10 years ago3D Audio GSoC:
Joerg Mueller [Sun, 7 Aug 2011 06:22:50 +0000 (06:22 +0000)]
3D Audio GSoC:
Added a NULLHandle to prevent a crash in Python API when the device is the NULLDevice.

10 years agoBGE Animations: The IPO conversion code relied on objects having an adt, but this...
Mitchell Stokes [Sun, 7 Aug 2011 04:57:23 +0000 (04:57 +0000)]
BGE Animations: The IPO conversion code relied on objects having an adt, but this isn't always the case. object->adt can be NULL, which causes a crash. Now BL_InterpolatorLists are cached by action instead of adt.

10 years ago3D Audio GSoC:
Joerg Mueller [Sat, 6 Aug 2011 17:57:20 +0000 (17:57 +0000)]
3D Audio GSoC:
Mixdown functionality.

* Mixdown possible via libsndfile and ffmpeg!
* Fixed some ffmpeg deprecation warnings
* Mixdown UI only shows working Container, Codec and Format combinations!
* Minor bugs and warnings fixed

10 years agoGraph Editor "Active Keyframe" settings
Joshua Leung [Sat, 6 Aug 2011 07:01:07 +0000 (07:01 +0000)]
Graph Editor "Active Keyframe" settings

This commit makes some tweaks to the way that the "active keyframe"
settings in the Properties region in the Graph Editor work (for the
better, hopefully).

Basically, the problem was that previously, these were clunky and non-
intuitive to use, since they were just directly displaying the RNA
properties for those keyframes for editing purposes. But due to
limitations of RNA (i.e. from a RNA pointer to a keyframe, you
couldn't see which F-Curve you came from), several things were
impossible, notably:
1) Doing proper updates, including validating that the handles are in
a valid state - that requires access to the F-Curve to provide to the
F-Curve-based curve validity checking functions
2) Having the values of the keyframes display in whatever unit that
the property the F-Curve affects displays as - for this, you once
again need to know the F-Curve in order to resolve the property that
it affects; also the fact that only a single unit could be set for RNA
properties further limited things

This commit basically gets around these problems by moving away from a
layout-engine based approach to one where we attach custom update
callbacks and also override the units of the y-co widgets when
creating the widgets for these, thus allowing the buttons to work in
the ways that animators expect.

10 years agoMaterial ray trace transparency animation COLLADA export.
Sukhitha Prabhath Jayathilake [Sat, 6 Aug 2011 06:11:31 +0000 (06:11 +0000)]
Material ray trace transparency animation COLLADA export.

10 years agoBGE Animations: Making the ping pong mode for action actuators behave more like trunk...
Mitchell Stokes [Sat, 6 Aug 2011 00:35:16 +0000 (00:35 +0000)]
BGE Animations: Making the ping pong mode for action actuators behave more like trunk. The behavior is a lot closer, but there are still differences when interrupting a ping pong action. I'm still trying to decide if these are acceptable differences as they don't look all that simple to fix.

10 years agocreate_4x4_source function
Sukhitha Prabhath Jayathilake [Fri, 5 Aug 2011 18:32:39 +0000 (18:32 +0000)]
create_4x4_source function

10 years ago(no commit message)
Sukhitha Prabhath Jayathilake [Fri, 5 Aug 2011 17:19:31 +0000 (17:19 +0000)]

10 years agoTimeline UI Nitpicks:
Joshua Leung [Fri, 5 Aug 2011 12:17:49 +0000 (12:17 +0000)]
Timeline UI Nitpicks:
* "Only Selected channels" -> "Only Selected Channels"
* Use Keying Set icon for "only keying set" toggle for autokeying

10 years agoBugfix [#28106] Missing 3D view update after copy of constraints
Joshua Leung [Fri, 5 Aug 2011 11:31:41 +0000 (11:31 +0000)]
Bugfix [#28106] Missing 3D view update after copy of constraints

10 years agoAssorted loose ends for auto-clamped handles work
Joshua Leung [Fri, 5 Aug 2011 11:23:28 +0000 (11:23 +0000)]
Assorted loose ends for auto-clamped handles work
* Tweaked order of handle types to make it easier to find Auto/Auto-
clamped in the list
* Fixed a number of places which were still just checking for auto-
handles when they should have included auto-clamped too, including
handle rotation

10 years agoPost Retarget fixes - added an Update Constraints button, that recalculates all fixes...
Benjy Cook [Fri, 5 Aug 2011 08:44:16 +0000 (08:44 +0000)]
Post Retarget fixes - added an Update Constraints button, that recalculates all fixes. Useful for when the user makes some external change to the animation

10 years agoUpdated Vector/Matrix multiplication to new order as required by mathutils
Benjy Cook [Fri, 5 Aug 2011 08:41:16 +0000 (08:41 +0000)]
Updated Vector/Matrix multiplication to new order as required by mathutils

10 years agoSmall fix to Path Editing - now mute's original forward motion curve
Benjy Cook [Fri, 5 Aug 2011 08:40:06 +0000 (08:40 +0000)]
Small fix to Path Editing - now mute's original forward motion curve

10 years ago3D Audio GSoC:
Joerg Mueller [Fri, 5 Aug 2011 07:01:54 +0000 (07:01 +0000)]
3D Audio GSoC:
JOS Resampler: Fix for windows...

10 years agoBGE Animations: Moving the do_versions code for the actuators back into the "put...
Mitchell Stokes [Fri, 5 Aug 2011 01:21:08 +0000 (01:21 +0000)]
BGE Animations: Moving the do_versions code for the actuators back into the "put compatibility code here until next subversion bump" block. It got sucked into the 2.58.1 block during a merge sometime.

10 years agoClarifying tooltips on userpref keyframing options
Joshua Leung [Thu, 4 Aug 2011 14:19:35 +0000 (14:19 +0000)]
Clarifying tooltips on userpref keyframing options

These probably still need a good review (based on discussions I've had
with animators), but this should be a good stop-gap measure in the
mean time

10 years agoBassam Feature Request: "Auto Clamped" handles can now be set per
Joshua Leung [Thu, 4 Aug 2011 14:13:05 +0000 (14:13 +0000)]
Bassam Feature Request: "Auto Clamped" handles can now be set per

This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.

This commit simply changes this from a per-curve to per
keyframe/handle setting.

10 years agoBugfix: Setting of new default settings for new Graph Editors was done
Joshua Leung [Thu, 4 Aug 2011 14:06:30 +0000 (14:06 +0000)]
Bugfix: Setting of new default settings for new Graph Editors was done
in wrong place, leading to loss of settings everytime the view changed
(i.e. after open/saving)

10 years ago3D Audio GSoC:
Joerg Mueller [Thu, 4 Aug 2011 13:47:15 +0000 (13:47 +0000)]
3D Audio GSoC:
Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling.

The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10).
Also includes minor changes in the linear resampler.

10 years ago3D Audio GSoC:
Joerg Mueller [Thu, 4 Aug 2011 07:12:03 +0000 (07:12 +0000)]
3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.

10 years agoInitial coding of path editing operator. Still needs some work, but all the basic...
Benjy Cook [Wed, 3 Aug 2011 22:26:59 +0000 (22:26 +0000)]
Initial coding of path editing operator. Still needs some work, but all the basic functionality is there. Select a path and the stride bone (as active) and it will reparameterize the path to propel the armature forward in the same magnitude of the original

10 years agoFind all key frames for baked animation export.
Sukhitha Prabhath Jayathilake [Wed, 3 Aug 2011 19:12:18 +0000 (19:12 +0000)]
Find all key frames for baked animation export.

10 years agoFixed issue with IK toggle buttons and added operators for the new limit rotation...
Benjy Cook [Wed, 3 Aug 2011 18:17:33 +0000 (18:17 +0000)]
Fixed issue with IK toggle buttons and added operators for the new limit rotation functions

10 years agoAdded functions for toggling DOF Constraints on user rig based on range of motion...
Benjy Cook [Wed, 3 Aug 2011 18:16:32 +0000 (18:16 +0000)]
Added functions for toggling DOF Constraints on user rig based on range of motion in motion capture clip. Limit Rotation constraints are added based on the min and max of each DOF of each bone in its local space

10 years agoFixed coding style to conform to pep8
Benjy Cook [Wed, 3 Aug 2011 18:13:44 +0000 (18:13 +0000)]
Fixed coding style to conform to pep8

10 years agoSpeaker Object icons, thanks Phil Gosch.
Joerg Mueller [Wed, 3 Aug 2011 13:34:49 +0000 (13:34 +0000)]
Speaker Object icons, thanks Phil Gosch.

10 years ago* Merging trunk up to r38981.
Joerg Mueller [Wed, 3 Aug 2011 12:44:52 +0000 (12:44 +0000)]
* Merging trunk up to r38981.
* Fixing a minor issue in a previous commit.

10 years agoSwitch slave_pack to use new FFmpeg for windows.
Sergey Sharybin [Wed, 3 Aug 2011 11:47:03 +0000 (11:47 +0000)]
Switch slave_pack to use new FFmpeg for windows.

10 years agoSwitch windows buildbot to new FFmpeg 0.8.1.
Sergey Sharybin [Wed, 3 Aug 2011 11:10:19 +0000 (11:10 +0000)]
Switch windows buildbot to new FFmpeg 0.8.1.
Hope it'll work because i haven't got buildbot slave by hand.

10 years ago- Move list of FFmpeg DLLs to be installed from SConstruct
Sergey Sharybin [Wed, 3 Aug 2011 10:50:21 +0000 (10:50 +0000)]
- Move list of FFmpeg DLLs to be installed from SConstruct
  to conficuration variable BF_FFMPEG_DDL.
  This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
  Now 3dmouse related-settings can be set from command line.

10 years agofix [#27965] VSE: no visual feedback on locked strips
Campbell Barton [Wed, 3 Aug 2011 09:28:16 +0000 (09:28 +0000)]
fix [#27965] VSE: no visual feedback on locked strips
added xpm -> opengl stipple conversion script.

10 years ago3D Audio GSoC:
Joerg Mueller [Wed, 3 Aug 2011 09:25:40 +0000 (09:25 +0000)]
3D Audio GSoC:

* Minor audaspace library improvements.
* Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle.
* Bugfix: Maximum and Minimum volume weren't used before in the software device.
* Bugfix: Adding speaker objects via info space crashed.
* Listener settings now get updated in the audio system.

10 years ago- Switch linux buildbot to FFmpeg-0.8.1
Sergey Sharybin [Wed, 3 Aug 2011 09:07:30 +0000 (09:07 +0000)]
- Switch linux buildbot to FFmpeg-0.8.1
- Enable FFmpeg for blenderplayer for linux buildbot.

10 years agofix [#28135] Edge slide changes UV
Campbell Barton [Wed, 3 Aug 2011 08:02:32 +0000 (08:02 +0000)]
fix [#28135] Edge slide changes UV

10 years ago- Do not add GHOST_NDOFManager.cpp to list of sources if
Sergey Sharybin [Wed, 3 Aug 2011 07:30:24 +0000 (07:30 +0000)]
- Do not add GHOST_NDOFManager.cpp to list of sources if
  NDOF is disabled in CMake.
- Added "default" section to switch in sendMotionEvent.
  It's what strict gcc rules don't like much and it's
  And it's good practice in general, imo.

10 years agoDebug print removed.
Nathan Letwory [Wed, 3 Aug 2011 07:08:28 +0000 (07:08 +0000)]
Debug print removed.

10 years agoremoved attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the other...
Mike Erwin [Wed, 3 Aug 2011 06:42:55 +0000 (06:42 +0000)]
removed attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the others in their ugly new state)

10 years agoadd note in scene.frame_current that frace_set() updates animation data.
Campbell Barton [Wed, 3 Aug 2011 06:30:19 +0000 (06:30 +0000)]
add note in scene.frame_current that frace_set() updates animation data.

10 years agowhitespace edits.
Campbell Barton [Wed, 3 Aug 2011 06:27:44 +0000 (06:27 +0000)]
whitespace edits.

10 years agofix [#28151] export OBJ don't save the extension
Campbell Barton [Wed, 3 Aug 2011 05:32:07 +0000 (05:32 +0000)]
fix [#28151] export OBJ don't save the extension
also correct some typos

10 years agocompensate for lack of 3D mouse calibration on Windows
Mike Erwin [Wed, 3 Aug 2011 05:01:55 +0000 (05:01 +0000)]
compensate for lack of 3D mouse calibration on Windows

10 years agoAnimation channels can now be renamed by Ctrl-Clicking on them, as in
Joshua Leung [Wed, 3 Aug 2011 01:22:31 +0000 (01:22 +0000)]
Animation channels can now be renamed by Ctrl-Clicking on them, as in
the Outliner

Channels which can be renamed include:
- Scenes, Objects, World, Material, Texture, etc. (i.e. "ID-blocks",
or the dark and light blue channels)
- Action Groups (green channels)
- Action expanders (i.e. "CubeAction", "WorldAction", etc.)
- Grease Pencil stuff

Channels which CANNOT be renamed, as they mostly use hardcoded values
or otherwise include:
- Drivers expander
- FCurves (they don't technically have a "name"; what is shown is just
a user-friendly representation of their rna_paths)

10 years agotypo fix.
Nathan Letwory [Tue, 2 Aug 2011 23:52:07 +0000 (23:52 +0000)]
typo fix.

10 years agoCompile fix.
Nathan Letwory [Tue, 2 Aug 2011 23:49:07 +0000 (23:49 +0000)]
Compile fix.

10 years agondof changes: turned off 3D mouse during transform, removed timing bug in image/uv...
Mike Erwin [Tue, 2 Aug 2011 22:50:06 +0000 (22:50 +0000)]
ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward)

10 years agoPatch by oenvoyage - olivier amrein, thanks a lot!
Thomas Dinges [Tue, 2 Aug 2011 18:56:03 +0000 (18:56 +0000)]
Patch by oenvoyage  - olivier amrein, thanks a lot!
* Material Diffuse Ramp was not greyed out when shadeless was enabled.

10 years agoSimple argument to be able to explicitely tell the bitness you want to build Blender in.
Nathan Letwory [Tue, 2 Aug 2011 18:33:39 +0000 (18:33 +0000)]
Simple argument to be able to explicitely tell the bitness you want to build Blender in.

python scons\ BF_BITNESS=32
python scons\ BF_BITNESS=64

So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.

Note that this is an argument, so works *only* on the command-line, not in your

10 years agoChanges for buildbot rules to use propper spnav library path.
Sergey Sharybin [Tue, 2 Aug 2011 18:16:48 +0000 (18:16 +0000)]
Changes for buildbot rules to use propper spnav library path.

10 years agoMore flexible configuration for 3dmouse library for scons.
Sergey Sharybin [Tue, 2 Aug 2011 17:59:43 +0000 (17:59 +0000)]
More flexible configuration for 3dmouse library for scons.
Needed for release environment and buildbot.

Buildbot rules would be updated with next commit after
environment will be tested.

10 years agofix for xvid encoding preset giving a python error
Campbell Barton [Tue, 2 Aug 2011 17:40:27 +0000 (17:40 +0000)]
fix for xvid encoding preset giving a python error

10 years agoFixes an issue with OSX Lion
Kent Mein [Tue, 2 Aug 2011 17:35:07 +0000 (17:35 +0000)]
Fixes an issue with OSX Lion
Also cleaned up the python detection for OSX


10 years agoSane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing...
Benjy Cook [Tue, 2 Aug 2011 17:10:01 +0000 (17:10 +0000)]
Sane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing opposite of real active state)

10 years agoOther bone functionality coded for point post retarget fix. You can now set the point...
Benjy Cook [Tue, 2 Aug 2011 17:08:49 +0000 (17:08 +0000)]
Other bone functionality coded for point post retarget fix. You can now set the point to be offset from a second bone, i.e. follow other bone's path

10 years agoFixed a few small typos.
Kent Mein [Tue, 2 Aug 2011 17:00:44 +0000 (17:00 +0000)]
Fixed a few small typos.


10 years agotypo fix
Nathan Letwory [Tue, 2 Aug 2011 14:45:35 +0000 (14:45 +0000)]
typo fix

10 years agoMerging trunk up to r38932.
Joerg Mueller [Tue, 2 Aug 2011 12:16:06 +0000 (12:16 +0000)]
Merging trunk up to r38932.

10 years agounit arg for FloatVectorProeprty
Campbell Barton [Tue, 2 Aug 2011 10:56:09 +0000 (10:56 +0000)]
unit arg for FloatVectorProeprty

10 years agoDon't include NDOF files when disabled.
Nathan Letwory [Tue, 2 Aug 2011 10:50:22 +0000 (10:50 +0000)]
Don't include NDOF files when disabled.

10 years agoSome more silencing. Enable with BF_GHOST_DEBUG
Nathan Letwory [Tue, 2 Aug 2011 10:39:46 +0000 (10:39 +0000)]
Some more silencing. Enable with BF_GHOST_DEBUG

10 years agoIndentation changes
Nathan Letwory [Tue, 2 Aug 2011 10:26:20 +0000 (10:26 +0000)]
Indentation changes

10 years agofix [#28148] User Preferences Scripts Path not working
Campbell Barton [Tue, 2 Aug 2011 10:21:25 +0000 (10:21 +0000)]
fix [#28148] User Preferences Scripts Path not working

10 years agoProperly disable NDOF code when WITH_INPUT_NDOF is not define.
Nathan Letwory [Tue, 2 Aug 2011 10:20:47 +0000 (10:20 +0000)]
Properly disable NDOF code when WITH_INPUT_NDOF is not define.

10 years agowhitespace
Nathan Letwory [Tue, 2 Aug 2011 09:36:44 +0000 (09:36 +0000)]

10 years agoDebug print removed.
Nathan Letwory [Tue, 2 Aug 2011 09:18:21 +0000 (09:18 +0000)]
Debug print removed.

10 years agoDon't show NDOF guide by default.
Nathan Letwory [Tue, 2 Aug 2011 09:12:58 +0000 (09:12 +0000)]
Don't show NDOF guide by default.

10 years agoTurn off ndof button debug
Nathan Letwory [Tue, 2 Aug 2011 09:09:07 +0000 (09:09 +0000)]
Turn off ndof button debug

10 years agotabs -> spaces
Nathan Letwory [Tue, 2 Aug 2011 09:07:24 +0000 (09:07 +0000)]
tabs -> spaces

10 years ago3D Mouse support on for windows/msvc by default.
Nathan Letwory [Tue, 2 Aug 2011 09:06:55 +0000 (09:06 +0000)]
3D Mouse support on for windows/msvc by default.

10 years agono functional changes.
Campbell Barton [Tue, 2 Aug 2011 08:12:50 +0000 (08:12 +0000)]
no functional changes.
style edits, also renamed ndof_to_angle_axis --> ndof_to_axis_angle

10 years agoadd back timer based redraw, not sure why this was removed r38908.
Campbell Barton [Tue, 2 Aug 2011 07:49:34 +0000 (07:49 +0000)]
add back timer based redraw, not sure why this was removed r38908.
Zealous redraws now use commented define.

10 years agoMade wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use...
Campbell Barton [Tue, 2 Aug 2011 07:08:22 +0000 (07:08 +0000)]
Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.

ndof_to_angle_axis and ndof_to_quat now use math functions.

10 years ago - Blender could be build with scons again.
Jiri Hnidek [Tue, 2 Aug 2011 07:02:40 +0000 (07:02 +0000)]
 - Blender could be build with scons again.

10 years agoreplace WM_OT_ndof_menu with a key->menu assignment.
Campbell Barton [Tue, 2 Aug 2011 06:40:40 +0000 (06:40 +0000)]
replace WM_OT_ndof_menu with a key->menu assignment.

10 years agomore cmake/x11 edits
Campbell Barton [Tue, 2 Aug 2011 06:32:53 +0000 (06:32 +0000)]
more cmake/x11 edits
- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.

10 years agoNDOF related edits
Campbell Barton [Tue, 2 Aug 2011 05:52:27 +0000 (05:52 +0000)]
NDOF related edits
- fix for building without NDOF on X11
- quiet some warnings

10 years agoBGE Animations: Fixing a crash when an fcurve actuator is found, but the object doesn...
Mitchell Stokes [Tue, 2 Aug 2011 05:49:11 +0000 (05:49 +0000)]
BGE Animations: Fixing a crash when an fcurve actuator is found, but the object doesn't have animation data (adt).

10 years agoSVN maintenance.
Guillermo S. Romero [Tue, 2 Aug 2011 05:31:32 +0000 (05:31 +0000)]
SVN maintenance.

10 years ago3D mouse support from merwin-spacenav branch
Mike Erwin [Tue, 2 Aug 2011 04:28:05 +0000 (04:28 +0000)]
3D mouse support from merwin-spacenav branch

10 years agodon't include fcurve modifiers when getting an actions frame range.
Campbell Barton [Tue, 2 Aug 2011 02:28:37 +0000 (02:28 +0000)]
don't include fcurve modifiers when getting an actions frame range.
could too easily give a range of 600,000 which would make exporters hang.

10 years agosvn merge -r38814:38905 . merwin-spacenav
Mike Erwin [Tue, 2 Aug 2011 01:01:56 +0000 (01:01 +0000)]
svn merge -r38814:38905 .

10 years agoBGE Animations: BGEDeformVerts() now handles normals instead of relying on BL_MeshDef...
Mitchell Stokes [Mon, 1 Aug 2011 23:02:10 +0000 (23:02 +0000)]
BGE Animations: BGEDeformVerts() now handles normals instead of relying on BL_MeshDeformer::RecalcNormals(), which BlenderDeformVerts() still uses. As expected, the BGEDeformVerts() version isn't as accurate, but it avoids a sqrt per vertex. This gives about a 15~20% improvement in time spent on the rasterizer in my test scene, which resulted in about 5 more fps. However, the main reason for the new normal code is it will be easier to do on the GPU (doesn't rely on neighbor information).

10 years ago3D Audio GSoC:
Joerg Mueller [Mon, 1 Aug 2011 11:44:20 +0000 (11:44 +0000)]
3D Audio GSoC:
Adds new speaker object type.

* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)

10 years agofix [#28061] Texture (paint) bleeding on edges
Campbell Barton [Mon, 1 Aug 2011 08:53:57 +0000 (08:53 +0000)]
fix [#28061] Texture (paint) bleeding on edges
respect clamp u/v image options.

10 years agofix for template
Campbell Barton [Mon, 1 Aug 2011 06:55:05 +0000 (06:55 +0000)]
fix for template

10 years agofix [#28112] Vertex paint crash
Campbell Barton [Mon, 1 Aug 2011 06:50:24 +0000 (06:50 +0000)]
fix [#28112] Vertex paint crash

10 years agoadd sse flags for cmake/msvc
Campbell Barton [Mon, 1 Aug 2011 06:11:41 +0000 (06:11 +0000)]
add sse flags for cmake/msvc

10 years agofix, uvproject modifier wasn't copying the uv layer name,
Campbell Barton [Mon, 1 Aug 2011 05:25:30 +0000 (05:25 +0000)]
fix, uvproject modifier wasn't copying the uv layer name,
also edit var names from recent commit to better fit with other functions.

10 years agoreplace dutch variable name 'aantal' with 'tot'
Campbell Barton [Mon, 1 Aug 2011 02:58:44 +0000 (02:58 +0000)]
replace dutch variable name 'aantal' with 'tot'

10 years agofix for failure to create curve knots when both endpoint and bezier U were enabled.
Campbell Barton [Mon, 1 Aug 2011 02:52:08 +0000 (02:52 +0000)]
fix for failure to create curve knots when both endpoint and bezier U were enabled.
use default when invalid settings given.

removed odd/annoying bit shifting of the flagu/v for such basic function made code hard to understand and would fail if new flags were added.

10 years agosupport for older SpacePilot (sans Pro), minor tidying
Mike Erwin [Sun, 31 Jul 2011 22:59:36 +0000 (22:59 +0000)]
support for older SpacePilot (sans Pro), minor tidying

10 years agoBug fix: loading a file that had particles using a dupligroup from a liblinked file...
Janne Karhu [Sun, 31 Jul 2011 16:26:02 +0000 (16:26 +0000)]
Bug fix: loading a file that had particles using a dupligroup from a liblinked file without the library file being present crashed

10 years agofix for error in recent commit.
Campbell Barton [Sun, 31 Jul 2011 12:46:34 +0000 (12:46 +0000)]
fix for error in recent commit.

10 years agofix for material slot removal (r38879)
Campbell Barton [Sun, 31 Jul 2011 12:43:41 +0000 (12:43 +0000)]
fix for material slot removal (r38879)
- The object ID was being passed to the data_delete_material_index_id() from object_remove_material_slot(), rather then the object data. (so the material slot fix wouldnt run in that case).
- add support for fixing text object materials too.

10 years agoreverting part of #38876 (whitespace edits)
Dalai Felinto [Sun, 31 Jul 2011 11:21:48 +0000 (11:21 +0000)]
reverting part of #38876 (whitespace edits)
the new if/else nesting introduced in the previous commit makes no sense.
(since I was here I add a comment for extrainfo and did some small cleanup)

10 years agobugfix [#28111] material.pop breaks mt->mat_nr
Dalai Felinto [Sun, 31 Jul 2011 11:12:38 +0000 (11:12 +0000)]
bugfix [#28111] material.pop breaks mt->mat_nr

create a new parameter for materials.pop() to not remove material slot.
this way the mat_nr is still the old one.

for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)).
This new function is brought from the material_slot remove function.

10 years agowhen converting curves from poly -> nurbs, dont enable Bezier-U flag.
Campbell Barton [Sun, 31 Jul 2011 07:58:50 +0000 (07:58 +0000)]
when converting curves from poly -> nurbs, dont enable Bezier-U flag.

Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code?

If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve.
Ran into this when trying to convert generated ivy into smooth nurbs.

10 years agowhitespace edits, had odd space/tab mix
Campbell Barton [Sun, 31 Jul 2011 07:54:24 +0000 (07:54 +0000)]
whitespace edits, had odd space/tab mix

10 years agofix for building without bullet
Campbell Barton [Sun, 31 Jul 2011 07:45:54 +0000 (07:45 +0000)]
fix for building without bullet

10 years agofix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later
Mike Erwin [Sun, 31 Jul 2011 06:26:03 +0000 (06:26 +0000)]
fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later