10 years agoAttempt to fix #28709: change language to simplified Chinese: sequencer -> add image...
Sergey Sharybin [Wed, 21 Sep 2011 15:07:19 +0000 (15:07 +0000)]
Attempt to fix #28709: change language to simplified Chinese: sequencer -> add image strip crashes Blender

Crash was caused by sprintf which tried to parse bytes sequence belongs to chinese letter.
Using codepage 1252 for LC_ALL seems to fix this issue, but needs further testing.

10 years agoadd missing define for last commit and tag bl_label & bl_descriptions for translating too
Campbell Barton [Wed, 21 Sep 2011 14:10:26 +0000 (14:10 +0000)]
add missing define for last commit and tag bl_label & bl_descriptions for translating too

10 years agopy/rna string subtypes for strings which should be automatically translated:
Campbell Barton [Wed, 21 Sep 2011 13:53:35 +0000 (13:53 +0000)]
py/rna string subtypes for strings which should be automatically translated:

  layout.prop("blah", text="Translate Me!")

10 years agoFix compilation for MinGW.
Antony Riakiotakis [Wed, 21 Sep 2011 13:30:52 +0000 (13:30 +0000)]
Fix compilation for MinGW.

10 years now extracts strings from UI files, eg:
Campbell Barton [Wed, 21 Sep 2011 13:16:42 +0000 (13:16 +0000)] now extracts strings from UI files, eg:

  layout.prop("some_prop", text="Some Other Name")

So the text argument can be listed for translation.

10 years agoTweak for unifont: use droid with glyphs from default bfont.
Sergey Sharybin [Wed, 21 Sep 2011 13:04:58 +0000 (13:04 +0000)]
Tweak for unifont: use droid with glyphs from default bfont.

Would make interface look like it used to be before garlic merge until
we're working on making font configurable.

10 years agoupdates to rna message extractor, write utf8 files and use a set rather than a dict
Campbell Barton [Wed, 21 Sep 2011 12:23:23 +0000 (12:23 +0000)]
updates to rna message extractor, write utf8 files and use a set rather than a dict

10 years agoRevreting 39792 making paste pose only on selected bones by default.
Bastien Montagne [Wed, 21 Sep 2011 10:24:53 +0000 (10:24 +0000)]
Revreting 39792 making paste pose only on selected bones by default.
Will contact aligorith anyway for confirmation.

10 years agoremove support for irix
Campbell Barton [Wed, 21 Sep 2011 08:40:30 +0000 (08:40 +0000)]
remove support for irix

10 years agofix breakage in 40417 - test compile please even for doc changes.
Campbell Barton [Wed, 21 Sep 2011 08:35:07 +0000 (08:35 +0000)]
fix breakage in 40417 - test compile please even for doc changes.

10 years agoMinor: Other UI strings typos and tweaks.
Bastien Montagne [Wed, 21 Sep 2011 08:02:26 +0000 (08:02 +0000)]
Minor: Other UI strings typos and tweaks.

10 years agoSVN maintenance.
Guillermo S. Romero [Tue, 20 Sep 2011 21:22:19 +0000 (21:22 +0000)]
SVN maintenance.

10 years agopep8 update & some minor cmake edits.
Campbell Barton [Tue, 20 Sep 2011 18:29:19 +0000 (18:29 +0000)]
pep8 update & some minor cmake edits.

10 years agomove message.txt generator out of (which was loaded with blender always), into...
Campbell Barton [Tue, 20 Sep 2011 17:44:45 +0000 (17:44 +0000)]
move message.txt generator out of (which was loaded with blender always), into it own py script which runs on its own, also added this to 'make translations' target.

10 years agoReserved modifier enum for Dynamic Paint to not break save files again.
Miika Hamalainen [Tue, 20 Sep 2011 17:30:54 +0000 (17:30 +0000)]
Reserved modifier enum for Dynamic Paint to not break save files again.

10 years agoAnother set of fixes for MSVC
Sergey Sharybin [Tue, 20 Sep 2011 17:23:52 +0000 (17:23 +0000)]
Another set of fixes for MSVC

10 years ago- translation scripts now run with py3.x
Campbell Barton [Tue, 20 Sep 2011 17:07:33 +0000 (17:07 +0000)]
- translation scripts now run with py3.x
- added convenience make target 'make translations'
- some MEM_malloc strings were not unique enough, expanded them.

10 years agoFix for recent commit:
Sergey Sharybin [Tue, 20 Sep 2011 17:06:17 +0000 (17:06 +0000)]
Fix for recent commit:
- Some declarations after statement left.
- Do not use static inline functions in MOD_navmesh. It produces errors
  with msvc and not sure it's actually helps -- optimizer should
  make it inlined itself.

10 years agoGet rid of c++ in blenkernel and modifiers
Sergey Sharybin [Tue, 20 Sep 2011 16:24:50 +0000 (16:24 +0000)]
Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.

10 years agoInternationalization: fix OS X scons install to copy font and language files
Brecht Van Lommel [Tue, 20 Sep 2011 15:55:28 +0000 (15:55 +0000)]
Internationalization: fix OS X scons install to copy font and language files

10 years agoSVN maintenance.
Guillermo S. Romero [Tue, 20 Sep 2011 15:30:18 +0000 (15:30 +0000)]
SVN maintenance.

10 years ago(no commit message)
Campbell Barton [Tue, 20 Sep 2011 15:17:24 +0000 (15:17 +0000)]

10 years agohave blf.gettext even when internationalization is disabled (just passes through).
Campbell Barton [Tue, 20 Sep 2011 15:11:17 +0000 (15:11 +0000)]
have blf.gettext even when internationalization is disabled (just passes through).

10 years agoFix for BLI_ungzip_to_mem: it'll return NULL now if file is not found.
Sergey Sharybin [Tue, 20 Sep 2011 14:49:12 +0000 (14:49 +0000)]
Fix for BLI_ungzip_to_mem: it'll return NULL now if file is not found.

It makes default bfont used if unifont isn't found. Useful for install-less
launch when debugging.

10 years agoIgnore .Blanguages and .bfont.ttf when installing.
Sergey Sharybin [Tue, 20 Sep 2011 14:41:01 +0000 (14:41 +0000)]
Ignore .Blanguages and .bfont.ttf when installing.
This files aren't used by blender anymore but they leads to
portable install when using scons.

10 years agoWe are now in Bcon 3 - Beta.
Thomas Dinges [Tue, 20 Sep 2011 14:28:54 +0000 (14:28 +0000)]
We are now in Bcon 3 - Beta.

10 years ago- Fix for compiling without international support
Sergey Sharybin [Tue, 20 Sep 2011 14:07:40 +0000 (14:07 +0000)]
- Fix for compiling without international support
- Enable international support for win64 msvc by default

10 years agoImproved Internationalization and Localization
Sergey Sharybin [Tue, 20 Sep 2011 13:41:43 +0000 (13:41 +0000)]
Improved Internationalization and Localization

Commiting GSoC project by Xiangquan Xiao trunk.

Applied as separated patch, because svn merge produces to much false
conflicts and worked really slow.

Details for usage would be published on soon.

Thanks to Xiao for implementation of project, Campbell to code review,
Dalai and Gez for pointing to nice font and everybody else who took
part in improving i18n support.

10 years agofix [#28672] Blender segfault after exiting a game that was opened with
Campbell Barton [Tue, 20 Sep 2011 12:22:19 +0000 (12:22 +0000)]
fix [#28672] Blender segfault after exiting a game that was opened with
autoplay on (Blender, not blenderplayer)

blender now stops the sound system and free's its self on Pythons

10 years agoMerging r40366 through r40392 from trunk into soc-2011-garlic soc-2011-garlic
Sergey Sharybin [Tue, 20 Sep 2011 12:01:16 +0000 (12:01 +0000)]
Merging r40366 through r40392 from trunk into soc-2011-garlic

10 years agocommitted change to transforms THRESHOLD by accident, also update convenience makefil...
Campbell Barton [Tue, 20 Sep 2011 10:15:57 +0000 (10:15 +0000)]
committed change to transforms THRESHOLD by accident, also update convenience makefile to regenerate real makefiles before static checking.

10 years agoi18n: some fixes for windows, scons and game engine
Sergey Sharybin [Tue, 20 Sep 2011 09:32:14 +0000 (09:32 +0000)]
i18n: some fixes for windows, scons and game engine

10 years agotag & comment unused vars with /* UNUSED */
Campbell Barton [Tue, 20 Sep 2011 08:48:48 +0000 (08:48 +0000)]
tag & comment unused vars with /* UNUSED */

10 years agoi18n: fake_gettext is no longer needed for python
Sergey Sharybin [Tue, 20 Sep 2011 08:38:16 +0000 (08:38 +0000)]
i18n: fake_gettext is no longer needed for python

10 years agoi18n: forgot this files in recent commit
Sergey Sharybin [Tue, 20 Sep 2011 08:17:26 +0000 (08:17 +0000)]
i18n: forgot this files in recent commit

10 years agoMinor: Other UI strings typos and tweaks.
Bastien Montagne [Tue, 20 Sep 2011 07:56:58 +0000 (07:56 +0000)]
Minor: Other UI strings typos and tweaks.

10 years agoDon't set BF_NUMJOBS in default config, but instead let users do that in
Nathan Letwory [Tue, 20 Sep 2011 07:53:20 +0000 (07:53 +0000)]
Don't set BF_NUMJOBS in default config, but instead let users do that in

10 years agoi18n: replace some bit checks from U.transopts with utility functions UI_translate*
Sergey Sharybin [Tue, 20 Sep 2011 07:47:27 +0000 (07:47 +0000)]
i18n: replace some bit checks from U.transopts with utility functions UI_translate*

10 years agoi18n: code clean-up
Sergey Sharybin [Tue, 20 Sep 2011 07:39:25 +0000 (07:39 +0000)]
i18n: code clean-up

- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365

10 years agofix from Juha Mäki-Kanto (kanttori), was calculating connectivity data when proportio...
Campbell Barton [Tue, 20 Sep 2011 06:47:43 +0000 (06:47 +0000)]
fix from Juha Mäki-Kanto (kanttori), was calculating connectivity data when proportional editmode was enabled, even if connectivity setting was off.

10 years agochanges for materials to treat them as shorts not int/chars (since they are stored...
Campbell Barton [Tue, 20 Sep 2011 06:25:15 +0000 (06:25 +0000)]
changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.

10 years agotexface - quick speedup
Dalai Felinto [Tue, 20 Sep 2011 05:45:54 +0000 (05:45 +0000)]
texface - quick speedup
I doubt this makes any difference but still, good practises are always good.

10 years agofix for bug in do_version_tface(), was assigning 'tf->mode' before tf was defined...
Campbell Barton [Tue, 20 Sep 2011 04:54:13 +0000 (04:54 +0000)]
fix for bug in do_version_tface(), was assigning 'tf->mode' before tf was defined, also comment unused var.

10 years agofix possible crasg in recent texface commit - material pointer could be used un-iniri...
Campbell Barton [Tue, 20 Sep 2011 04:45:01 +0000 (04:45 +0000)]
fix possible crasg in recent texface commit - material pointer could be used un-inirialized.

10 years agotidy up
Campbell Barton [Tue, 20 Sep 2011 04:38:59 +0000 (04:38 +0000)]
tidy up
- quiet some warnings
- set some functions static
- replace materialbyname with generic BLI_findstring call

10 years agomodify the python gettext function to pass through the original string when no transl...
Campbell Barton [Tue, 20 Sep 2011 02:25:57 +0000 (02:25 +0000)]
modify the python gettext function to pass through the original string when no translation is done, this means the cached info such as byte representation and hash will be kept.

10 years agofix for warnings after texface commit, also comment blender sphinx theme for api...
Campbell Barton [Tue, 20 Sep 2011 01:35:39 +0000 (01:35 +0000)]
fix for warnings after texface commit, also comment blender sphinx theme for api reference until we get an update for 'Naiad'

10 years agoTexFace to Material Settings big patch
Dalai Felinto [Mon, 19 Sep 2011 19:55:59 +0000 (19:55 +0000)]
TexFace to Material Settings big patch

The idea here is to move the texface options into the material panel.
For images with the change please visit:

1 - Some of the legacy problems 2.49 and 2.5x has with the texface system:
1.1) Shadow, Bilboard and Halo are mutual exclusive (in the code), yet you can
select a face to be more than one mode.
1.2) Sort only works for blend Alpha yet it's an option regardless of the
Transparency Blend you pick.
1.3) Shared doesn't affect anything in BGE.
1.4) ObColor only works for Text objects (old bitmap texts) when using Texture
Face Materials. (not address yet, I so far ignored obcolor)

2 - Notes:
2.1) Now "Use Face Textures" in material Option panel will work in Multitexture
even if there is no texture channel.

2.2) In FaceTexture mode it will use TexFace all the time, even if you don't
check the "Use Texture Face" option in the UI. It's a matter of decision, since
the code for either way is there. I decided by the solution that makes the
creation of a material fast - in this mode the user doesn't need to mess with
textures or this "Use Texture Face" option at all. I'm not strong in my opinion
here. But I think if we don't have this then what is the point of the Texture
Face mode?

2.3) I kept references for tface only when we need the image, UV or the tiling
setting. It should help later when/if we split the Image and UV layers from the
tface struct  (Campbell and Brecht proposal).

3 - Changes in a Nutshell:
3.1) "Texture Face" panel (in the Mesh/Object Data panel) no longer exists. Those settings are all part of the material properties, visible when Game Render is set.

3.2) "Texture Face" Shading mode (in the Render panel) is now called “Single Texture”, it needs a material for special settings (e.g. Billboard, Alpha Sort, …).

3.3) New options in the Material Panel
* Shadeless option in the Material panel is now supported for all three Shading modes.
* Physics is now toggleable, this is the old Collision option.
* Two Side (on) is now called Back Culling (off).
* Alpha Sort is one of the Alpha options, together (and mutually exclusive) to Alpha Blend, Alpha Clip, Add and Opaque (i.e. solid).
* Shadow, Billboard and Halo are grouped in the “Face Orientation” property.
* "Face Textures" and "Face Textures Alpha" (under Options) can be used for all but GLSL shading mode (to be supported in GLSL eventually).
* The backend in the game engine is still the same as before. The only changes are in the interface and in the way you need to think your materials. The bottomline is: It’s no longer possible to share materials between faces that do not share the same game properties.

4 - Acknowledgment:
Mike Pan for the design discussions, and testing along the whole development process.
Vitor Balbio for the first hands-on code with the interface changes. That helped me a lot to push me into work on that.
Benoit Bolsee and Brecht van Lommel for patch review (* no one reviewed the whole patch, or the latest iteractions, so I still hold liability for any problems).
Blender artists that gave feedback and helped testing the patch.

Patch review and original documentation can be found here:

10 years agostyle changes & use faster looping on vertex weights, also loop on face verts in...
Campbell Barton [Mon, 19 Sep 2011 17:53:37 +0000 (17:53 +0000)]
style changes & use faster looping on vertex weights, also loop on face verts in more places rather then having code for 3-4 verts.

10 years agoSVN maintenance.
Guillermo S. Romero [Mon, 19 Sep 2011 17:27:33 +0000 (17:27 +0000)]
SVN maintenance.

10 years agoremove unused arg & some style edits on radish merge, also reverted odd change that...
Campbell Barton [Mon, 19 Sep 2011 16:41:29 +0000 (16:41 +0000)]
remove unused arg & some style edits on radish merge, also reverted odd change that somehow got in to cmake preset.

10 years agoMerging radish branch into trunk.
Jason Hays [Mon, 19 Sep 2011 16:13:34 +0000 (16:13 +0000)]
Merging radish branch into trunk.

10 years agoMerging r40345 through r40365 from trunk into soc-2011-garlic
Sergey Sharybin [Mon, 19 Sep 2011 15:47:05 +0000 (15:47 +0000)]
Merging r40345 through r40365 from trunk into soc-2011-garlic

10 years agoMerged 40338-40364 soc-2011-radish
Jason Hays [Mon, 19 Sep 2011 15:36:30 +0000 (15:36 +0000)]
Merged 40338-40364

10 years agoi18n: more clean-up
Sergey Sharybin [Mon, 19 Sep 2011 15:28:43 +0000 (15:28 +0000)]
i18n: more clean-up

10 years agoattempt to fix windows/scons issue I caused in a recent commit.
Campbell Barton [Mon, 19 Sep 2011 15:18:58 +0000 (15:18 +0000)]
attempt to fix windows/scons issue I caused in a recent commit.

10 years agoedits to argument parsing for Euler.rotate_axis, also corrected some exception messag...
Campbell Barton [Mon, 19 Sep 2011 15:13:16 +0000 (15:13 +0000)]
edits to argument parsing for Euler.rotate_axis, also corrected some exception messages and minor style edits.

10 years agovgroup_validmap needed to be assigned when locks were active.
Jason Hays [Mon, 19 Sep 2011 15:11:01 +0000 (15:11 +0000)]
vgroup_validmap needed to be assigned when locks were active.

10 years agoi18n: code cleanup and fixing unneeded translation (when partial translation is used...
Sergey Sharybin [Mon, 19 Sep 2011 15:10:38 +0000 (15:10 +0000)]
i18n: code cleanup and fixing unneeded translation (when partial translation is used only)

10 years agoadd back mathutils Matrix() * Vector(), this is row_vector multiplication.
Campbell Barton [Mon, 19 Sep 2011 14:29:21 +0000 (14:29 +0000)]
add back mathutils Matrix() * Vector(), this is row_vector multiplication.
some minor changes to exception messages.

10 years agoBlenfont: fix use incorrect clear of ascii glyph cache, leading to crash
Brecht Van Lommel [Mon, 19 Sep 2011 14:09:13 +0000 (14:09 +0000)]
Blenfont: fix use incorrect clear of ascii glyph cache, leading to crash
when toggling use antialising user preference. Also fix some other use of
uninitialized memory found by valgrind.

10 years ago/release/scripts: Removed final points in UI strings and messages.
Bastien Montagne [Mon, 19 Sep 2011 14:00:42 +0000 (14:00 +0000)]
/release/scripts: Removed final points in UI strings and messages.

10 years ago/blender/makesrna: Removed final points in UI strings and messages.
Bastien Montagne [Mon, 19 Sep 2011 13:23:58 +0000 (13:23 +0000)]
/blender/makesrna: Removed final points in UI strings and messages.
Plus a few splits of very long lines…

10 years agoSequencer: switching to preview mode works fine again
Sergey Sharybin [Mon, 19 Sep 2011 13:12:54 +0000 (13:12 +0000)]
Sequencer: switching to preview mode works fine again

10 years agoMove function out of mathutils to: BLI_math_rotation --- single_axis_angle_to_mat3...
Campbell Barton [Mon, 19 Sep 2011 13:08:01 +0000 (13:08 +0000)]
Move function out of mathutils to: BLI_math_rotation --- single_axis_angle_to_mat3(mat3, axis, angle), copied out from mathutils, axis arg is a char 'X/Y/Z' rather then a vector like axis_angle_to_mat3().

10 years ago/blender/editors: Removed final points in UI strings and messages.
Bastien Montagne [Mon, 19 Sep 2011 12:26:20 +0000 (12:26 +0000)]
/blender/editors: Removed final points in UI strings and messages.
Plus a few cuts in very long lines…

10 years agoremove Buffer.list, deprecated before 2.59 release.
Campbell Barton [Mon, 19 Sep 2011 11:55:45 +0000 (11:55 +0000)]
remove Buffer.list, deprecated before 2.59 release.

10 years agoi18n: fixes for scons datafiles installation pathes
Sergey Sharybin [Mon, 19 Sep 2011 11:45:44 +0000 (11:45 +0000)]
i18n: fixes for scons datafiles installation pathes

10 years agoi18n: fixed building with player
Sergey Sharybin [Mon, 19 Sep 2011 11:40:15 +0000 (11:40 +0000)]
i18n: fixed building with player

10 years agosvn merge -r40222:40344 ^/trunk/blender
Sergey Sharybin [Mon, 19 Sep 2011 10:48:15 +0000 (10:48 +0000)]
svn merge -r40222:40344 ^/trunk/blender

10 years agoi18n: do not translate obect mode enum and transform orientation enum if UI translati...
Sergey Sharybin [Mon, 19 Sep 2011 10:32:53 +0000 (10:32 +0000)]
i18n: do not translate obect mode enum and transform orientation enum if UI translation is disabled

10 years agoCurve back/front fill changes:
Sergey Sharybin [Mon, 19 Sep 2011 09:47:58 +0000 (09:47 +0000)]
Curve back/front fill changes:

- Use enum instead of back/front flags combinations.
- This flags behaves differently for 2d/3d curves so use different enums for them.
- This commit shouldn't change existing files.

10 years agoFix for add hook/vertex parent for meshes
Sergey Sharybin [Mon, 19 Sep 2011 08:25:31 +0000 (08:25 +0000)]
Fix for add hook/vertex parent for meshes

The only way to achieve this is to re-load editMesh.
After this commit you can't iterate through vertices and insert
hooks/parents from script anymore -- this operators are now
treated as topology-changing and shouldn't be used when iterating
via geometries.

10 years agoreplace WORDS_BIGENDIAN with __BIG_ENDIAN__
Campbell Barton [Mon, 19 Sep 2011 08:11:30 +0000 (08:11 +0000)]

10 years agocleanup endian handling
Campbell Barton [Mon, 19 Sep 2011 08:02:17 +0000 (08:02 +0000)]
cleanup endian handling
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons.
- ENDIAN_ORDER is now a define rather than a global short.
- replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
- remove BKE_endian.h which isn't used

10 years agoremove WITH_* defines from image formats, instead just dont build the files at all.
Campbell Barton [Mon, 19 Sep 2011 06:32:19 +0000 (06:32 +0000)]
remove WITH_* defines from image formats, instead just dont build the files at all.

10 years agosvn merge ^/trunk/blender -r40311:40338
Campbell Barton [Mon, 19 Sep 2011 05:58:52 +0000 (05:58 +0000)]
svn merge ^/trunk/blender -r40311:40338

10 years agoremove duplicate variable - wpaint_make_validmap(ob) was being called twice for...
Campbell Barton [Mon, 19 Sep 2011 05:06:21 +0000 (05:06 +0000)]
remove duplicate variable -  wpaint_make_validmap(ob) was being called twice for no good reason.

10 years agorefactor wpaint_stroke_update_step not to call expensive functions per-vertex and...
Campbell Barton [Mon, 19 Sep 2011 04:53:11 +0000 (04:53 +0000)]
refactor wpaint_stroke_update_step not to call expensive functions per-vertex and move args passed to do_weight_paint_vertex into WeightPaintInfo structure since there were far too many args to this function.

10 years agoedits to radish before merge with trunk
Campbell Barton [Mon, 19 Sep 2011 02:43:03 +0000 (02:43 +0000)]
edits to radish before merge with trunk

- removed some unused functions.
- renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags'
- some odd modifications were made in unrealted, commented code, copy these back from trunk.
- rename vertex_group_fix 'cp' property to 'accuracy'
- make style more consistant with trunk.
- remove 'Radish' comments.

10 years agoSplit do_weight_paint_vertex() to isolate the simple case.
Jason Hays [Sun, 18 Sep 2011 17:10:28 +0000 (17:10 +0000)]
Split do_weight_paint_vertex() to isolate the simple case.

Added a tool-tip to the "fix deforms" op.

Removed code markers:

10 years agoupdate glew from 1.6 to 1.7:
Campbell Barton [Sun, 18 Sep 2011 15:37:36 +0000 (15:37 +0000)]
update glew from 1.6 to 1.7:

from their site:
  adds support for OpenGL 4.2, new extensions, fixes bugs

remove ChangeLog, its missing from the 1.7 bundle, also remove html doc dir.

10 years agoadd back object update function for auto-normalize too.
Campbell Barton [Sun, 18 Sep 2011 15:20:10 +0000 (15:20 +0000)]
add back object update function for auto-normalize too.

10 years agoallow multiple bones to be selected in weight paint mode in a less complicated way...
Campbell Barton [Sun, 18 Sep 2011 15:17:16 +0000 (15:17 +0000)]
allow multiple bones to be selected in weight paint mode in a less complicated way (allow Shift+RMB)

10 years agostyle changes only
Campbell Barton [Sun, 18 Sep 2011 14:54:41 +0000 (14:54 +0000)]
style changes only

10 years agoreplace malloc of a single DeformVertex with stack variable.
Campbell Barton [Sun, 18 Sep 2011 14:48:15 +0000 (14:48 +0000)]
replace malloc of a single DeformVertex with stack variable.

10 years agoadd back GPL2+ header to paint_utils.c, copied from editface.c since some of its...
Campbell Barton [Sun, 18 Sep 2011 12:16:03 +0000 (12:16 +0000)]
add back GPL2+ header to paint_utils.c, copied from editface.c since some of its functions trace back to that file from 2.4x. (imapaint_tri_weights for eg).

10 years agoadd old style nan GPL2+ header to sound.c since this file is from rev2 and should...
Campbell Barton [Sun, 18 Sep 2011 12:06:28 +0000 (12:06 +0000)]
add old style nan GPL2+ header to sound.c since this file is from rev2 and should have had this header added.

10 years agopatch [#28684] Image pack/unpack() implementation.
Campbell Barton [Sun, 18 Sep 2011 11:47:17 +0000 (11:47 +0000)]
patch [#28684] Image pack/unpack() implementation.
from Bill Currie (taniwha)

10 years agoreplace strnlen with BLI_strnlen & some style changes.
Campbell Barton [Sun, 18 Sep 2011 11:25:50 +0000 (11:25 +0000)]
replace strnlen with BLI_strnlen & some style changes.

10 years agofix for crash loading a file saved with fluidsim when blenders compiled with it disabled.
Campbell Barton [Sun, 18 Sep 2011 11:08:34 +0000 (11:08 +0000)]
fix for crash loading a file saved with fluidsim when blenders compiled with it disabled.
also remove unneed class prefix on function name for itasc.

10 years agoblf - further shrink drawing functions & some style changes.
Campbell Barton [Sun, 18 Sep 2011 10:34:13 +0000 (10:34 +0000)]
blf - further shrink drawing functions & some style changes.

10 years agoblf code - no functional changes.
Campbell Barton [Sun, 18 Sep 2011 09:48:09 +0000 (09:48 +0000)]
blf code - no functional changes.
- remove saniy checks from blf_font.c, the callers now check instead.
- move duplicate code into defines (may move into static functions).
- move kerning checks into const values set at the start of the function, rather then checking on every character.

10 years agoFix for [#28672] Blender segfault after exiting a game that was opened with autoplay...
Joerg Mueller [Sun, 18 Sep 2011 09:46:47 +0000 (09:46 +0000)]
Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer)

Autoplay misses uninitialisation, I'm just fixing the reported crash, it still misses all other frees, but as the program exits, we don't care?

10 years agoMinor: Other UI strings typos and tweaks.
Bastien Montagne [Sun, 18 Sep 2011 09:38:43 +0000 (09:38 +0000)]
Minor: Other UI strings typos and tweaks.

10 years agoi18n: update droid font
Sergey Sharybin [Sun, 18 Sep 2011 08:40:37 +0000 (08:40 +0000)]
i18n: update droid font

10 years agoChanged the branch code markers to say "Radish" in response to a review.
Jason Hays [Sun, 18 Sep 2011 03:49:00 +0000 (03:49 +0000)]
Changed the branch code markers to say "Radish" in response to a review.
They weren't & aren't meant to show ownership, they just help me navigate my related code.

10 years agoadded back scene/object update function, its needed for multipaint switching.
Campbell Barton [Sun, 18 Sep 2011 03:29:17 +0000 (03:29 +0000)]
added back scene/object update function, its needed for multipaint switching.

10 years agorename EM_backbuf_checkAndSelectTVerts to EM_backbuf_checkAndSelectVerts_obmode until...
Campbell Barton [Sun, 18 Sep 2011 02:46:03 +0000 (02:46 +0000)]
rename EM_backbuf_checkAndSelectTVerts to EM_backbuf_checkAndSelectVerts_obmode until we come up with a better name this one at least says its in object mode, also there is no such thing as a TVert.

10 years agosvn merge -r40197:40311 ^/trunk/blender
Campbell Barton [Sun, 18 Sep 2011 02:35:26 +0000 (02:35 +0000)]
svn merge -r40197:40311 ^/trunk/blender