blender.git
10 years agoBugfixes for recent commits:
Joshua Leung [Wed, 22 Jun 2011 13:30:59 +0000 (13:30 +0000)]
Bugfixes for recent commits:
* Insert Key on Selected Channels in Action Editor was broken
* Transform/Select All tools in Action Editor were broken as result of
filtering changes.
* Set Visibility operator, when used from Graph Editor now does
similar things to the TabKey lock/unlock operator with regards to the
flags it uses for filtering

10 years agoBugfix [#21276] The Tab key is not working in the Graph Editor when
Joshua Leung [Wed, 22 Jun 2011 12:54:26 +0000 (12:54 +0000)]
Bugfix [#21276] The Tab key is not working in the Graph Editor when
the list of animated curves is closed

At long last, this old bludger can be put out to pasture. I figured it
would involve some of the visibility-filtering stuff I added, but this
required a bit extra effort than anticipated.

10 years agoAnimation Channel Filtering Refactor - Part 3 (Visibility Flag Split)
Joshua Leung [Wed, 22 Jun 2011 11:41:26 +0000 (11:41 +0000)]
Animation Channel Filtering Refactor - Part 3 (Visibility Flag Split)

* This (big) commit is aimed at cleaning up the filtering flags used
by the animation channel filtering code. The list of filtering flags
has been growing a bit "organically" since it's humble origins for use
in the Action Editor some 3 years (IIRC) ago now during a weekend
hackathon. Obviously, some things have ended up tacked on, while
others have been the product of other flag options. Nevertheless, it
was time for a bit of a spring clean!

* Most notably, one area where the system outgrown its original design
for the Action Editor was in terms of the "visibility" filtering flag
it was using. While in the Action Editor the concept of what channels
to include was strictly dictated by whether the channel hierarchy
showed it, in the Graph Editor this is not always the case. In other
words, there was a difference between the data the channels
represented being visible and the channels for that data being visible
in the hierarchy.

Long story short: this lead to bug report [#27076] (and many like it),
where if you selected an F-Curve, then collapsed the Group it was in,
then even after selecting another F-Curve in another Group, the
original F-Curve's properties would still be shown in the Properties
Region. The good news is that this commit fixes this issue right away!

* More good news will follow, as I start checking on the flag usage of
other tools, but I'm committing this first so that we have a stable
reference (of code similar to the old buggy stuff) on which we can
fall back to later to find bugs (should they pop up).

Anyways, back to the trenches!

10 years agoMerged with trunk r37717.
Joerg Mueller [Tue, 21 Jun 2011 21:10:36 +0000 (21:10 +0000)]
Merged with trunk r37717.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:39:41 +0000 (20:39 +0000)]
3D Audio GSoC:
- Sequencer dynamics: Now it's possible to change the output channels and the resampling quality also increased (previously maximum quality was 44,1 kHz)
- Changed two buffers to use ffmpeg allocation, not sure if that helps somehow.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:35:09 +0000 (20:35 +0000)]
3D Audio GSoC:
Adapting all readers to maximally support dynamic resampling/rechanneling, introducing a DynamicIIRFilter for example.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:32:25 +0000 (20:32 +0000)]
3D Audio GSoC:
Removing unneeded AUD_ResampleFactory.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:29:02 +0000 (20:29 +0000)]
3D Audio GSoC:
- Converting AUD_SampleRate to a double
- Removing AUD_DefaultMixer
- Introducing AUD_ResampleReader as base class for all resampling readers.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:25:48 +0000 (20:25 +0000)]
3D Audio GSoC:
Dynamic resampling for libsamplerate and linear resampling.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:24:40 +0000 (20:24 +0000)]
3D Audio GSoC:
- Implemented a nice rechanneling solution with unofficial speaker arrangement standards similar to what OpenAL soft has
- Renamend AUD_Channel in the C API to AUD_Handle
- Removed the unlogical 7.2 speaker configuration, that's a hardware only config

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:21:43 +0000 (20:21 +0000)]
3D Audio GSoC:
- Created Handle classes
- Changed Reference counting completely
- Fixing some streaming bugs
- Completely disabled OpenAL Buffered Factories (they were unused anyway)

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:14:53 +0000 (20:14 +0000)]
3D Audio GSoC:
Streaming improved.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:14:07 +0000 (20:14 +0000)]
3D Audio GSoC:
Memory bug fix.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:13:27 +0000 (20:13 +0000)]
3D Audio GSoC:
Buffer.assureSize - a function that should long have been there.

10 years ago3D Audio GSoC:
Joerg Mueller [Tue, 21 Jun 2011 20:12:39 +0000 (20:12 +0000)]
3D Audio GSoC:
Code cleanup: rewriting some functions to static methods.

10 years agoBump version in Doxyfile.
Nathan Letwory [Tue, 21 Jun 2011 19:31:06 +0000 (19:31 +0000)]
Bump version in Doxyfile.

10 years agopep8 compliance
Campbell Barton [Tue, 21 Jun 2011 17:17:51 +0000 (17:17 +0000)]
pep8 compliance

10 years agoupdate cmake checker to ignore file list and add some headers to the source list.
Campbell Barton [Tue, 21 Jun 2011 17:00:34 +0000 (17:00 +0000)]
update cmake checker to ignore file list and add some headers to the source list.

10 years agoNew 2.58 splash image. Thanks Rogério Perdiz! v2.58
Ton Roosendaal [Tue, 21 Jun 2011 16:54:34 +0000 (16:54 +0000)]
New 2.58 splash image. Thanks Rogério Perdiz!
(Judge committee Sebastian_K && FrancoisGFX)

10 years agoUpping the release number to 2.58
Ton Roosendaal [Tue, 21 Jun 2011 16:38:28 +0000 (16:38 +0000)]
Upping the release number to 2.58

10 years agoSnapping/Project
Martin Poirier [Tue, 21 Jun 2011 15:28:13 +0000 (15:28 +0000)]
Snapping/Project

Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)

10 years ago1 pixel tweak to have outliner icons + selection circles align
Ton Roosendaal [Tue, 21 Jun 2011 13:02:21 +0000 (13:02 +0000)]
1 pixel tweak to have outliner icons + selection circles align
for default DPI. Problem now is that icons/text are scaling
and drawing with pixel units, whilst other items draw subpixel.
This makes not every dpi size result in perfect aligning yet.

10 years agoFix for [#26939] Hair Combing intersects emitter when combed fast
Janne Karhu [Tue, 21 Jun 2011 11:15:37 +0000 (11:15 +0000)]
Fix for [#26939] Hair Combing intersects emitter when combed fast
* Hair combing now uses substeps to apply the combing when the mouse movement exceeds 0.2 of the brush radius.
* This could make combing a bit slower on fast mouse movements, but the increase in combing quality is definitely worth it.

10 years agopy api: make all classes __init__ functions in a readonly state, except for operators.
Campbell Barton [Tue, 21 Jun 2011 08:09:42 +0000 (08:09 +0000)]
py api: make all classes __init__ functions in a readonly state, except for operators.

In bug [#27701], the panels __init__ function (which runs on every draw), was adding new rna properties.

10 years agoallow rna to set vertex parent indices, blender checks for invalid values on access.
Campbell Barton [Tue, 21 Jun 2011 07:41:49 +0000 (07:41 +0000)]
allow rna to set vertex parent indices, blender checks for invalid values on access.
build blenderplayer by default on linux with scons.

10 years agocorrect FSF address, as pointed out by Dave Plater
Campbell Barton [Tue, 21 Jun 2011 05:01:54 +0000 (05:01 +0000)]
correct FSF address, as pointed out by Dave Plater

10 years agofix for PLY import using directory only select, operators which define 'files' but...
Campbell Barton [Tue, 21 Jun 2011 04:03:26 +0000 (04:03 +0000)]
fix for PLY import using directory only select, operators which define 'files' but not 'filename' or 'filepath' would use the directory selector.

also made code less confusing.

10 years agoAnimFiltering Code Cleanups - Part 2
Joshua Leung [Tue, 21 Jun 2011 04:01:51 +0000 (04:01 +0000)]
AnimFiltering Code Cleanups - Part 2

* Changed all int's to size_t's, where the int's were used for size of
channel list returned
* Object vs Base is now passed to filtering functions - was relic from
old owner/ownertype code which required access to bases
* Found bug in NLA code where filter was being overwritten and then
used again as input for some other function unintentionally
* Found bug where trying to select a NLA strip would crash if lamp
data was around

10 years agoBugfix: Fix for autokey menu in Timeline
Joshua Leung [Tue, 21 Jun 2011 02:31:12 +0000 (02:31 +0000)]
Bugfix: Fix for autokey menu in Timeline

The mode items were only enabled correctly when auto-keyframing was
enabled.

10 years agofix [#27707] Script error for UVs->Copy Mirrored UV coords
Campbell Barton [Tue, 21 Jun 2011 02:16:22 +0000 (02:16 +0000)]
fix [#27707] Script error for UVs->Copy Mirrored UV coords

10 years agofix for error in swizzle assignment leaving an unhandled exception.
Campbell Barton [Tue, 21 Jun 2011 02:15:07 +0000 (02:15 +0000)]
fix for error in swizzle assignment leaving an unhandled exception.

10 years agoAnimation Channel Filtering Refactor - Part 1
Joshua Leung [Tue, 21 Jun 2011 01:41:39 +0000 (01:41 +0000)]
Animation Channel Filtering Refactor - Part 1

* Removed list-expanders for Materials, Textures, and Particles. So
instead of:
  Object
     Materials
        Material 1
             ... material 1 anim data ...
  we now have
  Object
     Material 1
         ... material 1 anim data ...
 This makes it faster+easier to get to these items. If you don't want
to see all of these, you can still use the data-block filters from the
header to hide these.

* Internal cleanup - removed "owner" and "ownertype" settings from
bAnimListElem. The purpose of these was muddled, and more of a hassle
to maintain than doing anything useful - it was only really used for
the stuff above.

* Removed need for "sa->spacedata.first" casts all over the show for
animation editor tools which needed access to editor data. This can
now be retrieved directly.

10 years agoMerge with trunk r37677
Joerg Mueller [Mon, 20 Jun 2011 22:55:18 +0000 (22:55 +0000)]
Merge with trunk r37677

10 years agofix for build with cmake (patch by Joerg Mueller)
Dalai Felinto [Mon, 20 Jun 2011 22:44:35 +0000 (22:44 +0000)]
fix for build with cmake (patch by Joerg Mueller)

10 years agoSet Player building to True by default.
Nathan Letwory [Mon, 20 Jun 2011 20:51:12 +0000 (20:51 +0000)]
Set Player building to True by default.

10 years agoBlender 2.58 release preparations:
Thomas Dinges [Mon, 20 Jun 2011 20:21:52 +0000 (20:21 +0000)]
Blender 2.58 release preparations:
* Update of Release Log Links to point to: http://www.blender.org/development/release-logs/blender-258/

10 years agoBlender 2.58 release preparations:
Thomas Dinges [Mon, 20 Jun 2011 20:15:02 +0000 (20:15 +0000)]
Blender 2.58 release preparations:
* Updated readme file.

10 years ago== CMake ==
Andrea Weikert [Mon, 20 Jun 2011 18:16:46 +0000 (18:16 +0000)]
== CMake ==
* added same definition used for compiling openjpeg with SCons, was causing issues when linking

10 years agofix for crash drawing zero length motion path and a leak with zero length paths.
Campbell Barton [Mon, 20 Jun 2011 17:50:59 +0000 (17:50 +0000)]
fix for crash drawing zero length motion path and a leak with zero length paths.

10 years agoFix related to #27689: unwrap, pack island, minimize stretch now cancel
Brecht Van Lommel [Mon, 20 Jun 2011 17:28:25 +0000 (17:28 +0000)]
Fix related to #27689: unwrap, pack island, minimize stretch now cancel
operator if there are no uv's selected.

10 years agoBugfix #27692
Ton Roosendaal [Mon, 20 Jun 2011 16:38:21 +0000 (16:38 +0000)]
Bugfix #27692

Render + compositing error:
When adding renderlayer nodes in a composite, without having own
scene render, the renderlayer nodes were not tagged as changed,
causing compositing to give previous result.

10 years agofix for incorrect bake api usage. but not a bug.
Campbell Barton [Mon, 20 Jun 2011 15:20:33 +0000 (15:20 +0000)]
fix for incorrect bake api usage. but not a bug.

10 years agosince render branch isnt planned to be merged now, enable strict warning flags for...
Campbell Barton [Mon, 20 Jun 2011 15:17:02 +0000 (15:17 +0000)]
since render branch isnt planned to be merged now, enable strict warning flags for cmake and tag unused vars.

10 years agoFix [#26912] [Collada] Screw up with names/ids on import
Nathan Letwory [Mon, 20 Jun 2011 12:43:10 +0000 (12:43 +0000)]
Fix [#26912] [Collada] Screw up with names/ids on import
Reported by Valeriy Firsov

Use the node name if it exists, fall back to id otherwise.

10 years agoFix [#26821] Import Collada: instance_node still incorrectly handled
Nathan Letwory [Mon, 20 Jun 2011 10:50:17 +0000 (10:50 +0000)]
Fix [#26821] Import Collada: instance_node still incorrectly handled
reported by David Roy
patch submitted by Camillo Dell'mour

10 years agoApply Patch [#27454] Add simple Transparency texture import for COLLADA
Nathan Letwory [Mon, 20 Jun 2011 10:28:37 +0000 (10:28 +0000)]
Apply Patch [#27454] Add simple Transparency texture import for COLLADA
submitted by Steffen Ohrendorf.

10 years agoRemove redundant e usage. Energy is already multiplied into exported light. Fixes...
Nathan Letwory [Mon, 20 Jun 2011 10:22:39 +0000 (10:22 +0000)]
Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC).

10 years agofix for python ABI search, was missing 'd'
Campbell Barton [Mon, 20 Jun 2011 09:39:14 +0000 (09:39 +0000)]
fix for python ABI search, was missing 'd'

10 years agoFix [#27474] Blender crashes on collada import if input_set is missing
Nathan Letwory [Mon, 20 Jun 2011 09:34:35 +0000 (09:34 +0000)]
Fix [#27474] Blender crashes on collada import if input_set is missing
reported by Rebin Cornelius.

This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.

10 years agoFix #27703: reflection texture coordinates + nodes not working right in GLSL.
Brecht Van Lommel [Mon, 20 Jun 2011 09:08:41 +0000 (09:08 +0000)]
Fix #27703: reflection texture coordinates + nodes not working right in GLSL.

10 years agofix [#27700] Add effect strip ignore channel argument
Campbell Barton [Mon, 20 Jun 2011 04:09:33 +0000 (04:09 +0000)]
fix [#27700] Add effect strip ignore channel argument

10 years agosmall fix, This enables correction of the tangent when normal mapping is in use and...
Michael Fox [Mon, 20 Jun 2011 03:37:41 +0000 (03:37 +0000)]
small fix, This enables correction of the tangent when normal mapping is in use and tangent lighting will be used

10 years agofix [#27664] startup.blend - manipulator user-prefs
Campbell Barton [Mon, 20 Jun 2011 03:24:07 +0000 (03:24 +0000)]
fix [#27664] startup.blend - manipulator user-prefs
regarding issues in the report
 1) fixed in previous commit.
 2) intentional leaving as is.
 3) left 'handle size' as is IMHO acceptably general, edited 'hotshop' tooltip/
 4) corrected default values.

10 years agochanges to startup.blend
Campbell Barton [Mon, 20 Jun 2011 03:10:02 +0000 (03:10 +0000)]
changes to startup.blend
- enable manipulator option, applies to new 3d views (not sure why it was disabled) - reported in [#27664]
- remove rigify and netrender scene ID properties
- set console scrollback to 256, was 128 which could sometimes cut off output of help()
- enabled syntax highlighting and line number in the text editor for game logic and python screens

10 years ago- add example for python rna property update
Campbell Barton [Mon, 20 Jun 2011 02:54:56 +0000 (02:54 +0000)]
- add example for python rna property update
- edit the copyright for blender specific cmake find modules

10 years agosmall safety fix for recent commit to normal mapping (uninitialised variables)
Michael Fox [Mon, 20 Jun 2011 02:37:13 +0000 (02:37 +0000)]
small safety fix for recent commit to normal mapping (uninitialised variables)

10 years agoBy Morten S. Mikkelsen; this adds support for tangent bump shading
Daniel Salazar [Sun, 19 Jun 2011 20:41:41 +0000 (20:41 +0000)]
By Morten S. Mikkelsen; this adds support for tangent bump shading

left: legacy bump, righ: sparkybump

http://pasteall.org/pic/show.php?id=13875

bugs [#26320], [#27506]

there's still an issue with texture OSA as you can see

10 years agofix for python include in msvc
Campbell Barton [Sun, 19 Jun 2011 15:55:49 +0000 (15:55 +0000)]
fix for python include in msvc

10 years agocmake: add find jack module
Campbell Barton [Sun, 19 Jun 2011 15:03:50 +0000 (15:03 +0000)]
cmake: add find jack module

10 years agocmake: add find jemalloc module
Campbell Barton [Sun, 19 Jun 2011 14:55:51 +0000 (14:55 +0000)]
cmake: add find jemalloc module

10 years agofix for building opencollada + msvc
Campbell Barton [Sun, 19 Jun 2011 14:14:29 +0000 (14:14 +0000)]
fix for building opencollada + msvc

10 years agosince cmake new auto-detects many features, print a summery of the configuration...
Campbell Barton [Sun, 19 Jun 2011 13:49:20 +0000 (13:49 +0000)]
since cmake new auto-detects many features, print a summery of the configuration on first run.

10 years agocmake: fix for recent break in msvc+collada, also dont cache duplicate python include...
Campbell Barton [Sun, 19 Jun 2011 13:06:21 +0000 (13:06 +0000)]
cmake: fix for recent break in msvc+collada, also dont cache duplicate python include/library variables.

10 years agoadd back PYTHON_LIBPATH, needed for installing on python
Campbell Barton [Sun, 19 Jun 2011 11:04:15 +0000 (11:04 +0000)]
add back PYTHON_LIBPATH, needed for installing on python

10 years agofix for building with msvc
Campbell Barton [Sun, 19 Jun 2011 10:19:10 +0000 (10:19 +0000)]
fix for building with msvc

10 years agoremoving python includes for blenkernel since pynodes are commented.
Campbell Barton [Sun, 19 Jun 2011 09:32:37 +0000 (09:32 +0000)]
removing python includes for blenkernel since pynodes are commented.

10 years agocmake add module for finding fftw3.
Campbell Barton [Sun, 19 Jun 2011 08:57:34 +0000 (08:57 +0000)]
cmake add module for finding fftw3.
also allow debug blender to build with non debug python

10 years agocmake: add libsamplerate find module
Campbell Barton [Sun, 19 Jun 2011 08:20:02 +0000 (08:20 +0000)]
cmake: add libsamplerate find module

10 years agocmake: added FindOpenJPEG module.
Campbell Barton [Sun, 19 Jun 2011 07:46:24 +0000 (07:46 +0000)]
cmake: added FindOpenJPEG module.

10 years agoFixed Armature Import Without Skin controllers. Armatures and animations get imported...
Sukhitha Prabhath Jayathilake [Sun, 19 Jun 2011 07:43:43 +0000 (07:43 +0000)]
Fixed Armature Import Without Skin controllers. Armatures and animations get imported. Some inaccuracy remains with bone transforms.

10 years agocmake:
Campbell Barton [Sun, 19 Jun 2011 06:57:56 +0000 (06:57 +0000)]
cmake:
 new macro file_list_suffix() for adding a suffix to every file in a path before the file extension.
 useful to create names for debug libs on windows.

10 years ago(no commit message)
Sukhitha Prabhath Jayathilake [Sun, 19 Jun 2011 04:20:43 +0000 (04:20 +0000)]

10 years agofixed possible use of uninitialized variable.
Campbell Barton [Sun, 19 Jun 2011 01:23:50 +0000 (01:23 +0000)]
fixed possible use of uninitialized variable.

10 years agoSVN maintenance.
Guillermo S. Romero [Sat, 18 Jun 2011 23:22:55 +0000 (23:22 +0000)]
SVN maintenance.

10 years agocmake: make python search into a find package module.
Campbell Barton [Sat, 18 Jun 2011 15:53:47 +0000 (15:53 +0000)]
cmake: make python search into a find package module.

10 years agomake better use of cmake builtin funcitons for finding python library/header
Campbell Barton [Sat, 18 Jun 2011 15:15:31 +0000 (15:15 +0000)]
make better use of cmake builtin funcitons for finding python library/header

10 years agorename cmake include/libraries to conform with suggested cmake names
Campbell Barton [Sat, 18 Jun 2011 14:12:54 +0000 (14:12 +0000)]
rename cmake include/libraries to conform with suggested cmake names

10 years agoadded FindSndFile cmake module to replace inline checks.
Campbell Barton [Sat, 18 Jun 2011 12:12:19 +0000 (12:12 +0000)]
added FindSndFile cmake module to replace inline checks.

10 years agofix for error caused with module relocation - broke loading ngons in OBJ files
Campbell Barton [Sat, 18 Jun 2011 11:40:44 +0000 (11:40 +0000)]
fix for error caused with module relocation - broke loading ngons in OBJ files

10 years agouse ascii drawing function where utf8 isnt needed.
Campbell Barton [Sat, 18 Jun 2011 09:01:26 +0000 (09:01 +0000)]
use ascii drawing function where utf8 isnt needed.

10 years agopy-api: store frequently used strings as unicode PyObject's to avoid creating/distroy...
Campbell Barton [Sat, 18 Jun 2011 08:45:45 +0000 (08:45 +0000)]
py-api: store frequently used strings as unicode PyObject's to avoid creating/distroying every time.
also fix for cmake warning

10 years agothrow an error if preprocessor definitions are used for DNA array lengths (previously...
Campbell Barton [Sat, 18 Jun 2011 03:14:24 +0000 (03:14 +0000)]
throw an error if preprocessor definitions are used for DNA array lengths (previously would fail silently & not work right).

10 years agofix fileselect for images from sequencer
Andrea Weikert [Fri, 17 Jun 2011 21:24:05 +0000 (21:24 +0000)]
fix fileselect for images from sequencer
* recent code to provide directory only fileselect broke selection of images with 'A' (rev. rev. 37552.)

10 years agounskinned armature import improved but unfinished.
Sukhitha Prabhath Jayathilake [Fri, 17 Jun 2011 20:01:24 +0000 (20:01 +0000)]
unskinned armature import improved but unfinished.

10 years agocreating armatures for bones which are not skinned( in progress )
Sukhitha Prabhath Jayathilake [Fri, 17 Jun 2011 18:41:43 +0000 (18:41 +0000)]
creating armatures for bones which are not skinned( in progress )

10 years agoBugfix, irc report:
Ton Roosendaal [Fri, 17 Jun 2011 13:57:41 +0000 (13:57 +0000)]
Bugfix, irc report:

Adding new material in active node didn't update the material
properties buttons.

10 years agoFix #27660: texture space panel was missing for curve & metaballs, now they
Brecht Van Lommel [Fri, 17 Jun 2011 13:53:47 +0000 (13:53 +0000)]
Fix #27660: texture space panel was missing for curve & metaballs, now they
have same panel as mesh. Patch by Ronan Ducluzeau, thanks!

10 years agofix [#25598] projection surface snap issue
Campbell Barton [Fri, 17 Jun 2011 13:02:23 +0000 (13:02 +0000)]
fix [#25598] projection surface snap issue
Excuse the thrashing, this is from r35438, reverted r35444 under the _wrong_ impression Martin considered unacceptable.

10 years agofix [#26621] Memory leaks when creating popup window.
Campbell Barton [Fri, 17 Jun 2011 12:48:33 +0000 (12:48 +0000)]
fix [#26621] Memory leaks when creating popup window.
also fixes memory leak when cancelling a popup dialog (new image for example).

10 years agoAdded calculation to determine change in root translation when retargeting - needs...
Benjy Cook [Fri, 17 Jun 2011 11:47:45 +0000 (11:47 +0000)]
Added calculation to determine change in root translation when retargeting - needs cleanup/optimization

10 years agoadding .m4a video extension
Daniel Salazar [Fri, 17 Jun 2011 08:50:47 +0000 (08:50 +0000)]
adding .m4a video extension

10 years agoBGE: Camera.getScreenPosition wasn't working because of an unhandled exception when...
Campbell Barton [Fri, 17 Jun 2011 07:27:27 +0000 (07:27 +0000)]
BGE: Camera.getScreenPosition wasn't working because of an unhandled exception when called with a non vector argument (object or object name).

10 years agoaiff too
Daniel Salazar [Fri, 17 Jun 2011 07:18:51 +0000 (07:18 +0000)]
aiff too

10 years agoAdding .aif to known audio extensions so it doesn't get hiden by default
Daniel Salazar [Fri, 17 Jun 2011 07:15:36 +0000 (07:15 +0000)]
Adding .aif to known audio extensions so it doesn't get hiden by default

10 years agofix for memory leak converting an idproperty group into a dict
Campbell Barton [Fri, 17 Jun 2011 05:56:17 +0000 (05:56 +0000)]
fix for memory leak converting an idproperty group into a dict

10 years agoIDProperty python module update
Campbell Barton [Fri, 17 Jun 2011 05:45:46 +0000 (05:45 +0000)]
IDProperty python module update
- add support for IDProp array slicing, but not resizing.
- rename array attribute type to typecode and use chars 'f', 'd', 'i' which match pythons array module. (was using int's which only have a meaning internally).
- rename function 'convert_to_pyobject' to 'to_dict' and 'to_list' for IDProp group and array types respectively.
- remove 'len' array attribute, calling len(array) is fine.

10 years agofix for drawing bones names twice in object with viewport 'Outline' option enabled.
Campbell Barton [Fri, 17 Jun 2011 03:17:07 +0000 (03:17 +0000)]
fix for drawing bones names twice in object with viewport 'Outline' option enabled.

10 years agoulti line formatting for PyErr_Format calls (no functional change)
Campbell Barton [Fri, 17 Jun 2011 02:26:34 +0000 (02:26 +0000)]
ulti line formatting for PyErr_Format calls (no functional change)

10 years agofix [#27681] Python: crash assigning a 'set' to an array
Campbell Barton [Fri, 17 Jun 2011 02:22:38 +0000 (02:22 +0000)]
fix [#27681] Python: crash assigning a 'set' to an array

10 years agoFix [#27666] Python/Windows issue: "import uuid" results in an error popup
Nathan Letwory [Fri, 17 Jun 2011 00:30:04 +0000 (00:30 +0000)]
Fix [#27666] Python/Windows issue: "import uuid" results in an error popup
submitted by Gaia Clary

Ignore msvc runtime libs while linking. Tested on win64.