Dec 2018 20:45:46 +0000 (21:45 +0100)]
Mesh Batch Cache: Port loose_edges to batch request

2 years agoEdit Mode: Show loose edges if in draw type is wire
Clément Foucault [Tue, 18 Dec 2018 20:45:06 +0000 (21:45 +0100)]
Edit Mode: Show loose edges if in draw type is wire

2 years agoWireframe Overlay: Make use of colorTransform when transforming an object
Clément Foucault [Tue, 18 Dec 2018 20:39:56 +0000 (21:39 +0100)]
Wireframe Overlay: Make use of colorTransform when transforming an object

2 years agoMesh Batch Cache: Cleanup / Reorder function for more consistency
Clément Foucault [Tue, 18 Dec 2018 20:03:47 +0000 (21:03 +0100)]
Mesh Batch Cache: Cleanup / Reorder function for more consistency

2 years agoFix T58899: Eevee - Material Index missing from panel
Dalai Felinto [Tue, 18 Dec 2018 20:39:50 +0000 (18:39 -0200)]
Fix T58899:  Eevee - Material Index missing from panel

2 years agoWorkbench: Fix crash when sculpting with a multi material mesh
Clément Foucault [Tue, 18 Dec 2018 19:51:32 +0000 (20:51 +0100)]
Workbench: Fix crash when sculpting with a multi material mesh

2 years agoMesh Batch Cache: Port edge_detection to batch request
Clément Foucault [Tue, 18 Dec 2018 18:56:55 +0000 (19:56 +0100)]
Mesh Batch Cache: Port edge_detection to batch request

Also add proper support for mapped meshes (deformed by modifiers in edit
mode). So this fixes the shadows of workbench in edit mode.

2 years agoDRW: Cleanup / Renaming of mesh batch cache functions
Clément Foucault [Tue, 18 Dec 2018 16:10:38 +0000 (17:10 +0100)]
DRW: Cleanup / Renaming of mesh batch cache functions

THis is in order to avoid the jungle of names being different at each
step of the API.

Also removes some unused functions.

2 years agoMesh Batch Cache: Port all_edges batch to batch request
Clément Foucault [Tue, 18 Dec 2018 15:34:32 +0000 (16:34 +0100)]
Mesh Batch Cache: Port all_edges batch to batch request

2 years agoDRW: Fix flat object not being selectable in wireframe view
Clément Foucault [Tue, 18 Dec 2018 14:08:33 +0000 (15:08 +0100)]
DRW: Fix flat object not being selectable in wireframe view

The problem was double. They were not selectable in wireframe view and
they would not display with the right color, thus always appearing

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 18 Dec 2018 19:33:04 +0000 (20:33 +0100)]
Merge branch 'master' into blender2.8


2 years agoFix T59104: Snapping: Align rotation to target broken in edit mode.
Bastien Montagne [Tue, 18 Dec 2018 19:27:50 +0000 (20:27 +0100)]
Fix T59104: Snapping: Align rotation to target broken in edit mode.

This has been unbelievably painful to understand... And solution is only
partially good actually, we may even want a single axis for all the
islands in that case? But for now this is giving much better results
already, compared to the random crazyness it used to produce.

2 years agoFix T58335: Grease Pencil Objects in Edit Mode have transform gizmos in wrong location
Charlie Jolly [Tue, 18 Dec 2018 19:18:32 +0000 (19:18 +0000)]
Fix T58335: Grease Pencil Objects in Edit Mode have transform gizmos in wrong location

Original fix P874 with changes from @brecht

2 years agoPotential fix for sculpt mask diffuse color drawing update
Dalai Felinto [Tue, 18 Dec 2018 18:47:55 +0000 (16:47 -0200)]
Potential fix for sculpt mask diffuse color drawing update

The sculpt mask diffuse color is not working right now. But when it does it
should follow on the fix for the sculpt mask drawing update (e113b402bd57).

2 years agoFix Sculpt mask enable/disable does not update drawing immediatelly
Dalai Felinto [Tue, 18 Dec 2018 18:36:58 +0000 (16:36 -0200)]
Fix Sculpt mask enable/disable does not update drawing immediatelly

Reported as part of T59576.

2 years agoFix T59569: crashes when generate rig.
Alexander Gavrilov [Tue, 18 Dec 2018 16:51:05 +0000 (19:51 +0300)]
Fix T59569: crashes when generate rig.

The fix in 9fa408f51b missed one place that needed the
check, causing the assert because of incomplete data.

2 years agoFix for T59325. Constraint to Fcurve in Motion Tracking was broken
Sebastian Koenig [Tue, 18 Dec 2018 16:48:27 +0000 (17:48 +0100)]
Fix for T59325. Constraint to Fcurve in Motion Tracking was broken

The check was wrongly ported from querying selection to setting selection.

Reviewers: sergey, brecht

Subscribers: brecht, ElDirector

Tags: #motion_tracking

Differential Revision:

2 years agoGP: Primitive: Fix flickering when using a noise brush
Charlie Jolly [Tue, 18 Dec 2018 15:51:46 +0000 (15:51 +0000)]
GP: Primitive: Fix flickering when using a noise brush

Previously, the random values were generated every draw, now they are generated once.

2 years agoFix enum icon button size for fractional UI scale.
Brecht Van Lommel [Tue, 18 Dec 2018 14:28:24 +0000 (15:28 +0100)]
Fix enum icon button size for fractional UI scale.

Err on the side of too much padding.

2 years agoFix edit mesh component buttons width not being consistent.
Harley Acheson [Tue, 18 Dec 2018 14:23:01 +0000 (15:23 +0100)]
Fix edit mesh component buttons width not being consistent.

Differential Revision:

2 years agoFix T59536: safe area values were swapped
Jacques Lucke [Tue, 18 Dec 2018 14:19:45 +0000 (15:19 +0100)]
Fix T59536: safe area values were swapped

Reviewers: brecht

Differential Revision:

2 years agoMerge branch 'master' into blender2.8
Philipp Oeser [Tue, 18 Dec 2018 14:10:35 +0000 (15:10 +0100)]
Merge branch 'master' into blender2.8

2 years agoFix T59564: Huion pen pressure not working on Linux, after recent changes.
Brecht Van Lommel [Tue, 18 Dec 2018 13:30:00 +0000 (14:30 +0100)]
Fix T59564: Huion pen pressure not working on Linux, after recent changes.

2 years agoFix T59009: UV unwrapp correct aspect fails on some shapes.
Daniel [Tue, 18 Dec 2018 12:52:39 +0000 (13:52 +0100)]
Fix T59009: UV unwrapp correct aspect fails on some shapes.

Differential Revision:

2 years agoFix T55105: Smoke Emission from particles was ignoring lattice deformer
Philipp Oeser [Tue, 22 May 2018 07:25:23 +0000 (09:25 +0200)]
Fix T55105: Smoke Emission from particles was ignoring lattice deformer
on the particles

2 years agoFix crash with armature custom bone in wireframe mode
Clément Foucault [Tue, 18 Dec 2018 13:50:50 +0000 (14:50 +0100)]
Fix crash with armature custom bone in wireframe mode

2 years agoFix T59484: Particles Lattice deform fails
Philipp Oeser [Tue, 18 Dec 2018 12:48:25 +0000 (13:48 +0100)]
Fix T59484: Particles Lattice deform fails

this was working for object/collection display/render but lattice was
not taken into account for non object/collection display/render types
(halo, axis, cross, circle, ...)

Reviewers: sergey, brecht

Maniphest Tasks: T59484

Differential Revision:

2 years agoFix T59529: Auto smooth not working
Clément Foucault [Tue, 18 Dec 2018 13:27:04 +0000 (14:27 +0100)]
Fix T59529: Auto smooth not working

2 years agoFix T59478: Information Bar Missing Data when in Sculpt Mode
Sergey Sharybin [Tue, 18 Dec 2018 13:19:55 +0000 (14:19 +0100)]
Fix T59478: Information Bar Missing Data when in Sculpt Mode

Display statistics from CCG structure.

This makes values to be different from what is shown in object
mode, since CCG is operating on individual grids, and object
mode will stitch those grids. But on another, those values from
CCG is what sculpt mode is actually "sees" or "uses".

The number of faces should be the same in both sculpt and object

2 years agoCorrect own error in changes to pose gizmo center
Campbell Barton [Tue, 18 Dec 2018 12:01:38 +0000 (23:01 +1100)]
Correct own error in changes to pose gizmo center

Multi-pose gizmo center calculation from
5d09f5223e63 now works as expected.

2 years agoDRW: Instance: Makes it possible to have instances of a non-init batch
Clément Foucault [Tue, 18 Dec 2018 12:08:08 +0000 (13:08 +0100)]
DRW: Instance: Makes it possible to have instances of a non-init batch

2 years agoArmature: temp workaround for crash caused by custom bone drawing
Clément Foucault [Tue, 18 Dec 2018 12:07:33 +0000 (13:07 +0100)]
Armature: temp workaround for crash caused by custom bone drawing

2 years agoCleanup: Typo in comment
Sergey Sharybin [Tue, 18 Dec 2018 11:55:13 +0000 (12:55 +0100)]
Cleanup: Typo in comment

2 years agoUse proper buffer size for statistics
Sergey Sharybin [Tue, 18 Dec 2018 11:54:34 +0000 (12:54 +0100)]
Use proper buffer size for statistics

2 years agoCleanup: Reduce indentation level
Sergey Sharybin [Tue, 18 Dec 2018 11:46:03 +0000 (12:46 +0100)]
Cleanup: Reduce indentation level

2 years agoTransform: calculate initial depth for axis-target
Campbell Barton [Tue, 18 Dec 2018 11:30:21 +0000 (22:30 +1100)]
Transform: calculate initial depth for axis-target

While the operator needs a depth to work as intended,
it feels buggy if the initial drag does nothing until a depth is found.

If the cursor isn't over any geometry calculate an initial depth.

2 years agoPy Docs: documentation for draw_handler_add/remove
Jacques Lucke [Tue, 18 Dec 2018 11:31:30 +0000 (12:31 +0100)]
Py Docs: documentation for draw_handler_add/remove

2 years agoFix T59496: Movie Clip Editor does not display metadata
Sergey Sharybin [Tue, 18 Dec 2018 11:27:46 +0000 (12:27 +0100)]
Fix T59496: Movie Clip Editor does not display metadata

2 years agoTransform: when snap affect is off for a transform mode, ignore snap settings entirely.
Brecht Van Lommel [Tue, 18 Dec 2018 10:54:02 +0000 (11:54 +0100)]
Transform: when snap affect is off for a transform mode, ignore snap settings entirely.

Ref D4022.

2 years agoFix crash showing footage information for non-animation movie clips
Sergey Sharybin [Tue, 18 Dec 2018 11:06:16 +0000 (12:06 +0100)]
Fix crash showing footage information for non-animation movie clips

2 years agoFix edit-mode wire color being used for other objects
Campbell Barton [Tue, 18 Dec 2018 10:20:04 +0000 (21:20 +1100)]
Fix edit-mode wire color being used for other objects

2 years agoFix T59548: Grease Pencil Primitives ignore the 'draw below' option
Antonioya [Tue, 18 Dec 2018 09:44:13 +0000 (10:44 +0100)]
Fix T59548: Grease Pencil Primitives ignore the 'draw below' option

2 years agoGizmo: exclude overlays from origin-set depth
Campbell Barton [Tue, 18 Dec 2018 09:33:16 +0000 (20:33 +1100)]
Gizmo: exclude overlays from origin-set depth

Setting the light orientation would read depth from the light wireframe.

2 years agoFix 3D view depth buffer ignoring overlay option
Campbell Barton [Tue, 18 Dec 2018 09:23:49 +0000 (20:23 +1100)]
Fix 3D view depth buffer ignoring overlay option

The depth buffer would include lamps, cameras.. etc
event overlays turned off.

2 years agoFix T59519: Grease Pencil stroke with noise modifier crashes blender
Antonioya [Tue, 18 Dec 2018 09:24:21 +0000 (10:24 +0100)]
Fix T59519: Grease Pencil stroke with noise modifier crashes blender

The first point index was wrong calculated.

2 years agoTheme: too low contrast blender_light edit-edge
Campbell Barton [Tue, 18 Dec 2018 07:22:42 +0000 (18:22 +1100)]
Theme: too low contrast blender_light edit-edge

We tried this already for the default theme, but grey edges often don't
stand out against matcaps/solid shading.

2 years agoFix T59535: Select linked delimit doesn't refresh
Campbell Barton [Tue, 18 Dec 2018 06:22:11 +0000 (17:22 +1100)]
Fix T59535: Select linked delimit doesn't refresh

2 years agoMissed when renaming tool settings
Campbell Barton [Tue, 18 Dec 2018 05:40:48 +0000 (16:40 +1100)]
Missed when renaming tool settings

2 years agoFix paste/append w/ local-view
Campbell Barton [Tue, 18 Dec 2018 05:23:38 +0000 (16:23 +1100)]
Fix paste/append w/ local-view

Paste in local-view wasn't setting local-view bits.

2 years agoCleanup: python quotes
Campbell Barton [Tue, 18 Dec 2018 04:01:03 +0000 (15:01 +1100)]
Cleanup: python quotes

2 years agoFix T53544: Crash drawing scene w/o world
Campbell Barton [Tue, 18 Dec 2018 02:56:26 +0000 (13:56 +1100)]
Fix T53544: Crash drawing scene w/o world

2 years agoCorrect missing NULL check in recent commit
Campbell Barton [Tue, 18 Dec 2018 02:49:09 +0000 (13:49 +1100)]
Correct missing NULL check in recent commit

2 years agoFix T59461: Follow active quad asserts
Campbell Barton [Tue, 18 Dec 2018 02:35:43 +0000 (13:35 +1100)]
Fix T59461: Follow active quad asserts

2 years agoGPencil: Cancel w/ RMB click
Campbell Barton [Tue, 18 Dec 2018 02:03:34 +0000 (13:03 +1100)]
GPencil: Cancel w/ RMB click

RMB is used to cancel almost everywhere in blender, not confirm.

2 years agoFix T59366: gpencil eraser shows w/ shape tool
Campbell Barton [Tue, 18 Dec 2018 01:58:02 +0000 (12:58 +1100)]
Fix T59366: gpencil eraser shows w/ shape tool

2 years agoMesh Batch Cache: Port vertex paint surface to batch request
Clément Foucault [Tue, 18 Dec 2018 01:18:55 +0000 (02:18 +0100)]
Mesh Batch Cache: Port vertex paint surface to batch request

2 years agoMesh Batch Cache: Port weight paint surface to batch request
Clément Foucault [Mon, 17 Dec 2018 22:00:05 +0000 (23:00 +0100)]
Mesh Batch Cache: Port weight paint surface to batch request

2 years agoDRW: Polygon Offset: Also offset lines and points
Clément Foucault [Mon, 17 Dec 2018 20:25:05 +0000 (21:25 +0100)]
DRW: Polygon Offset: Also offset lines and points

2 years agoWeight Paint Overlay: Refactor wire drawing
Clément Foucault [Mon, 17 Dec 2018 20:24:43 +0000 (21:24 +0100)]
Weight Paint Overlay: Refactor wire drawing

This reduce the number of batch/data needed. Stores a select/visiblee
flag inside the vert/loop normals.

2 years agoFix gizmos showing for non-visible objects
Campbell Barton [Tue, 18 Dec 2018 00:57:12 +0000 (11:57 +1100)]
Fix gizmos showing for non-visible objects

Active object gizmos were showing even when the object wasn't visible
(local view or with their object type disabled).

2 years agoFix multi-object state on load
Campbell Barton [Mon, 17 Dec 2018 23:22:42 +0000 (10:22 +1100)]
Fix multi-object state on load

D4091 by @zazizizou

2 years agoTransform: option to use incremental snapping
Campbell Barton [Mon, 17 Dec 2018 23:03:50 +0000 (10:03 +1100)]
Transform: option to use incremental snapping

This resolves this issue where users would enable a snapping mode
besides incremental (vertex for eg), then notice strange behavior w/
rotate and scale.
While this ability can be useful, it's quite an obscure use case.

Now changing snap-modes keeps rotate and scale using incremental snap,
with the option for these modes to be affected by other snapping modes.

D4022 by @kioku w/ own minor edits.

2 years agoUI: use icons for text edit copy/paste
William Reynish [Mon, 17 Dec 2018 21:40:29 +0000 (08:40 +1100)]
UI: use icons for text edit copy/paste

2 years agoUI: Extend context menu to check current selection
William Reynish [Mon, 17 Dec 2018 20:54:32 +0000 (07:54 +1100)]
UI: Extend context menu to check current selection

- This extends context menus, checking the selection in some cases
  to conditionally show operators.

- When nothing is selected, add, paste .. etc are added to the menu.

- Use columns when mixed mesh modes are used (vert/edge/face).

- Move armature naming operators into sub-menu.

See D4043

2 years agoRNA: Add Mesh.count_selected_items()
Campbell Barton [Mon, 17 Dec 2018 07:15:41 +0000 (18:15 +1100)]
RNA: Add Mesh.count_selected_items()

Needed for context menu checks.

2 years agoFix T59424: color wheel snaps to center, losing hue when value is zero.
Sebastian Parborg [Mon, 17 Dec 2018 18:13:30 +0000 (19:13 +0100)]
Fix T59424: color wheel snaps to center, losing hue when value is zero.

Differential Revision:

2 years agoFix error when Blender starts - variable not initializated
Antonioya [Mon, 17 Dec 2018 18:09:27 +0000 (19:09 +0100)]
Fix error when Blender starts - variable not initializated

2 years agoGP: Change order of primitive buttons
Antonioya [Mon, 17 Dec 2018 18:03:46 +0000 (19:03 +0100)]
GP: Change order of primitive buttons

Group them in a more logic way.

2 years agoDRW: Fix vertex paint using original object for batch cache
Clément Foucault [Mon, 17 Dec 2018 16:01:54 +0000 (17:01 +0100)]
DRW: Fix vertex paint using original object for batch cache

2 years agoMesh Batch Cache: Port Texture paint wires to new batch request
Clément Foucault [Mon, 17 Dec 2018 16:01:06 +0000 (17:01 +0100)]
Mesh Batch Cache: Port Texture paint wires to new batch request

2 years agoMesh Batch Cache: Port Texture paint batches to new batch request
Clément Foucault [Mon, 17 Dec 2018 10:37:27 +0000 (11:37 +0100)]
Mesh Batch Cache: Port Texture paint batches to new batch request

2 years agoCurve Batch Cache: Fix issue with cd_used
Clément Foucault [Sun, 16 Dec 2018 14:46:14 +0000 (15:46 +0100)]
Curve Batch Cache: Fix issue with cd_used

cd_used needs to be the combination of generated data.

2 years agoMesh Batch Cache: Optimization & Refactor shaded surface support
Clément Foucault [Sun, 16 Dec 2018 14:17:31 +0000 (15:17 +0100)]
Mesh Batch Cache: Optimization & Refactor shaded surface support

This now only upload data per loops to the GPU, making use of index buffer
to draw polygon. This make use of the vertex cache, speed up renders
and saves a lot of vram.

Update performance is also slightly faster and can even be improved further
by updating only uvs or vcol independently.

This commits breaks texture paint batches. It will be added back in another

2 years agoFix T59373: Background Colors don't match in Workbench renderer
Clément Foucault [Fri, 14 Dec 2018 19:03:18 +0000 (20:03 +0100)]
Fix T59373: Background Colors don't match in Workbench renderer

2 years agoWorkbench: Fix srgb texture not being color managed in texture color mode
Clément Foucault [Fri, 14 Dec 2018 18:16:35 +0000 (19:16 +0100)]
Workbench: Fix srgb texture not being color managed in texture color mode

2 years agoCleanup: Fix typo in comment
Sergey Sharybin [Mon, 17 Dec 2018 15:33:49 +0000 (16:33 +0100)]
Cleanup: Fix typo in comment

2 years agoGP: Change Primitive manipulator to secondary Gizmo color
Antonioya [Mon, 17 Dec 2018 15:25:58 +0000 (16:25 +0100)]
GP: Change Primitive manipulator to secondary Gizmo color

2 years agoFix T59112: bone pinning error
Philipp Oeser [Mon, 10 Dec 2018 10:26:37 +0000 (11:26 +0100)]
Fix T59112: bone pinning error

Reviewers: angavrilov, brecht

Maniphest Tasks: T59112

Differential Revision:

2 years agoFix T59493: view selected in GP edit mode does not take obmat into account
Jacques Lucke [Mon, 17 Dec 2018 14:01:50 +0000 (15:01 +0100)]
Fix T59493: view selected in GP edit mode does not take obmat into account

2 years agoGP: Change Primitive manipulator color
Antonioya [Mon, 17 Dec 2018 13:47:58 +0000 (14:47 +0100)]
GP: Change Primitive manipulator color

2 years agoFix T59490: wrong curve handle lines
Jacques Lucke [Mon, 17 Dec 2018 13:34:27 +0000 (14:34 +0100)]
Fix T59490: wrong curve handle lines

2 years agoFix T59404: Mistake in recent EdgeHash refactor broke edge generations in mesh valida...
Bastien Montagne [Mon, 17 Dec 2018 13:28:29 +0000 (14:28 +0100)]
Fix T59404: Mistake in recent EdgeHash refactor broke edge generations in mesh validate code.

2 years agoCorrect modifier stack validation
Sergey Sharybin [Mon, 17 Dec 2018 11:44:35 +0000 (12:44 +0100)]
Correct modifier stack validation

2 years agoFix T59172: Blender 2.7x keymap error when setting pivot point
Philipp Oeser [Mon, 17 Dec 2018 11:26:14 +0000 (12:26 +0100)]
Fix T59172: Blender 2.7x keymap error when setting pivot point

- only call pivot/orientation pies in non-legacy mode (had duplicate
- space_data.pivot_point > tool_settings.transform_pivot_point

Reviewers: brecht

Maniphest Tasks: T59172

Differential Revision:

2 years agoFix T58652: Crash editing shape keys weirdness with instances
Sergey Sharybin [Mon, 17 Dec 2018 11:28:16 +0000 (12:28 +0100)]
Fix T58652: Crash editing shape keys weirdness with instances

This is a second attempt to get the crash fixed. The original fix
worked, but it was reverted by d3e0d7f0825.

Now the logic goes as:

- All pointers which we can not have shared (the ones which are
  owned by the runtime) are cleared.
- The rest of runtime stays untouched.

This seems to be enough to keep particles happy.

2 years agoRemove some files restored in Game Engine
Sergey Sharybin [Mon, 17 Dec 2018 10:53:54 +0000 (11:53 +0100)]
Remove some files restored in Game Engine

Most likely was caused by bad resolution of recent merge conflict.

2 years agoFix T59483: Grease Pencil Additive Drawing mode doesn't work with shapes
Antonioya [Mon, 17 Dec 2018 10:34:33 +0000 (11:34 +0100)]
Fix T59483: Grease Pencil Additive Drawing mode doesn't work with shapes

2 years agoEevee: Change Bent normal calculation
Clément Foucault [Mon, 17 Dec 2018 08:54:24 +0000 (09:54 +0100)]
Eevee: Change Bent normal calculation

This changes the bent normal effect to be a bit more subtle.
I also tuned down the bent normal blending factor so mesh faceted look may
appear more in occluded regions. this is to increase the fidelity of the
indirect lighting. This blending might be a parameter in the future.

Based the calculation on "Bent Normals and Cones in Screen-space"
by O. Klehm, T. Ritschel, E. Eisemann, H.-P. Seidel

2 years agoGPU: Add Intel HD Graphics 530 to the list of buggy intel gpus
Clément Foucault [Mon, 17 Dec 2018 07:56:38 +0000 (08:56 +0100)]
GPU: Add Intel HD Graphics 530 to the list of buggy intel gpus

2 years agoWorkbench: Use int to fix compilation issues on certain platform
Clément Foucault [Mon, 17 Dec 2018 07:47:37 +0000 (08:47 +0100)]
Workbench: Use int to fix compilation issues on certain platform

2 years agoContext: add objects_in_mode(_unique_data)
Campbell Barton [Mon, 17 Dec 2018 06:55:18 +0000 (17:55 +1100)]
Context: add objects_in_mode(_unique_data)

Needed for Python to easily support multi-object edit/pose modes.

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Mon, 17 Dec 2018 06:26:47 +0000 (17:26 +1100)]
Merge branch 'master' into blender2.8

2 years agoCleanup: use 'tool_settings' name everywhere in UI scripts
Campbell Barton [Mon, 17 Dec 2018 06:20:24 +0000 (17:20 +1100)]
Cleanup: use 'tool_settings' name everywhere in UI scripts

2 years agoContext: remove active_gpencil_brush
Campbell Barton [Mon, 17 Dec 2018 06:17:43 +0000 (17:17 +1100)]
Context: remove active_gpencil_brush

We don't have this for other painting modes,
no need for a special case here.

2 years agoTheme: use grey for blender_light inactive menu text
Campbell Barton [Mon, 17 Dec 2018 05:52:06 +0000 (16:52 +1100)]
Theme: use grey for blender_light inactive menu text

There wasn't enough difference between labels and menu item text which
could be selected.

2 years agoTheme: use black for blender_light view-overlay
Campbell Barton [Mon, 17 Dec 2018 03:55:19 +0000 (14:55 +1100)]
Theme: use black for blender_light view-overlay

Cursor axes & transform guide contrasting w/ background was too low.

2 years ago3D View: empty image option to show front/back
Campbell Barton [Mon, 17 Dec 2018 03:49:16 +0000 (14:49 +1100)]
3D View: empty image option to show front/back

Only back was possible.

2 years agoCorrect error in last commit
Campbell Barton [Mon, 17 Dec 2018 03:46:18 +0000 (14:46 +1100)]
Correct error in last commit

2 years agoDNA: clear / remove deprecated flags
Campbell Barton [Mon, 17 Dec 2018 02:21:49 +0000 (13:21 +1100)]
DNA: clear / remove deprecated flags

- Clear deprecated flags for ID's:
  Scene, Sequence, World, Object & Mesh.
- Clear deprecated flags for Spaces: outliner, 3D view & image.
- Remove unused `Mesh.drawflag`
- Remove `V3D_SOLID_TEX` & `V3D_ZBUF_SELECT` - used in a few areas.
- Flip `Object.empty_image_visibility_flag`
  (avoids do-version on each new flag)
- Rename 'Backside' -> 'Back' in context of drawing - showing 'Back'
  makes sense.