blender.git
14 months agoParticle edit: Simplify code by benefiting from single edit context
Sergey Sharybin [Wed, 6 Jun 2018 13:48:30 +0000 (15:48 +0200)]
Particle edit: Simplify code by benefiting from single edit context

Makes ADD brush to work.

At some point children particles draw got broken, children are not
visible for until first stroke is done. Still looking into it.

14 months agoMerge branch 'master' into blender2.8
Bastien Montagne [Thu, 7 Jun 2018 09:22:11 +0000 (11:22 +0200)]
Merge branch 'master' into blender2.8

 Conflicts:
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentExporter.h
source/blender/collada/SceneExporter.cpp
source/blender/collada/SceneExporter.h
source/blender/collada/collada.cpp
source/blender/collada/collada.h
source/blender/editors/armature/armature_edit.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/include/ED_armature.h
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_screen.h
source/blender/editors/io/io_collada.c
source/blender/editors/object/object_transform.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/windowmanager/intern/wm.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_window.c
source/blenderplayer/bad_level_call_stubs/stubs.c

14 months agoCleanup: Nuke moar G.main usages...
Bastien Montagne [Wed, 6 Jun 2018 13:50:24 +0000 (15:50 +0200)]
Cleanup: Nuke moar G.main usages...

14 months agoMinor comment on possible TODO while validating paint ops for CoW...
Bastien Montagne [Thu, 7 Jun 2018 08:58:52 +0000 (10:58 +0200)]
Minor comment on possible TODO while validating paint ops for CoW...

14 months agoAlembic export: CoW/Depsgraph fixes
Sybren A. Stüvel [Wed, 6 Jun 2018 13:43:10 +0000 (15:43 +0200)]
Alembic export: CoW/Depsgraph fixes

14 months agoAlembic export: port DerivedMesh → Mesh
Sybren A. Stüvel [Wed, 6 Jun 2018 12:16:44 +0000 (14:16 +0200)]
Alembic export: port DerivedMesh → Mesh

14 months agoAlembic import: port DerivedMesh → Mesh
Sybren A. Stüvel [Wed, 6 Jun 2018 09:06:11 +0000 (11:06 +0200)]
Alembic import: port DerivedMesh → Mesh

14 months agoBone selection: user control contrast
Jeroen Bakker [Thu, 7 Jun 2018 07:18:57 +0000 (09:18 +0200)]
Bone selection: user control contrast

Experiment: let the user be in control of the alpha channel as some rigs
are hard too see during bone selection. Especially rigs that were
designed for 2.79 wireframe mode.

14 months agoWorkbench: respect the duplication visibility flag
Jeroen Bakker [Thu, 7 Jun 2018 06:25:22 +0000 (08:25 +0200)]
Workbench: respect the duplication visibility flag

14 months agoFix T55348: Renaming a marker can't cancel
Campbell Barton [Thu, 7 Jun 2018 06:54:47 +0000 (08:54 +0200)]
Fix T55348: Renaming a marker can't cancel

Regression in a14005c070a1f

14 months agoMerge branch 'master' into blender2.8
Campbell Barton [Thu, 7 Jun 2018 06:15:11 +0000 (08:15 +0200)]
Merge branch 'master' into blender2.8

14 months agoPython API: Initial 'imbuf' API
Campbell Barton [Thu, 7 Jun 2018 05:41:49 +0000 (07:41 +0200)]
Python API: Initial 'imbuf' API

Support only basic operations new/load/write & resize.

Add now so we can extend as needed & more easily accept patches.

14 months agoCleanup: style
Campbell Barton [Wed, 6 Jun 2018 20:17:06 +0000 (22:17 +0200)]
Cleanup: style

14 months agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 6 Jun 2018 17:52:20 +0000 (19:52 +0200)]
Merge branch 'master' into blender2.8

14 months agoFix BLI_ASSERT_UNIT macro w/ non-finite numbers
Campbell Barton [Wed, 6 Jun 2018 17:49:27 +0000 (19:49 +0200)]
Fix BLI_ASSERT_UNIT macro w/ non-finite numbers

14 months agoUI: NLA: Influence should be a factor (RNA)
Aaron Carlisle [Wed, 6 Jun 2018 16:00:04 +0000 (12:00 -0400)]
UI: NLA: Influence should be a factor (RNA)

14 months agoFix broken auto-keying after copy/paste of poses.
Bastien Montagne [Wed, 6 Jun 2018 15:17:08 +0000 (17:17 +0200)]
Fix broken auto-keying after copy/paste of poses.

That bug was also likely affecting other cases - basically it was making
auto-keying always key from evaluated ('visual') values, never base,
data values... Added a flag, in some cases we do want evaluated values
here, obviously.

14 months agoCycles: use viewport duplicator visibility on preview
Dalai Felinto [Wed, 6 Jun 2018 14:43:37 +0000 (16:43 +0200)]
Cycles: use viewport duplicator visibility on preview

14 months agoDepsgraph: Expose (evaluation) mode in rna
Dalai Felinto [Wed, 6 Jun 2018 14:38:10 +0000 (16:38 +0200)]
Depsgraph: Expose (evaluation) mode in rna

14 months agoDepsgraph iterator: Remove explicit mode
Dalai Felinto [Wed, 6 Jun 2018 14:01:51 +0000 (16:01 +0200)]
Depsgraph iterator: Remove explicit mode

We can get the mode from the depsgraph itself.

14 months agoFix T55350: Cycles: instanced hair with hidden emitter is invisible when rendering
Dalai Felinto [Wed, 6 Jun 2018 13:18:45 +0000 (15:18 +0200)]
Fix T55350: Cycles: instanced hair with hidden emitter is invisible when rendering

14 months agoCleanup: unused function
Campbell Barton [Wed, 6 Jun 2018 14:36:00 +0000 (16:36 +0200)]
Cleanup: unused function

14 months agoFix view_layer update function
Campbell Barton [Wed, 6 Jun 2018 14:31:05 +0000 (16:31 +0200)]
Fix view_layer update function

This was no longer working, now this works the same way as
scene.update(), only it applied to the current view layer.

Caused crash running alembic export from Python.

14 months agoCleanup: get rid of just-added G.main usage.
Bastien Montagne [Wed, 6 Jun 2018 14:32:09 +0000 (16:32 +0200)]
Cleanup: get rid of just-added G.main usage.

Was just added to ease merging of master, proper code now!

14 months agoMerge branch 'master' into blender2.8
Bastien Montagne [Wed, 6 Jun 2018 14:25:28 +0000 (16:25 +0200)]
Merge branch 'master' into blender2.8

 Conflicts:
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentExporter.h
source/blender/collada/SceneExporter.cpp
source/blender/collada/SceneExporter.h
source/blender/collada/collada.cpp
source/blender/collada/collada.h
source/blender/editors/armature/armature_edit.c
source/blender/editors/armature/editarmature_retarget.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/include/ED_armature.h
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_screen.h
source/blender/editors/io/io_collada.c
source/blender/editors/object/object_transform.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/windowmanager/intern/wm.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_window.c
source/blenderplayer/bad_level_call_stubs/stubs.c

14 months agoView3DShading popover: Naming + alignment
Jeroen Bakker [Wed, 6 Jun 2018 14:16:06 +0000 (16:16 +0200)]
View3DShading popover: Naming + alignment

14 months agoDepsgraph: remove legacy code for dupli group updates.
Brecht Van Lommel [Wed, 6 Jun 2018 12:39:05 +0000 (14:39 +0200)]
Depsgraph: remove legacy code for dupli group updates.

This caused crashes in some cases, and should be fully handled by
the depsgraph now.

14 months agoUI: sub panel titles draw smaller and indented.
Brecht Van Lommel [Wed, 6 Jun 2018 11:28:40 +0000 (13:28 +0200)]
UI: sub panel titles draw smaller and indented.

14 months agoFix incorrect double checked lock in collection object cache.
Brecht Van Lommel [Wed, 6 Jun 2018 10:18:41 +0000 (12:18 +0200)]
Fix incorrect double checked lock in collection object cache.

14 months agoMerge branch 'master' into blender2.8
Sybren A. Stüvel [Wed, 6 Jun 2018 13:58:18 +0000 (15:58 +0200)]
Merge branch 'master' into blender2.8

14 months agoAlembic export: only free duplilists when not NULL
Sybren A. Stüvel [Wed, 6 Jun 2018 13:42:20 +0000 (15:42 +0200)]
Alembic export: only free duplilists when not NULL

14 months agoCleanup: Nuke moar G.main usages...
Bastien Montagne [Wed, 6 Jun 2018 13:50:24 +0000 (15:50 +0200)]
Cleanup: Nuke moar G.main usages...

14 months agoView3D: Shading Popup
Jeroen Bakker [Wed, 6 Jun 2018 13:44:00 +0000 (15:44 +0200)]
View3D: Shading Popup

- layout so cavity options are better visible
- fixed issues showing wrong options in Material mode
- added labels + seperators

14 months agoLookDev: When HDRI could not be reloaded we should switch to world
Jeroen Bakker [Wed, 6 Jun 2018 13:25:05 +0000 (15:25 +0200)]
LookDev: When HDRI could not be reloaded we should switch to world

Thanks for reporting sergey!

14 months agoFix object-dupli selection w/ COW
Campbell Barton [Wed, 6 Jun 2018 13:19:16 +0000 (15:19 +0200)]
Fix object-dupli selection w/ COW

14 months agoT55333 Workbench: Cavity Shader
Jeroen Bakker [Wed, 6 Jun 2018 12:47:54 +0000 (14:47 +0200)]
T55333 Workbench: Cavity Shader

A cavity shader based on SSAO. Works on all workbench deferred passes.

Per 3d viewport the cavity shader options can be set as different
shading needed different options. Some global options are in the
Viewport Display of the scene like num samples and distance.

Experimental: Naming of Ridges and Valleys

14 months agoAlembic: Fix double-free of mutex
Sybren A. Stüvel [Wed, 6 Jun 2018 10:45:14 +0000 (12:45 +0200)]
Alembic: Fix double-free of mutex

The mutex was shared between CoW copies of the CacheFile datablock, and
as a result also freed multiple times. It is now only freed when the
original datablock is freed; the CoW copies share the same mutex.

14 months agoFix double-free of custom data
Sybren A. Stüvel [Wed, 6 Jun 2018 12:37:30 +0000 (14:37 +0200)]
Fix double-free of custom data

This causes a temporary spike in memory usage when creating a copy; the
entire copy will be removed anyway when DerivedMesh is removed.

14 months agoMove Time Remapping into a sub-panel
Pablo Vazquez [Wed, 6 Jun 2018 12:28:29 +0000 (14:28 +0200)]
Move Time Remapping into a sub-panel

14 months agoFix crash when file is saved in particle edit mode
Sergey Sharybin [Wed, 6 Jun 2018 12:13:46 +0000 (14:13 +0200)]
Fix crash when file is saved in particle edit mode

Depsgraph is not available on file load yet.

14 months agoUI: add particle brush to topbar
Campbell Barton [Wed, 6 Jun 2018 12:06:30 +0000 (14:06 +0200)]
UI: add particle brush to topbar

14 months agoParticle edit: Fix missing hair with new oarticle system added
Sergey Sharybin [Wed, 6 Jun 2018 11:53:51 +0000 (13:53 +0200)]
Particle edit: Fix missing hair with new oarticle system added

14 months agoParticle edit: Fix crash when trying to edit particles without cache
Sergey Sharybin [Wed, 6 Jun 2018 11:51:57 +0000 (13:51 +0200)]
Particle edit: Fix crash when trying to edit particles without cache

Particles in EMITTER mode needs to have cache.

14 months agoFix update issue in VPaint mode.
Bastien Montagne [Wed, 6 Jun 2018 10:39:49 +0000 (12:39 +0200)]
Fix update issue in VPaint mode.

Need to flush the changes through DEG CoW, otherwise drawing code would
not see them in some cases...

14 months agoDepsgraph: Silence relations builder errors
Sergey Sharybin [Wed, 6 Jun 2018 10:35:00 +0000 (12:35 +0200)]
Depsgraph: Silence relations builder errors

Were caused by depsgraph trying to create relations between objects
which are coming from restricted collection.

14 months agoDepsgraph: Expand object data datablocks for drivers
Sergey Sharybin [Wed, 6 Jun 2018 10:01:38 +0000 (12:01 +0200)]
Depsgraph: Expand object data datablocks for drivers

Drivers can reference object data datablock directly, and if there
was no object in the scene with that datablock, blender will crash.

14 months agoDepsgraph: Handle key->object relations from object builder
Sergey Sharybin [Wed, 6 Jun 2018 09:53:04 +0000 (11:53 +0200)]
Depsgraph: Handle key->object relations from object builder

14 months agoDepsgraph: Object data separation, armature
Sergey Sharybin [Wed, 6 Jun 2018 09:41:56 +0000 (11:41 +0200)]
Depsgraph: Object data separation, armature

14 months agoDepsgraph: Object data separation, geometry
Sergey Sharybin [Wed, 6 Jun 2018 09:22:20 +0000 (11:22 +0200)]
Depsgraph: Object data separation, geometry

14 months agoDepsgraph: Object data separation, camera
Sergey Sharybin [Wed, 6 Jun 2018 08:52:50 +0000 (10:52 +0200)]
Depsgraph: Object data separation, camera

14 months agoDepsgraph: Object data separation, lamp
Sergey Sharybin [Wed, 6 Jun 2018 08:47:54 +0000 (10:47 +0200)]
Depsgraph: Object data separation, lamp

14 months agoDepsgraph: Object data separation, light probes
Sergey Sharybin [Wed, 6 Jun 2018 08:23:45 +0000 (10:23 +0200)]
Depsgraph: Object data separation, light probes

This is a beginning of series of commits which will clearly separate
building IDs which are used as object data from object building.

The goal is to be able to always build whatever ID. Required to make
driver targets to work reliably with copy-on-write concept.

14 months agoDepsgraph: Remove confusing metaball logic
Sergey Sharybin [Wed, 6 Jun 2018 07:54:58 +0000 (09:54 +0200)]
Depsgraph: Remove confusing metaball logic

DATA datablock must evaluation must never depend on object it is
used for. If there is something what depends on an object, it must
be done on object level.

At least the actual callback was empty.

14 months agoWireframe: Fix do_version.
Clément Foucault [Wed, 6 Jun 2018 10:32:13 +0000 (12:32 +0200)]
Wireframe: Fix do_version.

14 months agoEnsure BKE_mesh_new_nomain_from_template() always has valid mxxx pointers
Sybren A. Stüvel [Wed, 6 Jun 2018 10:21:36 +0000 (12:21 +0200)]
Ensure BKE_mesh_new_nomain_from_template() always has valid mxxx pointers

When the source mesh doesn't have the primary layers (CD_VERT for vdata,
etc.) the returned mesh also didn't have those layers, even when non-zero
elements were requested (for example requesting 4 vertices would still
result in mvert = NULL).

14 months agoConsolidated custom data layer initialisation
Sybren A. Stüvel [Wed, 6 Jun 2018 10:20:21 +0000 (12:20 +0200)]
Consolidated custom data layer initialisation

Code shared between BKE_mesh_new_nomain() and
BKE_mesh_new_nomain_from_template() is now in separate functions, instead
of copy-pasted.

14 months agoSet mesh->totface in nomain-mesh creation
Sybren A. Stüvel [Wed, 6 Jun 2018 10:16:02 +0000 (12:16 +0200)]
Set mesh->totface in nomain-mesh creation

The totxxx fields should match the number of elements in their respective
custom data layers.

14 months agoFix T55344: linked collection instance has user count 0.
Brecht Van Lommel [Wed, 6 Jun 2018 09:08:56 +0000 (11:08 +0200)]
Fix T55344: linked collection instance has user count 0.

14 months agoUI: tweak for Cycles panels.
Brecht Van Lommel [Tue, 5 Jun 2018 11:34:32 +0000 (13:34 +0200)]
UI: tweak for Cycles panels.

14 months agoCleanup: fix compiler warning.
Brecht Van Lommel [Tue, 5 Jun 2018 10:37:50 +0000 (12:37 +0200)]
Cleanup: fix compiler warning.

14 months agoFix importing temporary screens
Sybren A. Stüvel [Wed, 6 Jun 2018 09:13:05 +0000 (11:13 +0200)]
Fix importing temporary screens

Apparently Blender 2.79 could save temporary screens; those should not be
converted to workspaces.

14 months agoRenamed BKE_nomain_mesh_xxx → BKE_mesh_nomain_xxx
Sybren A. Stüvel [Wed, 6 Jun 2018 08:30:24 +0000 (10:30 +0200)]
Renamed BKE_nomain_mesh_xxx → BKE_mesh_nomain_xxx

This maintains the `BKE_mesh_` prefix for the mesh-related BKE functions.

14 months agoDerivedMesh deprecation: Removed some functions in displist.c
Sybren A. Stüvel [Tue, 5 Jun 2018 16:31:47 +0000 (18:31 +0200)]
DerivedMesh deprecation: Removed some functions in displist.c

Those functions were using DerivedMesh but are not called from anywhere.
As a result, they cannot be tested after porting DerivedMesh to Mesh.

14 months agoDerivedMesh deprecation: marked no-longer-in-use function
Sybren A. Stüvel [Tue, 5 Jun 2018 16:18:45 +0000 (18:18 +0200)]
DerivedMesh deprecation: marked no-longer-in-use function

Functions that are no longer in use can be marked as such, so that later
we can easily remove them.

14 months agoModifiers: ported curve_calc_modifiers_post() internals from DerivedMesh → Mesh
Sybren A. Stüvel [Tue, 5 Jun 2018 13:59:30 +0000 (15:59 +0200)]
Modifiers: ported curve_calc_modifiers_post() internals from DerivedMesh → Mesh

The function still returns a DerivedMesh, but internally it uses Mesh
now.

14 months agoError in recent popover keep_open option
Campbell Barton [Wed, 6 Jun 2018 07:43:03 +0000 (09:43 +0200)]
Error in recent popover keep_open option

14 months agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 6 Jun 2018 07:39:35 +0000 (09:39 +0200)]
Merge branch 'master' into blender2.8

14 months agoFix error using freed bmain
Campbell Barton [Wed, 6 Jun 2018 07:36:50 +0000 (09:36 +0200)]
Fix error using freed bmain

Regression in 481cdb08ed6f3

14 months agoCleanup: rename WITH -> USE for internal defines
Campbell Barton [Wed, 6 Jun 2018 07:29:54 +0000 (09:29 +0200)]
Cleanup: rename WITH -> USE for internal defines

14 months agoCleanup: USE_UI_* prefix for UI defines
Campbell Barton [Wed, 6 Jun 2018 07:27:23 +0000 (09:27 +0200)]
Cleanup: USE_UI_* prefix for UI defines

Otherwise there is no quick way to see where this comes from.

14 months agoUI: WM_OT_call_panel option to keep popovers open
Campbell Barton [Wed, 6 Jun 2018 07:24:24 +0000 (09:24 +0200)]
UI: WM_OT_call_panel option to keep popovers open

14 months agoWorkbench: Speed up fo scene with many duplis
Jeroen Bakker [Wed, 6 Jun 2018 06:45:31 +0000 (08:45 +0200)]
Workbench: Speed up fo scene with many duplis

The ObjectID pass was generating per material per dupli a specific
number for the outline what results in a GPU context switch. In spring scene
01-050 a scene with many trees (duplis) generated 28000 GPU materials.

Now only new materials are created when objectid pass is enabled. Also
added a hard limit to the number of objects for the objectid pass (255)
Basically the outline between objects will not be drawn, but it will be
very hard to detect them also.

Also fixed for XRay mode.

14 months agoUI: use regular size icons for toolbar popup
Campbell Barton [Wed, 6 Jun 2018 06:31:31 +0000 (08:31 +0200)]
UI: use regular size icons for toolbar popup

Test this since the popup feels disruptive/flashing when its too large
when set smaller it looks closer to a menu w/ key-accelerators which is
the intention in this case.

It's also more likely the active tool can be placed under the cursor.

14 months agoFix object selection w/ COW
Campbell Barton [Wed, 6 Jun 2018 06:20:05 +0000 (08:20 +0200)]
Fix object selection w/ COW

14 months agoCleanup: style
Campbell Barton [Tue, 5 Jun 2018 19:32:49 +0000 (21:32 +0200)]
Cleanup: style

14 months agoEevee: Improve load time.
Clément Foucault [Sun, 3 Jun 2018 20:47:01 +0000 (22:47 +0200)]
Eevee: Improve load time.

Only generate shadow store shaders on demand and create a simpler shader
for small blur radius.

14 months agoFix compilation issue due to last commit.
Clément Foucault [Tue, 5 Jun 2018 17:49:12 +0000 (19:49 +0200)]
Fix compilation issue due to last commit.

14 months agoWireframe: Add slider to hide edges from coplanar faces
Clément Foucault [Tue, 5 Jun 2018 17:35:08 +0000 (19:35 +0200)]
Wireframe: Add slider to hide edges from coplanar faces

The default behaviour is to show the same amount of edges as 2.7.
The slider makes it possible to show all edges or even less.

14 months agomake.bat : move all experimental options to their own section in the help.
Ray Molenkamp [Tue, 5 Jun 2018 17:29:03 +0000 (11:29 -0600)]
make.bat : move all experimental options to their own section in the help.

14 months agomake.bat : bring the help up to date with recent additions to the build script.
Ray Molenkamp [Tue, 5 Jun 2018 16:40:14 +0000 (10:40 -0600)]
make.bat : bring the help up to date with recent additions to the build script.

14 months agomake.bat : check for existence of ninja before using it.
Ray Molenkamp [Tue, 5 Jun 2018 16:39:39 +0000 (10:39 -0600)]
make.bat : check for existence of ninja before using it.

14 months agomake.bat: change the way the vs buildtools are detected.
Ray Molenkamp [Tue, 5 Jun 2018 16:38:48 +0000 (10:38 -0600)]
make.bat: change the way the vs buildtools are detected.

The recent change also used the buildtools instead of the regular compiler, you now have to explicitly state what you want to use :

2017 - the standard msvc compiler
2017pre - the msvc compiler from the preview installation
2017b - the msvc compiler from the buildtools installation

14 months agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 5 Jun 2018 15:56:18 +0000 (17:56 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/windowmanager/intern/wm_files.c

14 months agoFix crash in owmn previous commit.
Bastien Montagne [Tue, 5 Jun 2018 15:51:17 +0000 (17:51 +0200)]
Fix crash in owmn previous commit.

14 months agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 5 Jun 2018 15:02:50 +0000 (17:02 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/blendfile.c
source/blender/blenloader/intern/readfile.h
source/blender/blenloader/intern/versioning_250.c
source/blender/blenloader/intern/versioning_260.c
source/blender/blenloader/intern/versioning_270.c
source/blender/blenloader/intern/versioning_legacy.c
source/blender/editors/render/render_shading.c
source/blender/makesrna/intern/rna_movieclip.c
source/blender/render/intern/source/pipeline.c
source/blender/render/intern/source/voxeldata.c

14 months agoMoved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.h
Sybren A. Stüvel [Tue, 5 Jun 2018 14:58:08 +0000 (16:58 +0200)]
Moved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.h

The function definitions still reside in DerivedMesh.c. Once we're done
porting all the DerivedMesh use to Mesh, we'll move the still-relevant
functions to mesh_runtime.c. This move is now cumbersome due to shared
statically-declared utility functions in DerivedMesh.c

14 months agoMoved function declarations from BKE_mesh.h → BKE_mesh_runtime.h
Sybren A. Stüvel [Tue, 5 Jun 2018 13:59:53 +0000 (15:59 +0200)]
Moved function declarations from BKE_mesh.h → BKE_mesh_runtime.h

14 months agoMerge branch 'master' into 28
Campbell Barton [Tue, 5 Jun 2018 14:35:20 +0000 (16:35 +0200)]
Merge branch 'master' into 28

14 months agoCleanup: use new accessors to blendfile path (Main.name).
Bastien Montagne [Tue, 5 Jun 2018 13:10:33 +0000 (15:10 +0200)]
Cleanup: use new accessors to blendfile path (Main.name).

14 months agoCleanup: add hleper functions to get filepath from Main.
Bastien Montagne [Tue, 5 Jun 2018 13:08:28 +0000 (15:08 +0200)]
Cleanup: add hleper functions to get filepath from Main.

This helps making things clearer and cleaner. Func returning filepath of
G.main is separate, so that we can easily track its usages, and
hopefully deprecate it at some point. Though that usage of G.main is
likely the less evil one, you nearly always want current blendfile path
in those cases anyway.

14 months agoCleanup: pep8
Campbell Barton [Tue, 5 Jun 2018 14:32:11 +0000 (16:32 +0200)]
Cleanup: pep8

Use 'autopep8 --ignore E721,E722' on our UI code, only minor changes.

14 months agoCleanup: doxy grouping for mesh runtime API
Campbell Barton [Tue, 5 Jun 2018 13:54:12 +0000 (15:54 +0200)]
Cleanup: doxy grouping for mesh runtime API

14 months agoLookDev: Fix crash when no world
Jeroen Bakker [Tue, 5 Jun 2018 13:49:31 +0000 (15:49 +0200)]
LookDev: Fix crash when no world

14 months agoUI: move 3D view display options into popover
Campbell Barton [Tue, 5 Jun 2018 13:34:37 +0000 (15:34 +0200)]
UI: move 3D view display options into popover

- Moved Mesh Display, Mesh Analysis & Motion Tracking
  display panels to Overlays.
- Removed Item panel from sidebar (buttons available elsewhere).

Patch by @billreynish w/ edits

14 months agomake.bat: cache the vcredist directory.
Ray Molenkamp [Tue, 5 Jun 2018 13:25:37 +0000 (07:25 -0600)]
make.bat: cache the vcredist directory.

When run from make.bat the environment is setup correctly and the VCToolsRedistDir environment variable exists, on later invocations of cmake this may no longer be the case and a warning was emitted about the missing runtime. we can't rely on InstallRequiredSystemLibraries.cmake here since it uses the compiler version to figure out the correct location and it doesn't know how to deal with clang.

14 months agoError in last commit
Campbell Barton [Tue, 5 Jun 2018 13:21:04 +0000 (15:21 +0200)]
Error in last commit

14 months agoDepsgraph: Fix bug with broken tweak of animated node tree settings
Sergey Sharybin [Tue, 5 Jun 2018 13:10:09 +0000 (15:10 +0200)]
Depsgraph: Fix bug with broken tweak of animated node tree settings

With single editing context we can have expected and correct evaluation order
of animation and material update.

14 months ago3D View: disable manipulators & text w/o overlay
Campbell Barton [Tue, 5 Jun 2018 12:24:58 +0000 (14:24 +0200)]
3D View: disable manipulators & text w/o overlay

Manipulators which aren't explicitly activated via tools are now hidden.

Tool manipulators are kept because it doesn't make sense to interact
with a tool with hidden manipulators.

14 months agoObject Modes: Flush COW on mode switching
Campbell Barton [Tue, 5 Jun 2018 10:19:14 +0000 (12:19 +0200)]
Object Modes: Flush COW on mode switching

Caused glitch w/ sculpt mode not updating.

14 months agoPreserve unkeyed changes on undo and file open
Sergey Sharybin [Tue, 5 Jun 2018 10:34:31 +0000 (12:34 +0200)]
Preserve unkeyed changes on undo and file open

This partially reverts 5975d6581cee.

With single editing context it is more predictable what is unkeyed change is.