blender.git
10 years agoAnimation channels can now be renamed by Ctrl-Clicking on them, as in
Joshua Leung [Wed, 3 Aug 2011 01:22:31 +0000 (01:22 +0000)]
Animation channels can now be renamed by Ctrl-Clicking on them, as in
the Outliner

Channels which can be renamed include:
- Scenes, Objects, World, Material, Texture, etc. (i.e. "ID-blocks",
or the dark and light blue channels)
- Action Groups (green channels)
- Action expanders (i.e. "CubeAction", "WorldAction", etc.)
- Grease Pencil stuff

Channels which CANNOT be renamed, as they mostly use hardcoded values
or otherwise include:
- Drivers expander
- FCurves (they don't technically have a "name"; what is shown is just
a user-friendly representation of their rna_paths)

10 years agoSane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing...
Benjy Cook [Tue, 2 Aug 2011 17:10:01 +0000 (17:10 +0000)]
Sane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing opposite of real active state)

10 years agoOther bone functionality coded for point post retarget fix. You can now set the point...
Benjy Cook [Tue, 2 Aug 2011 17:08:49 +0000 (17:08 +0000)]
Other bone functionality coded for point post retarget fix. You can now set the point to be offset from a second bone, i.e. follow other bone's path

10 years agoMerging trunk up to r38932.
Joerg Mueller [Tue, 2 Aug 2011 12:16:06 +0000 (12:16 +0000)]
Merging trunk up to r38932.

10 years agounit arg for FloatVectorProeprty
Campbell Barton [Tue, 2 Aug 2011 10:56:09 +0000 (10:56 +0000)]
unit arg for FloatVectorProeprty

10 years agoDon't include NDOF files when disabled.
Nathan Letwory [Tue, 2 Aug 2011 10:50:22 +0000 (10:50 +0000)]
Don't include NDOF files when disabled.

10 years agoSome more silencing. Enable with BF_GHOST_DEBUG
Nathan Letwory [Tue, 2 Aug 2011 10:39:46 +0000 (10:39 +0000)]
Some more silencing. Enable with BF_GHOST_DEBUG

10 years agoIndentation changes
Nathan Letwory [Tue, 2 Aug 2011 10:26:20 +0000 (10:26 +0000)]
Indentation changes

10 years agofix [#28148] User Preferences Scripts Path not working
Campbell Barton [Tue, 2 Aug 2011 10:21:25 +0000 (10:21 +0000)]
fix [#28148] User Preferences Scripts Path not working

10 years agoProperly disable NDOF code when WITH_INPUT_NDOF is not define.
Nathan Letwory [Tue, 2 Aug 2011 10:20:47 +0000 (10:20 +0000)]
Properly disable NDOF code when WITH_INPUT_NDOF is not define.

10 years agowhitespace
Nathan Letwory [Tue, 2 Aug 2011 09:36:44 +0000 (09:36 +0000)]
whitespace

10 years agoDebug print removed.
Nathan Letwory [Tue, 2 Aug 2011 09:18:21 +0000 (09:18 +0000)]
Debug print removed.

10 years agoDon't show NDOF guide by default.
Nathan Letwory [Tue, 2 Aug 2011 09:12:58 +0000 (09:12 +0000)]
Don't show NDOF guide by default.

10 years agoTurn off ndof button debug
Nathan Letwory [Tue, 2 Aug 2011 09:09:07 +0000 (09:09 +0000)]
Turn off ndof button debug

10 years agotabs -> spaces
Nathan Letwory [Tue, 2 Aug 2011 09:07:24 +0000 (09:07 +0000)]
tabs -> spaces

10 years ago3D Mouse support on for windows/msvc by default.
Nathan Letwory [Tue, 2 Aug 2011 09:06:55 +0000 (09:06 +0000)]
3D Mouse support on for windows/msvc by default.

10 years agono functional changes.
Campbell Barton [Tue, 2 Aug 2011 08:12:50 +0000 (08:12 +0000)]
no functional changes.
style edits, also renamed ndof_to_angle_axis --> ndof_to_axis_angle

10 years agoadd back timer based redraw, not sure why this was removed r38908.
Campbell Barton [Tue, 2 Aug 2011 07:49:34 +0000 (07:49 +0000)]
add back timer based redraw, not sure why this was removed r38908.
Zealous redraws now use commented define.

10 years agoMade wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use...
Campbell Barton [Tue, 2 Aug 2011 07:08:22 +0000 (07:08 +0000)]
Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.

ndof_to_angle_axis and ndof_to_quat now use math functions.

10 years ago - Blender could be build with scons again.
Jiri Hnidek [Tue, 2 Aug 2011 07:02:40 +0000 (07:02 +0000)]
 - Blender could be build with scons again.

10 years agoreplace WM_OT_ndof_menu with a key->menu assignment.
Campbell Barton [Tue, 2 Aug 2011 06:40:40 +0000 (06:40 +0000)]
replace WM_OT_ndof_menu with a key->menu assignment.

10 years agomore cmake/x11 edits
Campbell Barton [Tue, 2 Aug 2011 06:32:53 +0000 (06:32 +0000)]
more cmake/x11 edits
- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.

10 years agoNDOF related edits
Campbell Barton [Tue, 2 Aug 2011 05:52:27 +0000 (05:52 +0000)]
NDOF related edits
- fix for building without NDOF on X11
- quiet some warnings

10 years agoBGE Animations: Fixing a crash when an fcurve actuator is found, but the object doesn...
Mitchell Stokes [Tue, 2 Aug 2011 05:49:11 +0000 (05:49 +0000)]
BGE Animations: Fixing a crash when an fcurve actuator is found, but the object doesn't have animation data (adt).

10 years agoSVN maintenance.
Guillermo S. Romero [Tue, 2 Aug 2011 05:31:32 +0000 (05:31 +0000)]
SVN maintenance.

10 years ago3D mouse support from merwin-spacenav branch
Mike Erwin [Tue, 2 Aug 2011 04:28:05 +0000 (04:28 +0000)]
3D mouse support from merwin-spacenav branch

10 years agodon't include fcurve modifiers when getting an actions frame range.
Campbell Barton [Tue, 2 Aug 2011 02:28:37 +0000 (02:28 +0000)]
don't include fcurve modifiers when getting an actions frame range.
could too easily give a range of 600,000 which would make exporters hang.

10 years agosvn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender . merwin-spacenav
Mike Erwin [Tue, 2 Aug 2011 01:01:56 +0000 (01:01 +0000)]
svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender .

10 years agoBGE Animations: BGEDeformVerts() now handles normals instead of relying on BL_MeshDef...
Mitchell Stokes [Mon, 1 Aug 2011 23:02:10 +0000 (23:02 +0000)]
BGE Animations: BGEDeformVerts() now handles normals instead of relying on BL_MeshDeformer::RecalcNormals(), which BlenderDeformVerts() still uses. As expected, the BGEDeformVerts() version isn't as accurate, but it avoids a sqrt per vertex. This gives about a 15~20% improvement in time spent on the rasterizer in my test scene, which resulted in about 5 more fps. However, the main reason for the new normal code is it will be easier to do on the GPU (doesn't rely on neighbor information).

10 years ago3D Audio GSoC:
Joerg Mueller [Mon, 1 Aug 2011 11:44:20 +0000 (11:44 +0000)]
3D Audio GSoC:
Adds new speaker object type.

Notes:
* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)

10 years agofix [#28061] Texture (paint) bleeding on edges
Campbell Barton [Mon, 1 Aug 2011 08:53:57 +0000 (08:53 +0000)]
fix [#28061] Texture (paint) bleeding on edges
respect clamp u/v image options.

10 years agofix for template
Campbell Barton [Mon, 1 Aug 2011 06:55:05 +0000 (06:55 +0000)]
fix for template

10 years agofix [#28112] Vertex paint crash
Campbell Barton [Mon, 1 Aug 2011 06:50:24 +0000 (06:50 +0000)]
fix [#28112] Vertex paint crash

10 years agoadd sse flags for cmake/msvc
Campbell Barton [Mon, 1 Aug 2011 06:11:41 +0000 (06:11 +0000)]
add sse flags for cmake/msvc

10 years agofix, uvproject modifier wasn't copying the uv layer name,
Campbell Barton [Mon, 1 Aug 2011 05:25:30 +0000 (05:25 +0000)]
fix, uvproject modifier wasn't copying the uv layer name,
also edit var names from recent commit to better fit with other functions.

10 years agoreplace dutch variable name 'aantal' with 'tot'
Campbell Barton [Mon, 1 Aug 2011 02:58:44 +0000 (02:58 +0000)]
replace dutch variable name 'aantal' with 'tot'

10 years agofix for failure to create curve knots when both endpoint and bezier U were enabled.
Campbell Barton [Mon, 1 Aug 2011 02:52:08 +0000 (02:52 +0000)]
fix for failure to create curve knots when both endpoint and bezier U were enabled.
use default when invalid settings given.

removed odd/annoying bit shifting of the flagu/v for such basic function made code hard to understand and would fail if new flags were added.

10 years agosupport for older SpacePilot (sans Pro), minor tidying
Mike Erwin [Sun, 31 Jul 2011 22:59:36 +0000 (22:59 +0000)]
support for older SpacePilot (sans Pro), minor tidying

10 years agoBug fix: loading a file that had particles using a dupligroup from a liblinked file...
Janne Karhu [Sun, 31 Jul 2011 16:26:02 +0000 (16:26 +0000)]
Bug fix: loading a file that had particles using a dupligroup from a liblinked file without the library file being present crashed

10 years agofix for error in recent commit.
Campbell Barton [Sun, 31 Jul 2011 12:46:34 +0000 (12:46 +0000)]
fix for error in recent commit.

10 years agofix for material slot removal (r38879)
Campbell Barton [Sun, 31 Jul 2011 12:43:41 +0000 (12:43 +0000)]
fix for material slot removal (r38879)
- The object ID was being passed to the data_delete_material_index_id() from object_remove_material_slot(), rather then the object data. (so the material slot fix wouldnt run in that case).
- add support for fixing text object materials too.

10 years agoreverting part of #38876 (whitespace edits)
Dalai Felinto [Sun, 31 Jul 2011 11:21:48 +0000 (11:21 +0000)]
reverting part of #38876 (whitespace edits)
the new if/else nesting introduced in the previous commit makes no sense.
(since I was here I add a comment for extrainfo and did some small cleanup)

10 years agobugfix [#28111] material.pop breaks mt->mat_nr
Dalai Felinto [Sun, 31 Jul 2011 11:12:38 +0000 (11:12 +0000)]
bugfix [#28111] material.pop breaks mt->mat_nr

create a new parameter for materials.pop() to not remove material slot.
this way the mat_nr is still the old one.

for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)).
This new function is brought from the material_slot remove function.

10 years agowhen converting curves from poly -> nurbs, dont enable Bezier-U flag.
Campbell Barton [Sun, 31 Jul 2011 07:58:50 +0000 (07:58 +0000)]
when converting curves from poly -> nurbs, dont enable Bezier-U flag.

Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code?

If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve.
Ran into this when trying to convert generated ivy into smooth nurbs.

10 years agowhitespace edits, had odd space/tab mix
Campbell Barton [Sun, 31 Jul 2011 07:54:24 +0000 (07:54 +0000)]
whitespace edits, had odd space/tab mix

10 years agofix for building without bullet
Campbell Barton [Sun, 31 Jul 2011 07:45:54 +0000 (07:45 +0000)]
fix for building without bullet

10 years agofix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later
Mike Erwin [Sun, 31 Jul 2011 06:26:03 +0000 (06:26 +0000)]
fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later

10 years agoSVN maintenance.
Guillermo S. Romero [Sun, 31 Jul 2011 06:03:14 +0000 (06:03 +0000)]
SVN maintenance.

10 years agoCamera Clipping animation COLLADA support fix.
Sukhitha Prabhath Jayathilake [Sun, 31 Jul 2011 05:04:12 +0000 (05:04 +0000)]
Camera Clipping animation COLLADA support fix.

10 years agopy api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__...
Campbell Barton [Sun, 31 Jul 2011 03:15:37 +0000 (03:15 +0000)]
py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it.

10 years agoimproved ndof fly: precision mode, camera position, camera animation
Mike Erwin [Sun, 31 Jul 2011 03:06:00 +0000 (03:06 +0000)]
improved ndof fly: precision mode, camera position, camera animation

10 years ago== PBVH ==
Nicholas Bishop [Sun, 31 Jul 2011 02:34:53 +0000 (02:34 +0000)]
== PBVH ==

OK, after that failure of committing a bunch of old junk, hopefully
this is what I actually meant to commit :)

* Added big comments to some of the fields in struct PBVHNode. I
  always forget the details of these, so finally wrote it down
  properly.

* Changed types of PBVHNode.face_vert_indices and PBVHNode.flag to
  better reflect their contents.

* There should be no functional changes here.

10 years agoEditMesh-based skin node drawing
Nicholas Bishop [Sun, 31 Jul 2011 02:03:48 +0000 (02:03 +0000)]
EditMesh-based skin node drawing

10 years agoImported bsphere.c, mostly ifdef'd out for now
Nicholas Bishop [Sun, 31 Jul 2011 02:03:39 +0000 (02:03 +0000)]
Imported bsphere.c, mostly ifdef'd out for now

10 years agoAdded stub for Skin modifier UI
Nicholas Bishop [Sun, 31 Jul 2011 02:03:33 +0000 (02:03 +0000)]
Added stub for Skin modifier UI

10 years agoAdded DNA and RNA for skin modifier, stubbed in skin modifier functions
Nicholas Bishop [Sun, 31 Jul 2011 02:03:28 +0000 (02:03 +0000)]
Added DNA and RNA for skin modifier, stubbed in skin modifier functions

10 years agoAdded SkinNode DNA and customdata.
Nicholas Bishop [Sun, 31 Jul 2011 02:03:21 +0000 (02:03 +0000)]
Added SkinNode DNA and customdata.

10 years agopatch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some...
Dalai Felinto [Sat, 30 Jul 2011 23:16:22 +0000 (23:16 +0000)]
patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules.
I did the same for the bgl module.

For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before).

+ making all the "todo" and #comments into rst comments (.. comments)
Thanks Solano, it's great to get help to those tasks :)

10 years agoHides console on win32 even if python path is 2 or more lines
Alexander Kuznetsov [Sat, 30 Jul 2011 19:09:34 +0000 (19:09 +0000)]
Hides console on win32 even if python path is 2 or more lines

Adding tlhelp32.h header

10 years agoBGE Animations: This should solve the issue with NULL not being defined in BL_ActionM...
Mitchell Stokes [Sat, 30 Jul 2011 17:27:54 +0000 (17:27 +0000)]
BGE Animations: This should solve the issue with NULL not being defined in BL_ActionManager.cpp

10 years ago3D Audio GSoC:
Joerg Mueller [Sat, 30 Jul 2011 16:24:11 +0000 (16:24 +0000)]
3D Audio GSoC:
* Fix for sequencer strip IDs, only one strip played.
* Fix for PyAPI sample rate.
* Enhanced Double Reader to return more data if possible.

10 years agoBugfix #28121
Ton Roosendaal [Sat, 30 Jul 2011 15:45:27 +0000 (15:45 +0000)]
Bugfix #28121

Linked Library objects or object->data should not allow to go
to sculptmode. Also cleaned up mode menu with invalid entries then.

10 years agobpy fix for crash/assert on running dir() on a non collection property + some other...
Campbell Barton [Sat, 30 Jul 2011 13:18:04 +0000 (13:18 +0000)]
bpy fix for crash/assert on running dir() on a non collection property + some other minor corrections.

10 years agoBugfix #28109
Ton Roosendaal [Sat, 30 Jul 2011 10:14:50 +0000 (10:14 +0000)]
Bugfix #28109

Old issue with OSX Cocoa code: shift+scrollwheel should send
a 'horizontal wheel' event to Blender. Blender only recognizes
scroll events in general though. The old code then just didn't
send an event at all, not passing on shift+scrolls.

Now the scroll event is sent anyway, relying on Blender's
keymapping to define what to do with shift+scroll.

This fixes things like shift+scroll to scale ListBox widgets.

10 years agoquiet some compiler warnings & fix possible (but unlikely) crash.
Campbell Barton [Sat, 30 Jul 2011 09:24:10 +0000 (09:24 +0000)]
quiet some compiler warnings & fix possible (but unlikely) crash.
also added GPLv2+ header to resources.c.

10 years agoimproved visual rotation guide
Mike Erwin [Sat, 30 Jul 2011 05:23:10 +0000 (05:23 +0000)]
improved visual rotation guide

10 years agoRemoving some unused code - old gp editing stuff
Joshua Leung [Sat, 30 Jul 2011 05:07:34 +0000 (05:07 +0000)]
Removing some unused code - old gp editing stuff

10 years agoBugfix: When only one handle was selected in Graph Editor, the line of
Joshua Leung [Sat, 30 Jul 2011 05:04:49 +0000 (05:04 +0000)]
Bugfix: When only one handle was selected in Graph Editor, the line of
the other handle were not drawn

This only happened when the "only on selected keyframes" option was
enabled

10 years agoBGE Animations: Fixing some warnings from GCC about initialization order.
Mitchell Stokes [Fri, 29 Jul 2011 21:58:31 +0000 (21:58 +0000)]
BGE Animations: Fixing some warnings from GCC about initialization order.

10 years agoMerging up to trunk r38834.
Joerg Mueller [Fri, 29 Jul 2011 21:28:18 +0000 (21:28 +0000)]
Merging up to trunk r38834.

10 years agondof sensitivity operator follows power curve and respects min/max
Mike Erwin [Fri, 29 Jul 2011 21:07:51 +0000 (21:07 +0000)]
ndof sensitivity operator follows power curve and respects min/max

10 years agoWhile looking at the bug report, found some more issues...
Thomas Dinges [Fri, 29 Jul 2011 20:59:46 +0000 (20:59 +0000)]
While looking at the bug report, found some more issues...
This is the result of RNA renaming at it's glance. ;-)

10 years agoFix for [#28117] Diffuse reflection IPO curve not imported correctly from 2.49b files
Thomas Dinges [Fri, 29 Jul 2011 20:46:30 +0000 (20:46 +0000)]
Fix for [#28117] Diffuse reflection IPO curve not imported correctly from 2.49b files

10 years agoPatch [#27925] by Andrew Cox and me
Alexander Kuznetsov [Fri, 29 Jul 2011 20:21:37 +0000 (20:21 +0000)]
Patch [#27925] by Andrew Cox and me

Modifier key sticks after Alt-tab on Win32

10 years agoChanged name of Mocap constraints to mocap fixes, for user clarity.
Benjy Cook [Fri, 29 Jul 2011 18:23:16 +0000 (18:23 +0000)]
Changed name of Mocap constraints to mocap fixes, for user clarity.

10 years agosvn merge -r38753:38813 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
Nathan Letwory [Fri, 29 Jul 2011 07:58:03 +0000 (07:58 +0000)]
svn merge -r38753:38813 https://svn.blender.org/svnroot/bf-blender/trunk/blender .

10 years agoWhen relinking node group outputs from sockets of different type, automatically chang...
Lukas Toenne [Fri, 29 Jul 2011 07:14:03 +0000 (07:14 +0000)]
When relinking node group outputs from sockets of different type, automatically change the output to the source type. Feature request by Daniel Salazar.

10 years agoBGE Animations: Save the deform number to pose channel map created by BL_SkinDeformer...
Mitchell Stokes [Fri, 29 Jul 2011 01:59:36 +0000 (01:59 +0000)]
BGE Animations: Save the deform number to pose channel map created by BL_SkinDeformer::BGEDeformVerts() so it isn't recreated on every update. This gives minor speed ups, but I mostly did it because I thought it was a little cleaner this way.

10 years agopep8 cleanup, also print message when attempting to run in animation player mode.
Campbell Barton [Fri, 29 Jul 2011 01:24:03 +0000 (01:24 +0000)]
pep8 cleanup, also print message when attempting to run in animation player mode.

10 years agoMaterial transparency animation COLLADA export.
Sukhitha Prabhath Jayathilake [Thu, 28 Jul 2011 18:25:23 +0000 (18:25 +0000)]
Material transparency animation COLLADA export.

10 years ago* Code cleanup
Thomas Dinges [Thu, 28 Jul 2011 18:19:15 +0000 (18:19 +0000)]
* Code cleanup
A row with alignment for 1 property = useless: ;-)

10 years agoFix #27719: custom RNA properties fail to update drivers. Hopefully this is
Brecht Van Lommel [Thu, 28 Jul 2011 15:51:59 +0000 (15:51 +0000)]
Fix #27719: custom RNA properties fail to update drivers. Hopefully this is
not too slow, but now we do a dependency graph tag also for these in addition
to regular ID properties, not sure how to get around it.

10 years agoThis allows the game engine to build again, but I'm not sure if it's the best approac...
Mitchell Stokes [Thu, 28 Jul 2011 15:07:32 +0000 (15:07 +0000)]
This allows the game engine to build again, but I'm not sure if it's the best approach. Aligorith: feel free to revert this if there is a better solution.

10 years agoFix part of #27944: color managment discrepancy in GLSL materials with nodes.
Brecht Van Lommel [Thu, 28 Jul 2011 14:28:27 +0000 (14:28 +0000)]
Fix part of #27944: color managment discrepancy in GLSL materials with nodes.

10 years ago3D Audio GSoC:
Joerg Mueller [Thu, 28 Jul 2011 13:58:59 +0000 (13:58 +0000)]
3D Audio GSoC:
Implemented basic audio animation.

* AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation)
* Animatable properties so far are: volume, pitch, panning
* Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference.
* Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1].
* Disabled animation of audio related ffmpeg output parameters.
* Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here

10 years agospeed button mapping to ndof sensitivity change operator.
Nathan Letwory [Thu, 28 Jul 2011 13:44:36 +0000 (13:44 +0000)]
speed button mapping to ndof sensitivity change operator.

10 years agofix [#28096] Custom gradient for weightpainting in mask mode not working properly.
Campbell Barton [Thu, 28 Jul 2011 12:17:24 +0000 (12:17 +0000)]
fix [#28096] Custom gradient for weightpainting in mask mode not working properly.

10 years agoNew option for multires modifier: Subdivide UVs
Sergey Sharybin [Thu, 28 Jul 2011 11:16:10 +0000 (11:16 +0000)]
New option for multires modifier: Subdivide UVs

Enabled by default and also enabled for older filesm so
there should be no regressions.

In some cases it's useful to not use subdivided uvs for multires.

10 years agofix [#28095] Select Pattern don't select all the bone in edit mode
Campbell Barton [Thu, 28 Jul 2011 07:55:09 +0000 (07:55 +0000)]
fix [#28095] Select Pattern don't select all the bone in edit mode
& some style changes.

10 years agofix error in writing dupligroups for X3D export, may have effected other exporters...
Campbell Barton [Thu, 28 Jul 2011 07:10:39 +0000 (07:10 +0000)]
fix error in writing dupligroups for X3D export, may have effected other exporters too.

10 years agoreport an error when user blender versions other then 2.4x for animation playback.
Campbell Barton [Thu, 28 Jul 2011 05:09:31 +0000 (05:09 +0000)]
report an error when user blender versions other then 2.4x for animation playback.

10 years agosequencer add strips now check for overlap by default (option can be disabled for...
Campbell Barton [Thu, 28 Jul 2011 03:44:17 +0000 (03:44 +0000)]
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation).

10 years agoautomatically update the redirect from http://www.blender.org/documentation/250Python...
Campbell Barton [Thu, 28 Jul 2011 03:08:35 +0000 (03:08 +0000)]
automatically update the redirect from blender.org/documentation/250PythonDoc/ when uploading docs

10 years agoonly initialize snap from the scene settings for view3d and image spaces since snap...
Campbell Barton [Thu, 28 Jul 2011 02:15:58 +0000 (02:15 +0000)]
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.

10 years agoDon't write library_materials tag when there are no materials.
Nathan Letwory [Thu, 28 Jul 2011 00:08:03 +0000 (00:08 +0000)]
Don't write library_materials tag when there are no materials.

10 years agorefix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. 38299 ...
Dalai Felinto [Wed, 27 Jul 2011 20:36:11 +0000 (20:36 +0000)]
refix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. 38299 - patch by Benoit Boilsee

bug spotted while reviewing a patch.
things are working now

10 years agoMaterial Diffuse Color animation COLLADA import.
Sukhitha Prabhath Jayathilake [Wed, 27 Jul 2011 19:08:18 +0000 (19:08 +0000)]
Material Diffuse Color animation COLLADA import.

10 years agoMaterial diffuse color animation COLLADA export.
Sukhitha Prabhath Jayathilake [Wed, 27 Jul 2011 18:38:44 +0000 (18:38 +0000)]
Material diffuse color animation COLLADA export.

10 years agofix [#28098] Continuous Grab does not work for movement of the "Backdrop" in the...
Campbell Barton [Wed, 27 Jul 2011 17:49:35 +0000 (17:49 +0000)]
fix [#28098] Continuous Grab does not work for movement of the "Backdrop" in the Node Editor

10 years agoMaterial Specular Color Animation import.
Sukhitha Prabhath Jayathilake [Wed, 27 Jul 2011 17:43:32 +0000 (17:43 +0000)]
Material Specular Color Animation import.