9 years agoFix #21211: new indirect/environment/emit passes weren't showing up
Brecht Van Lommel [Fri, 12 Mar 2010 12:29:12 +0000 (12:29 +0000)]
Fix #21211: new indirect/environment/emit passes weren't showing up
in compositor and outliner yet.

9 years agoFix #21189: vertex paint not working with mirror modifier.
Brecht Van Lommel [Fri, 12 Mar 2010 12:09:58 +0000 (12:09 +0000)]
Fix #21189: vertex paint not working with mirror modifier.

9 years agoFix #21183: info stats not updated immediately on undo.
Brecht Van Lommel [Fri, 12 Mar 2010 12:09:06 +0000 (12:09 +0000)]
Fix #21183: info stats not updated immediately on undo.

9 years agonetrender:
Martin Poirier [Fri, 12 Mar 2010 03:12:27 +0000 (03:12 +0000)]

sensible timeout on connection attempt
fix for operator api change

9 years agoAdded ability to save and load planar environment maps, rather than only cube.
Matt Ebb [Fri, 12 Mar 2010 02:44:18 +0000 (02:44 +0000)]
Added ability to save and load planar environment maps, rather than only cube.

9 years agoFixed [#21558] ctrl+c a material color and ctr+v it into new texture color results...
Matt Ebb [Fri, 12 Mar 2010 02:43:36 +0000 (02:43 +0000)]
Fixed [#21558] ctrl+c a material color and ctr+v it into new texture color results in darker color

9 years agoChanged NTSC and PAL to be consistent with the ITU BT 601 spec, other variations...
Tom Musgrove [Fri, 12 Mar 2010 00:22:33 +0000 (00:22 +0000)]
Changed NTSC and PAL to be consistent with the ITU BT 601 spec, other variations can be done as custom if the user wants it.

9 years agofix crash in compositing nodes passing on NULL compbuf.
Brecht Van Lommel [Thu, 11 Mar 2010 17:19:08 +0000 (17:19 +0000)]
fix crash in compositing nodes passing on NULL compbuf.
(revision 27415 from render25 branch)

9 years agorna/py api function for removing ID blocks, id.unused_clear()
Brecht Van Lommel [Thu, 11 Mar 2010 17:18:06 +0000 (17:18 +0000)]
rna/py api function for removing  ID blocks, id.unused_clear()
(revision 27409 from render25 branch)

9 years agore-project paint failed on no-camera when a camera wasnt needed.
Brecht Van Lommel [Thu, 11 Mar 2010 17:16:03 +0000 (17:16 +0000)]
re-project paint failed on no-camera when a camera wasnt needed.
(revision 27388 from render25 branch)

9 years agoMerge -c 27223 from COLLADA branch into trunk. Vertex color export was requested...
Arystanbek Dyussenov [Thu, 11 Mar 2010 15:37:19 +0000 (15:37 +0000)]
Merge -c 27223 from COLLADA branch into trunk. Vertex color export was requested and reported to work by Blake Maltby.

9 years agoFix #21550, "FBX Exporter doesn't make faces". Exporter incorrectly accessed vertex...
Arystanbek Dyussenov [Thu, 11 Mar 2010 15:28:22 +0000 (15:28 +0000)]
Fix #21550, "FBX Exporter doesn't make faces". Exporter incorrectly accessed vertex indices.

9 years agoMotion Paths + Auto-Keying:
Joshua Leung [Thu, 11 Mar 2010 11:15:25 +0000 (11:15 +0000)]
Motion Paths + Auto-Keying:

Revised the conditions under which motion paths get recalculated after transforms (when auto-keying is enabled). Now, the type of path display does not matter, but rather that the object/bone in question has any paths at all. This makes animating with these a much smoother experience.

9 years agoRestored Environment maps
Matt Ebb [Thu, 11 Mar 2010 07:43:49 +0000 (07:43 +0000)]
Restored Environment maps

* Fixed up RNA and UI
* Brought back 'Save' and 'Clear' operators (in the little triangle menu in
environment map properties)
* While I was at it, noticed that environment maps were only using 8bit
colour, changed it to use full 32bit float instead for proper HDR colour etc,
so environment map reflections have the correct colour range

This fixes [#20904] Environment Map does not render; also missing panel

9 years agoA number of common rendering presets, looked up and added by Simon Rainerson
Tom Musgrove [Thu, 11 Mar 2010 07:24:26 +0000 (07:24 +0000)]
A number of common rendering presets, looked up and added by Simon Rainerson

9 years agoSend data changed notifier after object conversion.
Sergey Sharybin [Thu, 11 Mar 2010 06:12:53 +0000 (06:12 +0000)]
Send data changed notifier after object conversion.
Need this for refreshing "Object data" page.

9 years agoFixed typo in blenderplayer scons rules.
Sergey Sharybin [Wed, 10 Mar 2010 21:21:14 +0000 (21:21 +0000)]
Fixed typo in blenderplayer scons rules.

9 years agoPython/RNA: added collection.move(from, to) for python defined
Brecht Van Lommel [Wed, 10 Mar 2010 20:54:14 +0000 (20:54 +0000)]
Python/RNA: added collection.move(from, to) for python defined
collection properties.

9 years agoRNA/Python: support for layer subtype with BoolVectorProperty.
Brecht Van Lommel [Wed, 10 Mar 2010 20:33:57 +0000 (20:33 +0000)]
RNA/Python: support for layer subtype with BoolVectorProperty.

9 years agoAdd COMPAT_ENGINES mechanism to lamp panels so other render engines can show
Brecht Van Lommel [Wed, 10 Mar 2010 20:24:06 +0000 (20:24 +0000)]
Add COMPAT_ENGINES mechanism to lamp panels so other render engines can show
different panels here.

9 years agofilebrowser:
Andrea Weikert [Wed, 10 Mar 2010 19:30:20 +0000 (19:30 +0000)]
* move own thread handling for thumbnails to WM_jobs
* cleanup of thumbnail creation code
* added function to kill the job, which actually allows thread to terminate gracefully

vc9 projectfiles:
* fixed some missing includes for release target!

9 years agoOSX compile fix, for Scons, provided by Jens.
Ton Roosendaal [Wed, 10 Mar 2010 18:05:58 +0000 (18:05 +0000)]
OSX compile fix, for Scons, provided by Jens.
Error caused by openmp weirdness in gcc for osx.

9 years ago- scene sequencer camera override wasnt working for render strips (only opengl)
Campbell Barton [Wed, 10 Mar 2010 08:17:18 +0000 (08:17 +0000)]
- scene sequencer camera override wasnt working for render strips (only opengl)
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.

9 years ago[#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitexture
Campbell Barton [Wed, 10 Mar 2010 07:41:16 +0000 (07:41 +0000)]
[#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitexture
from Mitchell Stokes (moguri)

9 years agoFix [#21371] Hover Paste doesn't work [27157]
Matt Ebb [Wed, 10 Mar 2010 05:57:03 +0000 (05:57 +0000)]
Fix [#21371] Hover Paste doesn't work [27157]

9 years agoFix [#21514] Emission Col slider ignores checkbox
Matt Ebb [Wed, 10 Mar 2010 04:30:17 +0000 (04:30 +0000)]
Fix [#21514] Emission Col slider ignores checkbox

9 years agoFix [#21515] New cubes don't follow grid size for height (Z)
Matt Ebb [Wed, 10 Mar 2010 04:23:08 +0000 (04:23 +0000)]
Fix [#21515] New cubes don't follow grid size for height (Z)

9 years agoFix for [#21411] Particles jitter when resting on a collision object
Janne Karhu [Wed, 10 Mar 2010 03:41:41 +0000 (03:41 +0000)]
Fix for [#21411] Particles jitter when resting on a collision object
* Particle now take particle acceleration during collisions into account.

9 years agoAdded Cmd-C/V for console copy and paste on mac os x.
Matt Ebb [Wed, 10 Mar 2010 02:44:21 +0000 (02:44 +0000)]
Added Cmd-C/V for console copy and paste on mac os x.

9 years agoFix [#21476] Mousewheel speed disrepancy
Matt Ebb [Wed, 10 Mar 2010 02:06:28 +0000 (02:06 +0000)]
Fix [#21476] Mousewheel speed disrepancy

Tweaked mouse wheel sensitivity in scrolling 2d views

9 years agoFix [#21520] Using sample tool from color ramp sets alpha to 0
Matt Ebb [Wed, 10 Mar 2010 01:59:50 +0000 (01:59 +0000)]
Fix [#21520] Using sample tool from color ramp sets alpha to 0

9 years agosoftbody.c / preparing 2.5 / animate all ..
Jens Ole Wund [Tue, 9 Mar 2010 23:30:32 +0000 (23:30 +0000)]
softbody.c / preparing 2.5 / animate all ..
still not happy with it
loads of issues .. anyone like to join Ulysses?

9 years agoiTaSC: joint limit are now given directly in radiant, no need to convert.
Benoit Bolsee [Tue, 9 Mar 2010 22:44:03 +0000 (22:44 +0000)]
iTaSC: joint limit are now given directly in radiant, no need to convert.

9 years agocant test but this should fix mac build
Campbell Barton [Tue, 9 Mar 2010 19:04:05 +0000 (19:04 +0000)]
cant test but this should fix mac build

9 years agorename some functions to use easier to understand names.
Campbell Barton [Tue, 9 Mar 2010 17:36:23 +0000 (17:36 +0000)]
rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel'
'BLI_convertstringcwd' --> 'BLI_path_cwd'
'BLI_convertstringframe' --> 'BLI_path_frame'
'BLI_convertstringframe_range' --> 'BLI_path_frame_range'
'BLI_make_cwdpath' --> 'BLI_path_cwd'

9 years agoadded relative path option for image load and save, relative path option from the...
Campbell Barton [Tue, 9 Mar 2010 16:57:24 +0000 (16:57 +0000)]
added relative path option for image load and save, relative path option from the userprefs wasnt being used.

9 years agoMac + OpenMP + pthreads workaround: recent commit broke compile, just
Brecht Van Lommel [Tue, 9 Mar 2010 16:54:25 +0000 (16:54 +0000)]
Mac + OpenMP + pthreads workaround: recent commit broke compile, just
moved it into threads.c now instead of having it duplicated in various

9 years agoFix render baking crashing on windows/mac. Problem was increased
Brecht Van Lommel [Tue, 9 Mar 2010 16:34:28 +0000 (16:34 +0000)]
Fix render baking crashing on windows/mac. Problem was increased
max number of threads caused Blender to run out of stack space,
now just does dynamic allocation.

9 years agoreproject - clamp image by the maximum texture size, remove debug printf.
Campbell Barton [Tue, 9 Mar 2010 14:35:56 +0000 (14:35 +0000)]
reproject - clamp image by the maximum texture size, remove debug printf.

9 years agocamera override option for scene strips.
Campbell Barton [Tue, 9 Mar 2010 13:52:52 +0000 (13:52 +0000)]
camera override option for scene strips.

9 years agoUpdating/removing really really ancient stuff.
Ton Roosendaal [Tue, 9 Mar 2010 11:42:04 +0000 (11:42 +0000)]
Updating/removing really really ancient stuff.

9 years agomtex buffer copy & paste back for materials.
Campbell Barton [Tue, 9 Mar 2010 09:17:45 +0000 (09:17 +0000)]
mtex buffer copy & paste back for materials.

9 years agoBugfix #21508: Hidden bones remain "selected" and are affected by transforms
Joshua Leung [Tue, 9 Mar 2010 08:31:41 +0000 (08:31 +0000)]
Bugfix #21508: Hidden bones remain "selected" and are affected by transforms

Made hidden bones get ignored by transform code. This should be quite an old bug...

9 years agoFix [#21188] HueCorrection Node, when reseting Curve, it goes to a incline instead...
Matt Ebb [Tue, 9 Mar 2010 07:41:27 +0000 (07:41 +0000)]
Fix [#21188] HueCorrection Node, when reseting Curve, it goes to a incline instead of flat/straight

9 years agoremove for bad-level-call & some minor changes to make camera switching neater.
Campbell Barton [Tue, 9 Mar 2010 07:41:04 +0000 (07:41 +0000)]
remove for bad-level-call & some minor changes to make camera switching neater.

9 years agoBugfix #21117: Trying to select overlapping keys in the graph editor only cycles...
Joshua Leung [Tue, 9 Mar 2010 07:09:38 +0000 (07:09 +0000)]
Bugfix #21117: Trying to select overlapping keys in the graph editor only cycles through top two keys
(A masterclass in killing a bug using a sledgehammer...)

Recoded the way that Graph Editor keyframe selection works, replacing the old penalties + closest vert system with a selection queue.

Perhaps the sensitivity tolerance for picking up when a vert is clicked on is too sensitive now, but this can be fixed easily.

9 years agoFix tiny drawing offset in file selector
Matt Ebb [Tue, 9 Mar 2010 07:03:58 +0000 (07:03 +0000)]
Fix tiny drawing offset in file selector

9 years agoFix [#21519] UV Editor header doesn't update when changing proportional editing mode
Matt Ebb [Tue, 9 Mar 2010 06:49:58 +0000 (06:49 +0000)]
Fix [#21519] UV Editor header doesn't update when changing proportional editing mode

Would be nice to separate these properties, so proportional edit/snap are
not linked between 3D View and UV Editor (different areas of workflow).

9 years agoFix [#21145] Preferences: Solid OpenGL lights viewport update
Matt Ebb [Tue, 9 Mar 2010 06:20:08 +0000 (06:20 +0000)]
Fix [#21145] Preferences: Solid OpenGL lights viewport update

9 years agoFix for earlier cache commit.
Janne Karhu [Tue, 9 Mar 2010 04:38:51 +0000 (04:38 +0000)]
Fix for earlier cache commit.

9 years agoFix for: [#20937] Add brush doesnt work when disconnected hair option is enabled.
Janne Karhu [Tue, 9 Mar 2010 03:42:20 +0000 (03:42 +0000)]
Fix for: [#20937] Add brush doesnt work when disconnected hair option is enabled.

Really not much to fix, since it's just not supposed to work. Removed the non-working
brushes (add and puff) from the brush list while hair is disconnected.

9 years agoFix for: [#21105] comb mode - bug with "free edit"
Janne Karhu [Tue, 9 Mar 2010 03:27:05 +0000 (03:27 +0000)]
Fix for: [#21105] comb mode - bug with "free edit"

9 years agoPoint cache optimization: only cache particles that are alive.
Janne Karhu [Tue, 9 Mar 2010 03:01:18 +0000 (03:01 +0000)]
Point cache optimization: only cache particles that are alive.

This reduces point cache sizes dramatically especially if particle
life time is small compared to total simulation length. For example
with the settings: particle amount = 10000, start = 1, end = 200,
life = 10, cache step = 1, the unoptimized blend file size (compressed)
was a little over 22 Mb and with this optimization the file is a little
under 2 Mb (again compressed). In addition to saving memory/disk space
this also probably speeds up reading from cache, since there's less
data to read.

As an additional fix the memory cache size (displayed in cache panel)
is now calculated correctly.

9 years agoFix [#21047] Sample color too dark when not using color managment
Matt Ebb [Tue, 9 Mar 2010 02:29:59 +0000 (02:29 +0000)]
Fix [#21047] Sample color too dark when not using color managment

9 years agoFix [#21022] Compositors File Output node doesn't use Colour Managment
Matt Ebb [Tue, 9 Mar 2010 01:25:15 +0000 (01:25 +0000)]
Fix [#21022] Compositors File Output node doesn't use Colour Managment

9 years ago[#21433] Angular rotation snap issue, final value set is not snapped - SVN 27250...
Martin Poirier [Tue, 9 Mar 2010 01:19:32 +0000 (01:19 +0000)]
[#21433] Angular rotation snap issue, final value set is not snapped - SVN 27250 and 2.50A1

Proper fix for this. Moving special mouse input stuff to custom callbacks (this also makes the per transform main functions a bit cleaner).

It also fixes the operator property (value) for shear and warp.

9 years ago* Fix for crash using texture nodes in displace modifier
Matt Ebb [Tue, 9 Mar 2010 00:35:05 +0000 (00:35 +0000)]
* Fix for crash using texture nodes in displace modifier

Modifier code was asking for filtered textures without sending derivatives.
Disabled this and also checks for filtered/non-filtered.

Brecht, I assumed this was ok due to the existence of the p->osatex variable
- if this isn't what you had in mind, please change or let me know :)

9 years agoimprove brush size keys so they dont change by 20 each time (bad for small brushes...
Campbell Barton [Mon, 8 Mar 2010 23:34:38 +0000 (23:34 +0000)]
improve brush size keys so they dont change by 20 each time (bad for small brushes), added wm.context_scale_int() operator.

9 years agooption to use offscreen opengl drawing with the sequencer scene strips.
Campbell Barton [Mon, 8 Mar 2010 21:33:51 +0000 (21:33 +0000)]
option to use offscreen opengl drawing with the sequencer scene strips.

warning, uses bad level call, will need to resolve very very soon!

9 years agoscons build systems
Ken Hughes [Mon, 8 Mar 2010 20:37:45 +0000 (20:37 +0000)]
scons build systems
Revert inadvertent ffmpeg changes.

9 years agoscons build systems
Ken Hughes [Mon, 8 Mar 2010 20:32:17 +0000 (20:32 +0000)]
scons build systems
Allows static libs to be passed correctly to the linker (i.e., full paths to
libs which end in ".a" are passed to linker without processing).  I've been
using this on linux release builds since sometime around 2.49 without problem
but hesitated to commit since I don't know if it would affect any other
platforms.  If you're using static libs on another platform and it breaks,
let me know.

9 years agoimage re-project now uses offscreen render function and has input for render size.
Campbell Barton [Mon, 8 Mar 2010 20:08:04 +0000 (20:08 +0000)]
image re-project now uses offscreen render function and has input for render size.

unrelated changes that ended up being more trouble to commit separate...

- removed BLI_split_dirfile(), was nasty, occasionaly modifying the source string, it could create directories and used the $CWD in some cases. was only used in 2 places in filesel.c, if this gives problems can address without bringing back this function.
  renamed BLI_split_dirfile_basic --> BLI_split_dirfile

- view3d_operator_needs_opengl was being called for offscreen render when it wasnt needed.

9 years agoMSVC projectfiles_vc9:
Andrea Weikert [Mon, 8 Mar 2010 18:36:17 +0000 (18:36 +0000)]
MSVC projectfiles_vc9:
* maintenance

9 years agomove render operators into their own files, render_internal.c & render_opengl.c,...
Campbell Barton [Mon, 8 Mar 2010 16:36:53 +0000 (16:36 +0000)]
move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module.
also rename render operators SCREEN_OT_ --> RENDER_OT_

9 years agoBugfix: multires save external was not working. Just disabled operator poll
Brecht Van Lommel [Mon, 8 Mar 2010 15:44:26 +0000 (15:44 +0000)]
Bugfix: multires save external was not working. Just disabled operator poll
for now, but there's actually a deeper issue here, the modifier is no longer
in context after the file browser, not sure how to solve this.

9 years agoDepsgraph: more tweaks to last commit to get it actually working
Brecht Van Lommel [Mon, 8 Mar 2010 15:38:10 +0000 (15:38 +0000)]
Depsgraph: more tweaks to last commit to get it actually working
int more complex files.

9 years agoDepsgraph: always execute scene camera as if it was on a visible layer,
Brecht Van Lommel [Mon, 8 Mar 2010 15:21:39 +0000 (15:21 +0000)]
Depsgraph: always execute scene camera as if it was on a visible layer,
because even if it is not it can still affect the 3d view or render.

9 years agoSend object's modifiers were changed in conversion operator.
Sergey Sharybin [Mon, 8 Mar 2010 14:35:38 +0000 (14:35 +0000)]
Send object's modifiers were changed in conversion operator.
This will prevent displaying data on modifiers page after conversion is over.

9 years agoChange airbrush rate min/max to allow lower values and add separate
Brecht Van Lommel [Mon, 8 Mar 2010 14:31:27 +0000 (14:31 +0000)]
Change airbrush rate min/max to allow lower values and add separate
soft/hard limits for even lower/higher ones.

9 years ago- Fixed trouble with rendering curves with disabled modifiers, which are
Sergey Sharybin [Mon, 8 Mar 2010 13:49:13 +0000 (13:49 +0000)]
- Fixed trouble with rendering curves with disabled modifiers, which are
  disabled for realtime displaying but enabled for rendering.
- Calculate tex space for curves before modifiers applying.

9 years agoFixed segmentation fault when converting mesh to mesh with non-empty modifiers stack.
Sergey Sharybin [Mon, 8 Mar 2010 13:49:05 +0000 (13:49 +0000)]
Fixed segmentation fault when converting mesh to mesh with non-empty modifiers stack.

9 years agoFix [#21469] long paths can't be scrolled with the mouse
Matt Ebb [Mon, 8 Mar 2010 12:35:59 +0000 (12:35 +0000)]
Fix [#21469] long paths can't be scrolled with the mouse

9 years agoworkaround for [#21486] Python debuger pdb don't work
Campbell Barton [Mon, 8 Mar 2010 12:29:58 +0000 (12:29 +0000)]
workaround for [#21486] Python debuger pdb don't work

setting sys.stdin to None is done so python wont lock blender when it tries to read from the input. - help() from the console does this.
Running blender with -d keeps the stdin so python debugging can work. add info in the help message about this.

eventually it might be best to replace sys.stdin with our own object which interacts with the console but this is not trivial.

9 years agocommit from r27250 to fix bug #21433, broke local axis rotation for pose bones and...
Campbell Barton [Mon, 8 Mar 2010 11:47:43 +0000 (11:47 +0000)]
commit from r27250 to fix bug #21433, broke local axis rotation for pose bones and objects.
commented fix and reopened report.

9 years agoCtrl+RMB support for selecting markers when sync markers is enabled.
Campbell Barton [Mon, 8 Mar 2010 11:10:04 +0000 (11:10 +0000)]
Ctrl+RMB support for selecting markers when sync markers is enabled.

9 years agoFixed segmentation fault error when entering curve's edit mode when
Sergey Sharybin [Mon, 8 Mar 2010 10:05:51 +0000 (10:05 +0000)]
Fixed segmentation fault error when entering curve's edit mode when
there is sufsurf modifier first in the stack.

Some optimizations in curve_calc_modifiers_post():
  - Calculate allverts array only for curve modifier applying to curve
    without derived mesh.
  - Do not calculate deformedVerts array each time deformation modifier
    is applying to derived mesh.

9 years agooption to transform markers in the dope sheet, needed for re-timing animation. curren...
Campbell Barton [Mon, 8 Mar 2010 09:06:58 +0000 (09:06 +0000)]
option to transform markers in the dope sheet, needed for re-timing animation. currently supports translate and extend.

- select markers in dope sheet.
- transform time scale.

9 years agore-project images now save as PNG's rather then TAGA's, should work around a problem...
Campbell Barton [Sun, 7 Mar 2010 20:39:27 +0000 (20:39 +0000)]
re-project images now save as PNG's rather then TAGA's, should work around a problem photoshop has with saving taga's with alpha channels.

9 years agorna image.file_format, can be set before saving to choose a file format from a genera...
Campbell Barton [Sun, 7 Mar 2010 20:27:40 +0000 (20:27 +0000)]
rna image.file_format, can be set before saving to choose a file format from a generated image.

9 years ago[#21433] Angular rotation snap issue, final value set is not snapped - SVN 27250...
Martin Poirier [Sun, 7 Mar 2010 15:36:52 +0000 (15:36 +0000)]
[#21433] Angular rotation snap issue, final value set is not snapped - SVN 27250 and 2.50A1

Needed to reassign calculated rotation into the values vector.

9 years agoReadme Update to Alpha 2 (better late than never)
Thomas Dinges [Sun, 7 Mar 2010 13:18:13 +0000 (13:18 +0000)]
Readme Update to Alpha 2 (better late than never)

9 years agoaparently startfile didnt work. trying 'start' command for windows.
Campbell Barton [Sun, 7 Mar 2010 11:41:26 +0000 (11:41 +0000)]
aparently startfile didnt work. trying 'start' command for windows.

9 years agoEnable "Build" modifier for curves/surfaces.
Sergey Sharybin [Sun, 7 Mar 2010 10:40:52 +0000 (10:40 +0000)]
Enable "Build" modifier for curves/surfaces.

9 years agoRestore iTaSC UI.
Benoit Bolsee [Sun, 7 Mar 2010 09:53:59 +0000 (09:53 +0000)]
Restore iTaSC UI.

9 years agoimage editor user preference.
Campbell Barton [Sun, 7 Mar 2010 09:23:57 +0000 (09:23 +0000)]
image editor user preference. has a function image_editor_guess(), please test on windows and mac. (using 'startfile' and 'open')
this is only used when the image editor is not set.

9 years agoFix for convert_exec()
Sergey Sharybin [Sun, 7 Mar 2010 05:04:22 +0000 (05:04 +0000)]
Fix for convert_exec()

"Keep original" option now works for all objects' types

9 years agook now all 3 major platforms should work
Tom Musgrove [Sun, 7 Mar 2010 02:38:15 +0000 (02:38 +0000)]
ok now all 3 major platforms should work

9 years agodoh that is what i get for committing before testing... adding missing lines
Tom Musgrove [Sun, 7 Mar 2010 02:14:52 +0000 (02:14 +0000)]
doh that is what i get for committing before testing... adding missing lines

9 years agoreverting 27304, please test before committing.
Campbell Barton [Sun, 7 Mar 2010 02:12:51 +0000 (02:12 +0000)]
reverting 27304, please test before committing.

9 years agoallow darwin and windows users to use the view based image editing also, temporary...
Tom Musgrove [Sun, 7 Mar 2010 02:08:43 +0000 (02:08 +0000)]
allow darwin and windows users to use the view based image editing also, temporary hard coded workaround till it is setable via prefs

9 years agomplayer preset, plays back movies and image sequences.
Campbell Barton [Sun, 7 Mar 2010 02:04:30 +0000 (02:04 +0000)]
mplayer preset, plays back movies and image sequences.
added scene.render.is_movie_format

9 years agoNo code chanced .. just tagging hot spots
Jens Ole Wund [Sun, 7 Mar 2010 00:11:40 +0000 (00:11 +0000)]
No code chanced .. just tagging hot spots
for 2.5 paradigm 'animate everything'

9 years agomasking wast used for reprojectuion (used for stencil & normal falloff)
Campbell Barton [Sat, 6 Mar 2010 22:53:31 +0000 (22:53 +0000)]
masking wast used for  reprojectuion (used for stencil & normal falloff)

9 years agofix for using an un-initialized pointer & quiet compiler wanring on raytrace test.
Campbell Barton [Sat, 6 Mar 2010 22:30:09 +0000 (22:30 +0000)]
fix for using an un-initialized pointer & quiet compiler wanring on raytrace test.

9 years agoflipping "tab as space" option (so it's on by default - argh ;)
Dalai Felinto [Sat, 6 Mar 2010 22:12:42 +0000 (22:12 +0000)]
flipping "tab as space" option (so it's on by default - argh ;)
(and fix error in creator.c last commit)

9 years agore-project + gimp integration, now its easy to edit the view in the gimp and apply...
Campbell Barton [Sat, 6 Mar 2010 21:47:16 +0000 (21:47 +0000)]
re-project + gimp integration, now its easy to edit the view in the gimp and apply the projection back without manually opening and saving files.

9 years agoTab as Space as a User Preference option. to affect new and loaded text files.
Dalai Felinto [Sat, 6 Mar 2010 21:45:46 +0000 (21:45 +0000)]
Tab as Space as a User Preference option. to affect new and loaded text files.
* I put it under General->System. Not sure is the better place for it though (
** also: creator.c fix to avoid autoplay of games when scripts are disabled.

9 years agoBGE 2D Filters: slightly change dfelinto patch to use SCA_IScene instead of KX_Scene...
Benoit Bolsee [Sat, 6 Mar 2010 21:22:09 +0000 (21:22 +0000)]
BGE 2D Filters: slightly change dfelinto patch to use SCA_IScene instead of KX_Scene. It is rather anecdotic since KX_Scene is the only implementation of SCA_IScene but it's better to keep GameLogic and Ketsji separated.

9 years agore-project: operators for projecting from a view screenshot rather then a camera.
Campbell Barton [Sat, 6 Mar 2010 19:46:21 +0000 (19:46 +0000)]
re-project: operators for projecting from a view screenshot rather then a camera.
 - new mode for projecting an image with the view matrix saved in the image id-properties rather then using the camera matrix.
 - operator to screenshot the view and create a new image with the view matrix stored in the image.

these will be used for better re-project integration and are not immediately very useful.

9 years agodisallow naming ID datablocks an empty string, this wont work, you cant select them...
Campbell Barton [Sat, 6 Mar 2010 18:21:57 +0000 (18:21 +0000)]
disallow naming ID datablocks an empty string, this wont work, you cant select them in the ID user input and it can mess up writing files based on names.
also fixed some warnings.