Sergey Sharybin [Wed, 29 Jun 2011 18:03:03 +0000 (18:03 +0000)]
Merging r37946 through r37951 from trunk into soc-2011-tomato
Brecht Van Lommel [Wed, 29 Jun 2011 17:56:32 +0000 (17:56 +0000)]
Fix windows cmake build, this line got accidentally removed in variable renaming.
Campbell Barton [Wed, 29 Jun 2011 15:56:22 +0000 (15:56 +0000)]
Addon UI: button for removing addons which are installed to user/home paths, this is not displayed for system addons, or ones which come with blender.
Campbell Barton [Wed, 29 Jun 2011 13:16:11 +0000 (13:16 +0000)]
incorrectly had CMake storing directory names as filepaths
also correct compiler warning for collada and remove print from own last commit.
Sergey Sharybin [Wed, 29 Jun 2011 12:39:01 +0000 (12:39 +0000)]
Merging r37908 through r37945 from trunk into soc-2011-tomato
Campbell Barton [Wed, 29 Jun 2011 10:47:43 +0000 (10:47 +0000)]
console autocomp import now excludes '_' prefixed variables and the results are sorted.
Sergey Sharybin [Wed, 29 Jun 2011 09:46:00 +0000 (09:46 +0000)]
Corrected link to FFmpeg homepage.
Campbell Barton [Wed, 29 Jun 2011 06:14:15 +0000 (06:14 +0000)]
fix [#27800] Tooltips for shading mode options the wrong way round.
Campbell Barton [Wed, 29 Jun 2011 06:06:59 +0000 (06:06 +0000)]
bug [#27779] Python console completion broken
modified auto-completion, though this may need to become a preference.
The problem is:
- including _all_ text as a prefix can take a lot of space, and isnt too readable.
- including only the previous word is error prone because detecting delimiters can fail when editing strings.
so I've set it to only include the last part of the string but align to the cursor to make it more readable.
Thomas Dinges [Tue, 28 Jun 2011 20:05:18 +0000 (20:05 +0000)]
2.5 Image Buttons Template:
* Added missing greying out for "fields_per_frame" Property, reported by lmg on IRC. Thanks!
Campbell Barton [Tue, 28 Jun 2011 16:57:25 +0000 (16:57 +0000)]
own error in recent cmake edits
Sergey Sharybin [Tue, 28 Jun 2011 16:44:10 +0000 (16:44 +0000)]
Camera tracking integration
===========================
Request from Sebastian König:
Change behaviour of "Clear Track Path" operator to clear
data for frames after current rather than clearing the whole track data.
Brecht Van Lommel [Tue, 28 Jun 2011 16:25:07 +0000 (16:25 +0000)]
RenderEngine API: add self.report() error reporting function for render engines,
works the same as for operators. Also includes some refactoring of render error
reporting code to use ReportList.
Sergey Sharybin [Tue, 28 Jun 2011 16:24:18 +0000 (16:24 +0000)]
Camera tracking integration
===========================
- Fixed typo in marker state cache line offset.
- Do not try to track disabled markers.
Sergey Sharybin [Tue, 28 Jun 2011 15:46:38 +0000 (15:46 +0000)]
Camera tracking integration
===========================
- Fixed bug with drawing cache line for marker states.
It worked correct for cases, when start frame was 1.
- Added color codes for path parts before current frame and
after current frame.
- Added color code for disabled marker. Color is specifying for
unselected disabled marker. Color for selected marker is
calculating automatically. Color for active disabled marker
is equal to the enabled active marker.
Brecht Van Lommel [Tue, 28 Jun 2011 15:43:03 +0000 (15:43 +0000)]
CMake: campbell already added default build type as release a few hours
earlier in a different way, missed that, so reverting my change.
Sergey Sharybin [Tue, 28 Jun 2011 15:43:03 +0000 (15:43 +0000)]
Merging r37892 through r37907 from trunk into soc-2011-tomato
Brecht Van Lommel [Tue, 28 Jun 2011 14:42:11 +0000 (14:42 +0000)]
CMake: set default cmake build type to Release. Without that you would
get a build that has neither debug symbols nor optimization, now it
will build an optimized blender by default.
Campbell Barton [Tue, 28 Jun 2011 12:48:39 +0000 (12:48 +0000)]
fix [#27782] Tileable displacement map issue in Blender 2.58
this bug was introduced in 2.58 (r37342), when adding filtering support to imagewrap(), the problem is boxsample was getting float values which were not wrapped as int values are.
Sergey Sharybin [Tue, 28 Jun 2011 10:09:57 +0000 (10:09 +0000)]
Camera tracking integration
===========================
- Internal changes:
* Rename uiTemplateMarker to uiTemplateTrack.
* Fixed some comments in movieclip.c.
- Control channels which are affect on track.
- Fixed track deletion when it's point isn't selected.
Sergey Sharybin [Tue, 28 Jun 2011 10:06:06 +0000 (10:06 +0000)]
Merging r37863 through r3789 form trunk1 into soc-2011-tomato
Campbell Barton [Tue, 28 Jun 2011 09:42:17 +0000 (09:42 +0000)]
make drawing faces in the UV editor an image space option, re-using the mesh option was lazy and doesn't make much sense.
Nathan Letwory [Tue, 28 Jun 2011 06:56:39 +0000 (06:56 +0000)]
Explicitly turn off JACK so it's clear it's not supported.
Campbell Barton [Tue, 28 Jun 2011 06:51:55 +0000 (06:51 +0000)]
fix [#27787] Smart UV Unwrap Results in Overlaps
added optional face area weighting (from 2.4x) since this can result in overlapping faces.
Campbell Barton [Tue, 28 Jun 2011 02:49:49 +0000 (02:49 +0000)]
cleanup for cmake msvc build options, reference some libs directly, fix conflicting flags /Ob1 and /Zi for debug
Nicholas Bishop [Tue, 28 Jun 2011 00:40:39 +0000 (00:40 +0000)]
VBO:
Fix for bug found by psy-fi.
* gpu_buffers.c was using GL_ARB_vertex_buffer_object to check for VBO
support, should be using GLEW_ARB_vertex_buffer_object.
Campbell Barton [Mon, 27 Jun 2011 16:33:59 +0000 (16:33 +0000)]
disable opencollada and openexr for msvc2010, gives linking errors
Sergey Sharybin [Mon, 27 Jun 2011 14:45:50 +0000 (14:45 +0000)]
Camera tracking integration
===========================
Fixed stypid typo which was lead to crash when switching to clip editor.
Brecht Van Lommel [Mon, 27 Jun 2011 14:34:58 +0000 (14:34 +0000)]
Fix last part of #26850: OS X game player did not react to quit event.
Sergey Sharybin [Mon, 27 Jun 2011 14:24:23 +0000 (14:24 +0000)]
Camera tracking integration
===========================
- Fixed "sliding" when panning footage in high zoom.
This was most noticeable near right top corner of footage.
- Fixed 1px flickering of marker during playback with
"Lock to Selection" toggled on. This was caused by
precision errors. Used UI_view2d_to_region_no_clip-like
offsets calculations, but in float values. Maybe there
could be something smarter..
- Implemented tarcking along single frame.
Hotkey is ALT+left/right array. Also changed a bit
tracking tools buttons in Tools panel.
- Fixed "Lock to Selection" during tracking -- tracks
synchronization should happen before centering view.
- Approximate marker's position for frames, which haven't
got marker for them.
Use the nearest marker from left side for approximation.
For frames above first marker's framenr sue first marker
position.
- Markers now could be disabled. Added checkbox to
"Active Marker" panel.
- Changes in cache line:
* Bright line means active track has marker for frame.
* Dark line means marker's position is approximated.
* Yellow-less line means marker is disabled for that frames.
NOTE: .blend files which are saved with previous tomato version
would fail to work properly. I don't want to spend time
on making that files work properly atm, so don't blame on this.
Sergey Sharybin [Mon, 27 Jun 2011 14:20:48 +0000 (14:20 +0000)]
Merging r37732 through r37862 from trunk into soc-2011-tomato
Brecht Van Lommel [Mon, 27 Jun 2011 14:06:11 +0000 (14:06 +0000)]
Fix part of #26850: OS X game player was showing _NSAutoreleaseNoPool()
error messages on start. These were coming from initializing the SDL video
subsystem as part of Joystick init. We do not need this, as video stuff is
covered by GHOST, most likely this was conflicting.
Brecht Van Lommel [Mon, 27 Jun 2011 13:57:27 +0000 (13:57 +0000)]
Fix part of #26850: Cocoa OS X game player was not working, two issues:
* Unlike blender, the game player draws only on windows update callbacks,
and those wer not implemented.
* Going fullscreen for player was not implemented correct, it expected an
existing window but actually it should create one.
Campbell Barton [Mon, 27 Jun 2011 13:18:08 +0000 (13:18 +0000)]
initialize cmake's CMAKE_BUILD_TYPE to 'Release'
add reference to cmake cache for convenience GNUMakefile
Campbell Barton [Mon, 27 Jun 2011 11:40:15 +0000 (11:40 +0000)]
fix for editmode option toggle
Ton Roosendaal [Mon, 27 Jun 2011 11:21:25 +0000 (11:21 +0000)]
Bugfix #27768
On clicking in a non-active Blender window (when you activated others),
the mouse position of the first click was still the old position.
Problem is in GHOST; it sends out the 'activate window' event after the
mouseclick event itself. Code now checks for this case and reads the
correct mouse position.
Campbell Barton [Mon, 27 Jun 2011 07:51:52 +0000 (07:51 +0000)]
fix [#27778] Set Bone Flags - No Scale - Toggle seems not to work.
Toggling options on the selection is better done as a generic operator.
Replace ARMATURE_OT_flags_set and POSE_OT_flags_set with WM_OT_context_collection_boolean_set and use menus to access it with specific settings.
This way its easy make a key shortcut which toggles any boolean on any collection - sequences, metaballs, objects, bones etc.
Campbell Barton [Mon, 27 Jun 2011 07:44:59 +0000 (07:44 +0000)]
remove some unused flags and correct aud example heading
Dalai Felinto [Mon, 27 Jun 2011 05:12:03 +0000 (05:12 +0000)]
basic sound playback example for audspace module
(I'm on windows at the moment so I can't test it. Hopefully it should be fine)
Campbell Barton [Mon, 27 Jun 2011 05:03:58 +0000 (05:03 +0000)]
fix for a leak in sound_read_sound_buffer(), used when drawing the sequencer waveform.
Campbell Barton [Mon, 27 Jun 2011 04:50:08 +0000 (04:50 +0000)]
print the help message if running from python directly.
Campbell Barton [Mon, 27 Jun 2011 04:21:53 +0000 (04:21 +0000)]
moved modules added to changelog (this isn't detected by the changelog generator)
Campbell Barton [Mon, 27 Jun 2011 04:05:19 +0000 (04:05 +0000)]
scenes now adjust brush usercounts on copying and freeing, pointed out by Jason Wilkins
Nicholas Bishop [Mon, 27 Jun 2011 03:54:22 +0000 (03:54 +0000)]
== Multires ==
Fix for bug #27710, 'Multires lost from 2.49 file in 2.5x'
Reported by Gaia Clary.
Problem was that the old multires data didn't flush changes to
vertices out to the Multires structure on filesave. So, recent bits of
sculpting could be lost if the multires level wasn't changed before
filesave.
We already had code to deal with missing multires vertex data, which
simply copies the Mesh vertex data into the multires vertex data if it
matches the number of vertices in the highest level. Moved this code
up a bit so that we always make this copy if the numbers match up.
Was able to reproduce the bug fresh in 2.49b, and confirmed that the
fix works. However, this does not help if changes were sculpted on a
multires level other than the highest level and saved without a
subsequent level change.
Campbell Barton [Mon, 27 Jun 2011 03:36:14 +0000 (03:36 +0000)]
Minor warning cleanup & fix
- comment/remove assignments from values to themselves.
- add case break statements (no functional change but some source code checkers notice).
- fix python errors when the sculpt brush is None.
Campbell Barton [Sun, 26 Jun 2011 17:18:37 +0000 (17:18 +0000)]
fix for building with msvc/cmake take 2 (think its correct this time)
also sync build flags with scons.
Campbell Barton [Sun, 26 Jun 2011 17:16:06 +0000 (17:16 +0000)]
more compact code for recent sphere/line intersection functions.
Ton Roosendaal [Sun, 26 Jun 2011 17:01:10 +0000 (17:01 +0000)]
Putting back blender.org and release number in info header.
Worked always great for tutorials in past, to check what's been used.
Campbell Barton [Sun, 26 Jun 2011 11:08:12 +0000 (11:08 +0000)]
2d version of line/circle intersec function.
Dalai Felinto [Sun, 26 Jun 2011 09:10:54 +0000 (09:10 +0000)]
Fix in texts for Mesh.materials.pop()
found by accident while studying how to append materials from python ;)
Mitchell Stokes [Sun, 26 Jun 2011 08:42:00 +0000 (08:42 +0000)]
This solves the issue of having symlinks in the LIBDIR path (CMAKE Windows). Hopefully it doesn't break other things.
Campbell Barton [Sun, 26 Jun 2011 08:07:09 +0000 (08:07 +0000)]
renamed math functions and made public
lambda_cp_line --> line_point_factor_v3
lambda_cp_line2 --> line_point_factor_v2
correction to previous commit function name
isect_seg_sphere_v3 --> isect_line_sphere_v3
... since its not clipped.
added a clip argument to the python version of the function.
Campbell Barton [Sun, 26 Jun 2011 07:21:19 +0000 (07:21 +0000)]
math func to find the intersection(s) between a segment and a sphere for C/python.
from python:
i1, i2 = mathutils.geometry.intersect_line_sphere(l1, l2, sphere, radius)
Campbell Barton [Sun, 26 Jun 2011 06:05:56 +0000 (06:05 +0000)]
Allow the lib dir to be a symlink, pointed out by Mitchell Stokes.
Campbell Barton [Sat, 25 Jun 2011 17:36:33 +0000 (17:36 +0000)]
fix incorrect ui text for is_runtime
Ton Roosendaal [Sat, 25 Jun 2011 15:54:20 +0000 (15:54 +0000)]
Bugfix #27765
Thumbnail save for .blend crashed, when being in editmode for a mesh
that has other object users as well. Derivedmesh confusement...
Thanks to Sergey for finding the cause!
Campbell Barton [Sat, 25 Jun 2011 14:10:46 +0000 (14:10 +0000)]
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug
Ton Roosendaal [Sat, 25 Jun 2011 13:23:14 +0000 (13:23 +0000)]
Bugfix #27761
Default startup theme used same node header color for "in/out" nodes
as for "inactive or undefined" nodes. This made it impossible to see
which of the output nodes in node setup was 'active'. Made the active
in/out color a slight blueish shade of grey now.
Campbell Barton [Sat, 25 Jun 2011 06:54:11 +0000 (06:54 +0000)]
wrong rna func type used
Brecht Van Lommel [Sat, 25 Jun 2011 02:10:13 +0000 (02:10 +0000)]
GHOST Cocoa: some changes to Y coordinate conversion in previous commit,
to fix continuous grab being broken (bug report #27760).
Matt Ebb [Sat, 25 Jun 2011 00:33:36 +0000 (00:33 +0000)]
Fix [#27748] undeterministic behaviour of volumetric renderer
* Made clearer in the UI that the approximate multiple scattering always enables light cache
* Fixed a potential problem in anisotropic scattering
Guillermo S. Romero [Fri, 24 Jun 2011 23:14:26 +0000 (23:14 +0000)]
SVN maintenance.
Campbell Barton [Fri, 24 Jun 2011 16:54:30 +0000 (16:54 +0000)]
own patch [#27752] Python Callback (Scriptlink functionality)
Python:
* adds bpy.app.handlers which contains lists, each for an event type:
render_pre, render_post, load_pre, load_post, save_pre, save_post
* each list item needs to be a callable object which takes 1 argument (the ID).
* callbacks are cleared on file load.
Example:
def MyFunc(scene): print("Callback:", data)
bpy.app.handlers.render_post.append(MyFunc)
C:
* This patch adds a generic C callback api which is currently only used by python.
* Unlike python callbacks these are not cleared on file load.
Campbell Barton [Fri, 24 Jun 2011 15:10:34 +0000 (15:10 +0000)]
move callbacks file out of intern (only contains 1 function but re-using it for new callback api)
Ton Roosendaal [Fri, 24 Jun 2011 14:00:15 +0000 (14:00 +0000)]
First commit to make "Style" settings saved in startup.blend
Usage currently is limited to:
- Panel text, widget text and label text style:
point size, shadow effects
Setting individual fonts to these is not possible yet, it uses the
default for it.
Access goes via outliner now; check "User Preferences". UI team could
add this in userpref scripts :)
Campbell Barton [Fri, 24 Jun 2011 05:34:03 +0000 (05:34 +0000)]
free_bvhtree_from_mesh was incorrectly useing sizeof() when clearing memory.
Campbell Barton [Fri, 24 Jun 2011 04:12:01 +0000 (04:12 +0000)]
fix [#27742] Smart UV project no longer works in 2.58
failed with active, unselected objects.
Campbell Barton [Fri, 24 Jun 2011 03:59:41 +0000 (03:59 +0000)]
fix [#27747] Modal operator in Special Menu (W) ignores continues grab
Campbell Barton [Fri, 24 Jun 2011 03:49:56 +0000 (03:49 +0000)]
fix [#27746] Black and White Render doesn't work and/or Saves as a Blank screen
convert to grayscale when saving renders rather then only writing the red channel.
Daniel Salazar [Fri, 24 Jun 2011 03:41:07 +0000 (03:41 +0000)]
W special menu for changing orthographic camera lens scale was missing
btw continues grab doesn't work with this modal ops.. whats up?
Dalai Felinto [Thu, 23 Jun 2011 22:29:02 +0000 (22:29 +0000)]
revert commit 27133: Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman
This was causing a lot of backward compatibility problems and side effects.
It has to be done properly, linked with Material ObjectColor shader_flag or at least the TF OBCOLOR (which apparently worked at some point so I've been told).
If you need to use OBCOLOR simply keyframe the obcolor and it will work as before.
Brecht Van Lommel [Thu, 23 Jun 2011 19:55:47 +0000 (19:55 +0000)]
GHOST Cocoa: move y origin top/bottom conversions out of windowmanager module
and into GHOST. Also fixes a problem where e.g. the user preferences window
would not open under the mouse cursor correctly.
Brecht Van Lommel [Thu, 23 Jun 2011 19:42:54 +0000 (19:42 +0000)]
Fix typo in addon user preferences menu.
Lukas Toenne [Thu, 23 Jun 2011 18:59:47 +0000 (18:59 +0000)]
More flexible size options for particle billboards. This adds scale factors for width and height of billboards, relative to the particle size. It's useful when the particle size is primarily used for collision and the like, so the billboard appearance can be adjusted independently. Also allows non-square billboards.
In addition the billboards can be scaled by the particle velocity with optional head and tail factors (similar to line drawing options). This allows for pseudo-motionblur effects.
Nathan Letwory [Thu, 23 Jun 2011 17:29:18 +0000 (17:29 +0000)]
Remove unnecessary check. OpenAL, SDL, JACK don't depend on samplerate.
Campbell Barton [Thu, 23 Jun 2011 16:33:59 +0000 (16:33 +0000)]
fix for building mingw in debug mode
Campbell Barton [Thu, 23 Jun 2011 16:10:48 +0000 (16:10 +0000)]
allow building with ffmpeg but not aud
Campbell Barton [Thu, 23 Jun 2011 15:58:41 +0000 (15:58 +0000)]
correction to recent commit & made ffmpeg includes only add when enabled.
Campbell Barton [Thu, 23 Jun 2011 15:12:05 +0000 (15:12 +0000)]
mistake in own commit.
Campbell Barton [Thu, 23 Jun 2011 09:27:56 +0000 (09:27 +0000)]
cmake option to build without an audio library.
Campbell Barton [Thu, 23 Jun 2011 07:50:28 +0000 (07:50 +0000)]
fix for function before definition in own recent commit.
Campbell Barton [Thu, 23 Jun 2011 06:13:21 +0000 (06:13 +0000)]
checks in rna range functions that the max value cant be less than the min.
also fix for invalid rage for FILE_OT_filenum.
Campbell Barton [Thu, 23 Jun 2011 06:11:13 +0000 (06:11 +0000)]
fix for building on arch linux with ffmpeg version:
LIBAVCODEC_VERSION_MAJOR 52
LIBAVCODEC_VERSION_MINOR 122
Campbell Barton [Thu, 23 Jun 2011 05:58:44 +0000 (05:58 +0000)]
fix [#27726] Driven properties not checked for legal UI bounds
The rna set function clamps to the property range however properties with range functions were ignored when set by python or the animation system.
Now call the range function for ints and floats when setting.
Sergey Sharybin [Wed, 22 Jun 2011 17:43:09 +0000 (17:43 +0000)]
Camera tracking integration
===========================
Minor fix: curfra could be set to 0 when tracking fails
on first tracking frame.
Sergey Sharybin [Wed, 22 Jun 2011 16:28:41 +0000 (16:28 +0000)]
Camera tracking integration
===========================
Fixed bug with invalid colors for space clip when startup.blend
is created in 2.58 release build.
Sergey Sharybin [Wed, 22 Jun 2011 16:16:25 +0000 (16:16 +0000)]
Probably merging conflict. Reverting startup.blend to version from trunk.
In my local GIT repo i've got rid of changing startup.blend -- it's unneeded
due to all needed stuff should be done via themes do_versions.
Sergey Sharybin [Wed, 22 Jun 2011 15:58:33 +0000 (15:58 +0000)]
Accidentally commited unneded change to libmv.
This change helps to track more stable, but it's a bit
hackish way of making things better.
Sergey Sharybin [Wed, 22 Jun 2011 14:54:53 +0000 (14:54 +0000)]
Camera tracking integraiton
===========================
- Corrected copyrights in my new files header.
- Added debug option to dump as PNG image content of search
areas tracking between which was failed.
- Removed internal tracking settings like pyramid level and
tolerance. Weren't useful neither for me nor for artists.
- Fixed bug in BKE_tracking_get_marker which could lead
to failure of getting marker for current frame when
there's marker for requested frame.
- Fixed bug with disappearing markers after tracking for
cases when marker was added at frame different from
tracking start frame and tracking start frame is
equal to tracking end frame.
- Stop tracking when no markers could be tracked.
- Changed marker selection rules:
* If marker isn't selected, all it's areas are getting
selected with mouse.
* If marker is selected and selection type doesn't have
"extend" mode (SHIFT isn't holded down) the nearest
to mouse cursor area would be selected. All the reast areas
would loose selection.
- Limit number of frames which would be used in "Track Markers"
operator. So now you could easily track along 10/20/etc frames.
- Change scene current frame after "Track Markers" operator.
- Implemented speed limitors. Now tracking could happen:
* As fast as possible
* With reatime speed (scene FPS)
* With half of realtime speed
* With quarter of realtime speed.
- Got rid of orig_user in MovieTrackingContext and user
in TrackMarkersJob. This prevents crashes when user
joins some space to SpaceClip from which tracking was started.
- Made keyframes on path bigger and do not draw keyframes for
non-selected markers.
TODO: need to get rid of storing main, scene and screen
in TrackMarkersJob. This is needed to set scene's
current frame after tracking (such behavior is comfortable
for artists) but this could lead to crash if scene is
getting removed when tracking job is running.
Render animation operator also stores scene and main,
so such solution could be fine for first time before
we've got something smarter.
Sergey Sharybin [Wed, 22 Jun 2011 14:44:54 +0000 (14:44 +0000)]
Merging r37704 through r37731 from trunk into soc-2011-tomato
Campbell Barton [Wed, 22 Jun 2011 12:05:24 +0000 (12:05 +0000)]
update automatic rna changelog
Campbell Barton [Wed, 22 Jun 2011 08:43:01 +0000 (08:43 +0000)]
cmake was installing .bfont.ttf in ~/.blender/VER/config, use ~/.blender/VER instead (as with scons)
Campbell Barton [Wed, 22 Jun 2011 05:30:06 +0000 (05:30 +0000)]
split cmake check configuration out
Nathan Letwory [Tue, 21 Jun 2011 19:31:06 +0000 (19:31 +0000)]
Bump version in Doxyfile.
Sergey Sharybin [Tue, 21 Jun 2011 18:24:00 +0000 (18:24 +0000)]
Merging r37594 through r37703 from trunk into soc-2011-tomato
Campbell Barton [Tue, 21 Jun 2011 17:17:51 +0000 (17:17 +0000)]
pep8 compliance
Campbell Barton [Tue, 21 Jun 2011 17:00:34 +0000 (17:00 +0000)]
update cmake checker to ignore file list and add some headers to the source list.
Ton Roosendaal [Tue, 21 Jun 2011 16:54:34 +0000 (16:54 +0000)]
New 2.58 splash image. Thanks Rogério Perdiz!
(Judge committee Sebastian_K && FrancoisGFX)
Ton Roosendaal [Tue, 21 Jun 2011 16:38:28 +0000 (16:38 +0000)]
Upping the release number to 2.58
Martin Poirier [Tue, 21 Jun 2011 15:28:13 +0000 (15:28 +0000)]
Snapping/Project
Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)